@barnee
Thank you - looks like that did the trick!
Pacific Island Showdown - OOB Global 40
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from France to Normandy Bordeaux 2 armour moved from France to Germany 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to Yugoslavia 1 armour, 2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Germany to United Kingdom 1 artillery and 3 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Poland to Slovakia Hungary Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 4/6 hits, 2.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 3 armour French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour in Normandy Bordeaux, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux French win with 1 artillery remaining. Battle score for attacker is -15 Casualties for Germans: 3 armour Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 infantry moved from Finland to Norway 1 tactical_bomber moved from Yugoslavia to Romania Place Units - Germans 4 artilleries and 6 infantry placed in Romania 1 armour and 1 infantry placed in France 1 fighter placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 1.67 British AA : -0.33 Defenders Fire, : 0.83 Neutral_Allies regular : -0.67 Attackers Fire, : -0.50 Germans regular : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 fighter and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 4 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 2 artilleries moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 4 infantry moved from Anhwe to Hunan 1 artillery moved from Jehol to Chahar 6 infantry moved from Jehol to Chahar 1 artillery moved from Hunan to Yunnan Japanese take Yunnan from Chinese 2 fighters moved from Kwangsi to Siam 1 tactical_bomber moved from Kwangsi to Siam 6 fighters moved from Kiangsi to Siam 3 fighters moved from 20 Sea Zone to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 20 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Jehol to Kwangsi Combat - Japanese Non Combat Move - Japanese 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 5 infantry moved from Hunan to Yunnan 3 tactical_bombers moved from Kiangsi to Kwangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States 1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Central United States 1 bomber and 1 fighter placed in Western United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 1 artillery and 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Szechwan Chinese undo move 2. Chinese undo move 1. 5 infantry placed in Tsinghai Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 2.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States 1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Central United States 1 bomber and 1 fighter placed in Western United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 1 artillery and 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Szechwan Chinese undo move 2. Chinese undo move 1. 5 infantry placed in Tsinghai Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 28 PUs; British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 109 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to 80 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - British 1 fighter placed in United Kingdom 1 armour and 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 28 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.33 Japanese regular : 2.00 Germans regular : -0.17 British regular : -0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Southern Italy to Greece 2 fighters moved from Southern Italy to Greece 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Bulgaria to Greece 3 infantry moved from Bulgaria to Romania Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 3/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Greece Italians attack with 1 bomber, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 3/9 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Neutral_Allies regular : -1.00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Holland Belgium to Normandy Bordeaux 4 armour moved from Germany to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 tactical_bomber moved from Poland to Slovakia Hungary Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 2 bombers and 2 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 4 artilleries and 6 infantry placed in Romania 1 armour placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : -1.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Ukraine to Rostov 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Baltic States 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Bryansk to Belarus 6 infantry moved from Yenisey to Timguska 1 artillery and 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Karelia 10 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Novgorod Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 fighter and 2 mech_infantrys placed in Novgorod 1 armour, 1 artillery and 2 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Baltic States: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 4 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Burma 1 infantry moved from Siam to Shan State 1 fighter moved from Siam to Sumatra 1 fighter moved from Siam to Sumatra 1 fighter moved from Siam to Malaya 1 fighter moved from Siam to Malaya 1 mech_infantry moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 5 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 artilleries moved from Hopei to Kweichow 1 artillery moved from Chahar to Hopei 6 infantry moved from Chahar to Hopei 1 fighter moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 4 tactical_bombers moved from Kwangsi to Burma 1 battleship moved from 44 Sea Zone to 37 Sea Zone 1 battleship moved from 44 Sea Zone to 41 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 44 Sea Zone to 41 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Siam to 42 Sea Zone 1 fighter moved from Siam to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Java, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 4/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 2 fighters British defend with 1 infantry Japanese roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour and 2 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers in Burma, round 2 : 8/11 hits, 4.50 expected hits UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 4 infantry Non Combat Move - Japanese 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Siam 1 fighter moved from 42 Sea Zone to Siam 1 fighter moved from 42 Sea Zone to Siam 1 fighter moved from Kwangtung to Siam 2 fighters moved from Kwangsi to Siam 4 tactical_bombers moved from Burma to Siam 2 bombers moved from Burma to Siam Place Units - Japanese 4 mech_infantrys placed in Japan 1 armour and 1 mech_infantry placed in Kiangsu 1 battleship placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 6.33 UK_Pacific regular : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Battle in 91 Sea Zone Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber and 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 7 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 5 infantry Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Battle in 91 Sea Zone Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber and 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 7 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 5 infantry Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Kenya 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 fighter moved from 81 Sea Zone to Kenya 1 armour moved from Algeria to Tunisia 1 bomber moved from United Kingdom to Tunisia 2 fighters moved from India to Burma 1 artillery moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Tunisia British attack with 1 armour and 1 bomber Italians defend with 1 artillery British roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Kenya British attack with 1 fighter and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Kenya, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Burma British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Burma to West India 1 battleship, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone 1 fighter moved from Kenya to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 bomber moved from Tunisia to Algeria Place Units - British 1 factory_minor placed in Persia 1 carrier placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,4,3,6,3,1 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 0.67 Japanese regular : -0.33 Italians regular : -2.17 British regular : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Southern Italy to France 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Southern France to Northern Italy Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 artillery, 1 bomber and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits 1 bomber owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 16 Casualties for Italians: 2 infantry Casualties for British: 1 artillery, 1 bomber and 2 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.50 Italians regular : -0.17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Guam 2 fighters moved from Queensland to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to Guam Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :