World at War Dawgoneit (axis) vs Captain Walker

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
            1 Tank moved from Oulu to N.Karelia
            3 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Tank in N.Karelia, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to Serbia
            1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
            1 Tank moved from E.Romania to Serbia
            1 Tank moved from Bucharest to Serbia
            1 Fighter moved from W.Romania to Serbia
            1 Infantry moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Serbia
                Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Serbia, round 2 : 0/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Serbia
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Serbia, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Serbia
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Serbia, round 4 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Romanians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                Romanians loses 0 PUs for violating Serbias neutrality.
                Romanians win, taking Serbia from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Serbia to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.17
    Russians regular : -0.33
    Neutral regular : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindanao
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Fighter moved from Bangkok to East And South Borneo
            1 Infantry moved from Panay to Mindanao
            2 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in East And South Borneo
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in East And South Borneo
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in East And South Borneo
                Thai win, taking East And South Borneo from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 3 Infantrys and 1 Tank
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 4/6 hits, 2.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in 111 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat
                Anzac defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac lost in 111 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Mindanao
                Thai attack with 2 Infantrys
                Americans defend with 1 Infantry
                    Thai roll dice for 2 Infantrys in Mindanao, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys in Mindanao, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Mindanao
                    Thai roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in Mindanao, round 5 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Americans lost in Mindanao
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Thai: 2 Infantrys
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Anzac regular : -0.33
    French regular : -0.67
    Thai regular : 3.67
    Dutch regular : -1.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Bomber moved from South Atlantic USA to 32 Sea Zone
            2 Infantrys and 1 Tank moved from Peru to N.Chile
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            4 Fighters moved from 91 Sea Zone to Kwajalein
            2 Bombers moved from Pearl Harbor to Kwajalein
            1 Artillery and 1 Infantry moved from Manila to Mindoro
            1 Fighter moved from Manila to 106 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Elite, 3 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 Fighter
                Hisaichi defend with 1 T.Boat
                    Americans roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in 32 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 32 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Kwajalein
                Americans attack with 1 Artillery, 2 Bombers, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship in Kwajalein, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 4/8 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in N.Chile
                Americans attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Infantrys and 1 Tank in N.Chile, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
                    Americans roll dice for 1 Infantry and 1 Tank in N.Chile, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Mindoro
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindoro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindoro
                Americans win, taking Mindoro from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from 106 Sea Zone to Sumatra
            1 Bomber moved from Kwajalein to Nauru
            1 Bomber moved from Kwajalein to Nauru
            1 Fighter moved from Pearl Harbor to Nauru
            4 Fighters moved from Kwajalein to 96 Sea Zone
            1 Artillery moved from Southwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            2 Infantrys moved from Central America to Colombia
            1 Tank moved from Central America to Peru
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            2 Tanks moved from E.Mexico to Colombia
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile
            2 Tanks moved from W.Mexico to Central America
            1 Bomber moved from 32 Sea Zone to Amazon
            1 Fighter moved from Greenland to 13 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 13 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Transport placed in 91 Sea Zone
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
            2 Adv.Fighters, 3 Infantrys and 1 Marine placed in San Francisco
            1 Elite placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Americans regular : 0.50
    Neutral regular : -0.33
    Hisaichi regular : -0.67
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Artillery
    Nauru : 2 Bombers and 1 Fighter
    Sumatra : 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Factory, 3 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 Artillery and 1 Infantry
    Johnston : 1 Infantry
    Colombia : 2 Infantrys and 2 Tanks
    Mindoro : 1 Artillery and 1 Infantry
    Palmyra : 1 Infantry
    Midway : 1 Infantry
    Manila : 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    W.Mexico : 1 flag
    Peru : 1 flag, 1 Tank
    Central America : 1 flag, 2 Tanks
    Amazon : 1 Bomber
    E.Mexico : 1 flag
    N.Chile : 1 flag, 2 Artillerys, 3 Infantrys and 1 Tank
    13 Sea Zone : 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport
    91 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Submarine
    96 Sea Zone : 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 74 / 75
    Russians : 98 / 105
    Italians : 57 / 60
    French : 39 / 41
    Yamamoto : 71 / 74
    Chinese : 32 / 34
    Hisaichi : 59 / 86
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 19 / 21
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 15 / 15
    Americans : 101 / 101
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            3 Infantrys moved from Krakow to E.Romania
            3 Artillerys and 4 Infantrys moved from Warsaw to Brest
            3 Fighters and 2 Stukas moved from Oulu to 6 Sea Zone
            1 Bomber moved from Danzig to 6 Sea Zone
            4 ArmoredCars, 2 Artillerys, 9 Infantrys and 15 Tanks moved from Burgundy to Paris
            4 Mech.Infs moved from Rhine to Paris
            2 Mech.Infs moved from Bavaria to Paris
            1 Infantry moved from Krakow to E.Romania
            2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Warsaw to Brest
            2 Tanks moved from Warsaw to Vinnytsia
            2 Infantrys moved from Bohemia to Krakow
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            4 Artillerys, 3 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Artillerys and 4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Tank moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Tank moved from Murmansk to N.Karelia
            3 Infantrys moved from Danzig to East Prussia
            3 Infantrys moved from Pomerania to Danzig
            2 Infantrys moved from Kufra to Darfur
            2 Tanks moved from Tobruk to Darfur
            1 Infantry and 1 Tank moved from Corsica to 44 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            1 Transport moved from 44 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from 48 Sea Zone to Greece
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 6 Mech.Infs and 15 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 16 Infantrys and 5 Tanks
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 6 Mech.Infs and 15 Tanks in Paris, round 2 : 9/36 hits, 14.33 expected hits
                    French roll dice for 1 Artillery, 16 Infantrys and 5 Tanks in Paris, round 2 : 7/22 hits, 8.17 expected hits
                    7 Infantrys owned by the Germans and 9 Infantrys owned by the French lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 6 Mech.Infs and 15 Tanks in Paris, round 3 : 13/29 hits, 12.17 expected hits
                    French roll dice for 1 Artillery, 7 Infantrys and 5 Tanks in Paris, round 3 : 7/13 hits, 5.17 expected hits
                    4 ArmoredCars owned by the Germans, 5 Tanks owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris
                Germans captures 41PUs while taking French capital
                Germans win, taking Paris from French with 1 Artillery, 6 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 23
                Casualties for Germans: 4 ArmoredCars, 1 Artillery and 9 Infantrys
                Casualties for French: 1 Artillery, 16 Infantrys and 5 Tanks
            Battle in Darfur
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Darfur
                    Germans roll dice for 1 Infantry and 2 Tanks in Darfur, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in Darfur
                    Germans roll dice for 1 Infantry and 2 Tanks in Darfur, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Darfur, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Germans lost in Darfur
                Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 3 Fighters and 2 Stukas
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 11
                Casualties for Germans: 2 Fighters
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in Brest
                Germans attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Brest, round 2 : 4/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from 6 Sea Zone to Oulu
            1 Bomber moved from 6 Sea Zone to Oulu
            1 Fighter moved from 6 Sea Zone to N.Karelia
            1 Elite, 3 Infantrys and 1 Tank moved from Lapland to N.Karelia
            6 Submarines moved from 29 Sea Zone to 31 Sea Zone
    
        Place Units - Germans
            1 Transport placed in 23 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 87 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : 0.83
    Germans regular : -3.83
    Neutral regular : -1.00
    British regular : -0.83
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Yakutsk to Ayan
            1 Fighter moved from Olyokminsk to Ayan
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 Artillerys, 28 Infantrys, 2 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to Olyokminsk
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Artillery moved from Irkutsk to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Artillery moved from Sibirsky to Evenkia
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            8 Infantrys moved from Moscow to Yaroslavl
            1 Tank moved from Moscow to Yaroslavl
            4 Infantrys moved from S.Karelia to Leningrad
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Arkhangelsk to Leningrad
            1 Artillery moved from Tula to Kursk
            1 Tank moved from Kiev to Kursk
            2 Infantrys moved from Penza to Tula
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea
            1 Infantry moved from Georgia to Rostov
            1 Tank moved from Georgia to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Georgia to Rostov
            1 AAGun, 1 Artillery and 3 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery moved from Uzbekistan to 126 Sea Zone
            1 Artillery moved from 126 Sea Zone to Astrakhan
            1 Mot.Inf moved from Sverdlovsk to Arkhangelsk
            1 Mot.Inf moved from Sverdlovsk to Khatanga
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
            4 Infantrys placed in Arkhangelsk
            1 Adv.Fighter, 1 Infantry and 2 Mot.Infs placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Hisaichi regular : -0.33
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Irkutsk : 2 Infantrys
    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 2 Infantrys
    Lithuania : 1 Artillery and 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Mot.Inf
    Koryakia : 1 Infantry
    Donetsk : 1 Infantry
    Olyokminsk : 1 AAGun, 3 Artillerys, 1 Fighter, 5 Infantrys and 5 Tanks
    Astrakhan : 1 Artillery
    Kiev : 1 Infantry
    S.Buryat Mongolia : 1 Infantry
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kursk : 2 Artillerys, 1 Bomber, 6 Infantrys and 5 Tanks
    Khatanga : 1 Mot.Inf
    Crimea : 1 Artillery and 1 Elite
    Ayan : 2 Infantrys
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 4 Tanks
    Odessa : 1 Infantry
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Mot.Infs
    Tula : 2 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 1 Artillery and 4 Infantrys
    N.Buryat Mongolia : 1 Infantry
    Yaroslavl : 1 Adv.Fighter, 1 Artillery, 8 Infantrys and 1 Tank
    S.Karelia : 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Infantry
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 128
    Russians : 99 / 99
    Italians : 57 / 60
    French : 31 / 0
    Yamamoto : 71 / 74
    Chinese : 32 / 34
    Hisaichi : 57 / 86
    British : 93 / 95
    Anzac : 36 / 36
    Dutch : 19 / 21
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 15 / 15
    Americans : 101 / 101
    

    Savegame


  • @captainwalker triplea_36075_3rus (2)


  • @dawgoneit what’s that?


  • @captainwalker i’m having problems. panther is trying to help me.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 2:21:38 PM
    Savegame


  • @dawgoneit i already did my turn so i will edit

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral from Istanbul: 1 Bunker and 2 Infantrys
            EDIT: Removing units owned by Italians from Greece: 3 Infantrys
            EDIT: Removing units owned by Italians from Greece: 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks
            EDIT: Adding units owned by Italians to Istanbul: 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks
            EDIT: Changing ownership of Istanbul from Neutral to Italians
            EDIT: Removing units owned by British from French Equatorial Africa: 1 Infantry
            EDIT: Removing units owned by French from French Equatorial Africa: 1 Infantry
            EDIT: Removing units owned by Italians from Kufra: 1 Tank
            EDIT: Adding units owned by Italians to French Equatorial Africa: 1 Tank
            EDIT: Changing ownership of French Equatorial Africa from French to Italians
            EDIT: Removing units owned by British from 51 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Italians from Orleanais: 1 Tank
            EDIT: Adding units owned by Italians to Brittany: 1 Tank
            EDIT: Changing ownership of Brittany from French to Italians
            EDIT: Changing ownership of Aquitaine from French to Italians
            EDIT: Removing units owned by Italians from Tobruk: 1 Infantry
            EDIT: Adding units owned by Italians to Kufra: 1 Infantry
            EDIT: Removing units owned by Italians from Rome: 2 Artillerys, 7 Infantrys and 1 Tank
            EDIT: Adding units owned by Italians to Tobruk: 2 Artillerys, 7 Infantrys and 1 Tank
            EDIT: Removing units owned by Italians from Lombardy: 2 Infantrys
            EDIT: Adding units owned by Italians to Tuscany: 2 Infantrys
            EDIT: Removing units owned by Italians from Languedoc: 1 Artillery and 1 Tank
            EDIT: Adding units owned by Italians to Provence: 1 Artillery
            EDIT: Adding units owned by Italians to Lombardy: 1 Tank
            EDIT: Removing units owned by Italians from Tunis: 1 Infantry
            EDIT: Adding units owned by Italians to S.Tunisia: 1 Infantry
            EDIT: Removing units owned by Italians from Tunis: 1 Artillery, 4 Infantrys and 2 Tanks
            EDIT: Adding units owned by Italians to N.Tunisia: 1 Artillery, 4 Infantrys and 2 Tanks
            EDIT: Turning off Edit Mode
            2 ArmoredCars and 1 Tank placed in Hun
            2 ArmoredCars and 2 Tanks placed in Tunis
            2 Artillerys and 7 Infantrys placed in Rome
            1 Infantry placed in Lombardy
            1 Destroyer placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit sorry about all that

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Normandy to Orleanais
                  French take Orleanais from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
            1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Italian East Africa to Equatoria
    
        Turn Complete - French
            French collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
    Orleanais : 1 Infantry
    Normandy : 1 AAGun, 1 Factory and 1 Infantry
    Picardy : 1 Bunker
    N.Algeria : 1 Infantry
    Syria : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    E.Morocco : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank
    S.Algeria : 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Equatoria : 1 Infantry
    Scotland : 1 Artillery and 1 Infantry
    Manchester : 1 Fighter
    Greenland : 1 flag
    10 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 128
    Russians : 99 / 99
    Italians : 63 / 65
    French : 26 / 26
    Yamamoto : 71 / 74
    Chinese : 32 / 34
    Hisaichi : 57 / 86
    British : 93 / 95
    Anzac : 36 / 36
    Dutch : 19 / 21
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 15 / 15
    Americans : 101 / 101
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Normandy to Orleanais
                  French take Orleanais from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
            1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Italian East Africa to Equatoria
    
        Turn Complete - French
            French collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Marine moved from Davao to 107 Sea Zone
            1 Infantry and 1 Marine moved from 107 Sea Zone to Celebes
            1 Infantry moved from Davao to Mindanao
                  Yamamoto take Mindanao from Americans
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
            1 Infantry moved from N.French Indochina to N.Thailand
            1 Tank moved from Malaya to N.Thailand
            1 Artillery and 1 Tank moved from Hunan to Kweichow
            1 Bomber moved from Peleliu to Kweichow
            1 Bomber moved from Bangkok to Kweichow
            1 Adv.Fighter moved from 110 Sea Zone to N.Thailand
            1 Adv.Fighter moved from Davao to 110 Sea Zone
            3 Destroyers and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Cruiser and 1 Infantry moved from 102 Sea Zone to 95 Sea Zone
            1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake
            1 Transport moved from 85 Sea Zone to 95 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Wake
            2 Tanks moved from Kyushu to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Manila
            2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
            2 Infantrys and 2 Tanks moved from 93 Sea Zone to Manila
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Fighters moved from Ulithi to 110 Sea Zone
            1 Adv.Fighter moved from 110 Sea Zone to Malaya
            1 Fighter moved from 110 Sea Zone to Malaya
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 5 Destroyers, 1 Factory and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Artillery and 4 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Wake, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 4 Infantrys in Wake, round 2 : 1/5 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Wake, round 3 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Manila
                Yamamoto attack with 3 Infantrys and 2 Tanks
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 2 Tanks in Manila, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Celebes
                Yamamoto attack with 1 Infantry and 1 Marine
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 2 Bombers and 1 Tank
                Chinese defend with 2 Tanks
                    Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Tank in Kweichow, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 2 Tanks in Kweichow, round 2 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 1 Artillery owned by the Yamamoto lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery
                Casualties for Chinese: 2 Tanks
            Battle in N.Thailand
                Yamamoto attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.Thailand
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in N.Thailand, round 3 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                    Yamamoto roll dice for 1 Adv.Fighter in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -5
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from N.Thailand to S.Thailand
            2 Bombers moved from Kweichow to Kwangtung
    
        Place Units - Yamamoto
            1 Factory placed in Malaya
            2 Destroyers placed in 107 Sea Zone
            1 Artillery and 1 Marine placed in Davao
            3 Destroyers placed in 85 Sea Zone
            1 Artillery and 2 Marines placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : -1.67
    Americans regular : 1.67
    Dutch regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Hunan
                  Chinese take Hunan from Yamamoto
            1 Artillery moved from Shansi to Chahar
            1 Infantry moved from Suiyuan to Chahar
            1 Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Artillery and 1 Fighter in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Fighter in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Chinese lost in Chahar
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
                Casualties for Chinese: 1 Artillery, 1 Fighter and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            1 AAGun, 1 Artillery and 1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Lanchow to Szechwan
            2 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from Hsining to E.Qinghai
            2 Elites moved from Hsining to E.Qinghai
            2 Artillerys moved from Hsining to E.Qinghai
            1 AAGun moved from W.Qinghai to Hsining
            1 Adv.Fighter moved from Urumqi to Shensi
            1 Infantry moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Hisaichi regular : 1.50
    

    Territory Summary for Chinese :

    Suiyuan : 1 Infantry
    E.Qinghai : 2 Artillerys, 2 Elites and 2 Infantrys
    Hupeh : 1 Infantry
    E.Sinkiang : 1 Infantry
    Urumqi : 1 Factory, 1 Infantry and 3 Tanks
    Lanchow : 4 Infantrys
    Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 2 Tanks
    Ningsia : 4 Infantrys
    Szechwan : 1 Infantry
    Hunan : 1 Infantry
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Marine
    N.Thailand : 1 flag
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 87 / 128
    Russians : 99 / 99
    Italians : 63 / 65
    French : 26 / 26
    Yamamoto : 79 / 80
    Chinese : 32 / 32
    Hisaichi : 57 / 86
    British : 93 / 95
    Anzac : 36 / 36
    Dutch : 18 / 21
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 15 / 15
    Americans : 94 / 101
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Destroyer and 2 Submarines moved from 102 Sea Zone to 95 Sea Zone
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Malaya
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Malaya
            1 Artillery and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Tank moved from 110 Sea Zone to Java
            1 Bomber moved from Bangkok to Java
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Chahar to Shansi
                  Hisaichi take Shansi from Chinese
            1 Tank moved from Shansi to Hupeh
            1 Infantry moved from Shantung to Shansi
            1 Infantry moved from Shantung to Chahar
            1 Fighter moved from Shantung to Hupeh
            2 Infantrys moved from Chita to Ayan
            1 Artillery moved from Khabarovsk to Ayan
            1 Tank moved from Khabarovsk to Chita
            1 Elite and 6 Infantrys moved from Kirin to Heilungchiang
            6 ArmoredCars and 2 Tanks moved from Changchun to Heilungchiang
            2 Fighters moved from West Borneo to Java
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Elite moved from Shantung to Anhwei
            1 Artillery moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 14 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Java
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 1/6 hits, 2.50 expected hits
                    Dutch roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Java to Bangkok
            2 Fighters moved from Java to Banjarmasin
            1 Fighter moved from Hupeh to Anhwei
    
        Place Units - Hisaichi
            2 Destroyers placed in 110 Sea Zone
            1 Artillery and 1 Marine placed in Banjarmasin
            1 Artillery and 2 Tanks placed in Chita
            3 ArmoredCars placed in Shantung
            6 ArmoredCars placed in Hong Kong
            5 ArmoredCars placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -0.33
    Dutch regular : 0.50
    Hisaichi regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Submarine moved from 67 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from Yunnan to Kweichow
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Tank moved from Assam to Kweichow
            1 Artillery and 1 Infantry moved from Kordofan to Darfur
            1 Tank moved from Lower Egypt to Darfur
            2 Infantrys moved from New Valley to Darfur
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from Cairo to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            3 Infantrys moved from Cairo to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Crete
            1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
            2 Infantrys and 2 Tanks moved from Dublin to Munster
            3 Fighters moved from Wales to Munster
            1 Bomber moved from Manchester to Munster
            1 Fighter moved from E.Morocco to 31 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 14 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks in Munster, round 2 : 4/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in 112 Sea Zone
                British attack with 1 Submarine
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 112 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 6 Submarines
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 31 Sea Zone
            Battle in 51 Sea Zone
                British attack with 4 Fighters and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Fighters in 51 Sea Zone, round 3 : 4/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British winGermans win with 6 Submarines remaining with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Darfur
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Germans defend with 2 Tanks
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Tanks in Darfur, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Darfur
                British win, taking Darfur from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Tanks
            Battle in Crete
                British attack with 3 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 3/3 hits, 1.67 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Kweichow
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Tank
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - British
            1 Infantry moved from Burma to N.Thailand
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Yunnan
            2 Artillerys and 1 Infantry moved from Calcutta to Assam
            1 Adv.Fighter moved from Madras to Assam
            1 Mot.Inf moved from Delhi to Yunnan
            1 Tank moved from Delhi to Assam
            2 Artillerys and 1 Elite moved from Delhi to Bihar
            1 Mot.Inf moved from Bombay to Bihar
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Equatoria
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            2 Fighters moved from 51 Sea Zone to Cairo
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
            2 Infantrys moved from Mersa Matruh to New Valley
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            1 Bomber moved from Munster to Manchester
            3 Fighters moved from Munster to Manchester
            1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
            2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland
            1 Fighter moved from Montreal to Iceland
            2 Infantrys moved from Attu to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Madras to Hyderabad
            1 Fighter moved from 31 Sea Zone to E.Morocco
    
        Place Units - British
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 56 Sea Zone
            1 Artillery and 2 Infantrys placed in Cairo
            1 Infantry placed in W.Iran
            1 Destroyer and 1 Transport placed in 58 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Adv.Fighter and 4 Infantrys placed in Madras
            1 Mot.Inf and 1 Tank placed in Bombay
            4 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.83
    Italians regular : -0.67
    Germans regular : 0.00
    Neutral regular : -0.33
    British regular : 5.83
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Koryakia : 2 Infantrys
    Italian East Africa : 1 flag
    N.French Indochina : 1 Infantry
    E.Morocco : 1 Fighter
    French Sudan : 1 Infantry
    Kweichow : 1 Artillery, 1 Infantry and 1 Tank
    Yunnan : 1 Infantry and 1 Mot.Inf
    New Valley : 1 Artillery and 4 Infantrys
    Assam : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 2 Tanks
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Equatoria : 2 Infantrys
    Burma : 1 Infantry
    Darfur : 1 Artillery, 2 Infantrys and 1 Tank
    Baluchistan : 1 Artillery and 1 Infantry
    Bombay : 1 AAGun, 1 Factory, 1 Mot.Inf and 1 Tank
    Yukon : 1 Infantry
    Ontario : 1 Infantry
    Dover : 4 Infantrys
    Hyderabad : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Mersa Matruh : 2 Infantrys
    Scotland : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 3 Fighters, 8 Infantrys and 1 Tank
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun, 1 Adv.Fighter, 1 Factory and 6 Infantrys
    Aden : 1 Artillery
    Montreal : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 2 Artillerys, 1 Elite and 1 Mot.Inf
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank
    Lower Egypt : 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 3 Infantrys
    Iceland : 1 flag, 1 Fighter
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Munster : 1 flag, 3 Infantrys and 2 Tanks
    10 Sea Zone : 2 Destroyers and 1 Transport
    18 Sea Zone : 1 Battleship, 1 Destroyer, 1 Submarine and 1 T.Boat
    112 Sea Zone : 1 Submarine
    56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    51 Sea Zone : 1 Submarine
    58 Sea Zone : 1 Destroyer and 1 Transport
    72 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 85 / 128
    Russians : 97 / 99
    Italians : 63 / 65
    French : 28 / 26
    Yamamoto : 76 / 80
    Chinese : 29 / 32
    Hisaichi : 65 / 65
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 16 / 21
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 15 / 15
    Americans : 94 / 101
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Cruiser and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 4 Infantrys moved from West Papua to 113 Sea Zone
            1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 4 Infantrys moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 2 Fighters and 4 Infantrys
                Hisaichi defend with 1 Artillery and 1 Tank
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Java, round 2 : 3/7 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Tank
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Northern Territory to Western Australia
            2 Infantrys moved from South Australia to Western Australia
            2 Infantrys moved from Townsville to Northern Territory
            2 Infantrys moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            1 Destroyer placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Artillery placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Hisaichi regular : 0.17
    

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 3 Infantrys
    West Papua : 3 Infantrys and 1 Tank
    Port Moresby : 1 AAGun and 1 Factory
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry
    Northern Territory : 2 Infantrys
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Soembawa : 1 Infantry
    Sumatra : 1 Infantry and 1 Tank
    Flores : 2 Infantrys
    Java : 1 Artillery and 3 Infantrys
    123 Sea Zone : 1 Submarine
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 1 Carrier, 1 Cruiser, 4 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports
    

    Production/PUs Summary :

    Germans : 85 / 128
    Russians : 97 / 99
    Italians : 63 / 65
    French : 28 / 26
    Yamamoto : 76 / 80
    Chinese : 29 / 32
    Hisaichi : 63 / 65
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 18 / 21
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 15 / 15
    Americans : 94 / 101
    

    Savegame

Suggested Topics

  • 9
  • 19
  • 72
  • 39
  • 186
  • 81
  • 227
  • 173
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.9k

Users

40.7k

Topics

1.8m

Posts