no scramble.
Farmboy (X) vs Amon Sul (A+16)
-
i assumed no scamble in sz 95
if u want it otherwise
we ll do scrambe
cheers
-
I dont know if i moved the subs from South Africa to the Red Sea. If not, please, do it for me. Thanks
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 marine British defend with 2 artilleries and 1 factory_minor Italians roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 marine in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 armour and 2 infantry moved from Rostov to Caucasus Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Italians undo move 1. 1 infantry placed in Southern Italy 1 fighter placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 marine British defend with 2 artilleries and 1 factory_minor Italians roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 marine in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 armour and 2 infantry moved from Rostov to Caucasus Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Italians undo move 1. 1 infantry placed in Southern Italy 1 fighter placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 2 submarines EDIT: Adding units owned by British to 81 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.33
-
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
I dont know if i moved the subs from South Africa to the Red Sea. If not, please, do it for me. Thanks
forgot as well so reposted with that edit.
-
@Amon-Sul I didn’t look at this closely initially thinking that a scramble would be hopeless. But the point of the scramble here wouldn’t be to deny the landing but to deny your bombardment so I almost certainly would have done so in this case, especially since the combat favours me without the bombardment. I’ve already done my turn and rolled combat so I think we can just move on. I should have reviewed this more carefully. But thought I should let you know for future combats like this, that it is better to check.
-
Yeah,
I wanted to speed up the game, but its better to check, cus U could seriously distrupt me with scrambling all though u loose fig.
But luckily for U, my land units werent too good.
Next time i ll call u before i play the move, definitely.
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 fighters moved from Russia to Tambov Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.00
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 fighters moved from Russia to Tambov Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 0.00
-
TUV
Germany and USA 918
UK 833 (923)
Japan 816
ANZAC 266
Italy 261 -
UK 833 (908)
sorry
-
@Amon-Sul they are all close but then you still have Russia and China to throw in.
-
I can’t post the game so here is a save. Let me know if you have trouble with that.
-
also the game didn’t let me move the German sub into 109 so I edited that in as well.
-
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
I can’t post the game so here is a save. Let me know if you have trouble wino i dont. in this istuation i just like that the log is posted manually. but ill do it of r u this time
-
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
I can’t post the game so here is a save. Let me know if you have trouble with that.
but it shuld be 8 german move? not 7th?
-
when I saved it it offered 7Fre. I changed that to Ger but forgot the 7
-
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Greece to Bryansk 1 bomber moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Bryansk 2 artilleries and 5 infantry moved from Ukraine to Western Ukraine 3 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia 7 armour, 1 infantry and 16 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Rostov to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 5 infantry British defend with 1 mech_infantry Germans win, taking Western Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Northwest Persia Germans attack with 10 armour, 1 infantry and 25 mech_infantrys British defend with 1 infantry Germans win, taking Northwest Persia from British with 10 armour and 25 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 bomber moved from Bryansk to Germany 1 aaGun moved from Ukraine to Western Ukraine 1 aaGun moved from Caucasus to Northwest Persia 2 infantry and 1 marine moved from Western Germany to 113 Sea Zone 2 infantry and 1 marine moved from 113 Sea Zone to Norway 1 submarine moved from 111 Sea Zone to 110 Sea Zone 3 mech_infantrys moved from Novgorod to Vyborg 1 aaGun moved from Greater Southern Germany to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 5 mech_infantrys moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Norway 1 fighter and 2 tactical_bombers moved from Greece to Norway 1 tactical_bomber moved from Greece to 97 Sea Zone 2 infantry moved from France to Western Germany 13 artilleries and 23 infantry moved from Rostov to Caucasus Place Units - Germans 1 carrier and 1 submarine placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
-
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul they are all close but then you still have Russia and China to throw in.
Russia 467
žChina 70 -
Also, there is an extra roll for convoy as I tried to load a saved game and repost.