quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; 
            Russians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 fighter moved from Chinghai to Kazakh S.S.R.
            1 fighter moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakh S.S.R. to Chinghai
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 34 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.67
    

    Savegame


  • sorry for the second post; i forgot to non-combat move the Rus sub from SZ34 to SZ35


  • Hello! I attacked zone 38 from zone 49 with the whole fleet. I have scored 6 hits in the 1st attack. Could you tell me your loses?


  • @quelvadar 1 hit on battleship, 2 hits on subs and 3 hits on destroyers = 6


  • You are left with 2 carriers, 4 planes, and a damaged battleship. I have 2 carriers, 5 fighters, 1 cruiser and a damaged battleship. In the 2nd round of combat, I scored 4 hits


  • @quelvadar 1 hit on battleship to sink it, 1 hit on AC, 2 hits on aircrafts =4 (so I should have 1AC and two fighters remaining)


  • 2 hits in next round


  • what is the current composition of your forces?


  • I have a carrier, 3 fighters and a damaged battleship


  • @quelvadar what were your purchases?


  • 3 inf, 1 carrier, 1 destroyer and 1 fighter


  • I will lose the aircraft carrier and one fighter. I have one fighter remaining


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Suiyuan to Ningxia
            1 fighter moved from Ningxia to Evenki National Okrug
            3 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from Borneo to 49 Sea Zone
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Ningxia to Sikang
            1 battleship, 1 cruiser, 4 destroyers and 5 fighters moved from 49 Sea Zone to 38 Sea Zone
            3 carriers moved from 49 Sea Zone to 38 Sea Zone
            1 artillery and 2 transports moved from 49 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug
                    Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 2 transports
                Americans defend with 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 2 transports in 38 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 1 transport in 38 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
                    2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese and 4 destroyers owned by the Japanese lost in 38 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters and 2 transports in 38 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in 38 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 2 transports in 38 Sea Zone, round 4 : 2/1 hits, 2.33 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 38 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 38 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 38 Sea Zone, round 5 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 38 Sea Zone
                    1 infantry owned by the Americans and 1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers and 4 fighters
                Casualties for Americans: 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
    
        Non Combat Move - Japanese
            1 artillery moved from 38 Sea Zone to East Indies
            1 fighter moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.00
    Russians regular : 1.00
    

    Savegame


  • @quelvadar I need to ask. why did you move the transports into the battle in SZ 38?


  • It was a serious mistake. Basically I miscalculated the outcome of the naval battle, and I thought that my remaining fleet along with the new purchases could survive the British attack


  • @quelvadar understood. if its all the same to you, I would prefer we say you did not move the transports in the combat move.

    In this case, can you edit (or just let me know where you would like them edited) your transports, any ground units they would have moved and any changes to your purchase placements this would have caused?

    There was just no reason for them to go in there like you said and I would prefer not to play off an error like that. Is that cool? If you don’t care, I understand. I just wanted to let you know where I stand on it.


  • If there is no problem, I would like them to be tranfered in sz60, leaving the artillery in Okinawa. Thank you!


  • @quelvadar no, thank you. I hate for games to get gummed up bc of something like this. Awesome! consider it done


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 2 armour, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 bomber moved from Trans-Jordan to Persia
            1 infantry moved from Burma to Yunnan
            4 armour moved from India to Yunnan
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  British take Borneo from Japanese
            2 infantry moved from Rhodesia to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Persia
            1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 submarines moved from 35 Sea Zone to 38 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 4 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 armour and 1 infantry in Yunnan, round 2 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 1 bomber and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 bomber and 1 infantry in Persia, round 3 : 0/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                1 bomber owned by the British retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
                    British roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers and 4 fighters in 38 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 38 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 38 Sea Zone
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 50
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 2 transports
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from East Indies: 1 artillery
            EDIT: Adding units owned by Japanese to 60 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to Okinawa: 1 artillery
            EDIT: Turning off Edit Mode
            1 carrier moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 38 Sea Zone to 34 Sea Zone
            2 fighters moved from 38 Sea Zone to India
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 bomber moved from Persia to Chinghai
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 infantry moved from Novosibirsk to Chinghai
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Archangel to Russia
            1 armour moved from Archangel to Russia
            1 infantry moved from Russia to Novosibirsk
    
        Place Units - British
            1 armour and 1 infantry placed in India
            1 transport placed in 35 Sea Zone
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 armour and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 artillery
            EDIT: Adding units owned by British to Archangel: 1 artillery
            EDIT: Removing units owned by British from Anglo-Egypt Sudan: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 1.00
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            5 infantry moved from Baltic States to Karelia S.S.R.
            1 artillery and 4 infantry moved from Ukraine to Caucasus
            4 infantry moved from Bulgaria Romania to Ukraine
            4 infantry moved from Balkans to Bulgaria Romania
            1 artillery and 3 infantry moved from Italy to Balkans
    
        Non Combat Move - Italians
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

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