@pacifiersboard dicewise that couldn’t have gone much better for me.
JDOW (X) vs Amon-Sul (L+16) BM3
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Belarus to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Bryansk to Tambov 2 bombers moved from Western Germany to Tambov 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 tactical_bomber moved from Romania to Volgograd 1 fighter moved from Romania to Volgograd 12 armour and 9 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus Combat - Germans Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 13 armour and 11 mech_infantrys British defend with 2 infantry Germans roll dice for 13 armour and 11 mech_infantrys in Caucasus, round 2 : 6/24 hits, 8,33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 infantry moved from Ukraine to Rostov 2 aaGuns, 5 artilleries and 21 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 bombers moved from Tambov to Rostov 1 armour moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Germany to Yugoslavia 1 aaGun, 1 artillery and 7 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 4 mech_infantrys moved from Eastern Poland to Yugoslavia 1 armour moved from Eastern Poland to Yugoslavia 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Bessarabia 1 armour moved from Novgorod to Nenetsia 2 infantry moved from Novgorod to Belarus 2 infantry moved from Vyborg to Novgorod 4 mech_infantrys moved from Baltic States to Bessarabia 2 fighters moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 2 fighters moved from Western Germany to Egypt 2 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 1 bomber and 4 fighters placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -1,33 -
i accidentally exited from game . i ll do cm over again old dicescount
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Russia to Samara 4 aaGuns, 3 artilleries, 57 infantry and 1 mech_infantry moved from Russia to Tambov 1 mech_infantry moved from Tambov to Russia 1 mech_infantry moved from Siam to Yunnan 1 mech_infantry moved from Malaya to Yunnan Place Units - Russians 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 bomber moved from Kwangsi to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from Kwangsi to 38 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 battleship and 1 marine moved from 20 Sea Zone to 37 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from Kiangsi to Hunan 3 fighters moved from Kwangsi to Hunan 3 tactical_bombers moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 fighter moved from 36 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Shan State Battle in Malaya Battle in 38 Sea Zone Japanese attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 38 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 1/7 hits, 3,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 3 : 3/7 hits, 3,67 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in 34 Sea Zone Japanese attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from 38 Sea Zone to Kwangsi 1 bomber moved from 34 Sea Zone to Kwangsi 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 2 tactical_bombers moved from Anhwe to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Japan to Kwangsi 1 fighter moved from French Indo China to Kwangsi 2 fighters moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangsi 1 battleship moved from 36 Sea Zone to 19 Sea Zone 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -1,83 UK_Pacific regular : 0,67 British regular : -0,17 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 carriers and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea ZoneCombat Hit Differential Summary :
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sz 97 scramble decisions
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Scramble 3 Italian fighters please.
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Any ool?
Unable, to play now, come back later
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Max defense, battleship dies last
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 carriers and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 3 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Non Combat Move - Americans 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Tunisia to Tobruk 1 artillery moved from Libya to Tobruk 7 transports moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 4 mech_infantrys moved from Morocco to Algeria 4 mech_infantrys moved from Algeria to Tunisia 2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Hopei 1 artillery and 1 infantry placed in Kweichow 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 carriers and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 3 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Non Combat Move - Americans 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Tunisia to Tobruk 1 artillery moved from Libya to Tobruk 7 transports moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 4 mech_infantrys moved from Morocco to Algeria 4 mech_infantrys moved from Algeria to Tunisia 2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Hopei 1 artillery and 1 infantry placed in Kweichow 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 bomber moved from Yunnan to French Indo China 1 submarine moved from 58 Sea Zone to 42 Sea Zone Combat - British Battle in Shan State British attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win with 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in 42 Sea Zone British attack with 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 2 tactical_bombers moved from Shan State to India 1 battleship, 2 carriers, 2 cruisers, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from Northwest Persia to Iraq 3 infantry moved from Persia to Northwest Persia 1 armour, 3 artilleries and 2 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Syria to Trans-Jordan 2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from British Somaliland to Iraq 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia 2 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from French Indo China to India Place Units - British 2 mech_infantrys placed in Persia 3 armour placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 aaGuns and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,1,4,3,3,1,5,3,5,1,5,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns and 1 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.83 Japanese regular : 1.00 Italians regular : -0.50 British regular : 0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 bomber and 1 fighter British defend with 3 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 2 aaGuns moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,2,3,4 Italians collect 5 PUs (7 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0,83 British regular : -1,00 -
i will attack java with 1 anzac sub
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attacker
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defender
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[dice 1d6]
vs
[dice 1d6]
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1d6: 3
1d6: 6





