@surfer Yes :) Let’s see how you react.
Farmboy (X) vs Amon Sul (A+16)
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ok thats it.
italy may go when ready
i have a us bmber in corsica :)
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Game History
Round: 8 Purchase Units - Italians Italians repair damage of 3x airfield; Remaining resources: 7 PUs; Italians buy 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. Combat - Italians Non Combat Move - Italians 1 infantry and 1 marine moved from Northern Italy to Southern Italy 1 armour and 2 infantry moved from Caucasus to Northwest Persia Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 8 PUs (4 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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I am on mobile.
Just curious
Have U attacked Amur because I could stack Korea with UsA, Anzac, russia combo?
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If u want to play germany now, i can tell u my anzac moves and u play for me.
If not, then i ll play anzac later
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@Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.
Np.
I ll play anzac later then when i get to PC.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.
Yeah, I was lucky there.
Soviets offensive potencial isnt so great there, but defensively they are powerful even alone, and especially if merged with other allies.
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I m glad my sneaky allied plan worked.
That 2 extra UK figs and Rome airfield bombing were key to sz 97 success.
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@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
So, u knew i ll build airbase in Tambov?
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
We were both lucky there.
U were managed to take a lot of my units down, especially in the end of the battle, and save ur bb.
But on the other hand, when all this happened, i was lucky that i got a chance to go to my Libyan safe heaven.
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I knew it was possible. And built to keep your odds under 50%.
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
So, u knew i ll build airbase in Tambov?
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Yeah, I agree. The SBR is what made the crucial difference.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 aaGun moved from South Australia to Northern Territory 3 fighters moved from Tambov to Rostov Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 aaGun moved from South Australia to Northern Territory 3 fighters moved from Tambov to Rostov Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
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as for the navy in sz 55
1 ac = 2 usa fig
2 ac = 1 usa fig , 1 usa tac
3 ac = 1 usa fig
4 ac = anzac fig and tac
5 ac = anzac fig and tac
6 ac = anzac fig
7 ac = emptydont know if triple a has it right, but it is like this
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i forgot to move uk mech in russia.
if u dont have problem i do it now,
please move it to rostov before germany starts
thanks
cheers
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Sardinia 2 fighters moved from Southern Italy to Sardinia 1 bomber moved from Germany to Sardinia 1 bomber moved from Germany to Belarus 3 infantry moved from Novgorod to Belarus 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Norway to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Caucasus to Volgograd 1 tactical_bomber moved from Greece to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Sardinia Germans attack with 1 bomber and 3 fighters British defend with 1 infantry; Americans defend with 1 bomber Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter Casualties for Americans: 1 bomber Casualties for British: 1 infantry Battle in Persia Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Yugoslavia 12 artilleries and 21 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 bomber moved from Sardinia to Southern Italy 1 fighter moved from Sardinia to Greece 1 fighter moved from Sardinia to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Southern Italy 1 marine moved from Norway to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod 1 aaGun and 5 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 3 infantry moved from Ukraine to Bessarabia 1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Greece to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Greece to Romania 4 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 111 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 fighters placed in Yugoslavia 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.00 British regular : 1.50 -
forgot to move your mech as well but feel free.
Also, I still had an error message, but this one was able to be posted.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Sardinia 2 fighters moved from Southern Italy to Sardinia 1 bomber moved from Germany to Sardinia 1 bomber moved from Germany to Belarus 3 infantry moved from Novgorod to Belarus 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Norway to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Caucasus to Volgograd 1 tactical_bomber moved from Greece to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Sardinia Germans attack with 1 bomber and 3 fighters British defend with 1 infantry; Americans defend with 1 bomber Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter Casualties for Americans: 1 bomber Casualties for British: 1 infantry Battle in Persia Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Yugoslavia 12 artilleries and 21 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 bomber moved from Sardinia to Southern Italy 1 fighter moved from Sardinia to Greece 1 fighter moved from Sardinia to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Southern Italy 1 marine moved from Norway to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod 1 aaGun and 5 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 3 infantry moved from Ukraine to Bessarabia 1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Greece to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Greece to Romania 4 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 111 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 fighters placed in Yugoslavia 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Removing units owned by British from Russia: 1 mech_infantry EDIT: Adding units owned by British to Rostov: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.00 British regular : 1.50





