@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
bretts (axis) vs sovietishcat (allies +14) BM3
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@bretters said in bretts (axis) vs sovietishcat (allies +14) BM3:
attacking your transports off Spain with 4 fighter, 5 tac. do you scramble 3 fighters? if yes UK or US?
I am going to assume no scramble. but i can redo.@bretters Ya no scramble!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Caucasus to Turkey 1 mech_infantry moved from Turkey to Iraq Russians take Iraq from Germans 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia Russians take Persia from Germans 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 13 artilleries and 38 infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Eastern Poland 7 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Amur to Buryatia 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Vologda to Belarus Place Units - Russians 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Volgograd 1 artillery and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUsCombat Hit Differential Summary :
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Whistles … $64 Russia is rich! And you keep following me to the Middle East, how rude! Hahaha. Finally… India fallls! (On my turn)
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@bretters Yes I really wanted to move back in Europe with Russia, but felt they might be needed in the ME and maybe keep the attention of Japan down there, but ya tough to keep India against so many planes…:face_with_rolling_eyes:
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@Sovietishcat yea this is quite the game I must say! I have soo many planes as Japan! Next up… more carriers! Lol 😂
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 3 armour, 6 artilleries, 1 infantry and 4 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Jehol 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 3 submarines Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 submarines in 80 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 25 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in India, round 2 : 8/15 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 6 tactical_bombers moved from Malaya to 6 Sea Zone 1 bomber moved from 45 Sea Zone to Guam 1 fighter moved from Malaya to Philippines 1 tactical_bomber moved from Malaya to Philippines 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 tactical_bomber moved from Malaya to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in Kiangsu 1 armour placed in Malaya 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 Japanese collect 56 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.17 UK_Pacific regular : -0.50 British regular : 0.50 -
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians -
@bretters OOL in sz 25, I posted the thread above!
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@Sovietishcat
Now that you ask i would like to choose round by round -
@Sovietishcat
This is a very big battle -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hitsCombat Hit Differential Summary :
Americans regular : 1,17 -
@bretters 15 hits 1st round!
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@Sovietishcat
Wow very lucky -
@Sovietishcat
Lose 5 carriers, damage 2 bship, lose 3 subs -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hitsCombat Hit Differential Summary :
Americans regular : 1,83 -
@bretters 2 hits from my sub
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@Sovietishcat
So 17 hits? -
@bretters yes, subs are rolled after apparently
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hitsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -2,17 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hitsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -2,17





