Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour and 1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Trans-Jordan
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 2.17
Italians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from France to Normandy Bordeaux
2 armour moved from France to Germany
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Yugoslavia
1 armour, 2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia Hungary
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 1/1 hits, 0.17 expected hits
1 fighter owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 4/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia
1 tactical_bomber owned by the Germans retreated
2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour in Normandy Bordeaux, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Germans: 3 armour
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Holland Belgium
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Finland to Norway
1 tactical_bomber moved from Yugoslavia to Romania
Place Units - Germans
4 artilleries and 6 infantry placed in Romania
1 armour and 1 infantry placed in France
1 fighter placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 1.67
British AA : -0.33
Defenders Fire, : 0.83
Neutral_Allies regular : -0.67
Attackers Fire, : -0.50
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 4 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 artillery moved from Jehol to Chahar
6 infantry moved from Jehol to Chahar
1 artillery moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 fighters moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
6 fighters moved from Kiangsi to Siam
3 fighters moved from 20 Sea Zone to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Jehol to Kwangsi
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
5 infantry moved from Hunan to Yunnan
3 tactical_bombers moved from Kiangsi to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Szechwan
Chinese undo move 2.
Chinese undo move 1.
5 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Szechwan
Chinese undo move 2.
Chinese undo move 1.
5 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 28 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 109 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 submarine
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 fighter moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - British
1 fighter placed in United Kingdom
1 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 28 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Italians regular : -1.33
Japanese regular : 2.00
Germans regular : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to Greece
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Romania
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 3/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 3/9 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Neutral_Allies regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Holland Belgium to Normandy Bordeaux
4 armour moved from Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Romania
1 armour placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Ukraine to Rostov
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
6 infantry moved from Yenisey to Timguska
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Karelia
10 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Novgorod
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
4 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 infantry moved from Siam to Shan State
1 fighter moved from Siam to Sumatra
1 fighter moved from Siam to Sumatra
1 fighter moved from Siam to Malaya
1 fighter moved from Siam to Malaya
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
5 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
6 infantry moved from Chahar to Hopei
1 fighter moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
4 tactical_bombers moved from Kwangsi to Burma
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Siam to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Java, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 4/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 2 fighters
British defend with 1 infantry
Japanese roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers in Burma, round 2 : 8/11 hits, 4.50 expected hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 fighter moved from Kwangtung to Siam
2 fighters moved from Kwangsi to Siam
4 tactical_bombers moved from Burma to Siam
2 bombers moved from Burma to Siam
Place Units - Japanese
4 mech_infantrys placed in Japan
1 armour and 1 mech_infantry placed in Kiangsu
1 battleship placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 6.33
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in 91 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
7 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 5 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 2 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in 91 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
7 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 5 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 2 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Kenya
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 fighter moved from 81 Sea Zone to Kenya
1 armour moved from Algeria to Tunisia
1 bomber moved from United Kingdom to Tunisia
2 fighters moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Tunisia
British attack with 1 armour and 1 bomber
Italians defend with 1 artillery
British roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from Burma to West India
1 battleship, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 fighter moved from Kenya to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Tunisia to Algeria
Place Units - British
1 factory_minor placed in Persia
1 carrier placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,4,3,6,3,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 0.67
Japanese regular : -0.33
Italians regular : -2.17
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern Italy to France
3 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Southern France to Northern Italy
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery, 1 bomber and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits
1 bomber owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 16
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery, 1 bomber and 2 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.50
Italians regular : -0.17