Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Alaska to British Columbia
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Brazil
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Brazil
Americans win, taking Brazil from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 factory_minor placed in Finland
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 2.33
Japanese : -1.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Combat Move - British
1 mech_infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 artillery moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 armour moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
2 fighters moved from Bryansk to Caucasus
2 fighters moved from Vologda to Novgorod
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Novosibirsk
2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 artillery moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 armour moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
2 fighters moved from Bryansk to Caucasus
2 fighters moved from Vologda to Novgorod
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Novosibirsk
2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
Combat - British
Battle in Novgorod
British attack with 3 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 3 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/10 hits, 4.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.83 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
British roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 4/9 hits, 3.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 3/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Novgorod
British win, taking Novgorod from Germans with 3 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Greece
British attack with 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
British attack with 6 armour and 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 6 armour and 3 mech_infantrys in Kazakhstan, round 2 : 4/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 fighters
Germans defend with 1 armour
British roll dice for 2 fighters in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Germans: 1 armour
Non Combat Move - British
3 fighters moved from Novgorod to Bryansk
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 1.83
British : -1.83
Japanese : 0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Ukraine
1 infantry moved from Ukraine to Rostov
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Ukraine
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Greece
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 125 Sea Zone
British win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
Place Units - Italians
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,2,3
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.00
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Germans
Germans buy 5 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Germans take 125 Sea Zone from Americans
1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 artillery moved from Belarus to Novgorod
2 fighters moved from Ukraine to Novgorod
2 tactical_bombers moved from Ukraine to Novgorod
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Germans
Germans buy 5 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Germans take 125 Sea Zone from Americans
1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 artillery moved from Belarus to Novgorod
2 fighters moved from Ukraine to Novgorod
2 tactical_bombers moved from Ukraine to Novgorod
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 127 Sea Zone
Germans attack with 1 destroyer
British defend with 2 transports; Americans defend with 2 transports
2 transports owned by the British and 2 transports owned by the Americans lost in 127 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 28
Casualties for Americans: 2 transports
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 3.33 expected hits
Russians roll dice for 3 armour in Novgorod, round 2 : 3/3 hits, 1.50 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Novgorod
retreated to Novgorod
Russians win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 2 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 85 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 86 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
4 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Romania to Bessarabia
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
Place Units - Germans
5 armour and 2 mech_infantrys placed in Romania
3 infantry placed in Volgograd
3 infantry placed in Romania
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 1.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Russia to Bryansk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Russia to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Russia to Tambov
1 artillery and 3 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
Russians : 1.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
2 tactical_bombers moved from Kweichow to Kansu
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
2 tactical_bombers moved from Kweichow to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from Malaya to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Shensi
2 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 cruiser placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 6 Sea Zone
2 armour and 1 tactical_bomber placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 82 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
Japanese : 1.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Finland
1 fighter moved from 101 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 109 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 artilleries and 1 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 3 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Finland
1 fighter moved from 101 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 109 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 artilleries and 1 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 3 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in 109 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
Americans win, taking Caroline Islands from Japanese, taking 109 Sea Zone from Germans with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Finland
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : 2.50
Japanese : -0.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :