@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters and 1 submarine moved from 18 Sea Zone to 7 Sea Zone
2 bombers moved from New Zealand to 43 Sea Zone
1 fighter moved from 40 Sea Zone to 38 Sea Zone
1 bomber moved from Algeria to 85 Sea Zone
1 destroyer moved from 94 Sea Zone to 85 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
Combat - Americans
Combat Hit Differential Summary :
Scramble from Japan?
@simon33 no thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Combat Move - British
2 fighters moved from Eastern India to Sumatra
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 fighter and 1 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Germans
1 fighter moved from United Kingdom to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from Algeria to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
Combat - British
Combat Hit Differential Summary :
Scramble from Rome?
@simon33 no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters and 1 submarine moved from 18 Sea Zone to 7 Sea Zone
2 bombers moved from New Zealand to 43 Sea Zone
1 fighter moved from 40 Sea Zone to 38 Sea Zone
1 bomber moved from Algeria to 85 Sea Zone
1 destroyer moved from 94 Sea Zone to 85 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 fighters and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 3 transports in 96 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Italians: 1 destroyer
Battle in Malta
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Malta, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 7 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win, taking 7 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 85 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 85 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 85 Sea Zone to Nigeria
1 fighter moved from 82 Sea Zone to Eastern India
2 bombers moved from 43 Sea Zone to Eastern India
1 fighter moved from 38 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 submarines moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 submarines moved from 18 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 18 Sea Zone to 8 Sea Zone
2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from Northern Australia to Queensland
3 fighters moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 3 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Eastern India to Sumatra
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 fighter and 1 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Germans
1 fighter moved from United Kingdom to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from Algeria to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
Combat - British
Battle in Sumatra
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
British win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
Italians defend with 1 battleship, 2 cruisers and 3 transports
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 99 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 99 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
Italians roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 42
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 3 transports
Non Combat Move - British
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from 99 Sea Zone to Malta
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
2 artilleries and 2 infantry moved from Algeria to Tunisia
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Ethiopia to Kenya
4 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
9 artilleries and 8 infantry moved from Southern Persia to Northwest Persia
1 fighter moved from Iraq to Southern Persia
2 fighters moved from Sumatra to 40 Sea Zone
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Burma to Shan State
1 aaGun and 8 infantry moved from Burma to Yunnan
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Southern Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -1.50
Japanese regular : 1.00
Italians regular : 1.67
Germans regular : -0.17
British regular : -3.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
@aagamerz13 scramble?
100%
And dent the CV first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Americans scrambles 1 units out of 98 Sea Zone to defend against the attack in 96 Sea Zone
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 5 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 96 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Americans win with 1 carrier, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is -18
Casualties for Italians: 1 destroyer and 1 fighter
Moving scrambled unit from 96 Sea Zone to 98 Sea Zone
1 fighter owned by the Americans forced to land in Malta
Non Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Austria to Northern Italy
1 infantry moved from Austria to Yugoslavia
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 83 Sea Zone
2 armour placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,4,4,1
Italians collect 22 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from Northern Australia to Java
1 fighter moved from Eastern India to Java
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 40 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Java, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Java to Sumatra
2 fighters moved from Java to 42 Sea Zone
1 carrier and 1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Australia to Sumatra
2 aaGuns and 2 infantry moved from Northern Australia to Queensland
1 artillery and 2 infantry moved from Northern Australia to South Australia
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Kenya to Belgian Congo
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 submarine moved from 116 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Ukraine to Stalingrad
1 tactical_bomber moved from Ukraine to Stalingrad
1 fighter moved from Ukraine to Stalingrad
1 bomber moved from Western Germany to 96 Sea Zone
5 bombers moved from Ukraine to 96 Sea Zone
1 bomber moved from Ukraine to Stalingrad
1 mech_infantry moved from Norway to Karelia
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble?
Full scramble. Max D.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 submarine moved from 116 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Ukraine to Stalingrad
1 tactical_bomber moved from Ukraine to Stalingrad
1 fighter moved from Ukraine to Stalingrad
1 bomber moved from Western Germany to 96 Sea Zone
5 bombers moved from Ukraine to 96 Sea Zone
1 bomber moved from Ukraine to Stalingrad
1 mech_infantry moved from Norway to Karelia
Combat - Germans
Americans scrambles 1 units out of 98 Sea Zone to defend against the attack in 96 Sea Zone
Americans scrambles 1 units out of Malta to defend against the attack in 96 Sea Zone
Battle in Stalingrad
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 6 bombers and 2 fighters
British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Germans roll dice for 6 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 5 transports in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 96 Sea Zone
Germans roll dice for 6 bombers and 1 fighter in 96 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 fighter and 5 transports in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
2 transports owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 96 Sea Zone
3 transports owned by the Americans lost in 96 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 57
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
Casualties for British: 1 fighter and 2 transports
Non Combat Move - Germans
1 bomber moved from 96 Sea Zone to Yugoslavia
1 bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
1 bomber moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Rostov
1 armour moved from Kursk to Rostov
3 armour moved from Bryansk to Rostov
4 armour and 8 mech_infantrys moved from Southern Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
5 infantry moved from Poland to Eastern Poland
1 fighter moved from Ukraine to Yugoslavia
1 armour moved from Bryansk to Rostov
Place Units - Germans
3 armour placed in Ukraine
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
6 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,6,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -0.33
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 11 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Urals to Western Sinkiang
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Stalingrad
3 fighters moved from Russia to Kazakhstan
1 fighter moved from Russia to Stalingrad
Combat - Russians
Battle in Western Sinkiang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 fighters and 1 infantry in Kazakhstan, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Stalingrad
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Stalingrad to Russia
5 artilleries and 14 infantry moved from Gorky to Russia
1 infantry moved from Penza to Russia
2 armour moved from Urals to Western Sinkiang
1 tactical_bomber moved from Western Sinkiang to Urals
1 fighter moved from Western Sinkiang to Russia
3 fighters moved from Kazakhstan to Urals
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 17 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 11 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Urals to Western Sinkiang
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Stalingrad
3 fighters moved from Russia to Kazakhstan
1 fighter moved from Russia to Stalingrad
Combat - Russians
Battle in Western Sinkiang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 fighters and 1 infantry in Kazakhstan, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Stalingrad
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Stalingrad to Russia
5 artilleries and 14 infantry moved from Gorky to Russia
1 infantry moved from Penza to Russia
2 armour moved from Urals to Western Sinkiang
1 tactical_bomber moved from Western Sinkiang to Urals
1 fighter moved from Western Sinkiang to Russia
3 fighters moved from Kazakhstan to Urals
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 17 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 7 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 bomber moved from French Indo China to 7 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Siam to Shan State
3 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 fighter moved from Siam to Kwangsi
Combat - Japanese
Combat Hit Differential Summary :
@aagamerz13 scramble?