Edited the Amur walk-in.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 46 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 armour in India, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 artilleries and 4 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Gibraltar 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 British regular : -1,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 46 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 armour in India, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 artilleries and 4 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Gibraltar 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 British regular : -1,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 46 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 armour in India, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 artilleries and 4 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Gibraltar 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 British regular : -1,17
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Different landing of the figs so they can intercept and leaving 1 inf on a US-tr.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Caucasus to Ukraine 1 bomber moved from Belarus to Southern Italy 1 infantry moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,1,4 Italians collect 6 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to 98 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to 98 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Northwest Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to 98 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Northwest Persia to Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Saving one sub to the west.
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Ah, yes, 2 aussie-figs on 1 US-ac.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 bomber moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Smolensk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk 10 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits, 3.17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Casualties for Americans: 1 mech_infantry Battle in Northwest Persia Germans attack with 10 armour and 12 mech_infantrys British defend with 1 infantry Germans roll dice for 10 armour and 12 mech_infantrys in Northwest Persia, round 2 : 3/22 hits, 7.00 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from ANZAC with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia 14 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun and 5 infantry moved from Rostov to Caucasus 3 infantry moved from Rostov to Caucasus 1 aaGun, 4 artilleries and 3 infantry moved from Rostov to Ukraine 2 infantry moved from Greece to Bulgaria 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 2 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 1 fighter moved from Bulgaria to Southern Italy 1 fighter and 1 tactical_bomber moved from Bulgaria to Holland Belgium 6 mech_infantrys moved from Belarus to Ukraine 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 6 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 carrier and 2 fighters placed in 112 Sea Zone 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 52 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 ANZAC regular : -0.33 Russians regular : 0.33 Germans regular : -2.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Shensi 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 tactical_bomber moved from Russia to Shensi 1 infantry moved from Tsinghai to Shensi 2 artilleries and 2 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 5 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 6 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys in Bryansk, round 2 : 10/22 hits, 7,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Yenisey to Timguska 2 fighters moved from Bryansk to Russia 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Kazakhstan to Tsinghai 8 artilleries moved from Tambov to Bryansk 21 infantry moved from Tambov to Bryansk 2 artilleries moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Samara 8 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 2 infantry moved from Tambov to Samara 2 infantry moved from Russia to Bryansk 16 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Bryansk 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : 2,67
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Will move the sub differently.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Shensi 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 tactical_bomber moved from Russia to Shensi 1 infantry moved from Tsinghai to Shensi 2 artilleries and 2 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 5 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 6 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys in Bryansk, round 2 : 10/22 hits, 7,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Yenisey to Timguska 2 fighters moved from Bryansk to Russia 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Kazakhstan to Tsinghai 8 artilleries moved from Tambov to Bryansk 21 infantry moved from Tambov to Bryansk 2 artilleries moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Samara 8 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 2 infantry moved from Tambov to Samara 2 infantry moved from Russia to Bryansk 16 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Bryansk 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : 2,67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 armour, 1 infantry and 1 mech_infantry moved from Burma to India 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 7 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone 8 infantry, 2 mech_infantrys and 5 transports moved from 36 Sea Zone to 39 Sea Zone 8 infantry and 2 mech_infantrys moved from 39 Sea Zone to India 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 bomber moved from Szechwan to Sikang 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Jehol to Central Mongolia Japanese take Central Mongolia from Russians 1 tactical_bomber moved from Burma to India Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/15 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Korea: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 3 carriers moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 5 submarines moved from 42 Sea Zone to 39 Sea Zone 2 battleships and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 3 armour moved from Yunnan to India 1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 bomber moved from Buryatia to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 aaGun moved from Suiyuyan to Hopei 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Manchuria to Jehol 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Yunnan to India 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to Philippines 2 fighters moved from Japan to Philippines 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Kwangtung to Anhwe 2 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 1 transport placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung 1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone 1 artillery, 3 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.67 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 2 fighters and 2 marines moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 5 destroyers and 4 submarines moved from 54 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to 44 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 2 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 4 fighters moved from 110 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Persia to Eastern Persia Place Units - Americans 2 fighters placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Americans undo move 2. 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 2 fighters and 2 marines moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 5 destroyers and 4 submarines moved from 54 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to 44 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 2 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 4 fighters moved from 110 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Persia to Eastern Persia Place Units - Americans 2 fighters placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Americans undo move 2. 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 armour and 2 mech_infantrys moved from Morocco to Tunisia Non Combat Move - British 1 artillery and 6 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Eastern Persia 1 aaGun, 3 artilleries and 7 infantry moved from West India to Eastern Persia 2 artilleries and 3 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Egypt 1 fighter moved from Iraq to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete British take Crete from Neutral_Allies 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 armour moved from Trans-Jordan to Egypt 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 99 Sea Zone Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : -0,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour moved from Ukraine to Eastern Poland 3 fighters moved from Western Germany to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,2,1,3,3 Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :