okey dokey
#1 trulpen (X) vs WindowWasher (A) WaW
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
@trulpen I think that 2 fighters still beat a battleship, but they add backbone to the fleet for sure.
What the figs don’t have is 2 hp (with auto-repair as a big bonus) and shore-bombardment.
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I thought I did an amphi on W Borneo, but must’ve missed to bring it out on the t-boat. I’ll roll the bombardment here instead.
[dice 1d6]
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1d6: 5
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from Shanghai to Peking Hisaichi take Shantung from Chinese 1 Tank moved from N.French Indochina to N.Thailand Thai take N.Thailand from French 1 Tank moved from N.Thailand to S.Thailand 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Kwangsi to Hunan 2 Fighters moved from Shanghai to Hunan 1 Tank moved from Shanghai to Anhwei Hisaichi take Anhwei from Chinese 1 Tank moved from Anhwei to Hunan 1 Infantry moved from British Borneo to West Borneo 1 Bomber moved from Changchun to West Borneo 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Battleship moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Ayan to Okhotsk 1 Tank moved from Chita to N.Buryat Mongolia Hisaichi take N.Buryat Mongolia from Russians 1 Tank moved from N.Buryat Mongolia to Ayan 1 Tank moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Tank moved from Yakutsk to Ayan 1 Bomber moved from Liaoning to Peking 1 Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Factorys, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Fighters, 1 Infantry and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in West Borneo Hisaichi attack with 1 Bomber and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Peking Hisaichi attack with 1 Bomber, 4 Infantrys and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Peking, round 2 : 4/6 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Peking to Ayan 1 Artillery and 4 Infantrys moved from Chita to Ayan 1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan 1 Tank moved from Khabarovsk to Ayan 1 Tank moved from Chita to Ayan 6 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.Thailand 2 Artillerys, 2 Elites and 4 Infantrys moved from S.French Indochina to S.Thailand 4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Bomber moved from West Borneo to S.French Indochina 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Fighters moved from Hunan to S.Thailand 3 Infantrys moved from Changchun to Kirin 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Liaoning 1 Factory placed in Kwangsi 1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong 1 Artillery and 2 Infantrys placed in Chita 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Dutch regular : -0,67 Hisaichi regular : 0,67
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Bombardment missed, but attack went through anyway.
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Will change the placement with 2 art in Chita.
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from Shanghai to Peking Hisaichi take Shantung from Chinese 1 Tank moved from N.French Indochina to N.Thailand Thai take N.Thailand from French 1 Tank moved from N.Thailand to S.Thailand 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Kwangsi to Hunan 2 Fighters moved from Shanghai to Hunan 1 Tank moved from Shanghai to Anhwei Hisaichi take Anhwei from Chinese 1 Tank moved from Anhwei to Hunan 1 Infantry moved from British Borneo to West Borneo 1 Bomber moved from Changchun to West Borneo 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Battleship moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Ayan to Okhotsk 1 Tank moved from Chita to N.Buryat Mongolia Hisaichi take N.Buryat Mongolia from Russians 1 Tank moved from N.Buryat Mongolia to Ayan 1 Tank moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Tank moved from Yakutsk to Ayan 1 Bomber moved from Liaoning to Peking 1 Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Factorys, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Fighters, 1 Infantry and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in West Borneo Hisaichi attack with 1 Bomber and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Peking Hisaichi attack with 1 Bomber, 4 Infantrys and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Peking, round 2 : 4/6 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Peking to Ayan 1 Artillery and 4 Infantrys moved from Chita to Ayan 1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan 1 Tank moved from Khabarovsk to Ayan 1 Tank moved from Chita to Ayan 6 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.Thailand 2 Artillerys, 2 Elites and 4 Infantrys moved from S.French Indochina to S.Thailand 4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Bomber moved from West Borneo to S.French Indochina 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Fighters moved from Hunan to S.Thailand 3 Infantrys moved from Changchun to Kirin 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Liaoning 1 Factory placed in Kwangsi 1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong 1 Artillery and 2 Infantrys placed in Chita 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 1 Artillery EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry EDIT: Adding units owned by Hisaichi to Chita: 1 Artillery EDIT: Removing units owned by Hisaichi from Ayan: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Dutch regular : -0,67 Hisaichi regular : 0,67
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Also saw that I need a blocker towards the factory.
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from Shanghai to Peking Hisaichi take Shantung from Chinese 1 Tank moved from N.French Indochina to N.Thailand Thai take N.Thailand from French 1 Tank moved from N.Thailand to S.Thailand 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Kwangsi to Hunan 2 Fighters moved from Shanghai to Hunan 1 Tank moved from Shanghai to Anhwei Hisaichi take Anhwei from Chinese 1 Tank moved from Anhwei to Hunan 1 Infantry moved from British Borneo to West Borneo 1 Bomber moved from Changchun to West Borneo 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Battleship moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Ayan to Okhotsk 1 Tank moved from Chita to N.Buryat Mongolia Hisaichi take N.Buryat Mongolia from Russians 1 Tank moved from N.Buryat Mongolia to Ayan 1 Tank moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Tank moved from Yakutsk to Ayan 1 Bomber moved from Liaoning to Peking 1 Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Factorys, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Fighters, 1 Infantry and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in West Borneo Hisaichi attack with 1 Bomber and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Bomber and 1 Infantry in West Borneo, round 3 : 1/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Peking Hisaichi attack with 1 Bomber, 4 Infantrys and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Peking, round 2 : 4/6 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Peking to Ayan 1 Artillery and 4 Infantrys moved from Chita to Ayan 1 Artillery and 3 Infantrys moved from Khabarovsk to Ayan 1 Tank moved from Khabarovsk to Ayan 1 Tank moved from Chita to Ayan 6 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.Thailand 2 Artillerys, 2 Elites and 4 Infantrys moved from S.French Indochina to S.Thailand 4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Bomber moved from West Borneo to S.French Indochina 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Fighters moved from Hunan to S.Thailand 3 Infantrys moved from Changchun to Kirin 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Liaoning 1 Factory placed in Kwangsi 1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong 1 Artillery and 2 Infantrys placed in Chita 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 1 Artillery EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry EDIT: Adding units owned by Hisaichi to Chita: 1 Artillery EDIT: Removing units owned by Hisaichi from Ayan: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Ayan: 1 Bomber EDIT: Adding units owned by Hisaichi to Liaoning: 1 Bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Dutch regular : -0,67 Hisaichi regular : 0,67
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Landing the bomber in Liaoning instead. Better with a central position since I can’t reach for SBR anyway. How does that work anyway? Only aa if there’s one present? Can figs intercept?
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@trulpen not sure
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I will try it out in local mode. Suspect it’s a roll for economic damage up to the production-value.
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from Azores to 17 Sea Zone 1 Infantry and 1 T.Boat moved from 17 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Germans 1 Infantry and 1 Tank moved from Azores to 17 Sea Zone 1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 17 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone 2 Adv.Fighters, 1 Artillery, 2 Carriers, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy 2 Adv.Fighters moved from 20 Sea Zone to Belgium 2 Fighters moved from Manchester to Normandy 2 Fighters moved from Paris to Belgium 1 Bomber moved from Manchester to Belgium 1 Tank moved from Munster to Northern Ireland 2 Tanks moved from Scotland to Manchester 1 Infantry moved from Munster to Dublin 1 Artillery and 4 Infantrys moved from Kenya to Equatoria 7 Infantrys moved from New Valley to Darfur British take Darfur from Germans 2 Tanks moved from New Valley to Equatoria 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Artillery moved from Mersa Matruh to Kufra British take Kufra from Italians 4 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Palestine to Lower Egypt 1 Fighter moved from French Sudan to Darfur 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 2 Infantrys moved from Assam to Burma 1 Cruiser, 1 Destroyer, 2 Submarines and 3 Transports moved from 61 Sea Zone to 60 Sea Zone 1 Artillery moved from Hyderabad to 60 Sea Zone 1 Artillery moved from Calcutta to 60 Sea Zone 5 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Cruiser, 1 Destroyer, 5 Infantrys, 2 Submarines and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Artillerys and 5 Infantrys moved from 61 Sea Zone to Burma 4 Infantrys moved from Calcutta to Assam 2 Infantrys moved from Delhi to Hyderabad 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Central America to 100 Sea Zone 1 Destroyer moved from 100 Sea Zone to 98 Sea Zone 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Infantry moved from Venezuela to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica 1 Infantry moved from Rhodesia to Kenya Purchase Units - British British buy 4 Adv.Fighters, 2 Carriers, 9 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank Germans defend with 2 Artillerys and 2 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Belgium, round 2 : 1/7 hits, 3.00 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry and 1 Tank Casualties for Germans: 1 Infantry 1 Bomber owned by the British, 2 Fighters owned by the British and 2 Adv.Fighters owned by the British retreated Battle in Normandy British attack with 1 Artillery, 2 Fighters and 1 Infantry Germans defend with 1 Factory and 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Normandy, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Jamaica British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica British loses 0 PUs for violating Jamaicas neutrality. British win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 2 Fighters moved from Normandy to Paris 2 Fighters moved from Belgium to Paris 2 Adv.Fighters moved from Belgium to 20 Sea Zone 1 Bomber moved from Belgium to Wales 1 AAGun moved from Iraq to Palestine 1 AAGun moved from New Valley to Darfur 1 AAGun moved from South Africa to Rhodesia 1 AAGun moved from Hyderabad to Calcutta 1 AAGun moved from Calcutta to Assam 1 AAGun moved from Assam to Burma 1 Submarine moved from 114 Sea Zone to 104 Sea Zone 1 Fighter moved from Darfur to Lower Egypt Place Units - British 2 Carriers placed in 56 Sea Zone 4 Adv.Fighters placed in 56 Sea Zone 2 Transports placed in 20 Sea Zone 2 Infantrys placed in Wales 2 Infantrys placed in Delhi 5 Infantrys placed in Madras Turn Complete - British British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Neutral regular : -0.33 British regular : -1.67
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 104 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia EDIT: Anzac undo move 2. 1 Infantry moved from Port Moresby to West Papua 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia 1 Submarine moved from 120 Sea Zone to 114 Sea Zone 1 Transport moved from 114 Sea Zone to 120 Sea Zone 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Port Moresby Purchase Units - Anzac Anzac buy 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from West Papua: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Anzac to Port Moresby: 1 Infantry EDIT: Turning off Edit Mode 1 Adv.Fighter and 2 Fighters moved from Hollandia to 114 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Queensland to Townsville 2 Infantrys and 1 Tank moved from New Georgia to Guadalcanal 1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Port Moresby Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 5 Infantrys placed in Canberra Anzac undo move 3. 2 Infantrys placed in Port Moresby 1 Carrier placed in 114 Sea Zone 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.17
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 104 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia EDIT: Anzac undo move 2. 1 Infantry moved from Port Moresby to West Papua 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia 1 Submarine moved from 120 Sea Zone to 114 Sea Zone 1 Transport moved from 114 Sea Zone to 120 Sea Zone 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Port Moresby Purchase Units - Anzac Anzac buy 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from West Papua: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Anzac to Port Moresby: 1 Infantry EDIT: Turning off Edit Mode 1 Adv.Fighter and 2 Fighters moved from Hollandia to 114 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Queensland to Townsville 2 Infantrys and 1 Tank moved from New Georgia to Guadalcanal 1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Port Moresby Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 5 Infantrys placed in Canberra Anzac undo move 3. 2 Infantrys placed in Port Moresby 1 Carrier placed in 114 Sea Zone 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.17
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Marine moved from Banjarmasin to West Borneo 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit Dutch take Jaluit from Yamamoto 1 Infantry and 1 Tank moved from West Papua to Port Moresby Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch lost in West Borneo Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Marine Battle in East And South Borneo Dutch attack with 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo Dutch roll dice for 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Adv.Fighter and 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : 0.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Marine moved from Banjarmasin to West Borneo 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit Dutch take Jaluit from Yamamoto 1 Infantry and 1 Tank moved from West Papua to Port Moresby Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch lost in West Borneo Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Marine Battle in East And South Borneo Dutch attack with 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo Dutch roll dice for 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Adv.Fighter and 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : 0.33 Hisaichi regular : 0.67
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pacific allies are tough, hard to make progress
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Yeah, Japan feels pretty strong.
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there is a lot of money opposing it, maybe in the longer run