TT Pejones (X) vs adam-dominion (A+16) BM3


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
                  Germans take Greater Southern Germany from Americans
            3 mech_infantrys moved from Bulgaria to Turkey
            9 fighters moved from Bulgaria to Turkey
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Americans
            13 artilleries and 28 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 9 fighters and 3 mech_infantrys
                British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Americans roll AA dice in Turkey : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 2 : 3/12 hits, 5,00 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Turkey, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Turkey
                    Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,00 expected hits
                    Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Turkey
                Germans win, taking Turkey from Americans with 9 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Americans: 1 aaGun and 2 infantry
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 13 artilleries, 1 fighter and 28 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Karelia, round 2 : 9/42 hits, 11,67 expected hits
                    Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 13 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            4 artilleries and 19 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Germany
            5 fighters moved from Bulgaria to Germany
            1 fighter moved from Karelia to Novgorod
            9 fighters moved from Turkey to Volgograd
    
        Place Units - Germans
            1 airfield placed in Germany
            1 fighter and 1 tactical_bomber placed in Germany
            3 artilleries placed in Volgograd
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Americans AA : -0,50
    Germans regular : -4,67
    

    Savegame


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
                  Germans take Greater Southern Germany from Americans
            3 mech_infantrys moved from Bulgaria to Turkey
            9 fighters moved from Bulgaria to Turkey
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Americans
            13 artilleries and 28 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 9 fighters and 3 mech_infantrys
                British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Americans roll AA dice in Turkey : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 2 : 3/12 hits, 5,00 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Turkey, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Turkey
                    Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,00 expected hits
                    Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Turkey
                Germans win, taking Turkey from Americans with 9 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Americans: 1 aaGun and 2 infantry
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 13 artilleries, 1 fighter and 28 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Karelia, round 2 : 9/42 hits, 11,67 expected hits
                    Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 13 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            4 artilleries and 19 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Germany
            5 fighters moved from Bulgaria to Germany
            1 fighter moved from Karelia to Novgorod
            9 fighters moved from Turkey to Volgograd
    
        Place Units - Germans
            1 airfield placed in Germany
            1 fighter and 1 tactical_bomber placed in Germany
            3 artilleries placed in Volgograd
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Americans AA : -0,50
    Germans regular : -4,67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Combat Move - Russians
            1 infantry moved from Western Germany to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
    
        Combat - Russians
            Battle in Greater Southern Germany
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
            1 infantry moved from Switzerland to Northern Italy
            1 infantry moved from Holland Belgium to Western Germany
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 4 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 artilleries and 11 infantry moved from Eastern Persia to Persia
            3 infantry moved from West India to Eastern Persia
            1 artillery and 2 infantry moved from India to West India
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            6 carriers moved from 41 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Philippines
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            9 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from 42 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 fighter moved from India to 37 Sea Zone
            2 infantry moved from Shan State to Burma
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from Volgograd to India
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Kazakhstan to Afghanistan
            2 armour and 2 mech_infantrys moved from Volgograd to Afghanistan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            3 submarines placed in 37 Sea Zone
            3 infantry placed in French Indo China
            4 fighters placed in Japan
            1 factory_minor placed in Persia
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 2,50
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • first half of the game, you guys spammed inf… now it’s our turn to spam :)


  • TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 aaGun
            EDIT: Adding units owned by Americans to Finland: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    first half of the game, you guys spammed inf… now it’s our turn to spam :)

    Don’t see your move, but I have a hunch…

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 108 PUs; 
            Americans buy 1 factory_minor, 22 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Caucasus to Turkey
            1 fighter moved from Iraq to Turkey
            1 tactical_bomber moved from Western Germany to Turkey
            2 fighters moved from Western Germany to Turkey
            1 bomber moved from Morocco to Turkey
            1 bomber moved from Caucasus to Persia
            2 fighters moved from Western Germany to Turkey
            1 fighter moved from Western Germany to Vyborg
            1 fighter moved from Western Germany to Vyborg
            1 infantry moved from Finland to Vyborg
            1 bomber moved from Norway to Vyborg
            2 fighters moved from 91 Sea Zone to Venezuela
            1 marine moved from Spain to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 91 Sea Zone to 89 Sea Zone
            1 infantry, 2 marines and 2 mech_infantrys moved from 89 Sea Zone to Venezuela
            2 infantry moved from Iraq to Saudi Arabia
            1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            2 fighters moved from Caucasus to Saudi Arabia
            5 fighters moved from Caucasus to Persia
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Rio de Oro
    
        Combat - Americans
            Air Battle in Persia
                Americans attacks with 6 units heading to Persia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Persia
                    Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Manchuria
            Battle in Rio de Oro
            Battle in Guam
            Battle in Iwo Jima
            Battle in Korea
            Battle in Saudi Arabia
                Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 3/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Manchuria from Japanese, taking Rio de Oro from Neutral_True, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Korea from Japanese, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Venezuela
                Americans attack with 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Venezuela, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys in Venezuela, round 2 : 4/7 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 2 fighters, 2 marines and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Turkey
                    Americans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/8 hits, 4.00 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkey
                Americans win, taking Turkey from Germans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Vyborg
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Vyborg, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            5 fighters moved from Persia to Caucasus
            1 bomber moved from Turkey to Caucasus
            2 fighters moved from Saudi Arabia to Iraq
            5 fighters and 1 tactical_bomber moved from Turkey to Caucasus
            3 fighters moved from Western Germany to Iraq
            1 bomber and 2 fighters moved from Vyborg to Finland
            3 infantry moved from Sweden to Finland
            2 infantry moved from Denmark to Western Germany
            1 aaGun moved from Norway to Finland
            3 infantry moved from Norway to Finland
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            3 submarines moved from 91 Sea Zone to 64 Sea Zone
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            2 fighters moved from Venezuela to British Guiana
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 marines moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            17 fighters moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            3 fighters moved from Western United States to 6 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 17 Sea Zone to 6 Sea Zone
            3 marines moved from 6 Sea Zone to Korea
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            14 carriers, 1 destroyer and 5 fighters moved from 33 Sea Zone to 6 Sea Zone
            4 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            1 armour moved from Southern France to Western Germany
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 infantry and 2 mech_infantrys placed in Southern France
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Denmark
            3 infantry placed in Norway
            3 infantry placed in Sweden
            3 infantry placed in Finland
            3 infantry placed in Caucasus
            3 infantry placed in Iraq
            2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 82 PUs; end with 82 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 aaGun
            EDIT: Adding units owned by Americans to Finland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 1x factory_minor; Remaining resources: 55 PUs; 
            British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Western Germany to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            1 infantry moved from Portugal to 91 Sea Zone
            1 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 infantry moved from Caucasus to Rostov
            10 fighters moved from Caucasus to Rostov
    
        Combat - British
            Battle in Sicily
            Battle in Rostov
                British attack with 10 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 10 fighters and 1 infantry in Rostov, round 2 : 7/11 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Sicily from Italians, taking Rostov from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 3 infantry moved from Portugal to 91 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            10 fighters moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Western Germany to Iraq
            1 fighter moved from Western Germany to Iraq
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 armour and 2 mech_infantrys placed in Southern Italy
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -4.50
    Japanese regular : -0.33
    Japanese AA : 0.83
    Germans regular : 0.33
    Neutral_True regular : 1.00
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Combat Move - Italians
            1 mech_infantry moved from Greece to Turkey
            1 fighter and 1 tactical_bomber moved from Germany to Turkey
            1 fighter moved from Germany to Turkey
            1 artillery moved from Germany to Greater Southern Germany
            2 fighters moved from Germany to Greater Southern Germany
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Turkey
                Italians win, taking Turkey from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greater Southern Germany
                Italians attack with 1 artillery and 2 fighters
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 fighters in Greater Southern Germany, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greater Southern Germany to Germany
            2 fighters and 1 tactical_bomber moved from Turkey to Greece
            6 infantry moved from Bulgaria to Greece
            3 armour and 3 mech_infantrys moved from Bulgaria to Greece
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,50
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Shantung
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Shantung from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - ANZAC
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            5 fighters moved from 6 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 2 infantry moved from Norway to Finland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Shantung
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Shantung from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - ANZAC
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            5 fighters moved from 6 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 2 infantry moved from Norway to Finland
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Western Germany: 1 fighter
            EDIT: Adding units owned by ANZAC to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • edited fig to rome. plz use latest


  • Sure thing, will do!


  • TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Rostov
            9 fighters moved from Volgograd to Rostov
            2 fighters moved from Germany to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 infantry moved from Karelia to Vyborg
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 9 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 9 fighters and 1 infantry in Rostov, round 2 : 3/10 hits, 4,67 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 9 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vyborg
                Germans attack with 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                Germans win, taking Vyborg from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Vyborg to Novgorod
            13 artilleries and 26 infantry moved from Karelia to Novgorod
            9 fighters moved from Rostov to Greece
            11 armour, 4 artilleries, 19 infantry and 16 mech_infantrys moved from Bulgaria to Greece
            1 infantry moved from Yugoslavia to Bulgaria
            5 fighters and 1 tactical_bomber moved from Germany to Greece
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            2 infantry placed in Novgorod
            1 fighter and 3 tactical_bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,1
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : -2,33
    British regular : -0,33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 26
    
        Combat Move - Russians
            1 infantry moved from Western Germany to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
    
        Combat - Russians
            Battle in Greater Southern Germany
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame

  • '23 '22

    Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.


  • @Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.

    no worries, thanks for the heads up

  • '23 '22

    TripleA Turn Summary: Japanese round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 7 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Shantung
            1 fighter moved from Japan to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shantung
            2 fighters moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Shantung
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from Japan to 21 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Paulau Island
            Battle in Solomon Islands
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Paulau Island from Americans, taking Solomon Islands from ANZAC with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport; ANZAC defend with 2 submarines and 1 transport
                2 submarines owned by the Americans and 2 submarines owned by the ANZAC submerged
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Guam
                Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 6/9 hits, 4,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Shantung
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shantung, round 2 : 4/9 hits, 4,83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shantung
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 11 carriers, 2 cruisers, 5 destroyers and 15 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters moved from 21 Sea Zone to Japan
            1 marine moved from Shan State to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            5 fighters and 2 tactical_bombers moved from Guam to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from Shantung to 19 Sea Zone
            9 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
            3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Japan
            2 fighters moved from 21 Sea Zone to 19 Sea Zone
            2 fighters moved from 19 Sea Zone to Japan
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Eastern Persia to Persia
            2 armour and 2 mech_infantrys moved from Afghanistan to Persia
            1 infantry moved from Afghanistan to Eastern Persia
            1 artillery and 2 infantry moved from West India to Eastern Persia
            1 artillery and 2 infantry moved from India to West India
            1 fighter moved from Persia to India
            1 bomber moved from India to Yunnan
            1 bomber moved from Yunnan to Szechwan
    
        Place Units - Japanese
            4 tactical_bombers placed in Japan
            1 armour and 2 infantry placed in India
            3 artilleries placed in Persia
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,6,6,1,4,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,5,1,2,1,3,1,3,2,3,4,5,3,6,3,6,5,1,4,5,3,5,2,4,6,1,2,6,4,2,4,1,3,6,2,5,2,2,4,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            Japanese collect 50 PUs (15 lost to blockades); end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -1,33
    Japanese regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 26
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            Chinese undo move 1.
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 30
  • 5
  • 59
  • 70
  • 98
  • 126
  • 29
  • 43
Axis & Allies Boardgaming Custom Painted Miniatures

138

Online

17.8k

Users

40.4k

Topics

1.8m

Posts