Can swap casualty in sz114.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
-
Had thought to fly them down to E Persia.
-
Sure, np
-
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 34 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone ANZAC undo move 1. 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Turkmenistan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Eastern Persia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,00
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 transports moved from 111 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone 7 infantry moved from Germany to 113 Sea Zone 2 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 18 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Scotland to Eire Germans take Eire from British 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom 2 fighters moved from 111 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 infantry moved from Romania to Bessarabia 1 infantry moved from Novgorod to Belarus 1 artillery moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 6 artilleries moved from Baltic States to Eastern Poland 1 mech_infantry moved from Romania to Greece Germans take Greece from ANZAC 1 mech_infantry moved from Romania to Albania Italians take Albania from ANZAC 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 1 infantry moved from Kazakhstan to Caucasus 6 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Southern Italy to Caucasus 1 artillery moved from Romania to Bessarabia 4 armour moved from Iraq to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 artilleries Russians defend with 1 infantry Germans roll dice for 6 artilleries in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tsinghai Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Germans roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 5 armour and 3 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour and 3 mech_infantrys in Persia, round 2 : 1/8 hits, 3.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in United Kingdom Germans attack with 2 artilleries, 2 bombers, 7 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry British roll AA dice in United Kingdom : 1/11 hits, 1.83 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 9/35 hits, 10.50 expected hits British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 : 2/16 hits, 5.33 expected hits 5 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 3 : 6/33 hits, 10.17 expected hits British roll dice for 12 infantry in United Kingdom, round 3 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 4 : 8/28 hits, 9.33 expected hits British roll dice for 6 infantry in United Kingdom, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans captures 38PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 fighter and 10 infantry Casualties for British: 5 aaGuns and 16 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 carrier and 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 aaGun, 4 artilleries and 6 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Archangel to Eastern Poland 3 artilleries moved from Novgorod to Archangel 1 aaGun moved from Kazakhstan to Caucasus 1 fighter moved from Caucasus to Northwest Persia 1 armour and 9 mech_infantrys moved from Northwest Persia to Persia 5 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 6 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Iraq 2 carriers placed in 110 Sea Zone Germans undo move 1. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns EDIT: Adding units owned by Germans to Holland Belgium: 3 aaGuns EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers and 2 fighters EDIT: Adding units owned by Germans to Holland Belgium: 2 bombers and 2 fighters EDIT: Turning off Edit Mode 2 carriers placed in 110 Sea Zone 3 artilleries placed in Iraq 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,3,3,6,6,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6 Germans collect 59 PUs (9 lost to blockades); end with 97 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 British AA : -0.83 Russians regular : -1.67 Germans regular : -8.00 British regular : -1.67
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 7 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Kazakhstan 6 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Samara to Novosibirsk 1 fighter moved from Hopei to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns moved from Western Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Rostov to Volgograd 5 infantry moved from Rostov to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 artillery and 1 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -1,00 Russians regular : 3,33
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 7 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Kazakhstan 6 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Samara to Novosibirsk 1 fighter moved from Hopei to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns moved from Western Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Rostov to Volgograd 5 infantry moved from Rostov to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 artillery and 1 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 3 artilleries and 7 infantry EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 3 artilleries and 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -1,00 Russians regular : 3,33
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from India to Sumatra 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Sikang to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Kweichow to Chahar 1 armour moved from Kweichow to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 tactical_bomber moved from Kweichow to Kansu 1 bomber moved from Archangel to Kansu Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 3 : 2/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 armour and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 1 armour and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Hopei Japanese roll dice for 1 armour and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 armour owned by the Japanese retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Guam Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Guam Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 7 fighters and 1 tactical_bomber Americans defend with 2 infantry; ANZAC defend with 1 aaGun ANZAC roll AA dice in Celebes : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Celebes Japanese roll dice for 6 fighters and 1 tactical_bomber in Celebes, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 aaGun and 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese, 1 aaGun owned by the ANZAC and 2 infantry owned by the Americans lost in Celebes Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Japanese: 3 fighters Casualties for ANZAC: 1 aaGun Casualties for Americans: 2 infantry Battle in Iwo Jima Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Marianas Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from India to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yenisey to Evenkiyskiy 2 infantry moved from Yenisey to Timguska 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 armour and 8 mech_infantrys moved from India to Yunnan 2 infantry moved from Yunnan to Szechwan 1 bomber and 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Amur to Yakut S.S.R. 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 mech_infantry moved from Malaya to Yunnan Place Units - Japanese 3 fighters placed in Japan 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 0.33 Japanese regular : 2.50 ANZAC AA : 0.50 ANZAC regular : 1.00
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50 Germans regular : 0,33
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,50
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
-
Changing placement of figs.
-
Have to make some calculation in the Med.
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 tactical_bomber EDIT: Adding units owned by British to 99 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
-
Meant to exchange 1 fig with 1 tac in z99, but missed the second step in the first file. Well, anyway, last file please.
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Germany to Poland Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,3,6,3,4,1,3 Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Java ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Turkmenistan to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
-
Ah, silly. Wait, I’ll redo the ANZAC with another walk-on to Malaya instead of Philly.
-
Did the turn too quickly when just getting home and missed 2 tr by Tokyo.