#2 WindowWasher (X) vs trulpen (A) WaW


  • I have one more thing. Will buy a cr instead of 2 tr.


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico
            1 Infantry moved from Southwest USA to E.Mexico
            1 Tank moved from Southwest USA to W.Mexico
            1 Bomber moved from North Central USA to Central America
            1 Tank moved from San Francisco to E.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
            1 Tank moved from San Francisco to E.Mexico
            1 Infantry moved from San Francisco to W.Mexico
            1 Bomber moved from South Central USA to Peru
            2 Infantrys moved from Colombia to Peru
            1 Transport moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 99 Sea Zone
            2 Infantrys moved from 99 Sea Zone to W.Mexico
            1 Transport moved from 99 Sea Zone to 90 Sea Zone
            1 Artillery moved from Oahu to 90 Sea Zone
            1 Infantry moved from Pearl Harbor to 90 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 99 Sea Zone
            1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico
            1 Tank moved from South Central USA to W.Mexico
            1 Infantry moved from Colombia to Central America
            1 Fighter moved from 118 Sea Zone to Peru
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Central America, round 2 : 3/4 hits, 1,50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 3 Tanks in E.Mexico, round 2 : 1/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 3 Artillerys, 6 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/12 hits, 4,00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 3 Artillerys, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in Peru
                Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Peru, round 2 : 0/6 hits, 2,00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in Peru
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 3 : 1/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 4 : 2/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 91 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
            1 Fighter moved from Washington to 13 Sea Zone
            1 Infantry moved from North Central USA to South Central USA
            3 Infantrys moved from Washington to Northeast USA
            1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            2 Carriers and 1 Fighter moved from 118 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Bomber moved from Central America to Colombia
            1 Bomber moved from Peru to Colombia
            1 Fighter moved from Peru to Colombia
            1 Bomber moved from 91 Sea Zone to Colombia
            1 Infantry moved from Kauai to Oahu
            1 Artillery and 1 Infantry moved from Ponape to Truk
    
        Place Units - Americans
            1 Carrier, 1 Destroyer and 3 Transports placed in 13 Sea Zone
            1 Adv.Fighter placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Americans to 100 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 13 Sea Zone: 2 Transports
            EDIT: Adding units owned by Americans to 13 Sea Zone: 1 Cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Neutral regular : -0,17
    

    Savegame


  • Just remembered that a cr is much better here than in G40 in that it can transport 1 inf and has a killer shore bombardment.


  • Should mean that your sharks shall flee in panic.

  • '21 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            1 Submarine moved from 25 Sea Zone to 32 Sea Zone
            2 Submarines moved from 13 Sea Zone to 7 Sea Zone
            2 Submarines moved from 8 Sea Zone to 29 Sea Zone
            2 Submarines moved from 31 Sea Zone to 29 Sea Zone
            2 Submarines moved from 34 Sea Zone to 29 Sea Zone
            1 Tank moved from Languedoc to Brittany
                  Germans take Aquitaine from French
                  Germans take Brittany from French
            1 Infantry moved from Languedoc to Burgundy
            1 Artillery moved from Lorraine to Burgundy
            1 Artillery and 1 Infantry moved from Lorraine to Belgium
            1 Infantry moved from Lorraine to Belgium
            1 Fighter and 2 Stukas moved from Rhine to Belgium
            2 Infantrys moved from Tripoli to El Agheila
            1 Tank moved from Languedoc to Burgundy
            1 Bomber and 2 Fighters moved from Lapland to 6 Sea Zone
            1 Submarine moved from 5 Sea Zone to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from Lapland to Oulu
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Oulu
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 Tank moved from Danzig to 23 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys and 1 Tank moved from 24 Sea Zone to Oulu
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            2 Infantrys moved from Danzig to Brest
            2 Artillerys moved from Hungary to Krakow
            1 Tank moved from Hungary to Brest
            2 Artillerys and 2 Infantrys moved from Krakow to Warsaw
            1 Artillery and 1 Infantry moved from Krakow to Brest
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 12 Infantrys moved from Brandenburg to Bohemia
            1 Tank moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            1 Tank moved from Vinnytsia to Brest
            6 Infantrys moved from Krakow to Brest
            6 Infantrys moved from Lorraine to Burgundy
            2 Tanks moved from Rhine to Burgundy
            3 Tanks moved from Rhine to Lorraine
            4 Tanks moved from Bavaria to Lorraine
            1 Tank moved from S.Tunisia to N.Algeria
                  Germans take N.Tunisia from French
                  Germans take N.Algeria from French
            1 Tank moved from S.Tunisia to S.Algeria
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 1 Submarine
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans, 1 Fighter owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 1 Fighter in 6 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Germans: 1 Fighter and 1 Submarine
            Battle in Brest
                Germans attack with 1 Artillery, 9 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Brest, round 2 : 4/12 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Warsaw
                Germans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Warsaw, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys in Warsaw, round 4 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Stukas in Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Belgium
                    Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Stukas in Belgium, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Burgundy
                Germans attack with 1 Artillery, 7 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Burgundy, round 2 : 6/11 hits, 3.17 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in S.Algeria
                Germans attack with 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Tank in S.Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in S.Algeria, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in S.Algeria
                French win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 7 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Destroyer
                    Germans roll dice for 2 Submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 7 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Destroyer
    
        Non Combat Move - Germans
            1 AAGun moved from Lorraine to Bavaria
            1 AAGun moved from Krakow to Brest
            1 Bomber and 1 Fighter moved from 6 Sea Zone to Oulu
            1 Bomber moved from Oulu to Tampere
            1 Fighter and 2 Stukas moved from Belgium to Lorraine
    
        Place Units - Germans
            2 Artillerys and 3 Infantrys placed in Bohemia
            3 Mech.Infs placed in Bavaria
            4 Mech.Infs placed in Rhine
            1 Adv.Fighter placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Russians regular : -0.83
    Germans regular : 3.17
    Neutral regular : -2.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 unit repaired.
            1 Artillery and 2 Infantrys moved from Lithuania to East Prussia
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 120 PUs; 
    
        Combat - Russians
            Battle in East Prussia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 1,17
    

    Savegame


  • Similar as before. Missed an attack.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 unit repaired.
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            1 Tank moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            1 Tank moved from Kotka to Vyborg
            1 Infantry moved from Odessa to Vinnytsia
                  Russians take Vinnytsia from Germans
            1 Artillery and 2 Infantrys moved from Azerbaijan to Erzurum
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Bomber moved from Saratov to Erzurum
            1 Infantry moved from Georgia to Erzurum
            1 Infantry moved from Vyborg to Kotka
    
        Purchase Units - Russians
            Russians buy 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Factory and 32 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Erzurum
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Erzurum, round 2 : 1/5 hits, 1,67 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
                    Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Erzurum, round 3 : 2/4 hits, 1,50 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from East Prussia: 1 Artillery and 1 Infantry
            EDIT: Changing ownership of East Prussia from Germans to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 AAGun moved from Chimkent to Kuybyshev
            1 Bomber moved from Erzurum to Kursk
            1 Fighter moved from S.Karelia to Leningrad
            3 Infantrys moved from S.Karelia to Vyborg
            1 AAGun moved from Yaroslavl to S.Karelia
            1 AAGun moved from Vyborg to Leningrad
            1 AAGun moved from Rostov to Kursk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 AAGun moved from Rostov to Donetsk
            2 Infantrys moved from Kiev to Kursk
            1 Artillery and 2 Infantrys moved from Lithuania to East Prussia
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Leningrad to Estonia
            4 Infantrys moved from Leningrad to Vyborg
            1 Artillery moved from Penza to Rostov
            1 Infantry moved from N.Karelia to Murmansk
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Kiev to Kursk
            1 Infantry moved from Leningrad to Vyborg
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Vologda
            1 Tank moved from Kursk to S.Karelia
            2 Infantrys moved from Rostov to Donetsk
            2 Infantrys moved from Rostov to Kursk
            1 Tank moved from Khobdo to N.Buryat Mongolia
            2 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Artillery moved from Zhigansk to Yakutsk
            1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Fighters moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Yeniseysk to Khatanga
            1 Infantry moved from Salekhard to Yeniseysk
            EDIT: 1 Infantry moved from Yeniseysk to Khatanga
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Khobdo to Irkutsk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 AAGun and 1 Infantry moved from Novosibirsk to Krasnoyarsk
    
        Place Units - Russians
            1 Factory placed in Kursk
            2 Infantrys placed in Tashkent
            2 Adv.Fighters and 1 Bomber placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            2 Artillerys and 2 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,17
    Neutral regular : 1,00
    

    Savegame


  • Infantry-spam! :grinning:


  • If you wanted to move your german “fleet” in the Med, feel free to do so during Italy.

  • '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 43 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Turning off Edit Mode
            1 Infantry moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            2 Infantrys moved from S.Tunisia to N.Tunisia
            2 Infantrys moved from Tunis to N.Tunisia
            3 Artillerys moved from Tunis to N.Tunisia
            1 Tank moved from Tunis to N.Tunisia
            1 Artillery, 1 Infantry and 2 Tanks moved from Serbia to Greece
            1 Tank moved from Croatia to Greece
            1 Elite and 3 Infantrys moved from Rome to 50 Sea Zone
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            6 Infantrys moved from 46 Sea Zone to N.Tunisia
            2 Artillerys and 1 Infantry moved from Provence to Languedoc
            2 Tanks moved from Provence to Burgundy
            1 Elite, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
            1 Elite and 3 Infantrys moved from 49 Sea Zone to Greece
            2 Fighters moved from Campania to Greece
            1 Fighter moved from Campania to 48 Sea Zone
            2 Adv.Fighters moved from Rome to 48 Sea Zone
            1 Fighter moved from El Agheila to 48 Sea Zone
            1 Fighter moved from S.Tunisia to 48 Sea Zone
            1 Battleship and 2 Destroyers moved from 47 Sea Zone to 46 Sea Zone
            1 Submarine moved from 47 Sea Zone to 46 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from Croatia to Serbia
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Carriers and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 48 Sea Zone
                Italians attack with 2 Adv.Fighters, 3 Fighters and 1 Submarine
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Adv.Fighters and 3 Fighters in 48 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone
                Italians win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Submarine
                Casualties for British: 1 Destroyer
            Battle in Greece
                Italians attack with 1 Artillery, 1 Elite, 2 Fighters, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Neutral roll AA dice in Greece : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Greece
                    Italians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 3 Tanks in Greece, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 2/7 hits, 2.67 expected hits
                    3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 3 Tanks in Greece, round 3 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 3/4 hits, 1.67 expected hits
                    1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 1 Elite, 1 Fighter and 3 Tanks in Greece, round 4 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Fighter in Greece, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral and 1 Elite owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 46 Sea Zone
            1 Fighter moved from 48 Sea Zone to El Agheila
            1 Fighter moved from Greece to El Agheila
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            2 Carriers placed in 46 Sea Zone
            8 Infantrys placed in Rome
            4 ArmoredCars placed in Tunis
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Neutral AA : 0.67
    Neutral regular : 1.17
    British regular : 0.67
    

    Savegame


  • You just erased the german ships. Mission accomplished?

    Nah, but do you want to stack them with the italian navy?

  • '21 '20

    @trulpen yes lol


  • @WindowWasher Fixed.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 46 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
            2 Infantrys moved from Normandy to Brittany
            1 Infantry moved from Orleanais to Brittany
            1 Fighter moved from Paris to Brittany
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Tank
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 4 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 5 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in N.Algeria
                French win, taking N.Algeria from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Brittany
                French attack with 1 Fighter and 3 Infantrys
                Germans defend with 1 Tank
                    French roll dice for 1 Fighter and 3 Infantrys in Brittany, round 2 : 3/4 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in Brittany, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Brittany
                French win, taking Brittany from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Tank
    
        Non Combat Move - French
            2 AAGuns moved from Paris to Normandy
            1 Artillery and 4 Infantrys moved from Paris to Normandy
            1 Infantry moved from Paris to Orleanais
            1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Artillery and 1 Infantry moved from 3 Sea Zone to Greenland
            1 AAGun and 2 Infantrys moved from Canadian Prairies to Ontario
            1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to Mauritania
            1 Fighter moved from Brittany to Normandy
    
        Place Units - French
            1 Submarine placed in 55 Sea Zone
            1 Bomber placed in Syria
            1 Adv.Fighter, 2 Artillerys and 1 Infantry placed in E.Morocco
            1 Infantry placed in Paris
            3 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,17
    Germans regular : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 46 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
            2 Infantrys moved from Normandy to Brittany
            1 Infantry moved from Orleanais to Brittany
            1 Fighter moved from Paris to Brittany
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Tank
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 4 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Tank in N.Algeria, round 5 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in N.Algeria
                French win, taking N.Algeria from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Brittany
                French attack with 1 Fighter and 3 Infantrys
                Germans defend with 1 Tank
                    French roll dice for 1 Fighter and 3 Infantrys in Brittany, round 2 : 3/4 hits, 0,83 expected hits
                    Germans roll dice for 1 Tank in Brittany, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Brittany
                French win, taking Brittany from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Tank
    
        Non Combat Move - French
            2 AAGuns moved from Paris to Normandy
            1 Artillery and 4 Infantrys moved from Paris to Normandy
            1 Infantry moved from Paris to Orleanais
            1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Artillery and 1 Infantry moved from 3 Sea Zone to Greenland
            1 AAGun and 2 Infantrys moved from Canadian Prairies to Ontario
            1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to Mauritania
            1 Fighter moved from Brittany to Normandy
    
        Place Units - French
            1 Submarine placed in 55 Sea Zone
            1 Bomber placed in Syria
            1 Adv.Fighter, 2 Artillerys and 1 Infantry placed in E.Morocco
            1 Infantry placed in Paris
            3 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 40 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 3 Sea Zone: 1 Transport
            EDIT: Adding units owned by French to 9 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0,17
    Germans regular : -0,50
    

    Savegame


  • Tr just a bit south, within reach of german subs.

  • '21 '20

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            4 Infantrys moved from Tokyo to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Yamamoto take British Borneo from British
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Artillery and 1 Tank moved from Davao to Mindanao
            2 Artillerys moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Infantry and 4 Transports moved from 107 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone
            2 Tanks moved from Kyushu to 93 Sea Zone
            3 Infantrys moved from Kyushu to 93 Sea Zone
            2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 106 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo
            4 Infantrys moved from 106 Sea Zone to West Borneo
            1 Tank moved from Kyushu to 93 Sea Zone
            1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Kwangtung to Kwangsi
            1 Tank moved from Kwangtung to Kwangsi
            1 Artillery and 1 Tank moved from Kiangsi to Hunan
            2 Fighters moved from 107 Sea Zone to Mindanao
            1 Fighter moved from Peleliu to Mindanao
            1 Artillery and 1 Infantry moved from Woleai to Truk
            1 Bomber moved from Kwajalein to Truk
            1 Battleship and 2 Carriers moved from 96 Sea Zone to 86 Sea Zone
            4 Fighters moved from 96 Sea Zone to 86 Sea Zone
            1 Bomber moved from Tokyo to Hunan
            1 Bomber moved from Formosa to Kwangsi
            1 Adv.Fighter moved from Tokyo to Mindanao
            1 Infantry moved from Chubu to Kyushu
            1 Fighter moved from Formosa to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Bomber, 1 Elite, 5 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangsi
                Yamamoto attack with 1 Bomber and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Hunan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Truk
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                 retreated to Truk
                Americans win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Tank in Mindanao, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Infantry
            Battle in West Borneo
                Yamamoto attack with 3 Artillerys, 9 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in West Borneo, round 2 : 5/14 hits, 4.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 3 Artillerys, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Mindanao: 1 Fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to S.French Indochina: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Fighter moved from Mindanao to S.French Indochina
            1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
            1 Bomber moved from Kwangsi to S.French Indochina
            1 Bomber moved from Hunan to S.French Indochina
            1 Bomber moved from Truk to Saipan
    
        Place Units - Yamamoto
            1 B.Transport placed in 84 Sea Zone
            1 Adv.Fighter, 1 Bomber and 4 Infantrys placed in Tokyo
            2 Transports placed in 107 Sea Zone
            1 Elite and 1 Infantry placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : -1.17
    Americans regular : 1.33
    Dutch regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Hupeh to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Infantry moved from Hupeh to Hunan
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from W.Qinghai to Gobi Altai
            1 Artillery moved from E.Qinghai to Gobi Altai
            1 Tank moved from Ningsia to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Anhwei to Hunan
            1 Fighter moved from Suiyuan to Gobi Altai
            1 Infantry moved from Suiyuan to Shansi
                  Chinese take Shansi from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 Artillerys, 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Hunan, round 2 : 4/9 hits, 2,83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Gobi Altai
                Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 5/7 hits, 2,33 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Shensi
            2 Tanks moved from Suiyuan to Hupeh
            1 Infantry moved from Szechwan to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Ningsia to Shensi
            4 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from N.Thailand to Szechwan
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,17
    Chinese regular : 3,83
    Neutral regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Hupeh to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Infantry moved from Hupeh to Hunan
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from W.Qinghai to Gobi Altai
            1 Artillery moved from E.Qinghai to Gobi Altai
            1 Tank moved from Ningsia to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Anhwei to Hunan
            1 Fighter moved from Suiyuan to Gobi Altai
            1 Infantry moved from Suiyuan to Shansi
                  Chinese take Shansi from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 Artillerys, 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Hunan, round 2 : 4/9 hits, 2,83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Gobi Altai
                Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 5/7 hits, 2,33 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Shensi
            2 Tanks moved from Suiyuan to Hupeh
            1 Infantry moved from Szechwan to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Ningsia to Shensi
            4 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from N.Thailand to Szechwan
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 Infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 Infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 Infantry
            EDIT: Removing units owned by Chinese from Hupeh: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,17
    Chinese regular : 3,83
    Neutral regular : 1,33
    

    Savegame

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