Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Giallo (Allies+14) vs Simon33 (Axis) BM3
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You don’t still have the game up?
If not, I would guess you would need to load the BeforeBattle or AfterCombatMove autosaves and apply the dice already rolled by edit. Then use forum dice for the first round of defensive dice and edit that in too.
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@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
You don’t still have the game up?
If not, I would guess you would need to load the BeforeBattle or AfterCombatMove autosaves and apply the dice already rolled by edit. Then use forum dice for the first round of defensive dice and edit that in too.
Il will edit the same battle before battle round in a different sz with the results of the 1st round
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I need to test how to use the forum dice
aaa; 3@4;
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@Giallo aaa: 3@4:
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:AAA 3@3:
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@Giallo ;AAA 3@3;
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@Giallo can you help me out forgot how to…
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[dice 1d6]
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1d6: 4
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test [dice 1d6]
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1d6: 2
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1 sub, 3 dd, 3 cv, 1 cr, 1bb, 6 fig
[dice 1d6] [dice 6d6] [dice 1d6] [dice 7d6] -
1d6: 4
6d6: 5, 5, 5, 1, 1, 2
1d6: 1
7d6: 1, 1, 6, 4, 6, 5, 5 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry EDIT: Changing ownership of Morocco from Neutral_Axis to Americans EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by Americans from French Guiana: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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so both 7 hits, I believe this is it. I edit the other outcomes already
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry EDIT: Changing ownership of Morocco from Neutral_Axis to Americans EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by Americans from French Guiana: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 7 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits
Combat Hit Differential Summary :
Americans regular : 0,83
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6 more hits
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Oh darn.
I’m going to sink all the ships.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry EDIT: Changing ownership of Morocco from Neutral_Axis to Americans EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by Americans from French Guiana: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 7 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 4,00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 battleship owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/7 hits, 4,00 expected hits Japanese roll dice for 6 fighters and 1 transport in 46 Sea Zone, round 3 : 5/6 hits, 4,00 expected hits 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone 2 battleships owned by the Americans retreated to 54 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 25 Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser and 4 fighters 2 fighters owned by the Japanese forced to land in New Guinea Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Belgian Congo from Italians to British EDIT: Changing ownership of Kenya from Italians to British EDIT: Turning off Edit Mode 2 bombers moved from Eastern United States to Gibraltar 3 bombers moved from United Kingdom to Gibraltar 3 submarines moved from 88 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 armour moved from French Equatorial Africa to Kenya 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 carrier and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Suiyuyan 3 infantry moved from Kansu to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from Union of South Africa to Tanganyika Territory 1 armour and 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory 1 fighter moved from French Equatorial Africa to Tanganyika Territory 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Persia to Iraq 2 fighters moved from Egypt to Iraq 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 cruiser moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Purchase Units - British British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat - British Battle in French Madagascar Battle in Iraq British attack with 2 fighters and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tanganyika Territory British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 3/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Iraq to Persia 1 fighter moved from Iraq to Persia 2 fighters moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to Egypt 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan Place Units - British 3 mech_infantrys placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 30 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 0,83 Italians regular : -0,67 Japanese regular : -0,50 Neutral_Axis regular : -0,33 British regular : 0,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Syria to Iraq 1 bomber moved from Southern Italy to Iraq 2 fighters moved from Southern Italy to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 armour moved from Romania to Belarus Italians take Belarus from Russians 2 armour moved from Bessarabia to Belarus Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 artilleries and 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Trans-Jordan 2 fighters owned by the Italians retreated 1 infantry owned by the Italians retreated to Syria Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 1 infantry Battle in Iraq Italians attack with 1 bomber and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 bomber and 1 infantry in Iraq, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Syria 1 bomber moved from Iraq to Syria 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to France Place Units - Italians 2 fighters and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -1.67