TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 44 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 10 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
Combat - Americans
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
16 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 16 infantry
Japanese defend with 3 infantry
Chinese roll dice for 16 infantry in Suiyuyan, round 2 : 1/16 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 14 infantry in Suiyuyan, round 3 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 armour moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
5 fighters moved from Ethiopia to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 mech_infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Egypt
British attack with 4 armour, 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 4 armour, 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/19 hits, 7.33 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 11/18 hits, 8.17 expected hits
2 mech_infantrys owned by the British, 1 bomber owned by the Italians, 2 artilleries owned by the British, 6 infantry owned by the Italians, 5 infantry owned by the British and 2 armour owned by the British lost in Egypt
British roll dice for 2 armour, 5 fighters and 1 tactical_bomber in Egypt, round 3 : 5/8 hits, 4.17 expected hits
Italians roll dice for 2 armour, 2 artilleries, 6 fighters and 1 mech_infantry in Egypt, round 3 : 6/11 hits, 6.00 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 fighters owned by the British, 2 armour owned by the British and 2 armour owned by the Italians lost in Egypt
British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 6 fighters in Egypt, round 4 : 3/6 hits, 4.00 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win with 5 fighters remaining. Battle score for attacker is -52
Casualties for British: 4 armour, 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
Battle in Gibraltar
British attack with 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 2 battleships and 2 cruisers in Gibraltar, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
4 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
2 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3
British collect 26 PUs (1 lost to blockades); end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.00
Italians regular : 2.17
Japanese regular : 1.17
British regular : -0.17
Savegame