@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
#1 trulpen (X) vs WindowWasher (A) WaW
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i accidentally clicked remain on the roll in mersa matruh when i meant to retreat, and i chose tanks as casualties the previous round so i could retreat. i hit more than expected and Ive typed this before ive rolled your dice so im going to just disregard the your roll no matter what it is.
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
i accidentally clicked remain on the roll in mersa matruh when i meant to retreat, and i chose tanks as casualties the previous round so i could retreat. i hit more than expected and Ive typed this before ive rolled your dice so im going to just disregard the your roll no matter what it is.
Yes, that sounds reasonable.
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I have some happy news for you. The Dutch should be fairly speedy.
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@trulpen said in #1 trulpen (X) vs WindowWasher (A) WaW:
I have some happy news for you. The Dutch should be fairly speedy.
lol
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do aa guns block?
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I think so. It’s a unit and will be captured. Try it in local mode.
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seems that you cannot, ill leave an aa gun to block
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Should work.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 10 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 1 Tank moved from Nubia to Mersa Matruh 5 Adv.Fighters and 3 Fighters moved from 56 Sea Zone to Mersa Matruh 3 Bombers moved from W.Iran to Mersa Matruh 1 Artillery and 10 Infantrys moved from French Equatorial Africa to French Sudan 4 Infantrys moved from Bihar to Hyderabad 1 Elite and 4 Infantrys moved from Delhi to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 4 Infantrys moved from Assam to Bihar 1 Fighter moved from Rajputana to Hyderabad 1 Tank moved from Hispaniola to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 13 Sea Zone 1 Infantry and 1 Tank moved from 13 Sea Zone to Washington 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Netherlands 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Picardy 2 Fighters moved from Wales to Belgium 1 Bomber moved from Wales to Belgium Purchase Units - British British buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 10 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Netherlands British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Belgium British attack with 1 Bomber, 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Belgium, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in French Sudan British attack with 1 Artillery and 10 Infantrys Germans defend with 1 Tank; Italians defend with 1 Artillery and 5 Infantrys British roll dice for 1 Artillery and 10 Infantrys in French Sudan, round 2 : 4/11 hits, 2.17 expected hits Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in French Sudan, round 2 : 2/7 hits, 2.50 expected hits 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in French Sudan British roll dice for 1 Artillery and 8 Infantrys in French Sudan, round 3 : 2/9 hits, 1.83 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in French Sudan, round 3 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Sudan British roll dice for 1 Artillery and 7 Infantrys in French Sudan, round 4 : 1/8 hits, 1.67 expected hits Germans roll dice for 1 Tank in French Sudan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in French Sudan British win, taking French Sudan from Germans with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for British: 4 Infantrys Casualties for Italians: 1 Artillery and 5 Infantrys Casualties for Germans: 1 Tank Battle in Mersa Matruh British attack with 5 Adv.Fighters, 3 Bombers, 3 Fighters, 10 Infantrys and 3 Tanks Italians defend with 1 AAGun, 6 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks Italians roll AA dice in Mersa Matruh : 2/11 hits, 1.83 expected hits 1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers, 2 Fighters, 10 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/22 hits, 7.83 expected hits Italians roll dice for 6 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 8/21 hits, 7.50 expected hits 6 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers, 2 Fighters, 2 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 5/14 hits, 6.50 expected hits Italians roll dice for 6 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 5/15 hits, 5.50 expected hits 3 Tanks owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers and 2 Fighters in Mersa Matruh, round 4 : 5/9 hits, 4.67 expected hits Italians roll dice for 6 Artillerys, 1 Elite and 3 Tanks in Mersa Matruh, round 4 : 4/10 hits, 3.83 expected hits 1 Elite owned by the Italians, 2 Fighters owned by the British, 4 Artillerys owned by the Italians and 2 Adv.Fighters owned by the British lost in Mersa Matruh retreated to Mersa Matruh Italians win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -48 Casualties for British: 3 Adv.Fighters, 3 Fighters, 10 Infantrys and 3 Tanks Casualties for Italians: 4 Artillerys, 1 Elite and 11 Infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Mersa Matruh: 4 Artillerys and 1 Elite EDIT: Adding units owned by British to Mersa Matruh: 2 Adv.Fighters and 2 Fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Hyderabad: 1 Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 56 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 3 Bombers moved from Mersa Matruh to Cairo EDIT: British undo move 1. 4 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone 3 Bombers moved from Mersa Matruh to Cairo 1 AAGun moved from Lower Egypt to Cairo 2 Fighters moved from Belgium to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Netherlands to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Picardy to 20 Sea Zone 1 Bomber moved from Belgium to Wales 3 Infantrys moved from Manchester to Wales 3 AAGuns moved from Manchester to Wales 1 Infantry moved from Equatoria to Italian East Africa 1 AAGun moved from Nubia to Italian East Africa 1 AAGun moved from Rhodesia to Kenya 1 AAGun moved from Bihar to Delhi 1 AAGun moved from Bihar to Hyderabad 1 Infantry moved from South Central USA to South Atlantic USA 2 Fighters moved from 20 Sea Zone to Wales Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters moved from Wales to 20 Sea Zone 2 S.Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Adv.Fighters placed in W.Iran 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 3 Infantrys placed in Wales British undo move 5. 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Germans regular : 0.50 British regular : -4.67 Italians AA : 0.17
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Tank moved from Ponape to Woleai Americans take Truk from Yamamoto Americans take Woleai from Yamamoto 1 Artillery and 1 Infantry moved from Port Moresby to West Papua 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 109 Sea Zone to 95 Sea Zone 1 Infantry moved from Ponape to 109 Sea Zone 1 Infantry moved from Guadalcanal to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to Eniwetok 1 Fighter moved from 95 Sea Zone to Eniwetok 2 Infantrys moved from 95 Sea Zone to Eniwetok 2 L.Fighters moved from Port Moresby to West Papua 1 Fighter moved from 109 Sea Zone to West Papua 2 Destroyers and 1 Submarine moved from 109 Sea Zone to 95 Sea Zone 2 Carriers and 1 Submarine moved from 109 Sea Zone to 103 Sea Zone Purchase Units - Anzac Anzac buy 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 L.Fighters Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 L.Fighters in West Papua, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Artillery, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Eniwetok, round 2 : 3/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Anzac win, taking Eniwetok from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 95 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Fighter and 2 L.Fighters moved from West Papua to Ponape 1 Adv.Fighter and 1 Fighter moved from Eniwetok to 95 Sea Zone Place Units - Anzac 2 L.Fighters placed in Port Moresby 3 Infantrys placed in Townsville 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 1.83
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap Dutch take Rongelap from Yamamoto 1 Tank moved from Port Moresby to Hollandia Dutch take Hollandia from Yamamoto Purchase Units - Dutch Dutch buy nothing; Remaining resources: 6 PUs; Combat - Dutch Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 8 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 1 Tank moved from Tampere to Kotka 3 Infantrys moved from Tampere to Oulu 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Fighter moved from Tampere to Lapland 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians 1 Infantry moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Elite and 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 Elite and 1 Infantry in Kotka, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Elite and 1 Infantry in Kotka, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Kotka Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Elite in Kotka, round 4 : 1/1 hits, 0,33 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 1 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Elite and 1 Infantry Battle in Oulu Finns attack with 7 Infantrys Russians defend with 1 Elite and 1 Infantry Finns roll dice for 7 Infantrys in Oulu, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 Elite and 1 Infantry in Oulu, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 6 Infantrys in Oulu, round 3 : 0/6 hits, 1,00 expected hits Russians roll dice for 1 Elite in Oulu, round 3 : 0/1 hits, 0,33 expected hits Finns roll dice for 6 Infantrys in Oulu, round 4 : 1/6 hits, 1,00 expected hits Russians roll dice for 1 Elite in Oulu, round 4 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 6 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Elite and 1 Infantry Battle in Lapland Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0,33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 3 : 1/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere 2 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Tampere to Oulu 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -2,17 Russians regular : 0,33
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys and 2 Infantrys moved from E.Romania to Odessa 2 Artillerys and 1 Elite moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 2 Tanks moved from Vinnytsia to Kiev 1 Fighter moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 JetFighter; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Russians defend with 1 AAGun, 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Kiev, round 2 : 4/6 hits, 2,50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 2 : 3/5 hits, 1,67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 4 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 2,83 Russians regular : 0,67
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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First jet-fighter in play brought to you by Romania. :airplane:
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 21 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 22 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 12 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 21 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 22 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 12 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 12 Sea Zone: 1 Submarine EDIT: Removing units owned by Finns from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Keeping the finnish war-ships in z22 (although it should really be called z88).