Pacific Island Showdown - OOB Global 40


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from France to Normandy Bordeaux
            2 armour moved from France to Germany
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to Yugoslavia
            1 armour, 2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Western Germany to United Kingdom
            2 bombers moved from Germany to United Kingdom
            1 artillery and 3 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            1 artillery moved from Poland to Slovakia Hungary
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 4/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia
                1 tactical_bomber owned by the Germans retreated
                2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 armour
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour in Normandy Bordeaux, round 2 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                French win with 1 artillery remaining. Battle score for attacker is -15
                Casualties for Germans: 3 armour
                Casualties for French: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Holland Belgium
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            2 infantry moved from Finland to Norway
            1 tactical_bomber moved from Yugoslavia to Romania
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Romania
            1 armour and 1 infantry placed in France
            1 fighter placed in Western Germany
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    British AA : -0.33
    Defenders Fire,  : 0.83
    Neutral_Allies regular : -0.67
    Attackers Fire,  : -0.50
    Germans regular : -0.50
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            2 artilleries moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
            4 infantry moved from Anhwe to Hunan
            1 artillery moved from Jehol to Chahar
            6 infantry moved from Jehol to Chahar
            1 artillery moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            2 fighters moved from Kwangsi to Siam
            1 tactical_bomber moved from Kwangsi to Siam
            6 fighters moved from Kiangsi to Siam
            3 fighters moved from 20 Sea Zone to Kwangsi
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 20 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Jehol to Kwangsi
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            5 infantry moved from Hunan to Yunnan
            3 tactical_bombers moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 mech_infantrys placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to Eastern United States
            1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Central United States
            1 bomber and 1 fighter placed in Western United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 5 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 artillery and 2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            5 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to Eastern United States
            1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Central United States
            1 bomber and 1 fighter placed in Western United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 5 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 artillery and 2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            5 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 28 PUs; 
            British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 fighter moved from India to 80 Sea Zone
            1 tactical_bomber moved from India to 80 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 28 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Italians regular : -1.33
    Japanese regular : 2.00
    Germans regular : -0.17
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern Italy to Greece
            2 fighters moved from Southern Italy to Greece
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Bulgaria to Greece
            3 infantry moved from Bulgaria to Romania
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Yugoslavia
                Italians attack with 1 artillery and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 3/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Greece
                Italians attack with 1 bomber, 2 fighters and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 3/9 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Northern Italy
            2 infantry placed in Southern France
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Neutral_Allies regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Holland Belgium to Normandy Bordeaux
            4 armour moved from Germany to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 tactical_bomber moved from Poland to Slovakia Hungary
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 bombers and 2 infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Romania
            1 armour placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -1.17
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Ukraine to Rostov
            2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Bryansk to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Belarus
            6 infantry moved from Yenisey to Timguska
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Novgorod to Karelia
            10 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Novgorod
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 armour, 1 artillery and 2 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 battleship and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Shan State
            1 infantry moved from Siam to Shan State
            4 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 bomber moved from Kwangsi to Burma
            1 bomber moved from Kwangsi to Burma
            1 infantry moved from Siam to Shan State
            1 fighter moved from Siam to Sumatra
            1 fighter moved from Siam to Sumatra
            1 fighter moved from Siam to Malaya
            1 fighter moved from Siam to Malaya
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            5 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries moved from Hopei to Kweichow
            1 artillery moved from Chahar to Hopei
            6 infantry moved from Chahar to Hopei
            1 fighter moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            4 tactical_bombers moved from Kwangsi to Burma
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 41 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Siam to 42 Sea Zone
            1 fighter moved from Siam to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Java, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 4/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers in Burma, round 2 : 8/11 hits, 4.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Siam
            1 fighter moved from 42 Sea Zone to Siam
            1 fighter moved from 42 Sea Zone to Siam
            1 fighter moved from Kwangtung to Siam
            2 fighters moved from Kwangsi to Siam
            4 tactical_bombers moved from Burma to Siam
            2 bombers moved from Burma to Siam
    
        Place Units - Japanese
            4 mech_infantrys placed in Japan
            1 armour and 1 mech_infantry placed in Kiangsu
            1 battleship placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 6.33
    UK_Pacific regular : 1.33
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Korea
            Battle in 91 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            7 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.17
    

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 5 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Korea
            Battle in 91 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            7 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 5 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Kenya
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            1 fighter moved from 81 Sea Zone to Kenya
            1 armour moved from Algeria to Tunisia
            1 bomber moved from United Kingdom to Tunisia
            2 fighters moved from India to Burma
            1 artillery moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Tunisia
                British attack with 1 armour and 1 bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kenya
                British attack with 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                    British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to West India
            1 battleship, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 fighter moved from Kenya to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 bomber moved from Tunisia to Algeria
    
        Place Units - British
            1 factory_minor placed in Persia
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,4,3,6,3,1
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : -2.17
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Southern Italy to France
            3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            1 armour moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 artillery, 1 bomber and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits
                    1 bomber owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 16
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery, 1 bomber and 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Guam
            2 fighters moved from Queensland to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            1 fighter moved from 21 Sea Zone to Guam
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

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