@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
World at War Dawgoneit (axis) vs Captain Walker
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to Serbia 1 Artillery and 1 Infantry moved from E.Romania to Bulgaria 1 Tank moved from E.Romania to Serbia 1 Tank moved from Bucharest to Serbia 1 Fighter moved from W.Romania to Serbia 1 Infantry moved from E.Romania to Bulgaria Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Serbia Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Serbia, round 2 : 0/5 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Serbia Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Serbia, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Serbia Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Serbia, round 4 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Romanians loses 0 PUs for violating Serbias neutrality. Romanians win, taking Serbia from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Serbia to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : -2.17 Russians regular : -0.33 Neutral regular : -0.67 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from West Borneo to 110 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Mindanao 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Fighter moved from Bangkok to East And South Borneo 1 Infantry moved from Panay to Mindanao 2 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in East And South Borneo Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in East And South Borneo Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in S.Thailand Thai attack with 2 Artillerys, 3 Infantrys and 1 Tank French defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 4/6 hits, 2.00 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery and 1 Infantry Battle in 111 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat Anzac defend with 1 Submarine Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Thai win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Mindanao Thai attack with 2 Infantrys Americans defend with 1 Infantry Thai roll dice for 2 Infantrys in Mindanao, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in Mindanao, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Mindanao Thai roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Mindanao, round 5 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Mindanao, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Americans lost in Mindanao Americans win with no units remaining. Battle score for attacker is -2 Casualties for Thai: 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Thai 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Thai 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Anzac regular : -0.33 French regular : -0.67 Thai regular : 3.67 Dutch regular : -1.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Bomber moved from South Atlantic USA to 32 Sea Zone 2 Infantrys and 1 Tank moved from Peru to N.Chile 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 4 Fighters moved from 91 Sea Zone to Kwajalein 2 Bombers moved from Pearl Harbor to Kwajalein 1 Artillery and 1 Infantry moved from Manila to Mindoro 1 Fighter moved from Manila to 106 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Elite, 3 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 106 Sea Zone Americans attack with 1 Fighter Hisaichi defend with 1 T.Boat Americans roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in 32 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans roll dice for 1 Bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 32 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Kwajalein Americans attack with 1 Artillery, 2 Bombers, 4 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Battleship in Kwajalein, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in N.Chile Americans attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Infantrys and 1 Tank in N.Chile, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 1 Infantry and 1 Tank in N.Chile, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Mindoro Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Americans win, taking Mindoro from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 106 Sea Zone to Sumatra 1 Bomber moved from Kwajalein to Nauru 1 Bomber moved from Kwajalein to Nauru 1 Fighter moved from Pearl Harbor to Nauru 4 Fighters moved from Kwajalein to 96 Sea Zone 1 Artillery moved from Southwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Pearl Harbor 2 Infantrys moved from Central America to Colombia 1 Tank moved from Central America to Peru 2 Transports moved from 100 Sea Zone to 99 Sea Zone 2 Tanks moved from E.Mexico to Colombia 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone 2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile 2 Tanks moved from W.Mexico to Central America 1 Bomber moved from 32 Sea Zone to Amazon 1 Fighter moved from Greenland to 13 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA Place Units - Americans 1 Carrier and 1 Destroyer placed in 13 Sea Zone 1 Cruiser, 1 Destroyer and 1 Transport placed in 91 Sea Zone 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone 2 Adv.Fighters, 3 Infantrys and 1 Marine placed in San Francisco 1 Elite placed in South Atlantic USA Turn Complete - Americans Americans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.50 Neutral regular : -0.33 Hisaichi regular : -0.67Territory Summary for Americans :
Kwajalein : 1 flag, 1 Artillery Nauru : 2 Bombers and 1 Fighter Sumatra : 1 Fighter New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 3 Infantrys San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Factory, 3 Infantrys and 1 Marine Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Christmas : 1 Infantry South Central USA : 1 AAGun and 1 Factory Wake : 1 Artillery and 1 Infantry Alaska : 1 Artillery and 1 Infantry Johnston : 1 Infantry Colombia : 2 Infantrys and 2 Tanks Mindoro : 1 Artillery and 1 Infantry Palmyra : 1 Infantry Midway : 1 Infantry Manila : 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys W.Mexico : 1 flag Peru : 1 flag, 1 Tank Central America : 1 flag, 2 Tanks Amazon : 1 Bomber E.Mexico : 1 flag N.Chile : 1 flag, 2 Artillerys, 3 Infantrys and 1 Tank 13 Sea Zone : 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport 91 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports 119 Sea Zone : 2 Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Submarine 96 Sea Zone : 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 74 / 75 Russians : 98 / 105 Italians : 57 / 60 French : 39 / 41 Yamamoto : 71 / 74 Chinese : 32 / 34 Hisaichi : 59 / 86 British : 95 / 95 Anzac : 36 / 36 Dutch : 19 / 21 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 101 / 101 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 3 Infantrys moved from Krakow to E.Romania 3 Artillerys and 4 Infantrys moved from Warsaw to Brest 3 Fighters and 2 Stukas moved from Oulu to 6 Sea Zone 1 Bomber moved from Danzig to 6 Sea Zone 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 15 Tanks moved from Burgundy to Paris 4 Mech.Infs moved from Rhine to Paris 2 Mech.Infs moved from Bavaria to Paris 1 Infantry moved from Krakow to E.Romania 2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Warsaw to Brest 2 Tanks moved from Warsaw to Vinnytsia 2 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Hamburg to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 4 Artillerys, 3 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Artillerys and 4 Infantrys moved from 24 Sea Zone to Vyborg 1 Tank moved from Lapland to Murmansk Germans take Murmansk from Russians 1 Tank moved from Murmansk to N.Karelia 3 Infantrys moved from Danzig to East Prussia 3 Infantrys moved from Pomerania to Danzig 2 Infantrys moved from Kufra to Darfur 2 Tanks moved from Tobruk to Darfur 1 Infantry and 1 Tank moved from Corsica to 44 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 1 Transport moved from 44 Sea Zone to 48 Sea Zone 1 Infantry and 1 Tank moved from 48 Sea Zone to Greece Purchase Units - Germans Germans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 6 Mech.Infs and 15 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 16 Infantrys and 5 Tanks Germans roll dice for 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 6 Mech.Infs and 15 Tanks in Paris, round 2 : 9/36 hits, 14.33 expected hits French roll dice for 1 Artillery, 16 Infantrys and 5 Tanks in Paris, round 2 : 7/22 hits, 8.17 expected hits 7 Infantrys owned by the Germans and 9 Infantrys owned by the French lost in Paris Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 6 Mech.Infs and 15 Tanks in Paris, round 3 : 13/29 hits, 12.17 expected hits French roll dice for 1 Artillery, 7 Infantrys and 5 Tanks in Paris, round 3 : 7/13 hits, 5.17 expected hits 4 ArmoredCars owned by the Germans, 5 Tanks owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans captures 41PUs while taking French capital Germans win, taking Paris from French with 1 Artillery, 6 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 23 Casualties for Germans: 4 ArmoredCars, 1 Artillery and 9 Infantrys Casualties for French: 1 Artillery, 16 Infantrys and 5 Tanks Battle in Darfur Germans attack with 2 Infantrys and 2 Tanks British defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Darfur Germans roll dice for 1 Infantry and 2 Tanks in Darfur, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Darfur Germans roll dice for 1 Infantry and 2 Tanks in Darfur, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 Tank in Darfur, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Darfur Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys and 1 Tank Battle in 6 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 2 Stukas Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 1 Bomber, 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 11 Casualties for Germans: 2 Fighters Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Battle in Brest Germans attack with 3 Artillerys, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Brest, round 2 : 4/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 2 Stukas moved from 6 Sea Zone to Oulu 1 Bomber moved from 6 Sea Zone to Oulu 1 Fighter moved from 6 Sea Zone to N.Karelia 1 Elite, 3 Infantrys and 1 Tank moved from Lapland to N.Karelia 6 Submarines moved from 29 Sea Zone to 31 Sea Zone Place Units - Germans 1 Transport placed in 23 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone 4 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 2 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 87 PUs; end with 128 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.83 Germans regular : -3.83 Neutral regular : -1.00 British regular : -0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Fighter moved from Olyokminsk to Ayan Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 Artillerys, 28 Infantrys, 2 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Ayan Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Ayan to Olyokminsk 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Artillery moved from Irkutsk to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 8 Infantrys moved from Moscow to Yaroslavl 1 Tank moved from Moscow to Yaroslavl 4 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Arkhangelsk to Leningrad 1 Artillery moved from Tula to Kursk 1 Tank moved from Kiev to Kursk 2 Infantrys moved from Penza to Tula 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea 1 Infantry moved from Georgia to Rostov 1 Tank moved from Georgia to Kursk 1 Tank moved from Stalingrad to Kursk 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Georgia to Rostov 1 AAGun, 1 Artillery and 3 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Tashkent to Chimkent 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Artillery moved from 126 Sea Zone to Astrakhan 1 Mot.Inf moved from Sverdlovsk to Arkhangelsk 1 Mot.Inf moved from Sverdlovsk to Khatanga Place Units - Russians 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 8 Infantrys and 1 Tank placed in Moscow 4 Infantrys placed in Arkhangelsk 1 Adv.Fighter, 1 Infantry and 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Hisaichi regular : -0.33Territory Summary for Russians :
Okhotsk : 1 Infantry Irkutsk : 2 Infantrys Evenkia : 1 Artillery and 4 Infantrys Novosibirsk : 2 Infantrys Lithuania : 1 Artillery and 1 Infantry Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Mot.Inf Koryakia : 1 Infantry Donetsk : 1 Infantry Olyokminsk : 1 AAGun, 3 Artillerys, 1 Fighter, 5 Infantrys and 5 Tanks Astrakhan : 1 Artillery Kiev : 1 Infantry S.Buryat Mongolia : 1 Infantry Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank Kursk : 2 Artillerys, 1 Bomber, 6 Infantrys and 5 Tanks Khatanga : 1 Mot.Inf Crimea : 1 Artillery and 1 Elite Ayan : 2 Infantrys Kamchatka : 1 Bunker and 1 Infantry Latvia : 1 Infantry Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 4 Tanks Odessa : 1 Infantry Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Mot.Infs Tula : 2 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 4 Infantrys N.Buryat Mongolia : 1 Infantry Yaroslavl : 1 Adv.Fighter, 1 Artillery, 8 Infantrys and 1 Tank S.Karelia : 2 Infantrys Kolyma : 1 Infantry Minsk : 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 87 / 128 Russians : 99 / 99 Italians : 57 / 60 French : 31 / 0 Yamamoto : 71 / 74 Chinese : 32 / 34 Hisaichi : 57 / 86 British : 93 / 95 Anzac : 36 / 36 Dutch : 19 / 21 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 101 / 101 -
@captainwalker triplea_36075_3rus (2)
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@dawgoneit what’s that?
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@captainwalker i’m having problems. panther is trying to help me.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:21:38 PM
Savegame -
@dawgoneit i already did my turn so i will edit
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Neutral from Istanbul: 1 Bunker and 2 Infantrys EDIT: Removing units owned by Italians from Greece: 3 Infantrys EDIT: Removing units owned by Italians from Greece: 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks EDIT: Adding units owned by Italians to Istanbul: 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks EDIT: Changing ownership of Istanbul from Neutral to Italians EDIT: Removing units owned by British from French Equatorial Africa: 1 Infantry EDIT: Removing units owned by French from French Equatorial Africa: 1 Infantry EDIT: Removing units owned by Italians from Kufra: 1 Tank EDIT: Adding units owned by Italians to French Equatorial Africa: 1 Tank EDIT: Changing ownership of French Equatorial Africa from French to Italians EDIT: Removing units owned by British from 51 Sea Zone: 1 Destroyer EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Destroyer EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Destroyer EDIT: Removing units owned by Italians from Orleanais: 1 Tank EDIT: Adding units owned by Italians to Brittany: 1 Tank EDIT: Changing ownership of Brittany from French to Italians EDIT: Changing ownership of Aquitaine from French to Italians EDIT: Removing units owned by Italians from Tobruk: 1 Infantry EDIT: Adding units owned by Italians to Kufra: 1 Infantry EDIT: Removing units owned by Italians from Rome: 2 Artillerys, 7 Infantrys and 1 Tank EDIT: Adding units owned by Italians to Tobruk: 2 Artillerys, 7 Infantrys and 1 Tank EDIT: Removing units owned by Italians from Lombardy: 2 Infantrys EDIT: Adding units owned by Italians to Tuscany: 2 Infantrys EDIT: Removing units owned by Italians from Languedoc: 1 Artillery and 1 Tank EDIT: Adding units owned by Italians to Provence: 1 Artillery EDIT: Adding units owned by Italians to Lombardy: 1 Tank EDIT: Removing units owned by Italians from Tunis: 1 Infantry EDIT: Adding units owned by Italians to S.Tunisia: 1 Infantry EDIT: Removing units owned by Italians from Tunis: 1 Artillery, 4 Infantrys and 2 Tanks EDIT: Adding units owned by Italians to N.Tunisia: 1 Artillery, 4 Infantrys and 2 Tanks EDIT: Turning off Edit Mode 2 ArmoredCars and 1 Tank placed in Hun 2 ArmoredCars and 2 Tanks placed in Tunis 2 Artillerys and 7 Infantrys placed in Rome 1 Infantry placed in Lombardy 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
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@dawgoneit sorry about all that
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Normandy to Orleanais French take Orleanais from Italians Combat - French Non Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Italian East Africa to Equatoria Turn Complete - French French collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun, 1 Factory and 2 Infantrys Orleanais : 1 Infantry Normandy : 1 AAGun, 1 Factory and 1 Infantry Picardy : 1 Bunker N.Algeria : 1 Infantry Syria : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys E.Morocco : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank S.Algeria : 1 Infantry French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Scotland : 1 Artillery and 1 Infantry Manchester : 1 Fighter Greenland : 1 flag 10 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 87 / 128 Russians : 99 / 99 Italians : 63 / 65 French : 26 / 26 Yamamoto : 71 / 74 Chinese : 32 / 34 Hisaichi : 57 / 86 British : 93 / 95 Anzac : 36 / 36 Dutch : 19 / 21 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 101 / 101 -
TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Normandy to Orleanais French take Orleanais from Italians Combat - French Non Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Italian East Africa to Equatoria Turn Complete - French French collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry and 1 Marine moved from Davao to 107 Sea Zone 1 Infantry and 1 Marine moved from 107 Sea Zone to Celebes 1 Infantry moved from Davao to Mindanao Yamamoto take Mindanao from Americans 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay 1 Infantry moved from N.French Indochina to N.Thailand 1 Tank moved from Malaya to N.Thailand 1 Artillery and 1 Tank moved from Hunan to Kweichow 1 Bomber moved from Peleliu to Kweichow 1 Bomber moved from Bangkok to Kweichow 1 Adv.Fighter moved from 110 Sea Zone to N.Thailand 1 Adv.Fighter moved from Davao to 110 Sea Zone 3 Destroyers and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Ponape to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 1 Cruiser and 1 Infantry moved from 102 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake 1 Transport moved from 85 Sea Zone to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Wake 2 Tanks moved from Kyushu to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila 2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 2 Infantrys and 2 Tanks moved from 93 Sea Zone to Manila 4 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Fighters moved from Ulithi to 110 Sea Zone 1 Adv.Fighter moved from 110 Sea Zone to Malaya 1 Fighter moved from 110 Sea Zone to Malaya Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 1 Factory and 3 Marines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Wake Yamamoto attack with 1 Artillery and 4 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Cruiser in Wake, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 4 Infantrys in Wake, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery and 3 Infantrys in Wake, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Wake, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 1 Infantry Battle in Manila Yamamoto attack with 3 Infantrys and 2 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 2 Tanks in Manila, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Celebes Yamamoto attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Artillery, 2 Bombers and 1 Tank Chinese defend with 2 Tanks Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Tank in Kweichow, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 2 Tanks in Kweichow, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 Artillery owned by the Yamamoto lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 2 Tanks Battle in N.Thailand Yamamoto attack with 1 Adv.Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in N.Thailand, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in N.Thailand Yamamoto roll dice for 1 Adv.Fighter in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from N.Thailand to S.Thailand 2 Bombers moved from Kweichow to Kwangtung Place Units - Yamamoto 1 Factory placed in Malaya 2 Destroyers placed in 107 Sea Zone 1 Artillery and 1 Marine placed in Davao 3 Destroyers placed in 85 Sea Zone 1 Artillery and 2 Marines placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : -1.67 Americans regular : 1.67 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Hupeh to Hunan Chinese take Hunan from Yamamoto 1 Artillery moved from Shansi to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Artillery and 1 Fighter in Chahar, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Chahar Chinese roll dice for 1 Fighter in Chahar, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Chinese lost in Chahar Hisaichi win with 1 Tank remaining. Battle score for attacker is -14 Casualties for Chinese: 1 Artillery, 1 Fighter and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 1 AAGun, 1 Artillery and 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from Hsining to E.Qinghai 2 Elites moved from Hsining to E.Qinghai 2 Artillerys moved from Hsining to E.Qinghai 1 AAGun moved from W.Qinghai to Hsining 1 Adv.Fighter moved from Urumqi to Shensi 1 Infantry moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : 1.50Territory Summary for Chinese :
Suiyuan : 1 Infantry E.Qinghai : 2 Artillerys, 2 Elites and 2 Infantrys Hupeh : 1 Infantry E.Sinkiang : 1 Infantry Urumqi : 1 Factory, 1 Infantry and 3 Tanks Lanchow : 4 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 2 Tanks Ningsia : 4 Infantrys Szechwan : 1 Infantry Hunan : 1 Infantry Hsining : 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Marine N.Thailand : 1 flag Gobi Altai : 1 flag, 2 TanksProduction/PUs Summary :
Germans : 87 / 128 Russians : 99 / 99 Italians : 63 / 65 French : 26 / 26 Yamamoto : 79 / 80 Chinese : 32 / 32 Hisaichi : 57 / 86 British : 93 / 95 Anzac : 36 / 36 Dutch : 18 / 21 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 94 / 101 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Destroyer and 2 Submarines moved from 102 Sea Zone to 95 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Malaya 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Malaya 1 Artillery and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Tank moved from 110 Sea Zone to Java 1 Bomber moved from Bangkok to Java 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Chahar to Shansi Hisaichi take Shansi from Chinese 1 Tank moved from Shansi to Hupeh 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Chahar 1 Fighter moved from Shantung to Hupeh 2 Infantrys moved from Chita to Ayan 1 Artillery moved from Khabarovsk to Ayan 1 Tank moved from Khabarovsk to Chita 1 Elite and 6 Infantrys moved from Kirin to Heilungchiang 6 ArmoredCars and 2 Tanks moved from Changchun to Heilungchiang 2 Fighters moved from West Borneo to Java 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Elite moved from Shantung to Anhwei 1 Artillery moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 14 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Java Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank Anzac defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 1/6 hits, 2.50 expected hits Dutch roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Java to Bangkok 2 Fighters moved from Java to Banjarmasin 1 Fighter moved from Hupeh to Anhwei Place Units - Hisaichi 2 Destroyers placed in 110 Sea Zone 1 Artillery and 1 Marine placed in Banjarmasin 1 Artillery and 2 Tanks placed in Chita 3 ArmoredCars placed in Shantung 6 ArmoredCars placed in Hong Kong 5 ArmoredCars placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -0.33 Dutch regular : 0.50 Hisaichi regular : -0.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Submarine moved from 67 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from Yunnan to Kweichow 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from Assam to Kweichow 1 Artillery and 1 Infantry moved from Kordofan to Darfur 1 Tank moved from Lower Egypt to Darfur 2 Infantrys moved from New Valley to Darfur 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from Cairo to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Crete 1 T.Boat moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 2 Infantrys and 2 Tanks moved from Dublin to Munster 3 Fighters moved from Wales to Munster 1 Bomber moved from Manchester to Munster 1 Fighter moved from E.Morocco to 31 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 14 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks in Munster, round 2 : 4/9 hits, 3.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in 112 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 112 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 6 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 31 Sea Zone Battle in 51 Sea Zone British attack with 4 Fighters and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters in 51 Sea Zone, round 3 : 4/4 hits, 1.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British winGermans win with 6 Submarines remaining with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Darfur British attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 2 Tanks British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 Tanks in Darfur, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Darfur British win, taking Darfur from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Germans: 2 Tanks Battle in Crete British attack with 3 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 3/3 hits, 1.67 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Kweichow British attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Tank British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 3/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - British 1 Infantry moved from Burma to N.Thailand 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 2 Artillerys and 1 Infantry moved from Calcutta to Assam 1 Adv.Fighter moved from Madras to Assam 1 Mot.Inf moved from Delhi to Yunnan 1 Tank moved from Delhi to Assam 2 Artillerys and 1 Elite moved from Delhi to Bihar 1 Mot.Inf moved from Bombay to Bihar 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Italian East Africa to Equatoria 1 AAGun and 1 Infantry moved from Rhodesia to Kenya 2 Fighters moved from 51 Sea Zone to Cairo 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley 2 Infantrys moved from Mersa Matruh to New Valley 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from Munster to Manchester 3 Fighters moved from Munster to Manchester 1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland 1 Fighter moved from Montreal to Iceland 2 Infantrys moved from Attu to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Madras to Hyderabad 1 Fighter moved from 31 Sea Zone to E.Morocco Place Units - British 1 Destroyer, 1 Submarine and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 2 Infantrys placed in Cairo 1 Infantry placed in W.Iran 1 Destroyer and 1 Transport placed in 58 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Adv.Fighter and 4 Infantrys placed in Madras 1 Mot.Inf and 1 Tank placed in Bombay 4 Infantrys placed in Manchester Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Italians regular : -0.67 Germans regular : 0.00 Neutral regular : -0.33 British regular : 5.83Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Koryakia : 2 Infantrys Italian East Africa : 1 flag N.French Indochina : 1 Infantry E.Morocco : 1 Fighter French Sudan : 1 Infantry Kweichow : 1 Artillery, 1 Infantry and 1 Tank Yunnan : 1 Infantry and 1 Mot.Inf New Valley : 1 Artillery and 4 Infantrys Assam : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 2 Tanks Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 2 Infantrys Burma : 1 Infantry Darfur : 1 Artillery, 2 Infantrys and 1 Tank Baluchistan : 1 Artillery and 1 Infantry Bombay : 1 AAGun, 1 Factory, 1 Mot.Inf and 1 Tank Yukon : 1 Infantry Ontario : 1 Infantry Dover : 4 Infantrys Hyderabad : 2 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Mersa Matruh : 2 Infantrys Scotland : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Bomber, 1 Factory, 3 Fighters, 8 Infantrys and 1 Tank Kenya : 1 AAGun and 1 Infantry Madras : 1 AAGun, 1 Adv.Fighter, 1 Factory and 6 Infantrys Aden : 1 Artillery Montreal : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 2 Artillerys, 1 Elite and 1 Mot.Inf Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank Lower Egypt : 2 Infantrys Gibraltar : 1 Bunker and 2 Infantrys N.Thailand : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun and 3 Infantrys Iceland : 1 flag, 1 Fighter W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank Munster : 1 flag, 3 Infantrys and 2 Tanks 10 Sea Zone : 2 Destroyers and 1 Transport 18 Sea Zone : 1 Battleship, 1 Destroyer, 1 Submarine and 1 T.Boat 112 Sea Zone : 1 Submarine 56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 51 Sea Zone : 1 Submarine 58 Sea Zone : 1 Destroyer and 1 Transport 72 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 85 / 128 Russians : 97 / 99 Italians : 63 / 65 French : 28 / 26 Yamamoto : 76 / 80 Chinese : 29 / 32 Hisaichi : 65 / 65 British : 99 / 99 Anzac : 36 / 36 Dutch : 16 / 21 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 94 / 101 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Cruiser and 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 4 Infantrys moved from West Papua to 113 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 4 Infantrys moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 Fighters and 4 Infantrys Hisaichi defend with 1 Artillery and 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Java, round 2 : 3/7 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from Northern Territory to Western Australia 2 Infantrys moved from South Australia to Western Australia 2 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua Place Units - Anzac 1 Cruiser and 1 Transport placed in 122 Sea Zone 1 Destroyer placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome 1 Artillery placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Hisaichi regular : 0.17Territory Summary for Anzac :
North New Zealand : 1 Infantry Western Australia : 3 Infantrys West Papua : 3 Infantrys and 1 Tank Port Moresby : 1 AAGun and 1 Factory Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry Northern Territory : 2 Infantrys New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry Guadalcanal : 1 Infantry New Ireland : 1 Artillery Soembawa : 1 Infantry Sumatra : 1 Infantry and 1 Tank Flores : 2 Infantrys Java : 1 Artillery and 3 Infantrys 123 Sea Zone : 1 Submarine 122 Sea Zone : 1 Cruiser and 1 Transport 67 Sea Zone : 1 Carrier, 1 Cruiser, 4 Destroyers, 2 Fighters, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 85 / 128 Russians : 97 / 99 Italians : 63 / 65 French : 28 / 26 Yamamoto : 76 / 80 Chinese : 29 / 32 Hisaichi : 63 / 65 British : 99 / 99 Anzac : 36 / 36 Dutch : 18 / 21 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 94 / 101 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 18 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank Jilolo : 1 Infantry Timor : 1 Infantry Hollandia : 1 Infantry Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Lombok : 1 Infantry Suriname : 1 Factory Tanimbar : 1 Infantry Amazon : 1 flag, 1 TankProduction/PUs Summary :
Germans : 85 / 128 Russians : 97 / 99 Italians : 63 / 65 French : 28 / 26 Yamamoto : 76 / 80 Chinese : 29 / 32 Hisaichi : 63 / 65 British : 99 / 99 Anzac : 36 / 36 Dutch : 18 / 24 Finns : 15 / 15 Romanians : 15 / 15 Thai : 15 / 15 Americans : 94 / 101





