@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
attacker
vs
defender
[dice 1d6]
vs
[dice 1d6]
1d6: 3
1d6: 6
rd 2
[dice 1d6]
vs
[dice 1d6]
1d6: 3
1d6: 1
i loose again . man.
I have to admit. My dds are very resilient.
i am busy, will finish ASAP
ame History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns and 6 infantry moved from South Australia to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
2 submarines moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns and 6 infantry
54 Sea Zone : 3 submarines
62 Sea Zone : 1 flag, 1 transport
Trans-Jordan : 1 infantry
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Territory Summary for French :
41 Sea Zone : 1 flag
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 infantry
Test summary from TripleA, engine version: 2.0.19993, time: 12:28:10
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Persia
11 armour and 9 mech_infantrys moved from Caucasus to Iraq
4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
1 tactical_bomber moved from Rostov to 97 Sea Zone
2 bombers moved from Rostov to 97 Sea Zone
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
Combat - Germans
Battle in Iraq
Germans attack with 11 armour and 9 mech_infantrys
British defend with 3 armour, 1 artillery, 1 factory_minor and 2 fighters
Germans roll dice for 11 armour and 9 mech_infantrys in Iraq, round 2 : 11/20 hits, 7,00 expected hits
British roll dice for 3 armour, 1 artillery and 2 fighters in Iraq, round 2 : 2/6 hits, 3,17 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour, 1 artillery and 2 fighters
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Persia
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 3 bombers, 9 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Germans roll dice for 3 bombers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/16 hits, 9,17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 97 Sea Zone
Germans win with 3 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 4 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Casualties for British: 1 battleship
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
6 infantry moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 4 artilleries and 16 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Belarus to Archangel
2 mech_infantrys moved from Bessarabia to Belarus
5 infantry moved from Novgorod to Archangel
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Yugoslavia to Romania
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from France to Western Germany
1 aaGun, 1 artillery and 7 infantry moved from Normandy Bordeaux to France
1 bomber moved from 97 Sea Zone to Caucasus
2 bombers, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
6 infantry moved from Finland to Vyborg
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : 0,67
Germans regular : 5,50
British regular : -2,17
U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.
congrats!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Persia
11 armour and 9 mech_infantrys moved from Caucasus to Iraq
4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
1 tactical_bomber moved from Rostov to 97 Sea Zone
2 bombers moved from Rostov to 97 Sea Zone
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
Combat - Germans
Battle in Iraq
Germans attack with 11 armour and 9 mech_infantrys
British defend with 3 armour, 1 artillery, 1 factory_minor and 2 fighters
Germans roll dice for 11 armour and 9 mech_infantrys in Iraq, round 2 : 11/20 hits, 7,00 expected hits
British roll dice for 3 armour, 1 artillery and 2 fighters in Iraq, round 2 : 2/6 hits, 3,17 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour, 1 artillery and 2 fighters
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Persia
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 3 bombers, 9 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Germans roll dice for 3 bombers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/16 hits, 9,17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 97 Sea Zone
Germans win with 3 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 4 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Casualties for British: 1 battleship
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
6 infantry moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 4 artilleries and 16 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Belarus to Archangel
2 mech_infantrys moved from Bessarabia to Belarus
5 infantry moved from Novgorod to Archangel
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Yugoslavia to Romania
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from France to Western Germany
1 aaGun, 1 artillery and 7 infantry moved from Normandy Bordeaux to France
1 bomber moved from 97 Sea Zone to Caucasus
2 bombers, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
6 infantry moved from Finland to Vyborg
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : 0,67
Germans regular : 5,50
British regular : -2,17
@Amon-Sul said in JDOW (X) vs Amon-Sul (L+16) BM3:
U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.
congrats!
Thanks for you the nice words and it is always tough to play you as you push very extreme on a certain side that does not allow any margin for error or any dice disaster.
I agree that you made it easier for me than it should have been due to some mistakes. Also, I think at this point, the Axis are unstoppable.
But I have to say that the dice favored the Axis. Except my attack at Java, literally everything went smoothly for the Axis while Allies had some very harsh dice from time to time.
Fewer mistakes and better dice on your end, the position would still be tough.
Thanks for the game, pleasure to play you!
@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
@Amon-Sul said in JDOW (X) vs Amon-Sul (L+16) BM3:
U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.
congrats!
Thanks for you the nice words and it is always tough to play you as you push very extreme on a certain side that does not allow any margin for error or any dice disaster.
I agree that you made it easier for me than it should have been due to some mistakes. Also, I think at this point, the Axis are unstoppable.
But I have to say that the dice favored the Axis. Except my attack at Java, literally everything went smoothly for the Axis while Allies had some very harsh dice from time to time.
Fewer mistakes and better dice on your end, the position would still be tough.Thanks for the game, pleasure to play you!
Well, nice is the truth , U smashed me like no one before.
Impressive game intuition and gameplay.
@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
@Amon-Sul said in JDOW (X) vs Amon-Sul (L+16) BM3:
U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.
congrats!
Thanks for you the nice words and it is always tough to play you as you push very extreme on a certain side that does not allow any margin for error or any dice disaster.
I agree that you made it easier for me than it should have been due to some mistakes. Also, I think at this point, the Axis are unstoppable.
But I have to say that the dice favored the Axis. Except my attack at Java, literally everything went smoothly for the Axis while Allies had some very harsh dice from time to time.
Fewer mistakes and better dice on your end, the position would still be tough.Thanks for the game, pleasure to play you!
I am very busy these days, and if i play too fast its not good, but i also dont like to play to rarely posting moves, i rather play less games, but more focused and more often posting.
i hope we ll play soon, with me as the axis :)
@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
@Amon-Sul said in JDOW (X) vs Amon-Sul (L+16) BM3:
U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.
congrats!
Thanks for you the nice words and it is always tough to play you as you push very extreme on a certain side that does not allow any margin for error or any dice disaster.
I agree that you made it easier for me than it should have been due to some mistakes. Also, I think at this point, the Axis are unstoppable.
But I have to say that the dice favored the Axis. Except my attack at Java, literally everything went smoothly for the Axis while Allies had some very harsh dice from time to time.
Fewer mistakes and better dice on your end, the position would still be tough.Thanks for the game, pleasure to play you!
the dice just speed up the process.
It was a total victory from the start.