Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 9 bombers and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
3 armour and 14 mech_infantrys moved from Tambov to Samara
4 artilleries and 24 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
4 armour, 3 artilleries and 3 mech_infantrys moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Norway to Karelia
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 1 factory_minor; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in United Kingdom, round 2 : 2/6 hits, 3.00 expected hits
British roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 3 artilleries and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
Germans roll dice for 2 armour in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Northwest Persia, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Northwest Persia
Russians win with 2 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 armour and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 14 mech_infantrys in Samara, round 2 : 3/17 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 armour and 13 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from Western Germany to Novgorod
4 fighters and 2 tactical_bombers moved from Holland Belgium to Baltic States
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
Place Units - Germans
3 bombers placed in Volgograd
3 bombers placed in Ukraine
3 bombers placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,4,3,2,4,3,3,1,3,5,1,4,4,4,3
Germans collect 65 PUs (8 lost to blockades); end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : -3.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Urals to Timguska
1 infantry moved from Nenetsia to Urals
1 fighter moved from Sakha to Timguska
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
3 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters
Germans defend with 3 bombers and 1 factory_minor
Russians roll dice for 3 fighters in Ukraine, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 3 bombers in Ukraine, round 2 : 0/3 hits, 0.50 expected hits
3 bombers owned by the Germans lost in Ukraine
Russians win with 3 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 3 bombers
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 bombers and 1 factory_minor
Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 3 bombers in Volgograd, round 2 : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers in Volgograd, round 3 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 bomber in Volgograd, round 4 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 2 fighters
Casualties for Germans: 3 bombers
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Ukraine to Russia
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Japanese take Persia from Russians
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Suiyuyan
4 artilleries moved from West India to India
3 fighters moved from Philippines to Malaya
2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
4 transports moved from 39 Sea Zone to 38 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 35 Sea Zone to 37 Sea Zone
4 transports moved from 38 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to Malaya
1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
3 fighters owned by the Japanese, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 5/11 hits, 6.17 expected hits
Japanese roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63
Casualties for Americans: 3 destroyers
Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Battle in Philippines
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 3 fighters and 1 harbour
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters in Philippines, round 2 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour and 3 infantry placed in Eastern United States
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.00
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
3 fighters owned by the Japanese, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 5/11 hits, 6.17 expected hits
Japanese roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63
Casualties for Americans: 3 destroyers
Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Battle in Philippines
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 3 fighters and 1 harbour
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters in Philippines, round 2 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour and 3 infantry placed in Eastern United States
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
4 fighters moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in 98 Sea Zone
British attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 2 transports
Italians defend with 1 submarine and 2 transports
British roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
2 transports owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 submarine and 2 transports
Battle in Trans-Jordan
British attack with 4 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 fighters, 3 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 0/9 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters, 3 infantry and 2 mech_infantrys in Trans-Jordan, round 3 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters moved from Trans-Jordan to 98 Sea Zone
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.00
Italians regular : -0.83
Japanese regular : 0.67
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 armour placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,1,1,3,4,4,2,2,4,2,6,6,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 2 fighters and 1 harbour
ANZAC roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 fighters in Philippines, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour and 9 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
4 fighters and 2 tactical_bombers moved from Baltic States to Russia
3 bombers and 4 fighters moved from Novgorod to Russia
3 armour and 2 mech_infantrys moved from Kazakhstan to Russia
3 armour and 13 mech_infantrys moved from Samara to Russia
6 armour, 3 artilleries and 9 mech_infantrys moved from Bryansk to Russia
6 armour, 3 artilleries and 5 mech_infantrys moved from Smolensk to Russia
4 artilleries and 24 infantry moved from Vologda to Russia
1 mech_infantry moved from Archangel to Russia
1 infantry moved from United Kingdom to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Russia
Germans attack with 18 armour, 10 artilleries, 5 bombers, 8 fighters, 24 infantry, 30 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 18 armour, 10 artilleries, 5 bombers, 7 fighters, 24 infantry, 30 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/96 hits, 31.17 expected hits
Russians roll dice for 4 aaGuns, 4 armour, 2 artilleries, 3 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 28/73 hits, 26.17 expected hits
27 infantry owned by the Russians, 24 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 10 artilleries, 5 bombers, 7 fighters, 26 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 32/68 hits, 26.50 expected hits
Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 31 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/46 hits, 17.17 expected hits
1 mech_infantry owned by the Russians, 31 infantry owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 10 artilleries, 5 bombers, 7 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 25/45 hits, 21.50 expected hits
Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 9/14 hits, 6.50 expected hits
4 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians, 8 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 2 artilleries, 5 bombers, 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 8 artilleries, 1 fighter, 24 infantry and 28 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 armour, 2 artilleries, 3 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
7 fighters and 2 tactical_bombers moved from Russia to Bryansk
Place Units - Germans
3 bombers placed in Novgorod
1 armour and 6 bombers placed in Germany
Germans undo move 2.
6 bombers placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 76 PUs; end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 10.17
Germans regular : 8.83
Russians AA : -1.00