@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
#2 WindowWasher (X) vs trulpen (A) WaW
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bunkers should be able to be built at the start in my opinion
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@WindowWasher i mean both historically, and it would allow the allies for example to stack up java or malaya, would allow more holding points and flexibility
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 4 Infantrys and 4 Tanks moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry and 1 Tank moved from Khabarovsk to Ayan 1 Tank moved from Vladivostok to Ayan 2 Artillerys and 2 Infantrys moved from N.Sakhalin to 75 Sea Zone 1 Artillery moved from Vladivostok to Khabarovsk 2 ArmoredCars moved from Changchun to Heilungchiang 6 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone 6 Infantrys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 105 Sea Zone 6 Infantrys and 3 Tanks moved from 105 Sea Zone to Malaya 2 Fighters moved from 106 Sea Zone to Malaya 1 Bomber moved from Formosa to Malaya 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan 2 Marines moved from Changchun to Kirin 1 Infantry moved from Shanghai to Anhwei Hisaichi take Anhwei from Chinese 1 Tank moved from Shanghai to Shansi 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Artillery, 4 Infantrys and 3 Tanks moved from Chahar to Shansi 1 Battleship moved from 106 Sea Zone to 105 Sea Zone 1 Submarine moved from 110 Sea Zone to 105 Sea Zone 1 Submarine moved from 106 Sea Zone to 105 Sea Zone 1 Submarine moved from 111 Sea Zone to 105 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 7 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery, 4 Infantrys and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Shansi, round 2 : 3/9 hits, 3.17 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 3 Artillerys, 8 Infantrys and 6 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 3 Artillerys, 8 Infantrys and 6 Tanks in Ayan, round 2 : 3/17 hits, 5.83 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Artillerys, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker and 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Malaya Hisaichi attack with 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 2 Fighters, 6 Infantrys and 3 Tanks in Malaya, round 2 : 5/11 hits, 3.17 expected hits British roll dice for 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 2/7 hits, 2.83 expected hits 1 Tank owned by the British, 4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Fighters, 4 Infantrys and 3 Tanks in Malaya, round 3 : 1/9 hits, 2.83 expected hits British roll dice for 1 Bunker and 1 Fighter in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Fighters, 3 Infantrys and 3 Tanks in Malaya, round 4 : 4/8 hits, 2.67 expected hits British roll dice for 1 Fighter in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 2 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Bomber and 3 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from Malaya to West Borneo 1 Carrier moved from 106 Sea Zone to 105 Sea Zone 1 Destroyer moved from 106 Sea Zone to 105 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 3 Tanks placed in Peking 7 Infantrys and 1 Marine placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 British AA : 0.50 Russians regular : -0.83 British regular : -1.33 Hisaichi regular : -1.67 -
@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
bunkers should be able to be built at the start in my opinion
Maybe, but it might just get a bit single-sided. A strong build for key sites.
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Will attack Jamaica with 2 inf.
[dice 2d6]
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2d6: 6, 4
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Defense
[dice 1d6]
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1d6: 4
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Attack
[dice 2d6]
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2d6: 4, 2
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Defense
[dice 1d6]
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1d6: 6
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Attack
[dice 2d6]
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2d6: 1, 5
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Defense
[dice 1d6]
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1d6: 4
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 3 Infantrys moved from Northern Ireland to Dublin 3 Tanks moved from Scotland to Dublin 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Bomber moved from Dover to Dublin 1 Fighter moved from Northern Ireland to Dublin 1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 2 Sea Zone to 9 Sea Zone 2 Infantrys and 2 Tanks moved from 9 Sea Zone to Iceland 1 Battleship moved from 11 Sea Zone to 9 Sea Zone 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Artillery and 3 Infantrys moved from Iraq to W.Iran 1 Artillery and 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Cruiser and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Rajputana to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Tank moved from Palestine to W.Iran 1 Tank moved from New Valley to Kufra British take Kufra from Italians 1 Tank moved from Kufra to New Valley 2 Infantrys moved from W.Tibet to E.Tibet 2 Tanks moved from W.Tibet to E.Tibet 1 Fighter moved from 11 Sea Zone to Iceland 1 Fighter moved from 11 Sea Zone to Dublin 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Mersa Matruh to 56 Sea Zone 1 Artillery moved from Mersa Matruh to 56 Sea Zone 2 Infantrys moved from Mersa Matruh to 56 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 56 Sea Zone to 52 Sea Zone 1 Artillery and 4 Infantrys moved from 52 Sea Zone to Greece 1 Fighter moved from Malta to Greece Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers, 12 Infantrys, 3 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Greece British attack with 1 Artillery, 1 Fighter and 4 Infantrys Italians defend with 1 AAGun and 3 Tanks Italians roll AA dice in Greece : 0/1 hits, 0,17 expected hits British roll dice for 1 Cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Italians lost in Greece British roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Greece, round 2 : 3/6 hits, 1,50 expected hits Italians roll dice for 2 Tanks in Greece, round 2 : 0/2 hits, 1,00 expected hits 2 Tanks owned by the Italians lost in Greece British win, taking Greece from Italians with 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 15 Casualties for Italians: 3 Tanks Battle in Dublin British attack with 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks in Dublin, round 2 : 2/10 hits, 3,50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin British roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Dublin, round 3 : 3/9 hits, 3,33 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Bomber, 2 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in W.Iran British attack with 3 Artillerys, 6 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in W.Iran, round 2 : 5/10 hits, 3,00 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1,83 expected hits 1 Bunker owned by the Neutral, 4 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Iceland British attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Tibet British attack with 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 2 Tanks in E.Tibet, round 2 : 2/4 hits, 1,33 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral lost in E.Tibet British loses 0 PUs for violating E.Tibets neutrality. British win, taking E.Tibet from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Neutral from Jamaica: 1 Infantry EDIT: Changing ownership of Jamaica from Neutral to British EDIT: Turning off Edit Mode 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 1 Artillery and 2 Infantrys moved from Hyderabad to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery moved from Burma to Assam 1 Fighter moved from Greece to Malta 1 Fighter moved from Cairo to Malta 2 Fighters moved from Lower Egypt to Malta 1 Fighter moved from Iceland to 9 Sea Zone 1 Carrier moved from 11 Sea Zone to 9 Sea Zone 1 AAGun moved from Lower Egypt to New Valley 1 Infantry and 1 Tank moved from Nubia to New Valley 2 Infantrys moved from Italian East Africa to Nubia 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from French Sudan to French Equatorial Africa 1 Artillery and 2 Infantrys moved from Mozambique to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Ontario to Quebec 1 Destroyer moved from 2 Sea Zone to 9 Sea Zone 1 Fighter moved from Quebec to 9 Sea Zone 1 Fighter moved from Gibraltar to E.Morocco 1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 25 Sea Zone 2 Infantrys moved from 25 Sea Zone to Jamaica 2 Infantrys moved from Scotland to Manchester 1 Submarine moved from 16 Sea Zone to 9 Sea Zone 1 Submarine moved from 113 Sea Zone to 114 Sea Zone 1 AAGun moved from Bombay to Rajputana 2 Fighters moved from Dublin to Scotland 1 Bomber moved from Dublin to Scotland 8 Infantrys moved from Manchester to Wales 1 Artillery moved from Manchester to Wales Place Units - British 2 Adv.Fighters placed in Cairo 1 Destroyer and 3 Submarines placed in 56 Sea Zone 1 Destroyer and 2 Transports placed in 18 Sea Zone 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 1 Artillery and 4 Infantrys placed in Madras 1 Artillery and 4 Infantrys placed in Delhi Turn Complete - British British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Italians regular : -1,00 Neutral regular : 1,17 British regular : 3,67 Italians AA : -0,17 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Submarine moved from 114 Sea Zone to 67 Sea Zone EDIT: 1 Submarine moved from 65 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from Tasmania to 122 Sea Zone 1 Artillery moved from South New Zealand to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua 1 Infantry moved from South New Zealand to Wellington 1 Infantry and 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to West Papua 1 Infantry moved from Western Australia to Broome 1 Tank moved from Townsville to South Australia 1 Submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Anzac 2 Artillerys and 1 Elite placed in Port Moresby 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Wellington 5 Infantrys placed in Canberra Turning on Edit Mode EDIT: Removing units owned by Anzac from Canberra: 4 Infantrys EDIT: Adding units owned by Anzac to New South Wales: 4 Infantrys EDIT: Removing units owned by Anzac from Canberra: 1 AAGun EDIT: Adding units owned by Anzac to New South Wales: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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oh OH BOY here it comes!!
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Destroyer moved from 63 Sea Zone to 65 Sea Zone EDIT: 1 Submarine moved from 63 Sea Zone to 67 Sea Zone 1 Infantry moved from Lombok to Java Place Units - Dutch 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :





