#1 trulpen (X) vs WindowWasher (A) WaW


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    @trulpen I think that 2 fighters still beat a battleship, but they add backbone to the fleet for sure.

    What the figs don’t have is 2 hp (with auto-repair as a big bonus) and shore-bombardment.


  • I thought I did an amphi on W Borneo, but must’ve missed to bring it out on the t-boat. I’ll roll the bombardment here instead.

    [dice 1d6]


  • 1d6: 5


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Tank moved from Shanghai to Peking
                  Hisaichi take Shantung from Chinese
            1 Tank moved from N.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Tank moved from N.Thailand to S.Thailand
            1 Infantry moved from Shanghai to Hunan
            1 Tank moved from Kwangsi to Hunan
            2 Fighters moved from Shanghai to Hunan
            1 Tank moved from Shanghai to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Tank moved from Anhwei to Hunan
            1 Infantry moved from British Borneo to West Borneo
            1 Bomber moved from Changchun to West Borneo
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Battleship moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Ayan to Okhotsk
            1 Tank moved from Chita to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Ayan to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Yakutsk to Ayan
            1 Bomber moved from Liaoning to Peking
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Factorys, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 2 Fighters, 1 Infantry and 2 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in West Borneo
                Hisaichi attack with 1 Bomber and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                Hisaichi win, taking West Borneo from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 1 Bomber, 4 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Peking, round 2 : 4/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Peking to Ayan
            1 Artillery and 4 Infantrys moved from Chita to Ayan
            1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan
            1 Tank moved from Khabarovsk to Ayan
            1 Tank moved from Chita to Ayan
            6 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            2 Infantrys moved from 105 Sea Zone to S.Thailand
            2 Artillerys, 2 Elites and 4 Infantrys moved from S.French Indochina to S.Thailand
            4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Malaya
            1 Bomber moved from West Borneo to S.French Indochina
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Fighters moved from Hunan to S.Thailand
            3 Infantrys moved from Changchun to Kirin
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            1 Factory placed in Kwangsi
            1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Chita
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Dutch regular : -0,67
    Hisaichi regular : 0,67
    

    Savegame


  • Bombardment missed, but attack went through anyway.


  • Will change the placement with 2 art in Chita.


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Tank moved from Shanghai to Peking
                  Hisaichi take Shantung from Chinese
            1 Tank moved from N.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Tank moved from N.Thailand to S.Thailand
            1 Infantry moved from Shanghai to Hunan
            1 Tank moved from Kwangsi to Hunan
            2 Fighters moved from Shanghai to Hunan
            1 Tank moved from Shanghai to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Tank moved from Anhwei to Hunan
            1 Infantry moved from British Borneo to West Borneo
            1 Bomber moved from Changchun to West Borneo
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Battleship moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Ayan to Okhotsk
            1 Tank moved from Chita to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Ayan to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Yakutsk to Ayan
            1 Bomber moved from Liaoning to Peking
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Factorys, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 2 Fighters, 1 Infantry and 2 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in West Borneo
                Hisaichi attack with 1 Bomber and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                Hisaichi win, taking West Borneo from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 1 Bomber, 4 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Peking, round 2 : 4/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Peking to Ayan
            1 Artillery and 4 Infantrys moved from Chita to Ayan
            1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan
            1 Tank moved from Khabarovsk to Ayan
            1 Tank moved from Chita to Ayan
            6 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            2 Infantrys moved from 105 Sea Zone to S.Thailand
            2 Artillerys, 2 Elites and 4 Infantrys moved from S.French Indochina to S.Thailand
            4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Malaya
            1 Bomber moved from West Borneo to S.French Indochina
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Fighters moved from Hunan to S.Thailand
            3 Infantrys moved from Changchun to Kirin
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            1 Factory placed in Kwangsi
            1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Chita
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Hong Kong: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry
            EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Chita: 1 Artillery
            EDIT: Removing units owned by Hisaichi from Ayan: 1 Infantry
            EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Dutch regular : -0,67
    Hisaichi regular : 0,67
    

    Savegame


  • Also saw that I need a blocker towards the factory.


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Tank moved from Shanghai to Peking
                  Hisaichi take Shantung from Chinese
            1 Tank moved from N.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Tank moved from N.Thailand to S.Thailand
            1 Infantry moved from Shanghai to Hunan
            1 Tank moved from Kwangsi to Hunan
            2 Fighters moved from Shanghai to Hunan
            1 Tank moved from Shanghai to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Tank moved from Anhwei to Hunan
            1 Infantry moved from British Borneo to West Borneo
            1 Bomber moved from Changchun to West Borneo
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Battleship moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Ayan to Okhotsk
            1 Tank moved from Chita to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Ayan to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Yakutsk to Ayan
            1 Bomber moved from Liaoning to Peking
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Factorys, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 2 Fighters, 1 Infantry and 2 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in West Borneo
                Hisaichi attack with 1 Bomber and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                Hisaichi win, taking West Borneo from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 1 Bomber, 4 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Peking, round 2 : 4/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Peking to Ayan
            1 Artillery and 4 Infantrys moved from Chita to Ayan
            1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan
            1 Tank moved from Khabarovsk to Ayan
            1 Tank moved from Chita to Ayan
            6 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            2 Infantrys moved from 105 Sea Zone to S.Thailand
            2 Artillerys, 2 Elites and 4 Infantrys moved from S.French Indochina to S.Thailand
            4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Malaya
            1 Bomber moved from West Borneo to S.French Indochina
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Fighters moved from Hunan to S.Thailand
            3 Infantrys moved from Changchun to Kirin
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            1 Factory placed in Kwangsi
            1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Chita
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Hong Kong: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry
            EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Chita: 1 Artillery
            EDIT: Removing units owned by Hisaichi from Ayan: 1 Infantry
            EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Ayan: 1 Bomber
            EDIT: Adding units owned by Hisaichi to Liaoning: 1 Bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Dutch regular : -0,67
    Hisaichi regular : 0,67
    

    Savegame


  • Landing the bomber in Liaoning instead. Better with a central position since I can’t reach for SBR anyway. How does that work anyway? Only aa if there’s one present? Can figs intercept?

  • '21 '20

    @trulpen not sure


  • I will try it out in local mode. Suspect it’s a roll for economic damage up to the production-value.

  • '21 '20

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from Azores to 17 Sea Zone
            1 Infantry and 1 T.Boat moved from 17 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            1 Infantry and 1 Tank moved from Azores to 17 Sea Zone
            1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 17 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
            1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
            2 Adv.Fighters, 1 Artillery, 2 Carriers, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
            2 Adv.Fighters moved from 20 Sea Zone to Belgium
            2 Fighters moved from Manchester to Normandy
            2 Fighters moved from Paris to Belgium
            1 Bomber moved from Manchester to Belgium
            1 Tank moved from Munster to Northern Ireland
            2 Tanks moved from Scotland to Manchester
            1 Infantry moved from Munster to Dublin
            1 Artillery and 4 Infantrys moved from Kenya to Equatoria
            7 Infantrys moved from New Valley to Darfur
                  British take Darfur from Germans
            2 Tanks moved from New Valley to Equatoria
            1 Tank moved from Lower Egypt to Darfur
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Artillery moved from Mersa Matruh to Kufra
                  British take Kufra from Italians
            4 Infantrys moved from Cairo to Lower Egypt
            1 Tank moved from Palestine to Lower Egypt
            1 Fighter moved from French Sudan to Darfur
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            2 Infantrys moved from Assam to Burma
            1 Cruiser, 1 Destroyer, 2 Submarines and 3 Transports moved from 61 Sea Zone to 60 Sea Zone
            1 Artillery moved from Hyderabad to 60 Sea Zone
            1 Artillery moved from Calcutta to 60 Sea Zone
            5 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Destroyer, 5 Infantrys, 2 Submarines and 3 Transports moved from 60 Sea Zone to 61 Sea Zone
            2 Artillerys and 5 Infantrys moved from 61 Sea Zone to Burma
            4 Infantrys moved from Calcutta to Assam
            2 Infantrys moved from Delhi to Hyderabad
            3 Infantrys moved from Delhi to Bihar
            1 Tank moved from Central America to 100 Sea Zone
            1 Destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
            1 Infantry moved from Venezuela to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica
            1 Infantry moved from Rhodesia to Kenya
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 2 Carriers, 9 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank
                Germans defend with 2 Artillerys and 2 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Belgium, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                Germans win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 Infantry and 1 Tank
                Casualties for Germans: 1 Infantry
                1 Bomber owned by the British, 2 Fighters owned by the British and 2 Adv.Fighters owned by the British retreated
            Battle in Normandy
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Germans defend with 1 Factory and 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Normandy, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Jamaica
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                British loses 0 PUs for violating Jamaicas neutrality.
                British win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            2 Fighters moved from Normandy to Paris
            2 Fighters moved from Belgium to Paris
            2 Adv.Fighters moved from Belgium to 20 Sea Zone
            1 Bomber moved from Belgium to Wales
            1 AAGun moved from Iraq to Palestine
            1 AAGun moved from New Valley to Darfur
            1 AAGun moved from South Africa to Rhodesia
            1 AAGun moved from Hyderabad to Calcutta
            1 AAGun moved from Calcutta to Assam
            1 AAGun moved from Assam to Burma
            1 Submarine moved from 114 Sea Zone to 104 Sea Zone
            1 Fighter moved from Darfur to Lower Egypt
    
        Place Units - British
            2 Carriers placed in 56 Sea Zone
            4 Adv.Fighters placed in 56 Sea Zone
            2 Transports placed in 20 Sea Zone
            2 Infantrys placed in Wales
            2 Infantrys placed in Delhi
            5 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Neutral regular : -0.33
    British regular : -1.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 104 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia
            EDIT: Anzac undo move 2.
            1 Infantry moved from Port Moresby to West Papua
            1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia
            1 Submarine moved from 120 Sea Zone to 114 Sea Zone
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            2 Infantrys moved from Wellington to 120 Sea Zone
            2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from West Papua: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Port Moresby: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 2 Fighters moved from Hollandia to 114 Sea Zone
            1 Infantry moved from South Australia to Western Australia
            1 Infantry moved from Queensland to Townsville
            2 Infantrys and 1 Tank moved from New Georgia to Guadalcanal
            1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Port Moresby
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            5 Infantrys placed in Canberra
            Anzac undo move 3.
            2 Infantrys placed in Port Moresby
            1 Carrier placed in 114 Sea Zone
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Anzac regular : 0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 104 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia
            EDIT: Anzac undo move 2.
            1 Infantry moved from Port Moresby to West Papua
            1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia
            1 Submarine moved from 120 Sea Zone to 114 Sea Zone
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            2 Infantrys moved from Wellington to 120 Sea Zone
            2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from West Papua: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Port Moresby: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 2 Fighters moved from Hollandia to 114 Sea Zone
            1 Infantry moved from South Australia to Western Australia
            1 Infantry moved from Queensland to Townsville
            2 Infantrys and 1 Tank moved from New Georgia to Guadalcanal
            1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Port Moresby
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            5 Infantrys placed in Canberra
            Anzac undo move 3.
            2 Infantrys placed in Port Moresby
            1 Carrier placed in 114 Sea Zone
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Anzac regular : 0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Marine moved from Banjarmasin to West Borneo
            2 Infantrys moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Banjarmasin to East And South Borneo
            1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
                  Dutch take Jaluit from Yamamoto
            1 Infantry and 1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 1 Marine
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch lost in West Borneo
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Dutch: 1 Marine
            Battle in East And South Borneo
                Dutch attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 2 Infantrys
                    Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo
                    Dutch roll dice for 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Dutch
            1 Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            1 Adv.Fighter and 2 ArmoredCars placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Dutch regular : 0.33
    Hisaichi regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Marine moved from Banjarmasin to West Borneo
            2 Infantrys moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Banjarmasin to East And South Borneo
            1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
                  Dutch take Jaluit from Yamamoto
            1 Infantry and 1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 1 Marine
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch lost in West Borneo
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Dutch: 1 Marine
            Battle in East And South Borneo
                Dutch attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 2 Infantrys
                    Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo
                    Dutch roll dice for 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Dutch
            1 Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            1 Adv.Fighter and 2 ArmoredCars placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Dutch regular : 0.33
    Hisaichi regular : 0.67
    

    Savegame

  • '21 '20

    pacific allies are tough, hard to make progress


  • Yeah, Japan feels pretty strong.

  • '21 '20

    there is a lot of money opposing it, maybe in the longer run

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