#1 trulpen (X) vs WindowWasher (A) WaW

  • '21 '20

    yep, had a 38% on it and wanted to take it, good move.

    I think you underestimate the french as well, but we shall see.

    i’ve defeated the AI soundly as both sides, im going to up their resource multiplier and see how it goes


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            1 Battleship moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
            2 Tanks moved from Venetia to Provence
            1 Artillery and 2 Infantrys moved from Lombardy to Provence
            2 Infantrys moved from Venetia to Croatia
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Artillery moved from Tuscany to 46 Sea Zone
            1 Artillery moved from Campania to 49 Sea Zone
            1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry moved from Sicily to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to S.Tunisia
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Infantry moved from Ghadames to S.Tunisia
            1 Tank moved from Rome to 50 Sea Zone
            1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 2 Infantrys moved from Campania to 50 Sea Zone
            1 Infantry and 1 Tank moved from 50 Sea Zone to Croatia
            1 Fighter moved from Rome to Serbia
            2 Fighters moved from Lombardy to Croatia
            1 Fighter moved from Rome to Croatia
            1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery moved from Lombardy to Provence
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to S.Tunisia
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
            2 Infantrys moved from 44 Sea Zone to Provence
            1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia
            1 Artillery and 1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry and 1 Tank moved from Italian East Africa to Kordofan
            1 Fighter moved from Italian East Africa to Nubia
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Italian East Africa to Kordofan
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Carrier and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Nubia
                Italians attack with 1 Fighter and 1 Infantry
                British defend with 1 Tank
                    Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 2 : 0/2 hits, 0,50 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                1 Fighter owned by the Italians retreated
                British win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in Kordofan
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Provence
                Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Provence, round 2 : 2/8 hits, 2,67 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1,50 expected hits
                    2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 3 : 2/6 hits, 2,33 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Italians: 2 Infantrys
                Casualties for French: 3 Infantrys and 1 Tank
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : -1,33
    British regular : 0,00
    

    Savegame


  • Just remembered I wanted to land air with the germans in Languedoc. Will adjust and restart the CM, editing the results of the already done battles.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kordofan: 1 Tank
            EDIT: Removing units owned by Italians from Italian East Africa: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Provence: 3 Infantrys and 1 Tank
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Lombardy: 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Battleship moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
            2 Infantrys moved from Venetia to Croatia
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Artillery moved from Tuscany to 46 Sea Zone
            1 Artillery moved from Campania to 49 Sea Zone
            1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry moved from Sicily to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to S.Tunisia
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Infantry moved from Ghadames to S.Tunisia
            1 Tank moved from Rome to 50 Sea Zone
            1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 2 Infantrys moved from Campania to 50 Sea Zone
            1 Infantry and 1 Tank moved from 50 Sea Zone to Croatia
            1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to S.Tunisia
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia
            2 Fighters moved from Rome to Croatia
            2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
                  Italians take Kordofan from British
            1 Artillery and 1 Infantry moved from Italian East Africa to Equatoria
            2 Tanks moved from Venetia to Provence
                  Italians take Provence from French
            2 Artillerys moved from Lombardy to Provence
            1 Fighter moved from Lombardy to Croatia
            2 Infantrys moved from 44 Sea Zone to Provence
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Carrier and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Equatoria
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                    Italians roll dice for 1 Artillery in Equatoria, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 4 : 1/1 hits, 0,33 expected hits
                    1 Artillery owned by the Italians lost in Equatoria
                British win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Serbia
                Italians attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia
                    Italians roll dice for 2 Artillerys and 1 Tank in Serbia, round 3 : 0/3 hits, 1,17 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 Artillerys and 1 Tank in Serbia, round 4 : 1/3 hits, 1,17 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Transport owned by the French lost in 47 Sea Zone
                    Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in Croatia
                Italians attack with 3 Fighters, 3 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Italians roll dice for 3 Fighters, 3 Infantrys and 1 Tank in Croatia, round 2 : 0/7 hits, 2,00 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Italians lost in Croatia
                    Italians roll dice for 3 Fighters, 1 Infantry and 1 Tank in Croatia, round 3 : 2/5 hits, 1,67 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 3 : 2/3 hits, 1,00 expected hits
                    1 Fighter owned by the Italians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                    Italians roll dice for 2 Fighters and 1 Tank in Croatia, round 4 : 2/3 hits, 1,17 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 4 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Italians and 1 Infantry owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is -16
                Casualties for Italians: 2 Fighters and 3 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in S.Tunisia
                Italians attack with 2 Artillerys, 5 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in S.Tunisia, round 2 : 3/8 hits, 2,33 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Tank moved from Rome to Lombardy
            1 Infantry moved from Tuscany to Lombardy
            1 Infantry moved from Rome to Tuscany
            1 Fighter moved from Lombardy to Languedoc
            1 Fighter moved from Croatia to Rome
            1 Infantry moved from Hun to Kufra
            1 Artillery and 1 Tank moved from Tobruk to Kufra
            1 Fighter moved from Italian East Africa to Kufra
            2 Infantrys moved from Tobruk to Kufra
            EDIT: 1 Transport moved from 49 Sea Zone to 50 Sea Zone
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Croatia: 1 Tank
            EDIT: Adding units owned by Italians to Rome: 1 Fighter
            EDIT: Changing ownership of Croatia from Italians to Neutral
            EDIT: Turning off Edit Mode
            1 Carrier placed in 50 Sea Zone
            2 Artillerys and 7 Infantrys placed in Rome
            Italians undo move 2.
            1 Infantry placed in Lombardy
            2 Artillerys and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,17
    Italians regular : -2,67
    Neutral regular : 3,00
    British regular : 1,00
    

    Savegame


  • Well, atleast the spirit of the dice is the same.


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    I think you underestimate the french as well, but we shall see.

    What do you mean? I have 10 tanks in France. Typical blitz endeavour. :)

  • '21 '20

    @trulpen :wink: you never know what the french are up to


  • Aha, there’re some dirty tricks coming up their rokoko-sleeves?


  • Planning the japanese while it unravels.

  • '21 '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            2 Infantrys moved from Burgundy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from Aquitaine to Brittany
            1 Infantry moved from Brittany to Normandy
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Infantry moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Fighter moved from Tunis to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Somaliland to Italian East Africa
                  French take Italian East Africa from Italians
            2 Infantrys moved from Syria to Palestine
            1 Submarine moved from 55 Sea Zone to 57 Sea Zone
            1 Infantry moved from N.French Indochina to N.Thailand
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            1 Infantry moved from Paris to Burgundy
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from French Sudan to Mauritania
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 8 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 8 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 Destroyer
            Battle in N.Thailand
                French attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Syria to Palestine
            1 AAGun moved from Normandy to Paris
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 AAGun and 1 Infantry moved from Churchill to Canadian Prairies
            1 Infantry moved from Keewatin to Canadian Prairies
    
        Place Units - French
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Thai regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • '21 '20

    nothing to special yet, not this time at least

  • '21 '20

    idea, axis and allies but each alliance gets 5 random battleships placed off of the coast of their territories randomly off of the start.


  • TripleA Manual Gamesave Post: Yamamoto round 1

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Battleship moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            1 Fighter moved from Minamitori to Wake
            1 Fighter moved from Rongelap to Wake
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
            1 Battleship moved from 85 Sea Zone to 107 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Fighter moved from 85 Sea Zone to Davao
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Fighter moved from 85 Sea Zone to Davao
            2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Manila
            1 Bomber moved from Tokyo to Manila
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Battleship and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Battleship, 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 2 Battleships in 91 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                    2 Battleships owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Battleship, 1 Bomber, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 59
                Casualties for Yamamoto: 3 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Davao
                Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 1/2 hits, 0,33 expected hits
                    1 Fighter owned by the Yamamoto lost in Davao
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Davao, round 2 : 3/7 hits, 2,33 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Davao, round 3 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0,50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Fighter and 2 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Bomber, 4 Infantrys and 2 Tanks
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Manila, round 2 : 1/7 hits, 2,33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1,50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Manila, round 3 : 4/6 hits, 2,17 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 2/3 hits, 1,17 expected hits
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            4 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
            1 Bomber moved from Manila to Kyushu
            1 Fighter moved from Davao to 107 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3,17
    Americans regular : 1,50
    Americans AA : 0,67
    

    Savegame


  • Missed to move in the des into the attack by Davao. I’ll see if I can add that dice.


  • The des in first battle-round:

    [dice 1d6]


  • 1d6: 5


  • Missed, so then it didn’t affect anything.


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Battleship moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            1 Fighter moved from Minamitori to Wake
            1 Fighter moved from Rongelap to Wake
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
            1 Battleship moved from 85 Sea Zone to 107 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Fighter moved from 85 Sea Zone to Davao
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Fighter moved from 85 Sea Zone to Davao
            2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Manila
            1 Bomber moved from Tokyo to Manila
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Battleship and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Battleship, 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 2 Battleships in 91 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                    2 Battleships owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Battleship, 1 Bomber, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 59
                Casualties for Yamamoto: 3 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Davao
                Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 1/2 hits, 0,33 expected hits
                    1 Fighter owned by the Yamamoto lost in Davao
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Davao, round 2 : 3/7 hits, 2,33 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Davao, round 3 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0,50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Fighter and 2 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Bomber, 4 Infantrys and 2 Tanks
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Manila, round 2 : 1/7 hits, 2,33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1,50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Manila, round 3 : 4/6 hits, 2,17 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 2/3 hits, 1,17 expected hits
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            4 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
            1 Bomber moved from Manila to Kyushu
            1 Fighter moved from Davao to 107 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
            2 Infantrys moved from Chubu to Kyushu
            1 Artillery and 2 Infantrys moved from Tokyo to Chubu
            1 Infantry moved from Tohoku to Tokyo
            1 Infantry moved from Yap to Ulithi
            1 Fighter moved from Wake to Eniwetok
            1 Fighter moved from Wake to Eniwetok
    
        Place Units - Yamamoto
            3 Marines placed in Tokyo
            1 B.Transport and 1 Battleship placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 58 PUs; end with 58 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3,17
    Americans regular : 1,50
    Americans AA : 0,67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Kiangsi to Hong Kong
            1 Infantry moved from Kwangtung to Hong Kong
            1 Tank moved from Shanghai to Hong Kong
            1 Infantry moved from Shanghai to Hunan
            2 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Shansi to Suiyuan
            1 Infantry moved from Chahar to Suiyuan
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Kweichow to Hupeh
            1 Tank moved from Yunnan to S.Thailand
            1 Tank moved from Suiyuan to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            1 Infantry moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from C.Sinkiang to W.Qinghai
            1 Tank moved from Ningsia to Suiyuan
            1 Fighter moved from Hsining to Suiyuan
            1 Tank moved from Szechwan to Suiyuan
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Artillery moved from Hunan to Hupeh
            1 Infantry moved from Yunnan to N.Thailand
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in S.Thailand
                Chinese attack with 1 Tank
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                Chinese win, taking S.Thailand from Thai with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Hsining to E.Qinghai
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Thai regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            EDIT: 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Infantry moved from Korea to 84 Sea Zone
            1 Tank moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Tank moved from Anhwei to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            1 Tank moved from Peking to Chita
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Changchun to Vladivostok
            1 Tank moved from Changchun to Vladivostok
            1 Tank moved from Kirin to Ayan
            1 Tank moved from Heilungchiang to Ayan
            1 Tank moved from Shantung to Kiangsi
                  Hisaichi take Kiangsi from Chinese
            1 Infantry moved from Shantung to Chahar
                  Hisaichi take Chahar from Chinese
            2 Tanks moved from Liaoning to Ayan
            1 Tank moved from Peking to Chita
            1 Tank moved from Liaoning to Ayan
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Infantry moved from Heilungchiang to Chita
            2 Infantrys moved from Heilungchiang to Ayan
            1 Bomber moved from Changchun to Chita
            1 Fighter moved from Peking to Vladivostok
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bomber, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks in Chita, round 2 : 3/8 hits, 2,83 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Hong Kong
                Hisaichi attack with 3 Artillerys, 7 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Hong Kong, round 2 : 6/13 hits, 4,17 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Hong Kong, round 2 : 3/9 hits, 3,33 expected hits
                    3 Infantrys owned by the British, 3 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hong Kong
                    Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 8/10 hits, 3,67 expected hits
                    British roll dice for 1 Artillery and 2 Tanks in Hong Kong, round 3 : 1/3 hits, 1,33 expected hits
                    1 Tank owned by the British, 1 Tank owned by the Chinese, 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 4 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                    1 Transport owned by the Dutch and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                1 Fighter owned by the Hisaichi retreated
                Dutch win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -24
                Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 2 Submarines
                Casualties for Dutch: 1 Transport
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Ayan, round 2 : 3/9 hits, 3,50 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 106 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
    
        Non Combat Move - Hisaichi
            1 Fighter moved from 110 Sea Zone to 106 Sea Zone
            2 Infantrys moved from Changchun to Kirin
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 2 Infantrys moved from Peking to Hulunbuir
            2 Fighters moved from Vladivostok to Liaoning
            1 Bomber moved from Chita to Shantung
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Bomber, 2 Elites and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Dutch regular : 2,50
    British regular : -1,00
    Hisaichi regular : 4,83
    

    Savegame

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