No problem
#1 trulpen (X) vs WindowWasher (A) WaW
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pacific allies are tough, hard to make progress
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Yeah, Japan feels pretty strong.
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there is a lot of money opposing it, maybe in the longer run
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
there is a lot of money opposing it, maybe in the longer run
That’s what I’m thinking as well, but the other way around. ;)
Doing the midget-nations now. Will be quick.
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians Purchase Units - Finns Finns buy 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 5 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Helsinki to Tampere Place Units - Finns 1 T.Boat placed in 24 Sea Zone 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs; Combat - Romanians Non Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 4 Infantrys moved from E.Romania to Vinnytsia 1 AAGun moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 1 Elite and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Tank moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 AAGun moved from Bangkok to Malaya 1 Fighter moved from N.Thailand to Malaya 1 Infantry moved from Java to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.French Indochina 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.French Indochina 3 Infantrys moved from Bangkok to Malaya Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 0,83 British regular : 0,67
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Forgot to move the romanian fig to Finland.
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Checked out the SBR. It’s a straight roll doing economic damage. The roll is substracted from the nation’s money. If there’s no aa present, no aa will fire. Just like other battles or even movement with air.
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Tank moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 AAGun moved from Bangkok to Malaya 1 Fighter moved from N.Thailand to Malaya 1 Infantry moved from Java to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.French Indochina 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.French Indochina 3 Infantrys moved from Bangkok to Malaya Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 Fighter EDIT: Adding units owned by Romanians to Tampere: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : 0,83 British regular : 0,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Transport moved from 119 Sea Zone to 117 Sea Zone 3 Transports moved from 119 Sea Zone to 98 Sea Zone 3 Carriers, 4 Destroyers, 2 Fighters and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Submarine moved from 90 Sea Zone to 97 Sea Zone 2 Fighters moved from 91 Sea Zone to 114 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 104 Sea Zone 2 Infantrys moved from Santiago to S.Chile 2 Artillerys and 1 Infantry moved from Bolivia to Rio De Janeiro 1 Tank moved from Colombia to Rio De Janeiro 2 Artillerys and 1 Infantry moved from N.Chile to Argentina 1 Tank moved from Santiago to Argentina 1 Tank moved from Santiago to Argentina 1 Tank moved from Santiago to S.Chile 1 Tank moved from Santiago to S.Chile 1 Fighter moved from Colombia to Rio De Janeiro 1 Bomber moved from Colombia to Argentina 1 Bomber moved from Colombia to S.Chile 1 B.Transport moved from 119 Sea Zone to 100 Sea Zone 1 Tank moved from Galapagos to 100 Sea Zone 1 B.Transport and 1 Tank moved from 100 Sea Zone to 25 Sea Zone 1 Tank moved from 25 Sea Zone to Cuba 3 Infantrys moved from South Atlantic USA to 13 Sea Zone 5 Infantrys moved from Washington to 13 Sea Zone 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Destroyer, 8 Infantrys and 1 Submarine moved from 13 Sea Zone to 15 Sea Zone 3 Transports moved from 119 Sea Zone to 83 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 3 B.Transports, 1 Battleship and 20 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Cuba Americans attack with 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Tank in Cuba, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Argentina Americans attack with 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 2 : 1/6 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 3 : 1/6 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 4 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in S.Chile Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in S.Chile, round 3 : 1/4 hits, 1.83 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Rio De Janeiro Americans attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Americans roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 1 Fighter moved from Rio De Janeiro to Colombia 1 Bomber moved from Argentina to Colombia 1 Bomber moved from S.Chile to Colombia 1 AAGun moved from E.Mexico to Southwest USA Place Units - Americans 3 B.Transports placed in 13 Sea Zone 15 Infantrys placed in Washington Americans undo move 2. 12 Infantrys placed in Washington 1 Battleship placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 2 Artillerys and 4 Infantrys placed in San Francisco 3 Infantrys placed in South Central USA 1 Infantry placed in Pearl Harbor Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Neutral regular : -4.33
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you’ll need to redo the fig edit, i was mostly through my turn, sorry
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uh oh, you’re making a scandanavian empire arent you
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i see that t-boat buy lol
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
you’ll need to redo the fig edit, i was mostly through my turn, sorry
No problem at all.
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
uh oh, you’re making a scandanavian empire arent you
Well, it’s my home, more or less. It’s committing.
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
i see that t-boat buy lol
It’s sneaky. ;)
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I must say, although dice is what they are and quite often a bitch, I enjoy this game a lot more with regular dice.
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
i see that t-boat buy lol
Actually, coming to think of it, t-boats and transports cost the same. A transport must be better for Finland. I’ll change that, if that’s ok.
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@trulpen sure, defend the same too, come to think of it they should probably cost 5 and even then I don’t think they’re to worth it, that 1 move makes it useful in only a handful of situations
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 T.Boat EDIT: Adding units owned by Finns to 24 Sea Zone: 1 Transport EDIT: Removing units owned by Romanians from Vinnytsia: 1 Fighter EDIT: Adding units owned by Romanians to Tampere: 1 Fighter EDIT: Turning off Edit Mode 2 Stukas moved from Picardy to Normandy 2 Infantrys moved from Picardy to Normandy 1 Tank moved from Brest to Minsk Germans take Minsk from Russians 1 Tank moved from Minsk to Kiev 3 Artillerys and 3 Infantrys moved from Brest to Kiev 2 Tanks moved from Vinnytsia to Kiev 1 Bomber moved from Hamburg to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 5 Tanks moved from Brest to Kiev 3 Infantrys moved from Vinnytsia to Kiev 2 Artillerys moved from Vinnytsia to Kiev 2 Tanks moved from French Equatorial Africa to Nigeria Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 Artillerys, 1 Factory, 13 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Donetsk Germans attack with 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory Germans roll dice for 2 Infantrys and 2 Stukas in Normandy, round 2 : 2/4 hits, 1,67 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Kiev Germans attack with 5 Artillerys, 6 Infantrys and 8 Tanks Russians defend with 1 Infantry Germans roll dice for 5 Artillerys, 6 Infantrys and 8 Tanks in Kiev, round 2 : 12/19 hits, 7,50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 5 Artillerys, 6 Infantrys and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nigeria Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Nigeria, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 Infantry in Nigeria, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Nigeria Germans win, taking Nigeria from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Germans 2 Transports moved from 48 Sea Zone to 51 Sea Zone 5 Submarines moved from 33 Sea Zone to 34 Sea Zone 5 Submarines moved from 34 Sea Zone to 31 Sea Zone 2 Fighters moved from 22 Sea Zone to Tampere 3 Fighters moved from Danzig to Tampere 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Infantry moved from Silesia to Danzig 1 AAGun moved from Vinnytsia to Kiev 4 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 AAGun moved from Tampere to Helsinki 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Elite and 1 Infantry moved from Hamburg to 22 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 24 Sea Zone to Tampere 1 Carrier and 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys and 1 Infantry moved from Belgium to Picardy 2 Stukas moved from Normandy to Picardy 4 Artillerys and 14 Infantrys moved from Lorraine to Picardy 1 AAGun moved from Lorraine to Rhine 4 ArmoredCars moved from Rhine to Picardy 2 ArmoredCars and 1 Tank moved from Bavaria to Picardy 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 3 Mech.Infs moved from Berlin to Rhine 2 Stukas moved from Picardy to Rhine 1 AAGun moved from Berlin to Saxony 1 AAGun moved from Warsaw to Danzig 1 Bomber moved from Donetsk to Vinnytsia Place Units - Germans 1 Factory placed in Danzig Turning on Edit Mode EDIT: Turning off Edit Mode 2 Adv.Fighters placed in Bohemia 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 1 Artillery and 3 Infantrys placed in Vinnytsia 1 Artillery and 5 Infantrys placed in Hamburg 4 Infantrys placed in Warsaw 1 Infantry placed in Bohemia Turning on Edit Mode EDIT: Removing units owned by Germans from Bohemia: 1 Infantry EDIT: Removing units owned by Germans from Danzig: 1 Factory EDIT: Removing units owned by Germans from Danzig: 1 AAGun EDIT: Adding units owned by Germans to Warsaw: 1 AAGun EDIT: Adding units owned by Germans to Bohemia: 1 Adv.Fighter and 1 HeavyTank EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rhine: 2 Stukas EDIT: Adding units owned by Germans to Bavaria: 2 Stukas EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
French regular : 0,33 Russians regular : -0,67 Germans regular : 6,00 British regular : -0,33
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France is now also becoming a midget-nation, so should be fairly quick, eh? ;)
(Just kidding, you’re an extremely fast player.)