@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : -4.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 119 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 artilleries moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Holland Belgium to Poland
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the British, 2 cruisers owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 infantry owned by the British lost in 91 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport
Battle in Greece
Germans attack with 2 armour, 1 bomber and 5 infantry
British defend with 5 infantry
Germans roll dice for 2 armour, 1 bomber and 5 infantry in Greece, round 2 : 4/8 hits, 2.50 expected hits
British roll dice for 5 infantry in Greece, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Greece
Germans roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 3 : 1/6 hits, 2.17 expected hits
British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Poland
2 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Southern France to Western Germany
1 bomber moved from Greece to Western Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
Place Units - Germans
1 mech_infantry placed in Western Germany
6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Smolensk
1 armour moved from Russia to Archangel
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 6/21 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Baltic States
2 aaGuns moved from Novgorod to Baltic States
2 aaGuns moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
1 aaGun and 2 artilleries placed in Novgorod
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Kweichow to Kwangsi
2 fighters moved from Kweichow to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 cruiser and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters, 5 infantry and 1 tactical_bomber moved from Shan State to Malaya
1 artillery and 5 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 2.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns moved from Burma to Yunnan
Place Units - British
1 aaGun, 1 fighter and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1,2,3
British collect 23 PUs (5 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
1 aaGun and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 1 aaGun and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : 0.17
Japanese regular : -0.67
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 artillery moved from Tunisia to Algeria
2 artilleries moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - Italians
Battle in Algeria
Italians attack with 2 artilleries and 1 bomber
French defend with 1 infantry
Italians roll dice for 2 artilleries and 1 bomber in Algeria, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.00
French regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
6 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
5 artilleries and 9 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Southern France to Baltic States
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Gibraltar to France
Combat - Germans
Battle in Baltic States
Germans attack with 7 armour, 7 artilleries, 2 bombers, 2 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Russians roll AA dice in Baltic States : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Baltic States
Germans roll dice for 7 armour, 7 artilleries, 2 bombers, 1 fighter, 15 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 16/36 hits, 13.00 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry in Baltic States, round 2 : 3/18 hits, 6.17 expected hits
12 infantry owned by the Russians, 3 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Baltic States
Germans roll dice for 7 armour, 7 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 : 8/33 hits, 12.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Baltic States, round 3 : 1/6 hits, 2.17 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 7 artilleries, 2 bombers, 1 fighter, 11 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
2 bombers moved from Baltic States to Poland
2 tactical_bombers moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 armour moved from Southern France to Normandy Bordeaux
Place Units - Germans
2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -4.33
Germans regular : -1.50
Russians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 armour moved from Archangel to Belarus
6 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Belarus
1 armour moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
4 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 artillery and 5 infantry moved from Ukraine to Bryansk
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
1 transport owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Belarus
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
2 armour placed in Russia
1 aaGun placed in Ukraine
2 artilleries placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Kiangsu to Kweichow
2 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 armour, 2 artilleries, 7 fighters, 3 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Kweichow, round 3 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers
British defend with 3 aaGuns; Chinese defend with 1 fighter and 11 infantry
British roll AA dice in Yunnan : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/19 hits, 8.67 expected hits
Chinese roll dice for 3 aaGuns, 1 fighter and 11 infantry in Yunnan, round 2 : 4/12 hits, 4.33 expected hits
4 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 4/15 hits, 7.67 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters and 5 tactical_bombers in Yunnan, round 4 : 9/13 hits, 7.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.33 expected hits
2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 artilleries, 2 fighters and 5 infantry
Casualties for British: 3 aaGuns
Casualties for Chinese: 1 fighter and 11 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Kweichow to Kwangsi
Place Units - Japanese
1 fighter placed in Japan
1 cruiser placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 39 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -1.17
British AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Eastern Persia
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
3 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,3,3
British collect 25 PUs (5 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
UK_Pacific collect 16 PUs (2 lost to blockades); end with 17 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Trans-Jordan
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Trans-Jordan from British, taking Tobruk from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Egypt to Alexandria
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Egypt to Alexandria
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Germany to Belarus
2 bombers moved from Poland to Belarus
1 fighter moved from Poland to Belarus
2 tactical_bombers moved from Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 tactical_bombers moved from France to Baltic States
2 fighters moved from France to Baltic States
7 artilleries moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
10 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
Combat - Germans
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Karelia, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Karelia, round 5 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 6 armour, 7 artilleries, 2 bombers, 2 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Russians roll AA dice in Belarus : 0/7 hits, 1.17 expected hits
Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 14/33 hits, 13.00 expected hits
Russians roll dice for 3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 10/18 hits, 7.50 expected hits
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 9/23 hits, 10.67 expected hits
Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Belarus, round 3 : 5/7 hits, 3.83 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 4 artilleries, 10 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Belarus to Baltic States
3 aaGuns moved from Baltic States to Belarus
2 bombers moved from Belarus to Baltic States
3 tactical_bombers moved from Belarus to Baltic States
Place Units - Germans
8 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 4.33
Germans regular : -0.50
Russians AA : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 armour moved from Russia to Belarus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Ukraine
8 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery and 8 infantry
Germans defend with 3 aaGuns, 6 armour, 3 artilleries and 2 mech_infantrys
Russians roll dice for 2 armour, 1 artillery and 8 infantry in Belarus, round 2 : 5/11 hits, 2.83 expected hits
Germans roll dice for 3 aaGuns, 6 armour, 3 artilleries and 2 mech_infantrys in Belarus, round 2 : 4/11 hits, 4.67 expected hits
4 infantry owned by the Russians, 3 aaGuns owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belarus, round 3 : 3/7 hits, 2.17 expected hits
Germans roll dice for 6 armour and 3 artilleries in Belarus, round 3 : 4/9 hits, 4.00 expected hits
4 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 1 artillery in Belarus, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 6 armour in Belarus, round 4 : 3/6 hits, 3.00 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Belarus
Germans win with 5 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 armour, 1 artillery and 8 infantry
Casualties for Germans: 3 aaGuns, 1 armour, 3 artilleries and 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Ukraine to Rostov
Place Units - Russians
1 fighter and 7 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.67