JDOW (X) vs Amon-Sul (L+16) BM3


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Hopei
            1 artillery and 1 infantry placed in Kweichow
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 99 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            2 carriers and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 battleship, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                    2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 3 fighters owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
                Casualties for Americans: 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
    
        Non Combat Move - Americans
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from Libya to Tobruk
            7 transports moved from 96 Sea Zone to 92 Sea Zone
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            1 fighter moved from Iceland to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 4 mech_infantrys moved from Morocco to Algeria
            4 mech_infantrys moved from Algeria to Tunisia
            2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Hopei
            1 artillery and 1 infantry placed in Kweichow
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry and 1 mech_infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
            1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 bomber moved from Yunnan to French Indo China
            1 submarine moved from 58 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in Shan State
                British attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 42 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
    
        Non Combat Move - British
            2 tactical_bombers moved from Shan State to India
            1 battleship, 2 carriers, 2 cruisers, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Northwest Persia
            1 armour, 3 artilleries and 2 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Syria to Trans-Jordan
            2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from British Somaliland to Iraq
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            1 armour moved from Algeria to Tunisia
            2 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from French Indo China to India
    
        Place Units - British
            2 mech_infantrys placed in Persia
            3 armour placed in Iraq
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 aaGuns and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,1,4,3,3,1,5,3,5,1,5,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 aaGuns and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.83
    Japanese regular : 1.00
    Italians regular : -0.50
    British regular : 0.17
    

    Savegame

  • 15 14

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber and 1 fighter
                British defend with 3 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 3/4 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            2 aaGuns moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,2,3,4
            Italians collect 5 PUs (7 lost to blockades); end with 6 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    British regular : -1,00
    

    Savegame


  • i will attack java with 1 anzac sub


  • attacker

    vs

    defender


  • [dice 1d6]

    vs

    [dice 1d6]


  • 1d6: 3
    1d6: 6


  • rd 2

    [dice 1d6]

    vs

    [dice 1d6]


  • 1d6: 3
    1d6: 1


  • i loose again . man.

  • 15 14

    I have to admit. My dds are very resilient.


  • i am busy, will finish ASAP


  • ame History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 aaGuns and 6 infantry moved from South Australia to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    South Australia : 2 aaGuns and 6 infantry
    54 Sea Zone : 3 submarines
    62 Sea Zone : 1 flag, 1 transport
    Trans-Jordan : 1 infantry
    

  • Game History

    Round: 5
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
    

    Territory Summary for French :

    41 Sea Zone : 1 flag
    Gibraltar : 1 fighter
    United Kingdom : 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Tunisia : 1 infantry
    

  • 15 14

    Testing Forum poster

    Test summary from TripleA, engine version: 2.0.19993, time: 12:28:10
    Savegame

  • 15 14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 6 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Persia
            11 armour and 9 mech_infantrys moved from Caucasus to Iraq
            4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber and 4 fighters moved from Western Germany to 97 Sea Zone
            1 fighter moved from Rostov to 97 Sea Zone
            1 tactical_bomber moved from Rostov to 97 Sea Zone
            2 bombers moved from Rostov to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Rostov to Bryansk
            1 artillery moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 11 armour and 9 mech_infantrys
                British defend with 3 armour, 1 artillery, 1 factory_minor and 2 fighters
                    Germans roll dice for 11 armour and 9 mech_infantrys in Iraq, round 2 : 11/20 hits, 7,00 expected hits
                    British roll dice for 3 armour, 1 artillery and 2 fighters in Iraq, round 2 : 2/6 hits, 3,17 expected hits
                    1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 armour, 1 artillery and 2 fighters
            Battle in Persia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 9 fighters and 4 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Germans roll dice for 3 bombers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/16 hits, 9,17 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 97 Sea Zone
                Germans win with 3 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 47
                Casualties for Germans: 4 fighters and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                Casualties for British: 1 battleship
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            6 infantry moved from Rostov to Caucasus
            1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            2 aaGuns, 4 artilleries and 16 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Bessarabia to Belarus
            5 infantry moved from Novgorod to Archangel
            1 aaGun moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Bessarabia to Ukraine
            2 armour and 8 mech_infantrys moved from Yugoslavia to Romania
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from France to Western Germany
            1 aaGun, 1 artillery and 7 infantry moved from Normandy Bordeaux to France
            1 bomber moved from 97 Sea Zone to Caucasus
            2 bombers, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            6 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Egypt: 4 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Russians regular : 0,67
    Germans regular : 5,50
    British regular : -2,17
    

    Savegame


  • U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.

    congrats!

  • 15 14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 6 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Persia
            11 armour and 9 mech_infantrys moved from Caucasus to Iraq
            4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber and 4 fighters moved from Western Germany to 97 Sea Zone
            1 fighter moved from Rostov to 97 Sea Zone
            1 tactical_bomber moved from Rostov to 97 Sea Zone
            2 bombers moved from Rostov to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Rostov to Bryansk
            1 artillery moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 11 armour and 9 mech_infantrys
                British defend with 3 armour, 1 artillery, 1 factory_minor and 2 fighters
                    Germans roll dice for 11 armour and 9 mech_infantrys in Iraq, round 2 : 11/20 hits, 7,00 expected hits
                    British roll dice for 3 armour, 1 artillery and 2 fighters in Iraq, round 2 : 2/6 hits, 3,17 expected hits
                    1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 armour, 1 artillery and 2 fighters
            Battle in Persia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 9 fighters and 4 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Germans roll dice for 3 bombers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/16 hits, 9,17 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 97 Sea Zone
                Germans win with 3 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 47
                Casualties for Germans: 4 fighters and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                Casualties for British: 1 battleship
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            6 infantry moved from Rostov to Caucasus
            1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            2 aaGuns, 4 artilleries and 16 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Bessarabia to Belarus
            5 infantry moved from Novgorod to Archangel
            1 aaGun moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Bessarabia to Ukraine
            2 armour and 8 mech_infantrys moved from Yugoslavia to Romania
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from France to Western Germany
            1 aaGun, 1 artillery and 7 infantry moved from Normandy Bordeaux to France
            1 bomber moved from 97 Sea Zone to Caucasus
            2 bombers, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            6 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Egypt: 4 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Russians regular : 0,67
    Germans regular : 5,50
    British regular : -2,17
    

    Savegame

  • 15 14

    @Amon-Sul said in JDOW (X) vs Amon-Sul (L+16) BM3:

    U were better. I went risky after those big early mistakes, had to try to retake Cairo, but i failed.

    congrats!

    Thanks for you the nice words and it is always tough to play you as you push very extreme on a certain side that does not allow any margin for error or any dice disaster.
    I agree that you made it easier for me than it should have been due to some mistakes. Also, I think at this point, the Axis are unstoppable.
    But I have to say that the dice favored the Axis. Except my attack at Java, literally everything went smoothly for the Axis while Allies had some very harsh dice from time to time.
    Fewer mistakes and better dice on your end, the position would still be tough.

    Thanks for the game, pleasure to play you!

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