Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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I would rather play the OOB version. its what the league is built on and the reason all of are playing rite. the PTV does not reflect the A&A we’re all used to. not even close to the OOB version for rules. my self i think it should be played in the play boardgame forum not the league. BM3 is close and i play it because thats what everybody wants to play. when i play the OOB version on the board with my friends they are pretty strict with not altering the rules. they also don’t play on the site because its not about the OOB version played all the time. my self i play a lot of different games here and i love this site. just my take on things. i hope i didn’t offend anyone.
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@dawgoneit you won’t be playing in the league finals, your opinion just doesn’t matter in this discussion, sorry to say. If I was playing in the league finals I’d want to play BM3.
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if my opinion don’t matter this should be discussed in a private room then. has the tourney started yet?
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@dawgoneit if you paid attention you would know that the tournament is supposed to start Jan 1
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cool, my bad. I’ll stay out of things. thank you all for the info.
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Easy on the Veterans here @bretters.
I totally understand your point @dawgoneit and I think it will be considered since a lot of people here do still play OoB here. Maybe just not more frequently than the BM in League games these days.
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BM3 is good with me. didn’t mean to anger anyone. I do like that version also.
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Dawgs input is welcome as well. How the league determines playoffs should be a question that everyone who is playing in league can speak to, although I assume gamerman gets to make the final decision. In past years, multiple playoffs have been set up to include people below the top 8. The point is to find rules that are inclusive enough of the different preferences people have, so that people are not discouraged from participating.
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I played in the B-final last season and was tricked into playing OOBsolete. Never again.
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@trulpen hahaha… neither would i dude, neither would I!
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@dawgoneit because PTV is an elevated game, haha. Also… most people are still playing BM3 more than PTV.
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Hmm, perhaps P2V should have a separate league. I guess Gamerman01 wouldn’t really want to moderate two leagues though. I would consider doing it.
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Maybe it is self-explanatory, but isn’t really the main issue here that people tend to play different versions (OOB, BM3 and P2V) depending on what they prefer, which may then be a problem when deciding what to play, especially in the playoffs? The fact that there is more than one game to choose from is not in itself a problem, I don’t think.
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I am fairly sure you can play in the top 8 group and INSIST on playing OOB. Unless the rules has been changed recently… I am not saying you should, although i dont understand why you automatically should be disqualified because everyone wants to play BM and you dont.
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It could be relevant now to have 3 leagues OOB, BM3 and PtV
OOB and BM are becoming more and more different these days. When BM first came out bids of ~6 for axis were common. Now we are approaching 30 for allies…
I think i would prefer 3 leagues now
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@oysteilo said in League General Discussion Thread:
It could be relevant now to have 3 leagues OOB, BM3 and PtV
OOB and BM are becoming more and more different these days. When BM first came out bids of ~6 for axis were common. Now we are approaching 30 for allies…
I think i would prefer 3 leagues now
But as someone who plays multiple formats (BM3 AND PTV) I wouldn’t want it to be separated into separate leagues.
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@bretters said in League General Discussion Thread:
@oysteilo said in League General Discussion Thread:
It could be relevant now to have 3 leagues OOB, BM3 and PtV
OOB and BM are becoming more and more different these days. When BM first came out bids of ~6 for axis were common. Now we are approaching 30 for allies…
I think i would prefer 3 leagues now
But as someone who plays multiple formats (BM3 AND PTV) I wouldn’t want it to be separated into separate leagues.
And those who prefer OOB, they shouldnt have a playoff then???
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@oysteilo the 2 or 3 people who prefer bm3 can certainly have their own playoff…
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@oysteilo
Does anyone really only prefer to play OOB? -
sorry OOB





