You have been reading my rules it seems:
from optional rules page .9 ( in the AA50 House rules thread)
POW: During land combat a player may elect to surrender his forces that are defending. He may not roll on defense on the round he declares his intention of surrendering.
Each unit surrendering rolls one D6: 1-3= the player gets 1 IPC, roll 4-6= the player gets 2 IPC.
This income is placed in the player’s treasury for use on the next turn and is justified to represent soldiers who escaped the surrender and some usable equipment managed to get back. The unit is exchanged with an infantry unit and is now ‘captured’ by the attacking player and kept separately and technically these prisoners are held in the capital territory.
At times during the games player may “exchange “prisoners during your active turn. Units are exchanged at 1:1 basis and placed in a factory. If you capture an enemy capital that has some of your troops, you gain these once you capture the capital immediately.
every idea that is good has already been discovered.