@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 cruiser moved from 13 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 7 Sea Zone
1 infantry moved from Persia to Trans-Jordan
2 infantry moved from India to 35 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from 35 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
1 cruiser and 1 submarine moved from 40 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
Combat - British
Battle in 7 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 cruiser and 2 submarines
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the Germans lost in 7 Sea Zone
British win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for Germans: 1 cruiser and 2 submarines
Battle in Trans-Jordan
British attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Solomon Islands
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
British win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from 7 Sea Zone to United Kingdom
2 fighters moved from Trans-Jordan to Egypt
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.50
British regular : 2.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
Japanese take Burma from British
1 artillery and 2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Yunnan
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 4 infantry in Anhwei, round 2 : 3/6 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 carrier in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 bomber
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese, 1 transport owned by the British and 1 cruiser owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 23
Casualties for British: 1 carrier, 1 cruiser and 1 transport
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from Anhwei to Japan
1 fighter moved from Anhwei to Kiangsu
Place Units - Japanese
1 cruiser and 1 transport placed in 60 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Szechwan to Kwangtung
Americans take Kwangtung from Japanese
Combat - Americans
Non Combat Move - Americans
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from Central United States to Eastern United States
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 bomber moved from Eastern United States to Solomon Islands
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Alaska to Western Canada
1 destroyer and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
1 submarine moved from 7 Sea Zone to 5 Sea Zone
Combat - Russians
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Egypt to Caucasus
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Russia to Archangel
2 artilleries moved from West Russia to Caucasus
4 armour moved from West Russia to Caucasus
1 armour and 1 artillery moved from Russia to Caucasus
1 fighter moved from Belorussia to Caucasus
1 infantry moved from Novosibirsk to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
Germans take Gibraltar from British
2 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
6 armour, 1 artillery and 6 infantry moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Ukraine S.S.R. to West Russia
2 fighters moved from Ukraine S.S.R. to Archangel
1 fighter moved from Northwestern Europe to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Germany to Belorussia
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Belorussia
Germans attack with 9 armour, 1 artillery and 6 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 1 artillery and 6 infantry in Belorussia, round 2 : 3/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 9 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from West Russia to Northwestern Europe
1 fighter moved from Italy to France
1 infantry moved from Germany to France
3 fighters moved from Archangel to Karelia S.S.R.
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 artillery and 6 infantry moved from Germany to Poland
Place Units - Germans
1 destroyer and 1 transport placed in 15 Sea Zone
1 infantry placed in Italy
2 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
British AA : 0.83
Russians regular : -1.33
Germans regular : -4.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Solomon Islands to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
British take Philippine Islands from Japanese
1 cruiser and 1 submarine moved from 44 Sea Zone to 51 Sea Zone
Combat - British
Battle in 51 Sea Zone
British attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 51 Sea Zone
British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 8 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from India to Persia
Place Units - British
2 armour and 1 infantry placed in India
2 destroyers placed in 8 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 53 Sea Zone to Solomon Islands
1 destroyer moved from 61 Sea Zone to 51 Sea Zone
1 cruiser and 1 submarine moved from 53 Sea Zone to 51 Sea Zone
1 cruiser moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery moved from Burma to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 armour moved from Yunnan to Sinkiang
Japanese take Szechwan from Americans
Japanese take Sinkiang from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 51 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer and 1 submarine
British defend with 1 cruiser and 1 submarine
Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 51 Sea Zone
Japanese roll dice for 2 cruisers and 1 destroyer in 51 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 cruiser in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 51 Sea Zone
Japanese win with 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 1 submarine
Battle in Solomon Islands
Japanese attack with 2 fighters
Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 bomber in Solomon Islands, round 2 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Solomon Islands
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in Anglo-Egyptian Sudan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Japanese win, taking Anglo-Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 53 Sea Zone to 50 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
4 infantry moved from Anhwei to Sinkiang
1 fighter moved from Solomon Islands to 50 Sea Zone
1 fighter moved from Kwangtung to Buryatia S.S.R.
1 fighter moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to 36 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Szechwan
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 2.33
British regular : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western Canada to Alaska
1 armour moved from Eastern Canada to Alaska
1 fighter moved from 56 Sea Zone to 64 Sea Zone
1 fighter moved from 56 Sea Zone to Alaska
1 fighter moved from Caucasus to 34 Sea Zone
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour and 1 fighter in Alaska, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to Caucasus
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 44 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
1 aaGun moved from Central United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to Central United States
1 fighter moved from 64 Sea Zone to 56 Sea Zone
1 fighter moved from Alaska to 56 Sea Zone
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Place Units - Americans
1 transport placed in 11 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
2 fighters moved from Caucasus to Archangel
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
5 armour, 6 artilleries and 7 infantry moved from Caucasus to West Russia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 5 armour, 6 artilleries and 7 infantry
Germans defend with 2 infantry
Russians roll dice for 5 armour, 6 artilleries and 7 infantry in West Russia, round 2 : 5/18 hits, 6.67 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 5 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Caucasus to West Russia
1 submarine moved from 5 Sea Zone to 8 Sea Zone
2 fighters moved from Archangel to Caucasus
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to West Russia: 1 armour
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to West Russia: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Russia
1 armour and 1 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
2 fighters moved from Caucasus to Archangel
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
5 armour, 6 artilleries and 7 infantry moved from Caucasus to West Russia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 5 armour, 6 artilleries and 7 infantry
Germans defend with 2 infantry
Russians roll dice for 5 armour, 6 artilleries and 7 infantry in West Russia, round 2 : 5/18 hits, 6.67 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 5 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Caucasus to West Russia
1 submarine moved from 5 Sea Zone to 8 Sea Zone
2 fighters moved from Archangel to Caucasus
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to West Russia: 1 armour
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to West Russia: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Russia
1 armour and 1 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 5 infantry
EDIT: Adding units owned by Russians to Evenki National Okrug: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Poland to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Archangel
2 fighters moved from Northwestern Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters moved from Archangel to Northwestern Europe
2 fighters moved from Ukraine S.S.R. to Poland
9 armour, 1 artillery and 5 infantry moved from Belorussia to Baltic States
1 aaGun moved from Germany to Northwestern Europe
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from France to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Italy to France
2 infantry moved from Germany to France
2 armour moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Italy
2 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Poland to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Archangel
2 fighters moved from Northwestern Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters moved from Archangel to Northwestern Europe
2 fighters moved from Ukraine S.S.R. to Poland
9 armour, 1 artillery and 5 infantry moved from Belorussia to Baltic States
1 aaGun moved from Germany to Northwestern Europe
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from France to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Italy to France
2 infantry moved from Germany to France
2 armour moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 aaGun moved from Italy to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Italy
2 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Egypt to 15 Sea Zone
2 fighters moved from 8 Sea Zone to 15 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Algeria
British take Algeria from Germans
3 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 infantry in Burma, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 4 infantry in Burma, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 15 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 battleship, 1 destroyer and 2 transports
British roll dice for 1 bomber and 4 fighters in 15 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 15 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 bomber owned by the British, 2 transports owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 bomber and 1 fighter
Casualties for Germans: 1 battleship, 1 destroyer and 2 transports
Non Combat Move - British
2 infantry moved from Persia to Trans-Jordan
2 armour moved from India to Trans-Jordan
1 fighter moved from 15 Sea Zone to Trans-Jordan
2 fighters moved from 15 Sea Zone to 14 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in India
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 1.00
British regular : 1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 50 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 51 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 carrier moved from 50 Sea Zone to 44 Sea Zone
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Buryatia S.S.R. to Novosibirsk
2 transports moved from 62 Sea Zone to 60 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 60 Sea Zone to 48 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 48 Sea Zone to Philippine Islands
1 artillery and 3 infantry moved from Szechwan to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
3 infantry moved from Sinkiang to Novosibirsk
1 armour moved from Sinkiang to Yunnan
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Philippine Islands
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Philippine Islands
Japanese win, taking Philippine Islands from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 44 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 57
Casualties for Japanese: 1 bomber, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Non Combat Move - Japanese
1 fighter moved from Novosibirsk to Sinkiang
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 61 Sea Zone to 60 Sea Zone
1 battleship moved from 36 Sea Zone to 50 Sea Zone
Place Units - Japanese
1 fighter and 1 transport placed in 60 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 3.17
Russians regular : -0.33
British regular : -1.00
@macphearsome said in Canuck12 (Allies) vs. MacPhearsome (Axis) - 1942 2nd ed. LH balance edits.:
Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 44 Sea Zone Japanese win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 57 Casualties for Japanese: 1 bomber, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Phone died so I don’t know if you replied to my text. I picked casualties for you as honestly as possible. Let me know if you agree with them.
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 3.17 Russians regular : -0.33 British regular : -1.00
Ouch… lol
Wow. Couldn’t buy a hit that round!
This will make things difficult…
USA coming up!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
Combat - Americans
Non Combat Move - Americans
1 armour moved from Alaska to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 8 Sea Zone to 14 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 14 Sea Zone to Algeria
1 fighter moved from Caucasus to Evenki National Okrug
Place Units - Americans
1 destroyer and 3 submarines placed in 56 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
3 infantry moved from Evenki National Okrug to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 armour moved from West Russia to Novosibirsk
2 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from West Russia to Kazakh S.S.R.
2 infantry moved from Russia to Archangel
1 artillery moved from West Russia to Archangel
2 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Novosibirsk
1 infantry moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 artillery and 3 infantry
Japanese defend with 3 infantry
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 4/6 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from Russia to West Russia
1 submarine moved from 8 Sea Zone to 14 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : -0.67
Russians regular : -1.83
This is a good game.
It’s going to be a nail-biter!
Indeed… Every time I open a new save-game I see another surprise. This time I was surprised by the amount of compassion that you showed my fighter in Sinkiang.
Order of hits in Algeria? Coming at you with
shaking my fist at whoever is training those british AA gun operators