Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Giallo (Allies+14) vs Simon33 (Axis) BM3
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7 hits in 46
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Save is 0 bytes.
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Hmm, thought you wouldn’t go but it was a bit touch and go.
Dent 2CVs, and BB.
Sink sub, 3DDs. -
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Hmm, thought you wouldn’t go but it was a bit touch and go.
Dent 2CVs, and BB.
Sink sub, 3DDs.I can’t find it, but as you can see in the dice results I had 7 hits ill edit it
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Hmm, thought you wouldn’t go but it was a bit touch and go.
Dent 2CVs, and BB.
Sink sub, 3DDs.I can’t find it, but as you can see in the dice results I had 7 hits ill edit it
any suggestions how to handle this, edit wise
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You don’t still have the game up?
If not, I would guess you would need to load the BeforeBattle or AfterCombatMove autosaves and apply the dice already rolled by edit. Then use forum dice for the first round of defensive dice and edit that in too.
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@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
You don’t still have the game up?
If not, I would guess you would need to load the BeforeBattle or AfterCombatMove autosaves and apply the dice already rolled by edit. Then use forum dice for the first round of defensive dice and edit that in too.
Il will edit the same battle before battle round in a different sz with the results of the 1st round
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I need to test how to use the forum dice
aaa; 3@4;
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@Giallo aaa: 3@4:
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:AAA 3@3:
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@Giallo ;AAA 3@3;
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@Giallo can you help me out forgot how to…
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[dice 1d6]
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1d6: 4
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test [dice 1d6]
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1d6: 2
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1 sub, 3 dd, 3 cv, 1 cr, 1bb, 6 fig
[dice 1d6] [dice 6d6] [dice 1d6] [dice 7d6] -
1d6: 4
6d6: 5, 5, 5, 1, 1, 2
1d6: 1
7d6: 1, 1, 6, 4, 6, 5, 5 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry EDIT: Changing ownership of Morocco from Neutral_Axis to Americans EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by Americans from French Guiana: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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so both 7 hits, I believe this is it. I edit the other outcomes already