Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
3 fighters moved from Queensland to Sumatra
1 infantry moved from Burma to India
2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 77 PUs;
Germans buy 7 armour, 1 bomber, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 armour, 1 artillery and 5 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry; Americans defend with 1 bomber
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Scotland, round 2 : 0/7 hits, 1.83 expected hits
British roll dice for 1 aaGun, 1 bomber and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Scotland, round 3 : 1/6 hits, 1.67 expected hits
British roll dice for 1 aaGun, 1 bomber and 2 infantry in Scotland, round 3 : 2/3 hits, 0.83 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 bomber and 2 infantry in Scotland, round 4 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Scotland
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 5 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
4 armour moved from United Kingdom to 110 Sea Zone
4 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Germany to Poland
1 armour moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 9 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
7 armour placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 44 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
4 infantry moved from Yenisey to Timguska
6 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
2 armour, 1 fighter and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to Japan
2 artilleries moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 armour moved from Sikang to Tsinghai
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
4 fighters moved from Hunan to Suiyuyan
4 tactical_bombers moved from Hunan to Suiyuyan
2 fighters moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Kansu
1 tactical_bomber moved from Hunan to Kansu
1 fighter moved from Hunan to Tsinghai
1 bomber moved from Hunan to Tsinghai
1 bomber moved from Hunan to Suiyuyan
1 artillery and 5 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 artilleries, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Suiyuyan, round 2 : 7/17 hits, 8.00 expected hits
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Tsinghai, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Suiyuyan to Hopei
1 bomber moved from Suiyuyan to Kiangsu
1 tactical_bomber moved from Kansu to Shensi
1 bomber moved from Tsinghai to Anhwe
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
4 tactical_bombers moved from Suiyuyan to Hopei
1 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
Place Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 bomber, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
Place Units - Americans
1 bomber and 1 tactical_bomber placed in Western United States
2 battleships placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.67
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 bomber, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
Place Units - Americans
1 bomber and 1 tactical_bomber placed in Western United States
2 battleships placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Burma to India
2 infantry moved from Sumatra to 41 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 2 fighters owned by the British lost in Kenya
British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya
British win with 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 2 fighters
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.67
Italians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Tobruk to Morocco
2 fighters moved from 96 Sea Zone to Morocco
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 armour, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Morocco, round 2 : 2/4 hits, 1.50 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 bomber and 2 fighters moved from Morocco to Algeria
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Greece to Romania
1 fighter moved from Tobruk to Romania
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 armour, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
3 fighters moved from Sumatra to India
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
3 fighters moved from Sumatra to India
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
French take Belgian Congo from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 armour, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 fighter moved from Western Germany to 91 Sea Zone
1 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 5/12 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
2 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 : 6/11 hits, 6.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 4 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans, 2 fighters owned by the Germans, 4 transports owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 cruiser, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports
Battle in Finland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 4 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour, 4 artilleries and 21 infantry in Eastern Poland, round 2 : 7/35 hits, 10.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 artilleries, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Slovakia Hungary
3 armour, 3 artilleries and 9 infantry moved from 112 Sea Zone to Western Germany
3 bombers moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.33
Germans regular : -7.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
4 infantry moved from Tambov to Bryansk
5 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
2 infantry moved from Novgorod to Karelia
3 fighters moved from Russia to Novgorod
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
3 armour and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangsi to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
6 fighters and 4 tactical_bombers moved from Hopei to Yunnan
1 bomber moved from Anhwe to India
1 bomber moved from Kiangsu to Yunnan
1 armour moved from Tsinghai to Szechwan
1 mech_infantry moved from Suiyuyan to Tsinghai
2 artilleries moved from Suiyuyan to Kansu
2 battleships, 2 carriers, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to Hunan
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Wake Island to defend against the attack in 31 Sea Zone
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 6 interceptors out of India
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 2/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the attackers have all died
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 4 cruisers, 3 destroyers, 1 fighter and 3 tactical_bombers in 31 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 fighter and 3 tactical_bombers in 31 Sea Zone, round 3 : 4/12 hits, 6.17 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 3 : 5/8 hits, 4.83 expected hits
1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 fighter and 2 tactical_bombers in 31 Sea Zone, round 4 : 5/9 hits, 5.00 expected hits
Americans roll dice for 2 battleships, 2 fighters and 2 transports in 31 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 31 Sea Zone
2 infantry owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 3 submarines and 2 tactical_bombers
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Cleaning up after air battles
Non Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -2.67
Defenders Fire, : 1.00
Attackers Fire, : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 armour moved from Western United States to Eastern United States
1 armour moved from Western United States to Eastern United States
1 bomber moved from Iceland to Scotland
Combat - Americans
Strategic bombing raid in Scotland
Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
Bombing raid in Scotland rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Scotland causes 3 damage total.
Battle in 31 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports
Japanese defend with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports in 31 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/8 hits, 4.33 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 transports owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 3 cruisers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -68
Casualties for Americans: 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 bomber moved from Scotland to Iceland
Place Units - Americans
2 battleships, 1 carrier and 1 cruiser placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 1.67
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 armour moved from Western United States to Eastern United States
1 armour moved from Western United States to Eastern United States
1 bomber moved from Iceland to Scotland
Combat - Americans
Strategic bombing raid in Scotland
Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
Bombing raid in Scotland rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Scotland causes 3 damage total.
Battle in 31 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports
Japanese defend with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports in 31 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/8 hits, 4.33 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 transports owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 3 cruisers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -68
Casualties for Americans: 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 bomber moved from Scotland to Iceland
Place Units - Americans
2 battleships, 1 carrier and 1 cruiser placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Malaya
Combat - British
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - UK_Pacific
2 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 1.33
Germans AA : -0.17
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to Baltic States
1 fighter moved from Romania to Baltic States
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Baltic States, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Baltic States to Eastern Poland
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Algeria to Alexandria
1 fighter moved from Algeria to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber moved from Algeria to Alexandria
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 97 Sea Zone to Greece
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
2 armour placed in Northern Italy
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from India to British Somaliland
1 infantry moved from India to West India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from India to British Somaliland
1 infantry moved from India to West India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Belgian Congo to Kenya
French take Kenya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 9 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 armour moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 armour moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries, 2 carriers, 8 infantry and 7 transports moved from 112 Sea Zone to 115 Sea Zone
6 armour, 3 artilleries and 11 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Syria
Battle in 115 Sea Zone
Germans attack with 2 bombers, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 115 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win, taking Syria from French with 2 bombers, 2 carriers, 1 fighter, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 8 armour, 3 artilleries and 11 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Germans roll dice for 8 armour, 3 artilleries and 11 infantry in Novgorod, round 2 : 11/22 hits, 7.33 expected hits
Russians roll dice for 2 aaGuns, 1 artillery, 3 fighters and 11 infantry in Novgorod, round 2 : 8/15 hits, 6.00 expected hits
9 infantry owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 3 artilleries and 3 infantry in Novgorod, round 3 : 9/14 hits, 6.00 expected hits
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Novgorod, round 3 : 4/6 hits, 3.00 expected hits
2 infantry owned by the Russians, 3 fighters owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour and 2 artilleries remaining. Battle score for attacker is 40
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Russians: 2 aaGuns, 1 artillery, 3 fighters and 11 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Karelia to Baltic States
2 bombers moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 115 Sea Zone to Baltic States
2 fighters and 4 tactical_bombers moved from Gibraltar to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Romania to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
9 mech_infantrys placed in Germany
1 factory_minor placed in Romania
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 55 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : 8.83