makes me wonder how much of the bid difference between communities is a result of less use of edits. or if results will get too muddied by me making small mistakes to get clear data.
JDOW (X) vs Amon-Sul (L+16) BM3
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 armour moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 armour moved from France to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 2 armour, 2 artilleries and 8 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Yugoslavia Germans attack with 4 armour and 1 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Yugoslavia, round 2 : 3/5 hits, 2,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 1 submarine Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in 101 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 4 transports Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone 3 transports owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 40 Casualties for Americans: 1 cruiser and 4 transports Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from Southern Italy to Alexandria 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber and 1 tactical_bomber moved from Southern France to Western Germany 1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 3 infantry moved from Bulgaria to Romania 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour and 7 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
French regular : -1,33 Neutral_Allies regular : 0,67 Russians regular : 1,00 Germans regular : 0,17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 armour moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 armour moved from France to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 2 armour, 2 artilleries and 8 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Yugoslavia Germans attack with 4 armour and 1 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Yugoslavia, round 2 : 3/5 hits, 2,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 1 submarine Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in 101 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 4 transports Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone 3 transports owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 40 Casualties for Americans: 1 cruiser and 4 transports Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from Southern Italy to Alexandria 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber and 1 tactical_bomber moved from Southern France to Western Germany 1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 3 infantry moved from Bulgaria to Romania 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour and 7 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -1,33 Neutral_Allies regular : 0,67 Russians regular : 1,00 Germans regular : 0,17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 armour moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 armour moved from France to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 2 armour, 2 artilleries and 8 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Yugoslavia Germans attack with 4 armour and 1 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Yugoslavia, round 2 : 3/5 hits, 2,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 1 submarine Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in 101 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 4 transports Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone 3 transports owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 40 Casualties for Americans: 1 cruiser and 4 transports Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from Southern Italy to Alexandria 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber and 1 tactical_bomber moved from Southern France to Western Germany 1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 3 infantry moved from Bulgaria to Romania 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour and 7 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -1,33 Neutral_Allies regular : 0,67 Russians regular : 1,00 Germans regular : 0,17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 fighter moved from Szechwan to Burma 3 mech_infantrys moved from Volgograd to Sikang 8 infantry moved from Novgorod to Archangel 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 artilleries and 8 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 111 Sea Zone to 105 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
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With Egypt gone, things look pretty grim for the allies.
But I ll try a few fast rounds to see if i have any real chance in this game.
cheers
Japan on the move.
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hey sorry
i forgot to attack sz 113
i ll do it by opening the german file once more and going only for that battle
i ll apply the results in edit later
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my sub died without scoring a hit
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 fighter moved from Szechwan to Burma 3 mech_infantrys moved from Volgograd to Sikang 8 infantry moved from Novgorod to Archangel 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 artilleries and 8 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 111 Sea Zone to 105 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Was 101 an oversight or did you want to invite my DOW in order to support your kjf and not need to do unprovoked dow with UK?
And the Russian navy fought bravely Id say. Taking down a sub and even a plane was a great success.
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Wait u declared war to USA?
I ve lost 5 sea units in USA waters, i forgot ur subs can smack me there.
i keep doing mistakes from the start, dices dont like me, def not my game.
if i may ask, u declared the war to destroy my units there, or u would declare no matter that?
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@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
Was 101 an oversight or did you want to invite my DOW in order to support your kjf and not need to do unprovoked dow with UK?
And the Russian navy fought bravely Id say. Taking down a sub and even a plane was a great success.
well it definitely goes to my favour this early JDOW, but i didnt planned it.
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@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
Was 101 an oversight or did you want to invite my DOW in order to support your kjf and not need to do unprovoked dow with UK?
And the Russian navy fought bravely Id say. Taking down a sub and even a plane was a great success.
Russian cruiser hero!
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Frankly. I was initially planning to dow on j3. But the combination of
Bait in 101
Plus your anzac and us fleet movement put my beloved j2 dow on the plate again. -
@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
Frankly. I was initially planning to dow on j3. But the combination of
Bait in 101
Plus your anzac and us fleet movement put my beloved j2 dow on the plate again.I dont like it. U re killing me :grin:
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did my uk bid in any way changed ur g1 plans, i mean buyings and CM?
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No, it did not.
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The only change I made to other games was going more lightly on Yugo to induce a strafe and not take it because I am aware of your yunnan plans from our previous game some years ago and the games you have in progress :)
Previously I went G3 DOW in most cases, but in this case G2 is better as Russia has sent so many units East to fight far from home. -
@JDOW said in JDOW (X) vs Amon-Sul (L+16) BM3:
The only change I made to other games was going more lightly on Yugo to induce a strafe and not take it because I am aware of your yunnan plans from our previous game some years ago and the games you have in progress :)
Previously I went G3 DOW in most cases, but in this case G2 is better as Russia has sent so many units East to fight far from home.Well, i should play more diverse with Russia, but i like helping China so much xd
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 armour and 3 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to Java 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 bomber moved from Kwangsi to 42 Sea Zone 2 infantry moved from Hunan to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 3 fighters moved from Kwangsi to Shan State 2 infantry moved from Siam to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter moved from Kwangsi to Philippines 1 tactical_bomber moved from Kwangsi to Shan State 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 destroyers, 1 fighter and 2 transports ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Java Japanese attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 3 fighters and 1 infantry Japanese roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 1/7 hits, 2,67 expected hits ANZAC roll dice for 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,33 expected hits ANZAC roll dice for 3 fighters in Java, round 3 : 3/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Java Japanese roll dice for 1 armour and 1 tactical_bomber in Java, round 4 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber Casualties for ANZAC: 3 fighters and 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 1/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/9 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Chahar to Hunan 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters and 4 tactical_bombers moved from Shan State to Kwangsi 1 infantry moved from Jehol to Anhwe 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from 41 Sea Zone to Kwangsi 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from 42 Sea Zone to Kwangsi 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -2,33 UK_Pacific regular : 0,00 ANZAC regular : 1,17 British regular : -0,67 -
See, this is why I am usually hesitent when confronted with baits. Java went very bad.
I have to say I am meanwhile superstitious about Java. Whenever something goes South when I play Japan, it is happening at Java.
At least I could take it, so it could have been worse. But trading 3 Japanes planes for 3 Anzac planes is certainly a trade Japan does NOT want to make usually.





