#1 trulpen (X) vs dawgoneit (A) WaW


  • Ok, 1 sub goes down on each side.

    Battle-round 3 is then 1 sub, 1 des, 1 fig against 1 des.


  • Attack

    [dice 3d6]

    Defense

    [dice 1d6]


  • 3d6: 4, 2, 2
    1d6: 2


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            EDIT: 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Bomber moved from Changchun to Kwangsi
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Battleship moved from 84 Sea Zone to 106 Sea Zone
            1 Artillery moved from S.Sakhalin to 75 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kiangsi
                  Hisaichi take Kiangsi from Chinese
            1 Fighter moved from Changchun to Manila
            1 Infantry moved from S.Sakhalin to 75 Sea Zone
            1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            3 Infantrys moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            1 Tank moved from Changchun to Vladivostok
            1 Infantry moved from Shantung to Anhwei
            1 Fighter moved from Peking to Anhwei
            1 Tank moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Liaoning to Chita
            1 Tank moved from Heilungchiang to Ayan
            1 Tank moved from Kirin to Ayan
            1 Tank moved from Liaoning to Ayan
            1 Tank moved from Peking to Chita
            1 Tank moved from Liaoning to Ayan
            1 Artillery and 2 Infantrys moved from Shantung to Shanghai
            1 Tank moved from Shantung to Shanghai
            1 Tank moved from Shantung to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                    1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in 106 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Destroyer and 1 Submarine
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chita, round 2 : 2/6 hits, 2,00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chita, round 3 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 4/8 hits, 2,67 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 4/5 hits, 1,83 expected hits
                    1 Artillery owned by the British, 3 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys and 2 Tanks in Hong Kong, round 3 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Artillery and 4 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shanghai, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Kwangsi
                Hisaichi attack with 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 Factory and 1 Tank
                    Hisaichi roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 4 Infantrys and 4 Tanks
                Russians defend with 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Ayan, round 2 : 3/9 hits, 3,17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1,17 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Ayan, round 3 : 5/7 hits, 2,83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker and 2 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 4 : 0/2 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 5 : 0/2 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 5 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                1 Fighter owned by the Hisaichi retreated
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Manila
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Fighter
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 Fighter in Manila, round 2 : 1/1 hits, 0,50 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila
                Hisaichi win, taking Manila from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from Manila to 92 Sea Zone
            1 Carrier moved from 84 Sea Zone to 92 Sea Zone
            1 Submarine moved from 75 Sea Zone to 92 Sea Zone
            3 Infantrys moved from Liaoning to Heilungchiang
            2 Infantrys moved from Korea to Liaoning
            1 Fighter moved from Anhwei to Peking
            1 Bomber moved from Kwangsi to Peking
            1 Carrier moved from 92 Sea Zone to 106 Sea Zone
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            EDIT: 1 Fighter moved from 92 Sea Zone to Peking
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 2 Submarines
            EDIT: Turning off Edit Mode
            1 Factory placed in Liaoning
            1 Elite and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : 0,50
    Russians regular : 0,50
    British regular : 2,33
    Dutch regular : -1,17
    Hisaichi regular : 5,33
    

    Savegame


  • @trulpen sorry to ask, but is your turn over?


  • @dawgoneit nevermind


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Fighter moved from Trucial Coast to Nubia
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from Palestine to N.Saudi Arabia
            1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 57 Sea Zone to N.Saudi Arabia
            1 Fighter moved from Cyprus to N.Saudi Arabia
            1 Infantry moved from New Valley to Lower Egypt
            1 Infantry moved from Lower Egypt to Cairo
            1 Fighter moved from Lower Egypt to N.Saudi Arabia
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
            1 Infantry and 1 Tank moved from Iraq to N.Saudi Arabia
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            2 Fighters moved from London to Dublin
            1 Infantry moved from Northern Ireland to Dublin
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Tank moved from Manchester to Northern Ireland
            1 Tank moved from Manchester to Northern Ireland
            1 Infantry moved from Wales to 18 Sea Zone
            1 Artillery and 2 Infantrys moved from 18 Sea Zone to Dublin
            1 Fighter moved from Wales to Dublin
            1 Bomber moved from London to Dublin
            2 Infantrys moved from Manchester to Scotland
            1 Infantry moved from Wales to Manchester
            1 Tank moved from London to Dover
            2 Infantrys moved from London to Manchester
            1 Infantry moved from London to Manchester
            1 Infantry moved from London to Dover
            1 Infantry moved from London to Manchester
            1 Infantry moved from British Guiana to Amazon
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Nubia
            1 Submarine moved from 59 Sea Zone to 57 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Tank moved from Hyderabad to 60 Sea Zone
            1 Artillery moved from Madras to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
            1 Fighter moved from Madras to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Mysore to Hyderabad
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Punjab to Bihar
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Tank moved from Ontario to British Columbia
            1 Infantry moved from Quebec to Ontario
            1 Tank moved from Quebec to Canadian Prairies
            1 Fighter moved from Malta to Cairo
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Amazon
                British attack with 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Amazon
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in 8 Sea Zone
                British attack with 1 Battleship, 2 Destroyers and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                British win with 1 Battleship, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Dublin
                British attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Dublin, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Thailand
                British attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 1/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in N.Saudi Arabia
                British attack with 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks in N.Saudi Arabia, round 2 : 7/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 3 Infantrys owned by the British lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 2 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Nubia
                British attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Italians defend with 1 Artillery
                    British roll dice for 2 Cruisers in Nubia, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia
                British win, taking Nubia from Italians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery
    
        Non Combat Move - British
            1 Fighter moved from Nubia to Italian East Africa
            1 Fighter moved from N.Saudi Arabia to Italian East Africa
            1 Fighter moved from N.Saudi Arabia to Iraq
            1 Fighter moved from S.Thailand to Malaya
            1 Bomber and 3 Fighters moved from Dublin to Northern Ireland
            1 Fighter moved from 8 Sea Zone to Greenland
            2 Infantrys moved from Montreal to 2 Sea Zone
            2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Fighter moved from Gibraltar to E.Morocco
    
        Place Units - British
            6 Infantrys placed in Cairo
            4 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Thai regular : -1.00
    Germans regular : -0.33
    Neutral regular : 0.67
    British regular : 3.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Fighter moved from 122 Sea Zone to 110 Sea Zone
            1 Submarine moved from 113 Sea Zone to 110 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from Milne Bay to West Papua
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Fighter moved from Townsville to 110 Sea Zone
            1 Infantry and 1 Tank moved from Townsville to Northern Territory
            1 Tank moved from Northern Territory to Western Australia
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from Queensland to Northern Territory
            4 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 2 Fighters and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                Anzac win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Anzac
            2 Fighters moved from 110 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Fighter moved from Banjarmasin to Malaya
            1 Infantry moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame


  • @dawgoneit heads up. not sure if you no but your planes get a free shot on subs. i did not have any this turn.


  • @dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:

    @dawgoneit heads up. not sure if you no but your planes get a free shot on subs. i did not have any this turn.

    I wasn’t aware about it until about yesterday.


  • @trulpen subs can also block a sz


  • Yeah, it’s very awkward. Subs are cheaper than des, but a lot better. Crazy. And pretty bad design, if you ask me.


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery moved from Lapland to Oulu
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            3 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Oulu to Tampere
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0,50
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2,33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 1/7 hits, 2,33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bulgaria
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Thai take British Borneo from British
            1 Fighter moved from Bangkok to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat
                Anzac defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Submarine owned by the Anzac lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in East And South Borneo
    
        Non Combat Move - Thai
            1 Fighter moved from 110 Sea Zone to Bangkok
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0,33
    Thai regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Infantry moved from Mindanao to Panay
            1 Tank moved from San Francisco to W.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            1 Infantry moved from San Francisco to W.Mexico
            1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico
            1 Infantry moved from San Francisco to W.Mexico
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            1 Infantry moved from North Central USA to Southwest USA
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Fighter moved from Washington to 25 Sea Zone
            1 Bomber moved from South Central USA to 25 Sea Zone
            1 Bomber moved from North Central USA to E.Mexico
            1 Bomber moved from Pearl Harbor to W.Mexico
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Carrier, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Bomber, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in E.Mexico
                Americans attack with 1 Bomber, 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 25 Sea Zone to Pearl Harbor
            1 Bomber moved from E.Mexico to Pearl Harbor
            1 Bomber moved from W.Mexico to Pearl Harbor
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Pearl Harbor
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Transports moved from 99 Sea Zone to 83 Sea Zone
            1 Fighter moved from 25 Sea Zone to South Central USA
            1 Infantry moved from Northeast USA to Washington
            1 Infantry moved from South Atlantic USA to Northeast USA
    
        Place Units - Americans
            1 Carrier placed in 91 Sea Zone
            2 Adv.Fighters placed in 91 Sea Zone
            2 Transports placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Neutral regular : 0.83
    

    Savegame


  • @trulpenplay wait until you get super subs. they can carry a infantry. the recons are concidered an infantry. t-boats and cruisers can carry a man also you can carry 2 on a transport. theres a lot of bigger pieces coming.


  • Super-subs are like cruiser, but better and cheaper?


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 Artillery and 4 Infantrys moved from Rhine to Belgium
            1 Infantry moved from Languedoc to Burgundy
            4 Infantrys moved from Lorraine to Picardy
            3 Infantrys moved from Lorraine to Burgundy
            1 Artillery moved from Lorraine to Picardy
            1 Artillery moved from Lorraine to Burgundy
            5 Tanks moved from Lorraine to Picardy
            4 Tanks moved from Lorraine to Burgundy
            4 Tanks moved from Rhine to Burgundy
            4 Tanks moved from Bavaria to Picardy
            2 Tanks moved from Languedoc to Burgundy
            2 Stukas moved from Rhine to Belgium
            2 Submarines moved from 5 Sea Zone to 6 Sea Zone
            1 Bomber and 3 Fighters moved from Lapland to 6 Sea Zone
            1 Artillery and 3 Infantrys moved from Danzig to Warsaw
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            2 Tanks moved from Danzig to Warsaw
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Hungary to Vinnytsia
            1 Tank moved from Krakow to Vinnytsia
            1 Tank moved from Bohemia to Vinnytsia
            2 Tanks moved from Danzig to Vinnytsia
            1 Tank moved from Danzig to Vinnytsia
            1 Artillery and 1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia
            1 Infantry moved from Danzig to East Prussia
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 1 Elite, 2 Factorys and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery, 4 Infantrys and 9 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 4 Infantrys and 9 Tanks in Picardy, round 2 : 4/14 hits, 5,67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 3 Infantrys and 9 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 3 Fighters and 2 Submarines
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 2 Submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
                1 Submarine owned by the Russians submerged
                    Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 4 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Destroyer and 2 Transports
                Casualties for Germans: 2 Submarines
            Battle in Warsaw
                Germans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Warsaw, round 2 : 4/6 hits, 2,00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Belgium, round 2 : 4/7 hits, 2,50 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Burgundy
                Germans attack with 1 Artillery, 4 Infantrys and 10 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 4 Infantrys and 10 Tanks in Burgundy, round 2 : 8/15 hits, 6,17 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 1 Artillery, 3 Infantrys and 10 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 2 Artillerys, 7 Infantrys and 6 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 7 Infantrys and 6 Tanks in Vinnytsia, round 2 : 7/15 hits, 5,17 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 Artillerys, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Battleship in East Prussia, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Lapland to Oulu
            1 AAGun moved from Krakow to Vinnytsia
            2 Artillerys and 4 Infantrys moved from Hungary to Krakow
            6 Infantrys moved from Bavaria to Lorraine
            2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
            1 Destroyer and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
            1 Transport moved from 43 Sea Zone to 44 Sea Zone
            2 Infantrys moved from Kufra to Darfur
            2 Tanks moved from Kufra to Darfur
            1 Destroyer moved from 5 Sea Zone to 22 Sea Zone
            3 Fighters moved from 6 Sea Zone to Oulu
            1 Bomber moved from 6 Sea Zone to Hamburg
            2 Stukas moved from Belgium to Bohemia
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Factory placed in Hungary
            5 Infantrys placed in Bohemia
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,17
    Russians regular : -0,17
    Germans regular : 4,67
    Neutral regular : -1,00
    

    Savegame

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