barbaloca vs battlestarpimptastica
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 12 infantry moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Union of South Africa to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 mech_infantry moved from Persia to Iraq
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from 91 Sea Zone to United Kingdom Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 4 submarines Italians defend with 1 cruiser Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 4 submarines remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in United Kingdom Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in United Kingdom, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 2 fighters moved from United Kingdom to 109 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 fighter moved from 43 Sea Zone to 42 Sea Zone Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 12 infantry moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Union of South Africa to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 mech_infantry moved from Persia to Iraq Combat - British Battle in Tobruk Battle in Libya Non Combat Move - British Turn Complete - British British collect 29 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.67 Germans regular : -0.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Syria to Trans-Jordan 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 artilleries moved from Southern France to Northern Italy Place Units - Italians 3 armour placed in Egypt 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 9 bombers and 1 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 3 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 3 armour and 14 mech_infantrys moved from Tambov to Samara 4 artilleries and 24 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 3 artilleries moved from Novgorod to Archangel 1 mech_infantry moved from Belarus to Archangel 4 armour, 3 artilleries and 3 mech_infantrys moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Norway to Karelia 2 bombers moved from Western Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers British defend with 1 factory_minor; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in United Kingdom, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom Germans captures 29PUs while taking British capital Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 3 artilleries and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 3 artilleries and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 3 armour and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northwest Persia Germans roll dice for 2 armour in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Northwest Persia, round 4 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Northwest Persia Russians win with 2 infantry remaining. Battle score for attacker is -23 Casualties for Germans: 3 armour and 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 armour and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 14 mech_infantrys in Samara, round 2 : 3/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 3 armour and 13 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters moved from Western Germany to Novgorod 4 fighters and 2 tactical_bombers moved from Holland Belgium to Baltic States 2 bombers moved from United Kingdom to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Normandy Bordeaux to France 2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk Place Units - Germans 3 bombers placed in Volgograd 3 bombers placed in Ukraine 3 bombers placed in Novgorod 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,4,3,2,4,3,3,1,3,5,1,4,4,4,3 Germans collect 65 PUs (8 lost to blockades); end with 96 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -3.50 British regular : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Urals to Timguska 1 infantry moved from Nenetsia to Urals 1 fighter moved from Sakha to Timguska 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 3 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters Germans defend with 3 bombers and 1 factory_minor Russians roll dice for 3 fighters in Ukraine, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 3 bombers in Ukraine, round 2 : 0/3 hits, 0.50 expected hits 3 bombers owned by the Germans lost in Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 36 Casualties for Germans: 3 bombers Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 3 bombers and 1 factory_minor Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 3 bombers in Volgograd, round 2 : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 bombers in Volgograd, round 3 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 bomber in Volgograd, round 4 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Volgograd Russians win with 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Russians: 2 fighters Casualties for Germans: 3 bombers Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 3 fighters moved from Ukraine to Russia Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to Persia Japanese take Persia from Russians 1 artillery and 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Suiyuyan 1 tactical_bomber moved from Szechwan to Tsinghai 1 fighter moved from Szechwan to Suiyuyan 4 artilleries moved from West India to India 3 fighters moved from Philippines to Malaya 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 4 transports moved from 39 Sea Zone to 38 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 35 Sea Zone to 37 Sea Zone 4 transports moved from 38 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 1 fighter and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Malaya 1 tactical_bomber moved from Tsinghai to Kweichow 1 fighter moved from Suiyuyan to Kweichow 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits 3 fighters owned by the Japanese, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 5/11 hits, 6.17 expected hits Japanese roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63 Casualties for Americans: 3 destroyers Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 1 transport Battle in Philippines Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 3 fighters and 1 harbour Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 3 fighters in Philippines, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 armour and 3 infantry placed in Eastern United States 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits 3 fighters owned by the Japanese, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 5/11 hits, 6.17 expected hits Japanese roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63 Casualties for Americans: 3 destroyers Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 1 transport Battle in Philippines Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 3 fighters and 1 harbour Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 3 fighters in Philippines, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 armour and 3 infantry placed in Eastern United States 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Syria British take Syria from Italians 4 fighters moved from 98 Sea Zone to Trans-Jordan Combat - British Battle in 98 Sea Zone British attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 2 transports Italians defend with 1 submarine and 2 transports British roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 2 transports owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 20 Casualties for Italians: 1 submarine and 2 transports Battle in Trans-Jordan British attack with 4 fighters, 3 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 4 fighters, 3 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 0/9 hits, 2.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters, 3 infantry and 2 mech_infantrys in Trans-Jordan, round 3 : 4/9 hits, 2.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 4 fighters moved from Trans-Jordan to 98 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.00 Italians regular : -0.83 Japanese regular : 0.67 British regular : -1.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 armour placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,1,1,3,4,4,2,2,4,2,6,6,1 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to Philippines 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Philippines ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 2 fighters and 1 harbour ANZAC roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 fighters in Philippines, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines ANZAC win, taking Philippines from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 fighters Non Combat Move - ANZAC 1 fighter moved from Philippines to 35 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.50
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour and 9 bombers; Remaining resources: 2 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Russia 4 fighters and 2 tactical_bombers moved from Baltic States to Russia 3 bombers and 4 fighters moved from Novgorod to Russia 3 armour and 2 mech_infantrys moved from Kazakhstan to Russia 3 armour and 13 mech_infantrys moved from Samara to Russia 6 armour, 3 artilleries and 9 mech_infantrys moved from Bryansk to Russia 6 armour, 3 artilleries and 5 mech_infantrys moved from Smolensk to Russia 4 artilleries and 24 infantry moved from Vologda to Russia 1 mech_infantry moved from Archangel to Russia 1 infantry moved from United Kingdom to Scotland Combat - Germans Battle in Scotland Germans attack with 1 infantry British defend with 1 aaGun and 1 airfield 1 aaGun owned by the British lost in Scotland Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Russia Germans attack with 18 armour, 10 artilleries, 5 bombers, 8 fighters, 24 infantry, 30 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 18 armour, 10 artilleries, 5 bombers, 7 fighters, 24 infantry, 30 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/96 hits, 31.17 expected hits Russians roll dice for 4 aaGuns, 4 armour, 2 artilleries, 3 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 28/73 hits, 26.17 expected hits 27 infantry owned by the Russians, 24 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 18 armour, 10 artilleries, 5 bombers, 7 fighters, 26 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 32/68 hits, 26.50 expected hits Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 31 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/46 hits, 17.17 expected hits 1 mech_infantry owned by the Russians, 31 infantry owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 18 armour, 10 artilleries, 5 bombers, 7 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 25/45 hits, 21.50 expected hits Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 9/14 hits, 6.50 expected hits 4 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians, 8 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 18 armour, 2 artilleries, 5 bombers, 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 61 Casualties for Germans: 8 artilleries, 1 fighter, 24 infantry and 28 mech_infantrys Casualties for Russians: 4 aaGuns, 4 armour, 2 artilleries, 3 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 3 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Bryansk 7 fighters and 2 tactical_bombers moved from Russia to Bryansk Place Units - Germans 3 bombers placed in Novgorod 1 armour and 6 bombers placed in Germany Germans undo move 2. 6 bombers placed in Western Germany 1 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 76 PUs; end with 96 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 10.17 Germans regular : 8.83 Russians AA : -1.00