Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Archangel to Novgorod
2 fighters moved from Russia to Novgorod
2 mech_infantrys moved from Bryansk to Bessarabia
2 armour moved from Bryansk to Bessarabia
2 armour and 2 mech_infantrys moved from Iraq to Syria
4 infantry moved from Shensi to Hopei
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll AA dice in Novgorod : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 3 infantry in Novgorod, round 2 : 0/6 hits, 2,00 expected hits
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/9 hits, 3,67 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 aaGun, 3 artilleries and 3 infantry
Battle in Bessarabia
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 fighter and 1 tactical_bomber
Russians roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Hopei
Russians attack with 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians retreated to Shensi
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Syria
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Syria, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Syria
Russians win, taking Syria from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 armour and 3 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Volgograd to Tambov
1 aaGun and 6 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Novgorod to Vologda
1 aaGun moved from Archangel to Vologda
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Russians
9 infantry and 1 tactical_bomber placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Japanese regular : -2,00
Germans AA : -0,50
Germans regular : -3,17
Russians regular : 2,33
Det er dig:blush:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hainan: 1 harbour
EDIT: Removing units owned by Japanese from Hainan: 1 airfield
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Yunnan to India
2 mech_infantrys moved from Yunnan to India
2 artilleries and 5 infantry moved from Burma to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour moved from Buryatia to Korea
1 infantry moved from Amur to Korea
1 bomber moved from Kiangsu to India
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Buryatia to Amur
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Suiyuyan
2 submarines moved from 20 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Korea
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber in Korea, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Korea
Japanese win, taking Ceylon from UK_Pacific, taking Korea from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in India
Japanese attack with 2 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery, 1 bomber, 13 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/19 hits, 6,17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 1 bomber, 13 infantry and 1 mech_infantry in India, round 2 : 4/16 hits, 5,17 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 bomber owned by the British and 4 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/15 hits, 5,50 expected hits
UK_Pacific roll dice for 1 artillery, 9 infantry and 1 mech_infantry in India, round 3 : 3/11 hits, 3,67 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/12 hits, 5,00 expected hits
UK_Pacific roll dice for 1 artillery, 5 infantry and 1 mech_infantry in India, round 4 : 3/7 hits, 2,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in India, round 5 : 3/9 hits, 4,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 artilleries, 1 fighter and 9 infantry
Casualties for British: 2 aaGuns, 1 artillery, 1 bomber, 13 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from Java to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Yunnan to Burma
1 bomber moved from India to Burma
1 carrier moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery placed in Malaya
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,83
British AA : 0,50
UK_Pacific regular : -0,83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from 112 Sea Zone to Finland
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Britain
1 battleship moved from 54 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in New Britain
Americans attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in New Britain, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
Americans roll dice for 1 armour in New Britain, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in New Britain, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in New Britain, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in New Britain, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in New Britain, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in New Britain, round 6 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in New Britain, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in New Britain
Japanese win, taking Soviet Far East from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Finland
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Finland to Norway
1 bomber moved from Finland to Norway
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : 0,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 2/11 hits, 2,17 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 3,83 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
5 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 1,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 tactical_bombers moved from Eastern Poland to Bessarabia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 armour moved from Eastern Poland to Novgorod
2 armour moved from Western Ukraine to Bessarabia
2 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
2 armour moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Western Ukraine to Ukraine
7 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Ukraine
2 fighters moved from 115 Sea Zone to Novgorod
1 artillery moved from Germany to Poland
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries, 2 fighters and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 armour, 3 artilleries, 2 fighters and 5 infantry in Novgorod, round 2 : 4/13 hits, 4,83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bessarabia
Germans attack with 4 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 4 armour, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 6/8 hits, 3,67 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 armour and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 30
Casualties for Americans: 2 destroyers and 2 transports
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from Novgorod to 115 Sea Zone
1 bomber moved from Bryansk to Poland
2 tactical_bombers moved from Bessarabia to Poland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
1 factory_minor placed in Western Ukraine
2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Germany
Germans undo move 4.
1 fighter placed in Western Germany
Germans undo move 2.
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : 0,00
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Gibraltar
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship, 2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
Place Units - British
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from 99 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Cyprus to Syria
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Ukraine to Ukraine
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Syria
Combat - Italians
Battle in Syria
Italians attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/6 hits, 2,67 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Syria, round 2 : 1/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 4/5 hits, 2,50 expected hits
Russians roll dice for 2 armour in Syria, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Western Germany to France
1 aaGun moved from Northern Italy to France
1 bomber moved from Syria to Ukraine
1 fighter and 1 tactical_bomber moved from Syria to Cyprus
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Russians regular : -1,67
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Vologda to Smolensk
5 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
3 infantry moved from Shensi to Hopei
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 armour and 5 mech_infantrys moved from Tambov to Bryansk
1 aaGun and 21 infantry moved from Russia to Bryansk
1 aaGun moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
Place Units - Russians
1 fighter, 5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : 1,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 armour and 1 mech_infantry moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
2 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 armour moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Jehol
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from French Indo China to Szechwan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Burma to India
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Yunnan to 37 Sea Zone
1 bomber moved from Burma to 42 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Kenya
Battle in Tanganyika Territory
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking French Madagascar from French, taking Kenya from British, taking Tanganyika Territory from British with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Jehol, round 2 : 2/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Szechwan, round 2 : 3/7 hits, 2,17 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Szechwan, round 3 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Jehol to Hunan
1 tactical_bomber moved from Hopei to Hunan
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 transports placed in 20 Sea Zone
1 artillery placed in Kwangtung
2 armour and 1 mech_infantry placed in India
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,5
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 1,00
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Norway to Southern France
Combat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 2 bombers
Germans defend with 2 bombers and 1 harbour
Americans roll dice for 2 bombers in Southern France, round 2 : 2/2 hits, 1,33 expected hits
Germans roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0,33 expected hits
2 bombers owned by the Germans lost in Southern France
Americans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
1 carrier and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 47 Sea Zone to 54 Sea Zone
1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
3 armour placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 114 Sea Zone to 113 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 artilleries and 4 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Baltic States
1 armour moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
7 armour and 4 mech_infantrys moved from Ukraine to Bessarabia
1 bomber moved from Poland to Holland Belgium
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
French defend with 1 cruiser; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Russians submerged
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 artillery placed in Western Germany
3 armour placed in Novgorod
2 infantry placed in Ukraine
2 infantry placed in Western Ukraine
2 infantry placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -0,17
Germans regular : -1,00
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
1 artillery moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Norway to Karelia
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Norway to Finland
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 armour, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Kenya
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kenya
British win, taking Kenya from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Egypt to Union of South Africa
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to Suriname
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,00
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from Ukraine to Southern France
1 battleship moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Cyprus to Southern Italy
1 fighter moved from Ukraine to 99 Sea Zone
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Cyprus to 99 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
1 bomber moved from Southern France to Northern Italy
2 aaGuns moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Persia to Northwest Persia
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Northwest Persia
ANZAC win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Japanese regular : 0,00
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :