I leave notes about what units are on what ships,
Use “view -> show comment log” and it is printed in the summary too
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
4 infantry moved from Romania to Bessarabia
5 infantry moved from Yugoslavia to Romania
5 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to France
2 fighters moved from Southern Italy to Ukraine
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to France
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,1,4,5,4
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
@dawgoneit @WindowWasher @Sovietishcat What a convoy roll! That has to be the worst one ive ever seen!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
2 submarines moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 17 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
2 submarines moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 17 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 57 PUs;
Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Nenetsia to Novosibirsk
2 infantry moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Volgograd
3 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
3 infantry moved from Rostov to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour, 1 artillery and 1 infantry moved from Novgorod to Karelia
18 armour, 9 artilleries and 24 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 18 armour, 9 artilleries, 1 bomber, 1 fighter, 27 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 1 fighter, 27 infantry and 1 tactical_bomber in Bryansk, round 2 : 23/57 hits, 19.83 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 18 armour, 9 artilleries, 1 bomber, 1 fighter, 26 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
3 aaGuns moved from Rostov to Bryansk
1 bomber moved from Volgograd to Ukraine
1 bomber and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
5 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 8 infantry moved from France to Normandy Bordeaux
11 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Poland
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,3,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,6,3
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -0.17
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Samara to Novosibirsk
4 fighters moved from Russia to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Novosibirsk
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Novosibirsk, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
3 aaGuns, 2 armour, 5 artilleries, 37 infantry and 2 mech_infantrys moved from Samara to Russia
4 fighters moved from Novosibirsk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 15 infantry moved from Yenisey to Timguska
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
7 fighters moved from 35 Sea Zone to 21 Sea Zone
7 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Philippines to Japan
9 artilleries, 3 infantry and 8 mech_infantrys moved from Yunnan to Burma
3 artilleries, 3 infantry and 12 mech_infantrys moved from Shan State to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from Kwangtung to French Indo China
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Siberia to Amur
1 armour moved from Nenetsia to Novgorod
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
2 submarines moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 3 armour, 12 artilleries, 6 infantry and 22 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 12 artilleries, 6 infantry and 22 mech_infantrys in Burma, round 2 : 14/43 hits, 12.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 12 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 10 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters in 20 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Shan State to Burma
1 marine moved from Malaya to Shan State
2 battleships, 7 carriers, 6 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to Japan
10 fighters moved from 21 Sea Zone to 6 Sea Zone
8 fighters moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,2,1,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,2,4,1
Japanese collect 58 PUs (12 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 2.17
ANZAC regular : -0.33
UK_Pacific regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 fighter, 2 harbours, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from Norway to Caucasus
1 bomber moved from Norway to Novgorod
3 submarines moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from India to Caucasus
1 bomber moved from India to Kazakhstan
2 bombers moved from Midway to Japan
9 fighters moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 fighter, 2 harbours, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from Norway to Caucasus
1 bomber moved from Norway to Novgorod
3 submarines moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from India to Caucasus
1 bomber moved from India to Kazakhstan
2 bombers moved from Midway to Japan
9 fighters moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 13 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Japan causes 21 damage total. Damaged units is as follows: factory_major = 10, airfield = 6, harbour = 5
Battle in Caucasus
Americans attack with 3 bombers
Germans defend with 2 infantry
Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 marine, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
2 bombers moved from Japan to Iwo Jima
9 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Midway to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 marine moved from 112 Sea Zone to Norway
Place Units - Americans
1 fighter, 1 harbour and 1 tactical_bomber placed in Norway
1 bomber placed in Norway
1 airfield and 1 harbour placed in Iwo Jima
2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.00
Japanese AA : -0.67
Germans AA : -0.17
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 fighter, 2 harbours, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from Norway to Caucasus
1 bomber moved from Norway to Novgorod
3 submarines moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from India to Caucasus
1 bomber moved from India to Kazakhstan
2 bombers moved from Midway to Japan
9 fighters moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 13 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Japan causes 21 damage total. Damaged units is as follows: factory_major = 10, airfield = 6, harbour = 5
Battle in Caucasus
Americans attack with 3 bombers
Germans defend with 2 infantry
Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 marine, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
2 bombers moved from Japan to Iwo Jima
9 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Midway to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 marine moved from 112 Sea Zone to Norway
Place Units - Americans
1 fighter, 1 harbour and 1 tactical_bomber placed in Norway
1 bomber placed in Norway
1 airfield and 1 harbour placed in Iwo Jima
2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Italians
Combat - British
Non Combat Move - British
1 armour and 2 mech_infantrys moved from West India to India
4 fighters moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to 80 Sea Zone
1 armour, 2 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
2 marines moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 fighters placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.00
Japanese AA : -0.67
Germans AA : -0.17
Germans regular : 1.33
@WindowWasher @dawgoneit assumed no scramble in 112 due to overwhelming odds and no intercept in japan as the bombers would have got through even if you did…of course we can always roll in the forum if you wish to!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 fighter, 2 harbours, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from Norway to Caucasus
1 bomber moved from Norway to Novgorod
3 submarines moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from India to Caucasus
1 bomber moved from India to Kazakhstan
2 bombers moved from Midway to Japan
9 fighters moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 13 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Japan causes 21 damage total. Damaged units is as follows: factory_major = 10, airfield = 6, harbour = 5
Battle in Caucasus
Americans attack with 3 bombers
Germans defend with 2 infantry
Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 marine, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
2 bombers moved from Japan to Iwo Jima
9 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Midway to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 marine moved from 112 Sea Zone to Norway
Place Units - Americans
1 fighter, 1 harbour and 1 tactical_bomber placed in Norway
1 bomber placed in Norway
1 airfield and 1 harbour placed in Iwo Jima
2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Italians
Combat - British
Non Combat Move - British
1 armour and 2 mech_infantrys moved from West India to India
4 fighters moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to 80 Sea Zone
1 armour, 2 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
2 marines moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 fighters placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Adding units owned by Americans to Iwo Jima: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.00
Japanese AA : -0.67
Germans AA : -0.17
Germans regular : 1.33
@WindowWasher @dawgoneit slight US NCM change…please use second file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Novgorod to Finland
Italians take Finland from Americans
1 infantry moved from Belarus to Smolensk
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Romania to Bessarabia
2 fighters moved from Ukraine to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Smolensk to Ukraine
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,2,2,4,2
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 19 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Queensland to 17 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 19 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Queensland to 17 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Tambov to Samara
1 bomber moved from Ukraine to Samara
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Archangel to Novgorod
1 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Belarus to Novgorod
1 artillery, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Volgograd
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
3 infantry moved from Western Germany to Denmark
5 infantry moved from Western Germany to Denmark
2 artilleries and 10 infantry moved from Germany to Poland
4 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
11 infantry moved from France to Western Germany
1 bomber moved from Western Germany to Poland
1 bomber moved from Samara to Novgorod
1 bomber moved from Poland to Novgorod
1 bomber moved from Rostov to Novgorod
5 infantry moved from Poland to Baltic States
1 infantry moved from Bryansk to Tambov
3 aaGuns, 18 armour, 9 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Northern Italy to France
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
3 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,6,1,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,2,3
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.50
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 10 infantry moved from Russia to Samara
16 infantry moved from Timguska to Kansu
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Kansu
Russians attack with 16 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 16 infantry in Kansu, round 2 : 0/16 hits, 2,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 16 infantry in Kansu, round 3 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 16 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Samara, round 2 : 4/12 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
2 fighters moved from Tambov to Russia
2 aaGuns moved from Timguska to Kansu
5 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,00
Russians regular : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x harbour, 10x factory_major; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Japanese buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour and 1 mech_infantry moved from French Indo China to Burma
1 marine moved from Shan State to Burma
2 armour moved from Yunnan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
4 mech_infantrys moved from Hunan to Burma
1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
2 artilleries and 8 infantry moved from Amur to Manchuria
10 fighters moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
7 fighters moved from 6 Sea Zone to Japan
2 battleships, 9 carriers, 7 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 destroyer and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 marine moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
10 infantry placed in Japan
2 fighters placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
7 submarines moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
3 submarines moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 battleship, 2 cruisers and 1 marine moved from 17 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 tactical_bombers moved from 17 Sea Zone to Guam
11 fighters moved from 17 Sea Zone to Guam
1 tactical_bomber moved from Iwo Jima to Guam
1 artillery and 1 mech_infantry moved from Norway to Finland
2 fighters and 2 tactical_bombers moved from Norway to Finland
1 bomber moved from Russia to Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Germany
1 bomber moved from Norway to France