PTV Adam514 (Axis) vs 666 (Allies)

  • '19 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Southern Italy to Albania
            1 bomber moved from Southern Italy to Albania
            2 infantry moved from Yugoslavia to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Albania to Southern Italy
            1 bomber moved from Albania to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,6,6,3,2,2,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5
            Italians collect 10 PUs (9 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:02:25 PM
    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 7 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Wake Island to 32 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 32 Sea Zone to 7 Sea Zone
            1 destroyer moved from 31 Sea Zone to 32 Sea Zone
            3 fighters moved from Wake Island to Amur
            2 infantry moved from Southern Persia to Iraq
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Amur : 3 fighters
    United Kingdom : 2 infantry
    New Zealand : 1 airfield and 1 harbour
    7 Sea Zone : 1 cruiser, 1 fighter, 1 infantry and 1 transport
    Iraq : 2 infantry
    32 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 51 / 77
    Russians : 27 / 34
    Japanese : 70 / 93
    Americans : 63 / 93
    Chinese : 0 / 2
    British : 39 / 48
    UK_Pacific : 6 / 9
    Italians : 19 / 11
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            26 armour, 1 infantry and 27 mech_infantrys moved from Southern Caucasus to Northwest Persia
            4 artilleries and 13 infantry moved from Southern Belarus to Bryansk
            1 artillery and 4 infantry moved from Northern Belarus to Smolensk
            2 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Novgorod to Yaroslavl
            1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
            1 fighter moved from Leningrad to Yaroslavl
            1 bomber moved from Leningrad to Smolensk
            1 infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Smolensk
            1 tactical_bomber moved from Tambov to Yaroslavl
            1 fighter moved from Tambov to Smolensk
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 26 armour, 1 infantry and 27 mech_infantrys
                British defend with 1 aaGun and 5 infantry
                    Germans roll dice for 26 armour, 1 infantry and 27 mech_infantrys in Northwest Persia, round 2 : 19/54 hits, 22.00 expected hits
                    British roll dice for 1 aaGun and 5 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 26 armour and 26 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun and 5 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Smolensk, round 2 : 3/9 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Yaroslavl
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Yaroslavl, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Yaroslavl
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yaroslavl, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Yaroslavl, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 4 artilleries and 13 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 artilleries and 13 infantry in Bryansk, round 2 : 3/17 hits, 4.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Southern Belarus to Bryansk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Kursk
            2 armour and 3 mech_infantrys moved from Bessarabia to Kursk
            1 armour and 1 mech_infantry moved from Rostov to Kursk
            1 fighter moved from Smolensk to Novgorod
            2 fighters and 1 tactical_bomber moved from Yaroslavl to Leningrad
            1 tactical_bomber moved from Yaroslavl to Novgorod
            2 infantry moved from Archangel to Vologda
            1 artillery and 1 infantry moved from Karelia to Archangel
            1 artillery and 2 infantry moved from Leningrad to Novgorod
            2 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            2 aaGuns, 8 artilleries and 1 infantry moved from Tambov to Kursk
            4 armour and 4 mech_infantrys moved from Northern Caucasus to Southern Caucasus
            1 mech_infantry moved from Northern Caucasus to Southern Caucasus
            2 armour and 2 mech_infantrys moved from Northern Caucasus to Kursk
            2 fighters and 2 tactical_bombers moved from Tambov to Kursk
            1 bomber moved from Smolensk to Leningrad
            1 mech_infantry moved from Southern Belarus to Bryansk
            4 artilleries and 8 infantry moved from Eastern Poland to Southern Belarus
            1 artillery and 4 infantry moved from Poland to Eastern Poland
            4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Southern Italy to Kursk
            1 tactical_bomber moved from Tambov to Kursk
            1 fighter moved from Northern Caucasus to Kursk
            2 armour and 3 mech_infantrys moved from Romania to Southern Belarus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 1 infantry placed in Normandy Bordeaux
            1 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
            1 armour and 1 mech_infantry placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
            Germans undo move 4.
            1 armour and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,3,3,3,4,1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -5.00
    British regular : 0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:07:03 AM
    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Gorky to Yaroslavl
            1 fighter and 1 tactical_bomber moved from Russia to Yaroslavl
            1 infantry moved from Stalingrad to Tambov
            1 infantry moved from Kazakhstan to Northern Caucasus
                  Russians take Northern Caucasus from Italians
            3 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Yaroslavl
            31 artilleries and 50 infantry moved from Stalingrad to Tambov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 31 artilleries and 51 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 31 artilleries and 51 infantry in Tambov, round 2 : 25/82 hits, 24.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 31 artilleries and 51 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Stalingrad to Russia
            1 aaGun and 16 infantry moved from Tula to Russia
            2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia
            3 infantry moved from Nenetsia to Gorky
            3 infantry moved from Urals to Samara
            1 infantry moved from Saratov to Tula
            2 aaGuns moved from Stalingrad to Tambov
            1 tactical_bomber moved from Rostov to Samara
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 0.17
    

    Territory Summary for Russians :

    Siberia : 1 factory_minor
    Tambov : 2 aaGuns, 31 artilleries and 51 infantry
    Russia : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 25 infantry, 6 mech_infantrys and 1 tactical_bomber
    Yaroslavl : 1 infantry
    Samara : 3 infantry and 1 tactical_bomber
    Urals : 1 factory_minor and 1 infantry
    Gorky : 3 infantry
    Northern Caucasus : 1 infantry
    Rostov : 3 infantry
    Tula : 1 infantry
    Amur : 2 aaGuns, 1 artillery and 12 infantry
    108 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 72
    Russians : 28 / 32
    Japanese : 70 / 93
    Americans : 63 / 93
    Chinese : 0 / 2
    British : 39 / 48
    UK_Pacific : 6 / 9
    Italians : 18 / 11
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 7 destroyers and 14 submarines moved from 36 Sea Zone to 7 Sea Zone
            1 destroyer moved from 64 Sea Zone to 50 Sea Zone
            1 armour, 7 artilleries, 25 infantry, 2 marines and 1 mech_infantry moved from Burma to Eastern India
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            1 destroyer moved from 38 Sea Zone to 22 Sea Zone
            2 bombers, 7 fighters and 5 tactical_bombers moved from French Indo China to 7 Sea Zone
            7 fighters moved from Japan to 7 Sea Zone
            5 fighters and 2 tactical_bombers moved from Shan State to 7 Sea Zone
            1 fighter moved from 38 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Eastern India
                Japanese attack with 2 armour, 7 artilleries, 25 infantry, 2 marines and 2 mech_infantrys
                British defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 armour, 7 artilleries, 25 infantry, 2 marines and 2 mech_infantrys in Eastern India, round 2 : 7/38 hits, 9.67 expected hits
                    UK_Pacific roll dice for 1 fighter in Eastern India, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Eastern India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Eastern India from UK_Pacific with 2 armour, 7 artilleries, 25 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in 50 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 7 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 9 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers
                Americans defend with 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 19 fighters, 3 marines, 11 submarines and 3 transports; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 1 transport
                    Japanese roll dice for 16 submarines in 7 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 9 destroyers, 20 fighters and 7 tactical_bombers in 7 Sea Zone, round 2 : 21/41 hits, 20.33 expected hits
                Units damaged: 7 carriers owned by the Americans
                    Americans roll dice for 11 submarines in 7 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 6 destroyers, 20 fighters and 4 transports in 7 Sea Zone, round 2 : 12/40 hits, 19.17 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    11 submarines owned by the Americans, 6 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone
                    Japanese roll dice for 16 submarines in 7 Sea Zone, round 3 : 7/16 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 9 destroyers, 20 fighters and 7 tactical_bombers in 7 Sea Zone, round 3 : 19/41 hits, 20.33 expected hits
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 20 fighters and 4 transports in 7 Sea Zone, round 3 : 17/37 hits, 18.67 expected hits
                    2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 6 destroyers owned by the Americans, 1 carrier owned by the Japanese, 7 carriers owned by the Americans, 16 submarines owned by the Japanese, 10 fighters owned by the Americans and 2 marines owned by the Americans lost in 7 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 9 destroyers, 20 fighters and 7 tactical_bombers in 7 Sea Zone, round 4 : 21/41 hits, 20.33 expected hits
                    Americans roll dice for 1 battleship, 10 fighters and 4 transports in 7 Sea Zone, round 4 : 5/11 hits, 7.33 expected hits
                    5 fighters owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 9 fighters owned by the Americans, 1 marine owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 battleship, 2 bombers, 2 cruisers, 9 destroyers, 15 fighters and 7 tactical_bombers remaining. Battle score for attacker is 309
                Casualties for Japanese: 7 carriers, 5 fighters and 16 submarines
                Casualties for Americans: 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 19 fighters, 3 marines, 11 submarines and 3 transports
                Casualties for ANZAC: 1 cruiser, 1 fighter, 1 infantry and 1 transport
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers could not land in 7 Sea Zone and were removed
            2 bombers moved from 7 Sea Zone to Japan
            2 artilleries and 2 infantry moved from Shan State to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 40 Sea Zone
            2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from Shan State to 39 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 40 Sea Zone
            3 artilleries and 5 infantry moved from 40 Sea Zone to Eastern India
            1 aaGun moved from Burma to Eastern India
            3 carriers and 3 fighters moved from 39 Sea Zone to 40 Sea Zone
            3 tactical_bombers moved from 39 Sea Zone to Burma
            1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 39 Sea Zone to 40 Sea Zone
            1 carrier moved from 38 Sea Zone to 40 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Burma
            1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Burma
            14 fighters and 5 tactical_bombers moved from 7 Sea Zone to Japan
            2 artilleries and 4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hopei to Szechwan
            1 infantry moved from Tsinghai to Hopei
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 marine moved from Manilla to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Japan
            3 transports moved from 36 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Burma
            1 destroyer and 2 submarines placed in 7 Sea Zone
            4 fighters placed in Japan
            3 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Adding units owned by Japanese to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -11.17
    Japanese regular : -1.67
    UK_Pacific regular : -0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:28:52 PM
    Savegame


  • @Adam514 I missed the AB in shan state…

    negative 11…although it probably didn’t matter, if it was +11, maybe

    made some early blunders in the pacific the set back there was hard to overcome and finding an aggressive balance for me with Russia is difficult…

    good game, let me know if you want to flip sides and play another?

  • '19 '17

    @666 Good game!

    We can start another in a couple of weeks, make sure your map is updated before then. Can’t start now, currently swamped with work.


  • @Adam514 said in PTV Adam514 (Axis) vs 666 (Allies):

    @666 Good game!

    We can start another in a couple of weeks, make sure your map is updated before then. Can’t start now, currently swamped with work.

    ok, let me know when you are ready.

Suggested Topics

  • 21
  • 31
  • 93
  • 199
  • 45
  • 336
  • 231
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

15

Online

17.9k

Users

40.6k

Topics

1.8m

Posts