#1 trulpen (X) vs WindowWasher (A) WaW


  • I look pretty weak in China.

  • '21 '20

    @trulpen yep, but pretty solid in russia


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
            1 Tank moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Kirin to Khabarovsk
            1 Tank moved from Kiangsi to Hunan
                  Hisaichi take Hunan from Chinese
            1 Tank moved from Hunan to N.French Indochina
            1 Tank moved from Hong Kong to Kwangsi
                  Hisaichi take Kwangtung from Chinese
                  Hisaichi take Kwangsi from Chinese
            1 Tank moved from Shanghai to N.French Indochina
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to Chita
            1 Tank moved from Ayan to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Yakutsk to Ayan
            1 Tank moved from Ayan to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Shanghai to Anhwei
            1 Infantry moved from Shantung to Chahar
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys moved from Shantung to 84 Sea Zone
            1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Fighter moved from 106 Sea Zone to Malaya
            1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Hisaichi take British Borneo from British
            1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
            1 Battleship moved from 106 Sea Zone to 110 Sea Zone
            1 Bomber moved from Shantung to Malaya
            1 Bomber moved from Changchun to Anhwei
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
            2 Fighters moved from Liaoning to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bombers and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 4 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/6 hits, 1,67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/5 hits, 1,50 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Khabarovsk, round 4 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery, 1 Elite and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Tanks in N.French Indochina, round 2 : 3/4 hits, 1,83 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0,33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in S.French Indochina
                Hisaichi attack with 2 Artillerys, 1 Elite and 5 Infantrys
                French defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in S.French Indochina, round 2 : 4/8 hits, 2,17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in Malaya
                Hisaichi attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys
                British defend with 1 AAGun, 1 Bunker and 2 Infantrys
                    British roll AA dice in Malaya : 2/2 hits, 0,33 expected hits
                    1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 Bunker and 2 Infantrys in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    1 Infantry owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 Bunker and 2 Infantrys in Malaya, round 3 : 2/3 hits, 1,17 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 Bunker and 2 Infantrys in Malaya, round 4 : 3/3 hits, 1,17 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                British win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -32
                Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to S.French Indochina: 1 Elite
            EDIT: Removing units owned by Hisaichi from S.French Indochina: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Bomber moved from Anhwei to Liaoning
            2 Tanks moved from Hong Kong to Shanghai
            2 Fighters moved from Chahar to Shanghai
            1 Infantry moved from Shantung to Shanghai
            2 Infantrys moved from Heilungchiang to Ayan
            1 Infantry moved from Heilungchiang to Chita
    
        Place Units - Hisaichi
            6 Infantrys placed in Hong Kong
            Hisaichi undo move 1.
            1 Artillery and 5 Infantrys placed in Hong Kong
            1 Artillery, 2 Bombers and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Changchun: 1 Artillery and 1 Bomber
            EDIT: Removing units owned by Hisaichi from Hong Kong: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Changchun: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Chita: 1 Factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    French regular : 0,00
    British AA : 1,67
    Russians regular : -0,50
    British regular : 2,50
    Hisaichi regular : -0,50
    

    Savegame


  • Saw I didn’t move a sub and a des, which should join the fleet.


  • Sorry for messing with your UK-turn! :hankey:

  • '21 '20

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
            7 Infantrys and 2 Tanks moved from Lower Egypt to New Valley
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Fighter moved from Iraq to Cairo
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Tank moved from Burma to N.French Indochina
            2 Tanks moved from Assam to N.French Indochina
            1 Fighter moved from Assam to N.French Indochina
            1 Destroyer, 1 Submarine and 2 Transports moved from 61 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery and 2 Infantrys moved from Mysore to 64 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 61 Sea Zone
            1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 6 Infantrys moved from 61 Sea Zone to Burma
            1 Artillery and 4 Infantrys moved from Hyderabad to Calcutta
            2 Infantrys moved from W.Tibet to Assam
            1 Artillery moved from Rajputana to Hyderabad
            1 Tank moved from W.Iran to 58 Sea Zone
            1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Destroyers and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Italian East Africa to Kenya
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Tank moved from 56 Sea Zone to Lower Egypt
            6 Infantrys moved from Cairo to Lower Egypt
            1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Artillery and 2 Infantrys moved from Dublin to Munster
            2 Fighters moved from Manchester to Paris
            1 Bomber moved from Manchester to Munster
            1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
            1 Fighter moved from Greenland to Manchester
            1 Battleship and 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone
            1 Submarine moved from 18 Sea Zone to 17 Sea Zone
            1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 17 Sea Zone
            1 Infantry and 1 Tank moved from 17 Sea Zone to Azores
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 17 Sea Zone
            1 Infantry moved from 17 Sea Zone to Azores
            1 Fighter moved from Gibraltar to French Sudan
            1 Tank moved from W.Iran to Palestine
            2 Infantrys moved from Pearl Harbor to 90 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 100 Sea Zone
            2 Infantrys moved from 100 Sea Zone to Galapagos
            1 Tank moved from South Central USA to Central America
            1 Infantry moved from British Columbia to North Central USA
            2 Infantrys moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            1 Infantry moved from Quebec to Northeast USA
            1 Infantry moved from British Guiana to Venezuela
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 3 Carriers, 14 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Galapagos
                British attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys in Galapagos, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Galapagos
                    British roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Galapagos, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Galapagos
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in New Valley
                British attack with 7 Infantrys and 2 Tanks
                Germans defend with 1 Infantry
                    British roll dice for 7 Infantrys and 2 Tanks in New Valley, round 2 : 2/9 hits, 2.17 expected hits
                    Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in New Valley
                British win, taking New Valley from Germans with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Fighter and 3 Tanks
                Hisaichi defend with 1 Artillery and 2 Tanks
                    British roll dice for 1 Fighter and 3 Tanks in N.French Indochina, round 2 : 2/4 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Tanks in N.French Indochina, round 2 : 3/3 hits, 1.33 expected hits
                    1 Fighter owned by the British, 1 Tank owned by the Hisaichi, 2 Tanks owned by the British and 1 Artillery owned by the Hisaichi lost in N.French Indochina
                    British roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Tank in N.French Indochina, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in N.French Indochina, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in N.French Indochina
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
                Casualties for British: 1 Fighter and 3 Tanks
                Casualties for Hisaichi: 1 Artillery and 1 Tank
            Battle in Mersa Matruh
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Azores
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Azores, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                British loses 0 PUs for violating Azoress neutrality.
                British win, taking Azores from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Munster
                British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Munster, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Munster to Manchester
            1 AAGun moved from Quebec to Northeast USA
            1 AAGun moved from Hyderabad to Calcutta
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from Rajputana to Hyderabad
            1 AAGun moved from W.Iran to Iraq
            1 AAGun moved from Lower Egypt to New Valley
            1 Fighter moved from Mersa Matruh to Cairo
            1 AAGun moved from Malaya to S.Thailand
            1 Infantry moved from Tarawa to Tabiteuea
            2 Tanks moved from Manchester to Scotland
    
        Place Units - British
            1 Carrier and 1 Submarine placed in 56 Sea Zone
                2 Fighters moved from Cairo to 56 Sea Zone
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Carriers placed in 18 Sea Zone
            British undo move 4.
            1 Carrier placed in 18 Sea Zone
            2 Adv.Fighters placed in 18 Sea Zone
            1 Carrier placed in 18 Sea Zone
            4 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.00
    Germans regular : -0.67
    Neutral regular : 1.00
    British regular : -0.17
    Hisaichi regular : 1.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            3 Infantrys moved from Port Moresby to West Papua
            1 Submarine moved from 123 Sea Zone to 120 Sea Zone
            1 Fighter moved from 114 Sea Zone to Hollandia
            1 Fighter moved from 114 Sea Zone to Hollandia
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Carrier and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from Hollandia to 114 Sea Zone
            1 Infantry moved from New South Wales to Queensland
            1 Infantry moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Carrier placed in 114 Sea Zone
            1 Adv.Fighter placed in 114 Sea Zone
            1 Infantry placed in Port Moresby
            3 Infantrys placed in Broome
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : -0.33
    

    Savegame

  • '21 '20

    forgot to hit the amazon, here come inf and tank

    inf
    [dice 1d6]


  • 1d6: 3

  • '21 '20

    [dice 1d6]
    tank


  • 1d6: 2

  • '21 '20

    defending inf
    [dice 1d6]


  • 1d6: 5

  • '21 '20

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry moved from Banjarmasin to West Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Banjarmasin to West Borneo
            1 Destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 Destroyer moved from 66 Sea Zone to 61 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Factory, 2 Infantrys and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Fighter and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in East And South Borneo
                Dutch attack with 1 Tank
                Yamamoto defend with 1 Artillery
                    Dutch roll dice for 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in East And South Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral from Amazon: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from Suriname: 1 Infantry and 1 Tank
            EDIT: Changing ownership of Amazon from Neutral to Dutch
            EDIT: Adding units owned by Dutch to Amazon: 1 Infantry and 1 Tank
            EDIT: Turning off Edit Mode
            1 Fighter moved from West Borneo to Banjarmasin
    
        Place Units - Dutch
            2 Infantrys and 2 Marines placed in Banjarmasin
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Thai regular : -0.33
    Dutch regular : 0.50
    

    Savegame

  • '21 '20

    2 rounds, 200 posts, not bad


  • Computer crashed, but I’m on it.


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Murmansk to N.Karelia
            2 Infantrys moved from Oulu to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 1/4 hits, 0,83 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 3 : 0/4 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 4 : 0/4 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 5 : 0/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0,33 expected hits
                    Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 6 : 1/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 6 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Tampere
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Oulu to Tampere
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1,83
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Tank moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Tank moved from Odessa to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            2 Infantrys moved from Bulgaria to E.Romania
            1 Fighter moved from Bulgaria to Vinnytsia
    
        Place Units - Romanians
            1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Thai take Java from Dutch
            2 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 3 Infantrys
                    British roll AA dice in S.Thailand : 0/1 hits, 0,17 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 1/7 hits, 2,33 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 3/4 hits, 1,33 expected hits
                    3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Tank in S.Thailand, round 3 : 3/4 hits, 1,50 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 1/3 hits, 1,00 expected hits
                    1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
            1 Transport moved from 106 Sea Zone to 105 Sea Zone
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Thai regular : 0,17
    British regular : 1,67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Artillerys and 1 Infantry moved from Peru to Bolivia
            4 Infantrys moved from South Central USA to 25 Sea Zone
            2 Tanks moved from E.Mexico to 25 Sea Zone
            2 Infantrys moved from Venezuela to 25 Sea Zone
            2 Transports moved from 119 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from Central America to 100 Sea Zone
            1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from W.Mexico to 83 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 83 Sea Zone to 119 Sea Zone
            1 B.Transport, 6 Infantrys, 2 Tanks and 2 Transports moved from 25 Sea Zone to 119 Sea Zone
            1 Tank moved from E.Mexico to Colombia
            4 Infantrys moved from 119 Sea Zone to Santiago
            2 Tanks moved from 119 Sea Zone to Santiago
            2 Infantrys moved from 119 Sea Zone to Santiago
            2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile
            2 Infantrys and 2 Tanks moved from 119 Sea Zone to Santiago
            1 Bomber moved from Colombia to Bolivia
            1 Fighter moved from Colombia to Bolivia
            1 Bomber moved from Colombia to N.Chile
            1 Infantry and 1 Tank moved from 119 Sea Zone to Galapagos
            1 Bomber moved from Pearl Harbor to Port Moresby
            1 Adv.Fighter moved from 91 Sea Zone to 114 Sea Zone
            1 Submarine moved from 79 Sea Zone to 90 Sea Zone
            1 Destroyer moved from 81 Sea Zone to 91 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 2 B.Transports, 1 Carrier, 2 Destroyers, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Galapagos
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans win, taking Galapagos from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Santiago
                Americans attack with 8 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 8 Infantrys and 4 Tanks in Santiago, round 2 : 1/12 hits, 3.33 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Santiago
                    Americans roll dice for 5 Infantrys and 4 Tanks in Santiago, round 3 : 2/9 hits, 2.83 expected hits
                    Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 3 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                    Americans roll dice for 3 Infantrys and 4 Tanks in Santiago, round 4 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Americans, 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 6 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in N.Chile
                Americans attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in N.Chile, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
                    Americans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.Chile, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Bolivia
                Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Bolivia, round 2 : 3/5 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Bomber and 1 Fighter moved from Bolivia to Colombia
            1 Bomber moved from N.Chile to Colombia
            3 Infantrys moved from Northeast USA to South Atlantic USA
            2 AAGuns moved from South Central USA to South Atlantic USA
            1 AAGun moved from Northeast USA to South Atlantic USA
            1 AAGun moved from W.Mexico to E.Mexico
            1 Infantry moved from Oahu to Pearl Harbor
    
        Place Units - Americans
            2 B.Transports placed in 13 Sea Zone
            5 Infantrys placed in Washington
            1 Carrier and 1 Destroyer placed in 13 Sea Zone
            2 Adv.Fighters placed in 13 Sea Zone
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            Americans undo move 5.
            2 Adv.Fighters placed in Pearl Harbor
            1 Submarine placed in 91 Sea Zone
            Americans undo move 6.
            1 Destroyer placed in 91 Sea Zone
            1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Neutral regular : -0.33
    

    Savegame

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