@Booper No scramble thanks.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33 Germans regular : 0,33
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Assumed the sub submerged by Marianas, instead of going heads-on with 2 subs.
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone Combat - British Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 112 Sea Zone British attack with 1 tactical_bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 112 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British attack with 1 destroyer Germans defend with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 7 transports in 110 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - British 1 tactical_bomber could not land in 110 Sea Zone and was removed 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to Greece 3 fighters moved from Egypt to Greece 1 aaGun, 2 armour, 8 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun, 7 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Greece: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -0,50 Japanese regular : 1,00 Germans regular : -0,00 British regular : -0,33
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gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
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Version 4.0.0 -> bmb’s cost 14
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@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
It’s BM3, but the map 4.0.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,1,1,5,4,6 Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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Sorry, that tr was forgotten. Was meant to go with the fleet. Is it ok to have moved it to z98?
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It’s of course not the end of the world if you say no, but 'twas silly.
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Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.I think I will soon have to count victory cities in Europe…
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@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Version 4.0.0 -> bmb’s cost 14
That is, in fact, an interesting modification. It does not make bombers unattractive per se, but makes them a bit less powerful.
And it is not just an Axis stopper as I tend to build many US bombers at some point, too. -
Crazy game. Such a late sea lion. London looked very much left alone by Churchill. Was this an intentional invitation to make Hitlers dreams come true but to re-gain control in the middle east or an oversight?
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@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.I think I will soon have to count victory cities in Europe…
Thanks!
Meant to ask you about your tr in the Pac, but then saw that it was involved in a failed attack.
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@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Crazy game. Such a late sea lion. London looked very much left alone by Churchill. Was this an intentional invitation to make Hitlers dreams come true but to re-gain control in the middle east or an oversight?
Yeah, Churchill was left alone by Roosevelt.
I’d say it was the result of an urge not to lose Cairo. Over-sight, perhaps, but at that point there wasn’t much to do, I thought. Could be wrong.
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 48 Sea Zone to 22 Sea Zone 1 fighter moved from 42 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 48 Sea Zone to 22 Sea Zone 1 fighter moved from 42 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern Persia to West India Turn Complete - French
Combat Hit Differential Summary :
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Wait. Must consider a small thing. When does G take R in relation to one NO.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 48 Sea Zone to 22 Sea Zone 1 fighter moved from 42 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern Persia to West India Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from West India: 1 infantry EDIT: Adding units owned by French to Turkmenistan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 48 Sea Zone to 22 Sea Zone 1 fighter moved from 42 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern Persia to West India Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from West India: 1 infantry EDIT: Adding units owned by French to Turkmenistan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :