Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L20 P2V max334 (Allies+6) vs aagamerz13
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The ftr on the damaged carrier is considered cargo. Planes cannot land or take off from damaged carriers. The Anzac fighter was never in the air.
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@max334 nevermind. that plane is trapped there: . Any
guest air units that were on board the carrier as cargo at the time when it was damaged are trapped onboard and can’t
leave, attack, or defend until the carrier is repaired. -
@aagamerz13 ok… new to me too. May i put the UK ftr back on the ANZAC carrier
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Combat Move - Italians Combat - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 47 Sea Zone: 1 fighter EDIT: Removing units owned by British from Queensland: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier and 1 fighter moved from 47 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 47 Sea Zone: 1 fighter EDIT: Removing units owned by British from Queensland: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier and 1 fighter moved from 47 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 40 Sea Zone to 46 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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one second i need to edit this
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 115 PUs; Germans buy 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Austria to Northern Italy Germans take Northern Italy from British 4 bombers moved from Southern France to United Kingdom 5 artilleries and 4 infantry moved from Southern France to Northern Italy 2 armour and 1 mech_infantry moved from France to Northern Italy 1 armour and 4 mech_infantrys moved from Western Germany to Northern Italy 3 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Ukraine to Rostov 4 fighters and 3 tactical_bombers moved from Eastern Poland to Rostov 2 bombers, 1 fighter and 2 tactical_bombers moved from Bessarabia to Rostov 2 infantry moved from Vologda to Gorky 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Russia to Saratov Germans take Tula from Russians Germans take Saratov from Russians 1 artillery moved from Russia to Samara 1 armour moved from Russia to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 2 armour moved from Russia to Samara 2 armour moved from Russia to Gorky 1 armour moved from Russia to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Bryansk 3 armour moved from Russia to Bryansk 2 armour moved from Russia to Samara 4 armour moved from Russia to Samara Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,4,4 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Gorky Germans attack with 2 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Gorky, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers Russians defend with 2 artilleries, 2 infantry and 2 mech_infantrys Germans roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Rostov, round 2 : 9/13 hits, 7.33 expected hits Russians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Rostov Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour Casualties for Russians: 2 artilleries, 2 infantry and 2 mech_infantrys Battle in Samara Germans attack with 9 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 3/11 hits, 5.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 9 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Kursk to Ukraine 1 infantry moved from Novgorod to Smolensk 3 bombers moved from United Kingdom to Western Germany 3 aaGuns moved from Austria to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Novgorod to Leningrad Place Units - Germans 1 airfield and 1 factory_minor placed in Ukraine 1 armour placed in Russia 2 infantry placed in Normandy Bordeaux 2 infantry placed in France 4 fighters and 3 tactical_bombers placed in Western Germany
Combat Hit Differential Summary :
British AA : 0.33 Russians regular : -2.00 Germans regular : -1.67
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@aagamerz13 placeholder, not done yet
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 115 PUs; Germans buy 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Austria to Northern Italy Germans take Northern Italy from British 4 bombers moved from Southern France to United Kingdom 5 artilleries and 4 infantry moved from Southern France to Northern Italy 2 armour and 1 mech_infantry moved from France to Northern Italy 1 armour and 4 mech_infantrys moved from Western Germany to Northern Italy 3 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Ukraine to Rostov 4 fighters and 3 tactical_bombers moved from Eastern Poland to Rostov 2 bombers, 1 fighter and 2 tactical_bombers moved from Bessarabia to Rostov 2 infantry moved from Vologda to Gorky 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Russia to Saratov Germans take Tula from Russians Germans take Saratov from Russians 1 artillery moved from Russia to Samara 1 armour moved from Russia to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 2 armour moved from Russia to Samara 2 armour moved from Russia to Gorky 1 armour moved from Russia to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Bryansk 3 armour moved from Russia to Bryansk 2 armour moved from Russia to Samara 4 armour moved from Russia to Samara Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,4,4 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Gorky Germans attack with 2 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Gorky, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers Russians defend with 2 artilleries, 2 infantry and 2 mech_infantrys Germans roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Rostov, round 2 : 9/13 hits, 7.33 expected hits Russians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Rostov Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour Casualties for Russians: 2 artilleries, 2 infantry and 2 mech_infantrys Battle in Samara Germans attack with 9 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 3/11 hits, 5.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 9 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Kursk to Ukraine 1 infantry moved from Novgorod to Smolensk 3 bombers moved from United Kingdom to Western Germany 3 aaGuns moved from Austria to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Novgorod to Leningrad Place Units - Germans 1 airfield and 1 factory_minor placed in Ukraine 1 armour placed in Russia 2 infantry placed in Normandy Bordeaux 2 infantry placed in France 4 fighters and 3 tactical_bombers placed in Western Germany Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from British to Germans EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns EDIT: Removing units owned by Germans from Northern Italy: 3 infantry EDIT: Adding units owned by Germans to Austria: 1 infantry EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry EDIT: Removing units owned by Germans from Northern Italy: 4 aaGuns EDIT: Adding units owned by Germans to Southern France: 1 aaGun EDIT: Removing units owned by Germans from Northern Italy: 4 infantry EDIT: Adding units owned by Germans to Southern France: 4 infantry EDIT: Removing units owned by Germans from Northern Italy: 5 artilleries and 5 mech_infantrys EDIT: Adding units owned by Germans to Southern France: 5 artilleries and 5 mech_infantrys EDIT: Removing units owned by Germans from Northern Italy: 6 armour EDIT: Adding units owned by Germans to Southern France: 6 armour EDIT: Turning off Edit Mode Germans undo move 3. 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux Germans undo move 3. 1 infantry placed in Southern France 1 infantry placed in France Germans undo move 2. 1 armour placed in Southern France Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
British AA : 0.33 Russians regular : -2.00 Germans regular : -1.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Combat Move - Russians 1 artillery moved from Kazakhstan to Northern Caucasus 1 infantry moved from Komi to Evenkiyskiy 1 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 4 artilleries and 12 infantry moved from Northern Manchuria to Southern Manchuria Combat - Russians Battle in Northern Sinkiang Russians attack with 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Northern Manchuria to Southern Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.83
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Jehol to Southern Manchuria 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Southern Manchuria 5 artilleries and 13 infantry moved from Korea to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 artillery moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 bomber moved from Kansu to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Honan to Southern Manchuria
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Jehol to Southern Manchuria 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Southern Manchuria 5 artilleries and 13 infantry moved from Korea to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 artillery moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 bomber moved from Kansu to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Honan to Southern Manchuria
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Jehol to Southern Manchuria 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Southern Manchuria 5 artilleries and 13 infantry moved from Korea to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 artillery moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 bomber moved from Kansu to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Honan to Southern Manchuria 3 tactical_bombers moved from Davao to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone 1 fighter moved from French Indo China to 46 Sea Zone 2 fighters moved from Japan to 46 Sea Zone 1 infantry moved from Manilla to Davao 1 armour and 1 infantry moved from French Indo China to Yunnan 1 armour and 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Hunan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Southern Manchuria Japanese attack with 5 artilleries, 1 bomber, 1 fighter, 19 infantry, 1 marine and 3 tactical_bombers Russians defend with 2 aaGuns, 4 artilleries and 13 infantry Russians roll AA dice in Southern Manchuria : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 battleship in Southern Manchuria, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 19 infantry, 1 marine and 3 tactical_bombers in Southern Manchuria, round 2 : 7/30 hits, 8.67 expected hits Chinese roll dice for 2 aaGuns, 4 artilleries and 13 infantry in Southern Manchuria, round 2 : 4/17 hits, 5.67 expected hits 4 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Southern Manchuria Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 15 infantry, 1 marine and 3 tactical_bombers in Southern Manchuria, round 3 : 6/26 hits, 8.00 expected hits Chinese roll dice for 4 artilleries and 8 infantry in Southern Manchuria, round 3 : 6/12 hits, 4.00 expected hits 6 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Southern Manchuria Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 marine and 3 tactical_bombers in Southern Manchuria, round 4 : 9/20 hits, 7.00 expected hits Chinese roll dice for 4 artilleries and 2 infantry in Southern Manchuria, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 5 artilleries, 1 bomber, 1 fighter, 8 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 11 infantry Casualties for Russians: 2 aaGuns, 4 artilleries and 13 infantry Battle in 46 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer and 1 fighter; French defend with 1 destroyer; Americans defend with 1 battleship and 1 carrier; ANZAC defend with 1 carrier, 1 destroyer and 2 fighters Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -2.00 Russians AA : -0.83
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@aagamerz13 ool sea battle?
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take the french DD pls. Sorry, I’ll have to choose my losses based on number of hits
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Jehol to Southern Manchuria 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Southern Manchuria 5 artilleries and 13 infantry moved from Korea to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 artillery moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 bomber moved from Kansu to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Honan to Southern Manchuria 3 tactical_bombers moved from Davao to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone 1 fighter moved from French Indo China to 46 Sea Zone 2 fighters moved from Japan to 46 Sea Zone 1 infantry moved from Manilla to Davao 1 armour and 1 infantry moved from French Indo China to Yunnan 1 armour and 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Hunan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Southern Manchuria Japanese attack with 5 artilleries, 1 bomber, 1 fighter, 19 infantry, 1 marine and 3 tactical_bombers Russians defend with 2 aaGuns, 4 artilleries and 13 infantry Russians roll AA dice in Southern Manchuria : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 battleship in Southern Manchuria, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 19 infantry, 1 marine and 3 tactical_bombers in Southern Manchuria, round 2 : 7/30 hits, 8.67 expected hits Chinese roll dice for 2 aaGuns, 4 artilleries and 13 infantry in Southern Manchuria, round 2 : 4/17 hits, 5.67 expected hits 4 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Southern Manchuria Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 15 infantry, 1 marine and 3 tactical_bombers in Southern Manchuria, round 3 : 6/26 hits, 8.00 expected hits Chinese roll dice for 4 artilleries and 8 infantry in Southern Manchuria, round 3 : 6/12 hits, 4.00 expected hits 6 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Southern Manchuria Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 marine and 3 tactical_bombers in Southern Manchuria, round 4 : 9/20 hits, 7.00 expected hits Chinese roll dice for 4 artilleries and 2 infantry in Southern Manchuria, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 5 artilleries, 1 bomber, 1 fighter, 8 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 11 infantry Casualties for Russians: 2 aaGuns, 4 artilleries and 13 infantry Battle in 46 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer and 1 fighter; French defend with 1 destroyer; Americans defend with 1 battleship and 1 carrier; ANZAC defend with 1 carrier, 1 destroyer and 2 fighters Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -3.17 Russians AA : -0.83
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@aagamerz13 4 more
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2 DDs, wounded carrier and UK ftr… then max D
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@max334 you dont want a hit on unwounded carrier?