@gamerman01 hello again.
I have several emails, including the local map dl
but no email with the forum link sigh
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Not fully decided if I should try and stack Greece. Want to await Peter’s input, but he’s sound asleep. If you feel Franz is impacted by Italy’s positioning, then please hold. If not, feel free to proceed.
ok, franz done, you can decide, then go ahead with G
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Germans take Greater Southern Germany from Americans
3 mech_infantrys moved from Bulgaria to Turkey
9 fighters moved from Bulgaria to Turkey
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Americans
13 artilleries and 28 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
Combat - Germans
Battle in Turkey
Germans attack with 9 fighters and 3 mech_infantrys
British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
Americans roll AA dice in Turkey : 0/3 hits, 0,50 expected hits
Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 2 : 3/12 hits, 5,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Turkey, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Turkey
Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,00 expected hits
Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Turkey
Germans win, taking Turkey from Americans with 9 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 aaGun and 2 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 13 artilleries, 1 fighter and 28 infantry
Americans defend with 2 infantry
Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Karelia, round 2 : 9/42 hits, 11,67 expected hits
Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 13 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
4 artilleries and 19 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Germany
5 fighters moved from Bulgaria to Germany
1 fighter moved from Karelia to Novgorod
9 fighters moved from Turkey to Volgograd
Place Units - Germans
1 airfield placed in Germany
1 fighter and 1 tactical_bomber placed in Germany
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Americans AA : -0,50
Germans regular : -4,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Germans take Greater Southern Germany from Americans
3 mech_infantrys moved from Bulgaria to Turkey
9 fighters moved from Bulgaria to Turkey
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Americans
13 artilleries and 28 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
Combat - Germans
Battle in Turkey
Germans attack with 9 fighters and 3 mech_infantrys
British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
Americans roll AA dice in Turkey : 0/3 hits, 0,50 expected hits
Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 2 : 3/12 hits, 5,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Turkey, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Turkey
Germans roll dice for 9 fighters and 3 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,00 expected hits
Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Turkey
Germans win, taking Turkey from Americans with 9 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 aaGun and 2 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 13 artilleries, 1 fighter and 28 infantry
Americans defend with 2 infantry
Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Karelia, round 2 : 9/42 hits, 11,67 expected hits
Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 13 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
4 artilleries and 19 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Germany
5 fighters moved from Bulgaria to Germany
1 fighter moved from Karelia to Novgorod
9 fighters moved from Turkey to Volgograd
Place Units - Germans
1 airfield placed in Germany
1 fighter and 1 tactical_bomber placed in Germany
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Americans AA : -0,50
Germans regular : -4,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Combat Move - Russians
1 infantry moved from Western Germany to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
1 infantry moved from Switzerland to Northern Italy
1 infantry moved from Holland Belgium to Western Germany
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 4 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 artilleries and 11 infantry moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
6 carriers moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
9 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Persia
1 fighter moved from India to 37 Sea Zone
2 infantry moved from Shan State to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Volgograd to India
2 infantry moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Afghanistan
2 armour and 2 mech_infantrys moved from Volgograd to Afghanistan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
4 fighters placed in Japan
1 factory_minor placed in Persia
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,50
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
first half of the game, you guys spammed inf… now it’s our turn to spam :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 aaGun
EDIT: Adding units owned by Americans to Finland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
first half of the game, you guys spammed inf… now it’s our turn to spam :)
Don’t see your move, but I have a hunch…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 108 PUs;
Americans buy 1 factory_minor, 22 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Caucasus to Turkey
1 fighter moved from Iraq to Turkey
1 tactical_bomber moved from Western Germany to Turkey
2 fighters moved from Western Germany to Turkey
1 bomber moved from Morocco to Turkey
1 bomber moved from Caucasus to Persia
2 fighters moved from Western Germany to Turkey
1 fighter moved from Western Germany to Vyborg
1 fighter moved from Western Germany to Vyborg
1 infantry moved from Finland to Vyborg
1 bomber moved from Norway to Vyborg
2 fighters moved from 91 Sea Zone to Venezuela
1 marine moved from Spain to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 91 Sea Zone to 89 Sea Zone
1 infantry, 2 marines and 2 mech_infantrys moved from 89 Sea Zone to Venezuela
2 infantry moved from Iraq to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
2 fighters moved from Caucasus to Saudi Arabia
5 fighters moved from Caucasus to Persia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Rio de Oro
Combat - Americans
Air Battle in Persia
Americans attacks with 6 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Manchuria
Battle in Rio de Oro
Battle in Guam
Battle in Iwo Jima
Battle in Korea
Battle in Saudi Arabia
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 3/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Manchuria from Japanese, taking Rio de Oro from Neutral_True, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Korea from Japanese, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
Americans attack with 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Venezuela, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys in Venezuela, round 2 : 4/7 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 2 fighters, 2 marines and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
Americans attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4.33 expected hits
Germans roll dice for 3 mech_infantrys in Turkey, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Turkey
Americans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/8 hits, 4.00 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
Americans win, taking Turkey from Germans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Vyborg
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Vyborg, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
5 fighters moved from Persia to Caucasus
1 bomber moved from Turkey to Caucasus
2 fighters moved from Saudi Arabia to Iraq
5 fighters and 1 tactical_bomber moved from Turkey to Caucasus
3 fighters moved from Western Germany to Iraq
1 bomber and 2 fighters moved from Vyborg to Finland
3 infantry moved from Sweden to Finland
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Norway to Finland
3 infantry moved from Norway to Finland
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 submarines moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from Venezuela to British Guiana
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
17 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 17 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
14 carriers, 1 destroyer and 5 fighters moved from 33 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Caroline Islands to 6 Sea Zone
1 armour moved from Southern France to Western Germany
Place Units - Americans
1 factory_minor placed in Spain
1 infantry and 2 mech_infantrys placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Denmark
3 infantry placed in Norway
3 infantry placed in Sweden
3 infantry placed in Finland
3 infantry placed in Caucasus
3 infantry placed in Iraq
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 aaGun
EDIT: Adding units owned by Americans to Finland: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 1x factory_minor; Remaining resources: 55 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Caucasus to Rostov
10 fighters moved from Caucasus to Rostov
Combat - British
Battle in Sicily
Battle in Rostov
British attack with 10 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 10 fighters and 1 infantry in Rostov, round 2 : 7/11 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Sicily from Italians, taking Rostov from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 3 infantry moved from Portugal to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Finland
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
10 fighters moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Iraq
1 fighter moved from Western Germany to Iraq
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Southern Italy
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.50
Japanese regular : -0.33
Japanese AA : 0.83
Germans regular : 0.33
Neutral_True regular : 1.00
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Combat Move - Italians
1 mech_infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Germany to Turkey
1 fighter moved from Germany to Turkey
1 artillery moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
Combat - Italians
Battle in Turkey
Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Turkey
Italians win, taking Turkey from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 artillery and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Greater Southern Germany, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 2 fighters in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greater Southern Germany to Germany
2 fighters and 1 tactical_bomber moved from Turkey to Greece
6 infantry moved from Bulgaria to Greece
3 armour and 3 mech_infantrys moved from Bulgaria to Greece
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,50
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Shantung
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Shantung from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 33 Sea Zone to 19 Sea Zone
5 fighters moved from 6 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Norway to Finland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Shantung
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Shantung from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 33 Sea Zone to 19 Sea Zone
5 fighters moved from 6 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Norway to Finland
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Western Germany: 1 fighter
EDIT: Adding units owned by ANZAC to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
edited fig to rome. plz use latest
Sure thing, will do!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Rostov
9 fighters moved from Volgograd to Rostov
2 fighters moved from Germany to Vyborg
1 fighter moved from Novgorod to Vyborg
1 infantry moved from Karelia to Vyborg
Combat - Germans
Battle in Rostov
Germans attack with 9 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 9 fighters and 1 infantry in Rostov, round 2 : 3/10 hits, 4,67 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 9 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vyborg
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Vyborg to Novgorod
13 artilleries and 26 infantry moved from Karelia to Novgorod
9 fighters moved from Rostov to Greece
11 armour, 4 artilleries, 19 infantry and 16 mech_infantrys moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
5 fighters and 1 tactical_bomber moved from Germany to Greece
Place Units - Germans
3 artilleries placed in Volgograd
2 infantry placed in Novgorod
1 fighter and 3 tactical_bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -2,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26
Combat Move - Russians
1 infantry moved from Western Germany to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.
@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.
no worries, thanks for the heads up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 7 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Shantung
1 fighter moved from Japan to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shantung
2 fighters moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Shantung
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Battle in Solomon Islands
Battle in 21 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Paulau Island from Americans, taking Solomon Islands from ANZAC with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport; ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the Americans and 2 submarines owned by the ANZAC submerged
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 6/9 hits, 4,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shantung
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shantung, round 2 : 4/9 hits, 4,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shantung
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 battleship, 11 carriers, 2 cruisers, 5 destroyers and 15 submarines moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
3 fighters moved from 21 Sea Zone to Japan
1 marine moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 37 Sea Zone to 19 Sea Zone
5 fighters and 2 tactical_bombers moved from Guam to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from Shantung to 19 Sea Zone
9 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from Afghanistan to Persia
1 infantry moved from Afghanistan to Eastern Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 fighter moved from Persia to India
1 bomber moved from India to Yunnan
1 bomber moved from Yunnan to Szechwan
Place Units - Japanese
4 tactical_bombers placed in Japan
1 armour and 2 infantry placed in India
3 artilleries placed in Persia
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,6,6,1,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,5,1,2,1,3,1,3,2,3,4,5,3,6,3,6,5,1,4,5,3,5,2,4,6,1,2,6,4,2,4,1,3,6,2,5,2,2,4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Japanese collect 50 PUs (15 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -1,33
Japanese regular : 1,67