@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
@Amon-Sul yeah we can do that actually. I didn’t think of that as an option. In which case is it alright to add two ipcs to Japan as I had bought one bomber earlier at the new price.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul yeah we can do that actually. I didn’t think of that as an option. In which case is it alright to add two ipcs to Japan as I had bought one bomber earlier at the new price.
sorry i didnt see it
we can do that or play boms cost 14
i leavve it for u to choose
personally i am for 12, but as u decide
wait i ll maybe have a little ncm with russia
but it doestn concern japan so u can prepare ur move
cheers
one unit from samara to kazakstan
and one unit from russia to samara instead of tambov
so tambov looses unit, samara in on null, and kazahstan geets one
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Sikang to Novosibirsk
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Samara
3 aaGuns, 15 artilleries, 54 infantry and 3 mech_infantrys moved from Russia to Tambov
1 fighter moved from Samara to Russia
2 armour moved from Novosibirsk to Tambov
1 fighter and 1 tactical_bomber moved from Yunnan to Timguska
1 artillery moved from Russia to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
this is it. japan may go.
cheers
i forgot to add 2 ipc for japan
i ll do it now
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Sikang to Novosibirsk
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Samara
3 aaGuns, 15 artilleries, 54 infantry and 3 mech_infantrys moved from Russia to Tambov
1 fighter moved from Samara to Russia
2 armour moved from Novosibirsk to Tambov
1 fighter and 1 tactical_bomber moved from Yunnan to Timguska
1 artillery moved from Russia to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 46 to 48
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
You haven’t bought a bomber yet right? I thought that was worth confirming as I had thought you might have bought a US one earlier. Its not on the board now if you did, but if so, then we would have both bought one bomber at the more expensive rate.
No, i have not.
Usa has original 2.
Uk has original 1.
I just realized when buying units with russia that bomber costs 14, i was surprised.
USA only starts with one thought right.
I just went through the buys quickly and I didn’t see it.
I’m fine either way by the way. Because it was my mistake in the setup I will defer to you on what they should be. If your game play needs bombers at 12 than we can go with the edit, but I was prepared to live with the bombers at 14.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
USA only starts with one thought right.
but but i thik i have onl 1
since we first said 12, i think its better we stay at 12 since we dont buy much bombers. and for future games wwe shall see
i mean its not a problem to do a little edit in every 3 or 4 rounds
This game is so interesting cus i think we re both in unusual positions. I usually dont have Moscow live at this moment, and I assume Ur Japan doesnt have this much trouble.
Take Ur time with Japan.
Cheers
And I usually kick Italy sooner
@Amon-Sul Yeah, I’m not used to having Japan struggling at this point. If I’m going to lose, normally Japan starts to struggle around now but has control of SE Asia and the islands.
Your approach is a good one and I’m thinking through how to counter. I reacted to it by going for a J4 since I thought I could keep the US out of the game for longer. But I’m now wondering if a J1 or J2 and an earlier German naval build might have been a better choice. Waiting for the J4 meant letting you dictate the play in the pacific and that may have been a mistake.
I see JDOW is going for a G2 in response. I think that is hte right choice, but of course its one, one has to decide on right from the beginning.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul Yeah, I’m not used to having Japan struggling at this point. If I’m going to lose, normally Japan starts to struggle around now but has control of SE Asia and the islands.
Your approach is a good one and I’m thinking through how to counter. I reacted to it by going for a J4 since I thought I could keep the US out of the game for longer. But I’m now wondering if a J1 or J2 and an earlier German naval build might have been a better choice. Waiting for the J4 meant letting you dictate the play in the pacific and that may have been a mistake.
I see JDOW is going for a G2 in response. I think that is hte right choice, but of course its one, one has to decide on right from the beginning.
Yeah,
And next time i see such offensive Germany as, JDOW’s is, i ll play differently with Russia.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul Yeah, I’m not used to having Japan struggling at this point. If I’m going to lose, normally Japan starts to struggle around now but has control of SE Asia and the islands.
Your approach is a good one and I’m thinking through how to counter. I reacted to it by going for a J4 since I thought I could keep the US out of the game for longer. But I’m now wondering if a J1 or J2 and an earlier German naval build might have been a better choice. Waiting for the J4 meant letting you dictate the play in the pacific and that may have been a mistake.
I see JDOW is going for a G2 in response. I think that is hte right choice, but of course its one, one has to decide on right from the beginning.
But, in my game with JDOW i went total Atlantic with USA so its different.
I am not sure JDOW would go J2 if he saw my flottila coming.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 tactical_bombers moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 fighters moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to Siam
3 infantry moved from French Indo China to Shan State
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Philippines to Kwangtung
3 bombers moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Siam
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Siam
Japanese win, taking Siam from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 2 marines
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Celebes, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 bombers moved from Celebes to French Indo China
1 aaGun moved from French Indo China to Shan State
3 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
2 fighters moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Malaya
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Manchuria to 36 Sea Zone
Place Units - Japanese
3 artilleries placed in Manchuria
1 infantry and 2 marines placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : 2.50
UK_Pacific regular : 0.67
ANZAC regular : 1.17
Russians regular : -0.33