@captainwalker nevermind the rolls done for Anzac. I was just fooling around with Anzac after my British move and forgot I was online.
@Private-Panic Anzac is up
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Campania
2 Submarines moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from N.Tunisia to Tunis
1 Transport moved from 46 Sea Zone to 44 Sea Zone
2 Infantrys moved from Provence to 44 Sea Zone
2 Infantrys and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Infantry moved from Kiev to Donetsk
Germans take Donetsk from Russians
6 Infantrys moved from Hamburg to 22 Sea Zone
2 Cruisers moved from 22 Sea Zone to 20 Sea Zone
1 ArmoredCar moved from Picardy to 20 Sea Zone
1 ArmoredCar moved from Brittany to 20 Sea Zone
2 ArmoredCars moved from 20 Sea Zone to Wales
2 Infantrys moved from Netherlands to 22 Sea Zone
8 Cruisers and 8 Infantrys moved from 22 Sea Zone to 20 Sea Zone
1 Battleship moved from 22 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Dover
Germans take Dover from British
7 Infantrys moved from 20 Sea Zone to Wales
2 Fighters moved from 22 Sea Zone to Wales
1 Bomber moved from Netherlands to Wales
1 Stuka moved from Kiev to Hamburg
3 Carriers, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone
1 ArmoredCar moved from Krakow to E.Romania
3 Infantrys moved from Krakow to E.Romania
3 ArmoredCars and 2 Tanks moved from Bohemia to E.Romania
1 Tank moved from Warsaw to E.Romania
2 Infantrys moved from Brest to Kiev
3 Infantrys moved from Warsaw to Brest
3 Artillerys, 3 Elites, 10 Infantrys, 1 Mech.Inf and 6 Tanks moved from Leningrad to Novgorod
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Leningrad
1 Infantry moved from Danzig to Brest
4 Infantrys moved from Rhine to Netherlands
1 Infantry moved from Bavaria to Austria
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 28 Infantrys, 2 Mech.Infs, 4 T.Boats and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 48 Sea Zone
Germans attack with 2 Submarines
British defend with 2 T.Boats
Germans roll dice for 2 Submarines in 48 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 2 T.Boats in 48 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 T.Boats owned by the British lost in 48 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 12
Casualties for British: 2 T.Boats
Battle in Campania
Germans attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Campania, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Campania
Germans win, taking Campania from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Wales
Germans attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 7 Infantrys
British defend with 1 AAGun, 1 Factory and 11 Infantrys
British roll AA dice in Wales : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 Battleship and 8 Cruisers in Wales, round 2 : 5/9 hits, 4.67 expected hits
5 Infantrys owned by the British lost in Wales
Germans roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 7 Infantrys in Wales, round 2 : 3/12 hits, 3.17 expected hits
British roll dice for 6 Infantrys in Wales, round 2 : 2/6 hits, 2.00 expected hits
2 ArmoredCars owned by the Germans and 3 Infantrys owned by the British lost in Wales
Germans roll dice for 1 Bomber, 2 Fighters and 7 Infantrys in Wales, round 3 : 3/10 hits, 2.50 expected hits
British roll dice for 3 Infantrys in Wales, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the British lost in Wales
Germans win, taking Wales from British with 1 Bomber, 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 11 Infantrys
Casualties for Germans: 2 ArmoredCars
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from E.Romania: 2 Infantrys
EDIT: Adding units owned by Germans to Vinnytsia: 2 Infantrys
EDIT: Turning off Edit Mode
2 Fighters moved from Wales to 20 Sea Zone
1 Bomber moved from Wales to Netherlands
2 Adv.Fighters moved from 22 Sea Zone to 20 Sea Zone
2 Adv.Fighters moved from Normandy to 20 Sea Zone
2 Adv.Fighters moved from Normandy to 20 Sea Zone
1 Adv.Fighter moved from Normandy to Netherlands
1 Stuka moved from Hamburg to Netherlands
1 AAGun moved from Rhine to Belgium
1 Infantry moved from Belgium to Netherlands
2 Infantrys moved from Picardy to Belgium
1 Artillery moved from Paris to Orleanais
4 Infantrys moved from Paris to Orleanais
3 Infantrys moved from Paris to Picardy
1 AAGun moved from Leningrad to Novgorod
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Paris to Burgundy
Place Units - Germans
1 Carrier and 2 T.Boats placed in 20 Sea Zone
2 T.Boats placed in 20 Sea Zone
Germans undo move 1.
1 Carrier placed in 20 Sea Zone
2 T.Boats placed in 20 Sea Zone
1 Infantry placed in Netherlands
1 Bunker and 3 Infantrys placed in Kiev
2 Mech.Infs placed in Krakow
2 Transports placed in 23 Sea Zone
2 Infantrys placed in Danzig
Germans undo move 7.
1 Transport placed in 23 Sea Zone
1 Transport placed in 23 Sea Zone
5 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
4 Infantrys placed in Provence
8 Infantrys placed in Paris
1 ArmoredCar placed in Krakow
Germans undo move 13.
4 Infantrys placed in Warsaw
1 ArmoredCar placed in Bavaria
5 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 137 PUs; end with 137 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : 2.33
British regular : -1.67
The Battle of Britain - has begun!
Italy reserves right to adjust my dst in the med if necessary.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
10 Infantrys moved from Arkhangelsk to S.Karelia
2 Artillerys and 6 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Yaroslavl to Smolensk
1 Artillery and 1 Infantry moved from Rostov to Donetsk
2 Fighters moved from Kursk to Minsk
2 Fighters moved from Yaroslavl to Smolensk
2 Fighters moved from Moscow to Minsk
2 Fighters moved from Arkhangelsk to Smolensk
2 ArmoredCars moved from Tashkent to Alma Ata
2 Infantrys moved from Khatanga to Zhigansk
1 Infantry moved from Olyokminsk to Yakutsk
1 Fighter moved from Sibirsky to Zhigansk
1 Fighter moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Yakutsk
Purchase Units - Russians
Russians buy 6 ArmoredCars, 1 Bunker, 13 Infantrys, 1 S.Submarine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yakutsk
Russians attack with 2 Fighters and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 4 Fighters and 1 Infantry
Finns defend with 1 ArmoredCar
Russians roll dice for 4 Fighters and 1 Infantry in Minsk, round 2 : 2/5 hits, 1.50 expected hits
Finns roll dice for 1 ArmoredCar in Minsk, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Minsk
Russians win with 4 Fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 ArmoredCar
Battle in S.Karelia
Russians attack with 2 Artillerys and 16 Infantrys
Finns defend with 1 Elite
Russians roll dice for 2 Artillerys and 16 Infantrys in S.Karelia, round 2 : 3/18 hits, 3.67 expected hits
Finns roll dice for 1 Elite in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 2 Artillerys and 16 Infantrys remaining. Battle score for attacker is 3
Casualties for Finns: 1 Elite
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 AAGun and 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Zhigansk
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Zhigansk, round 4 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
Russians win, taking Zhigansk from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Smolensk
Russians attack with 4 Fighters and 2 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 4 Fighters and 2 Infantrys in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
Romanians roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Romanians lost in Smolensk
Russians win, taking Smolensk from Romanians with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Artillery moved from Rostov to Kursk
1 AAGun moved from Rostov to Stalingrad
4 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Rostov to Kursk
4 Fighters moved from Minsk to Kursk
4 Fighters moved from Smolensk to Kursk
1 AAGun moved from Yaroslavl to S.Karelia
2 Artillerys moved from Yaroslavl to S.Karelia
3 Infantrys moved from Yaroslavl to S.Karelia
4 ArmoredCars and 2 Tanks moved from Yaroslavl to S.Karelia
2 ArmoredCars moved from Moscow to S.Karelia
5 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Rostov to Kursk
1 Artillery and 3 Tanks moved from N.Buryat Mongolia to Olyokminsk
2 Fighters moved from Yakutsk to Olyokminsk
1 Fighter moved from Ayan to Olyokminsk
1 Fighter moved from Zhigansk to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Ufa to Novosibirsk
1 Mech.Rocket moved from Kursk to S.Karelia
2 ArmoredCars moved from Kursk to S.Karelia
2 Tanks moved from Kursk to S.Karelia
1 HeavyTank moved from Kursk to S.Karelia
Place Units - Russians
1 Bunker placed in Kursk
3 Infantrys placed in Kursk
1 Infantry placed in Georgia
1 Infantry placed in Georgia
1 S.Submarine placed in 6 Sea Zone
1 Infantry placed in Arkhangelsk
2 ArmoredCars placed in Arkhangelsk
6 Infantrys placed in Sibirsky
Russians undo move 8.
2 ArmoredCars and 4 Infantrys placed in Sibirsky
2 ArmoredCars, 3 Infantrys and 4 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17
Finns regular : 0.50
Germans regular : -1.00
Russians regular : -1.83
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 Bomber moved from Andalusia to 36 Sea Zone
1 Infantry moved from S.Algeria to S.Tunisia
1 Infantry moved from N.Tunisia to S.Algeria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 1 Infantry and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Italians
Battle in 36 Sea Zone
Italians attack with 1 Bomber
Dutch defend with 1 Transport
Italians roll dice for 1 Bomber in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Dutch roll dice for 1 Transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Bomber in 36 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Dutch roll dice for 1 Transport in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Transport in 36 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 36 Sea Zone
Italians win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Non Combat Move - Italians
1 Bomber moved from 36 Sea Zone to 31 Sea Zone
1 Bomber moved from 31 Sea Zone to Andalusia
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys moved from 46 Sea Zone to N.Tunisia
4 ArmoredCars moved from Lombardy to Croatia
Place Units - Italians
2 Destroyers and 2 T.Boats placed in 46 Sea Zone
2 ArmoredCars placed in Lombardy
1 Bomber placed in Rome
1 Infantry placed in Tunis
Turn Complete - Italians
Italians collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Dutch regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
2 Infantrys moved from Syria to Iraq
1 Infantry moved from Iraq to W.Iran
3 ArmoredCars, 2 Elites and 1 Infantry moved from Palestine to Iraq
3 ArmoredCars moved from Iraq to W.Iran
1 Elite and 2 Infantrys moved from Nubia to Lower Egypt
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from W.Morocco to E.Morocco
3 Infantrys moved from E.Morocco to S.Algeria
Purchase Units - French
French buy 2 ArmoredCars, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in S.Algeria
French attack with 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 3 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win, taking S.Algeria from Italians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in E.Iran
French attack with 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
French roll dice for 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 2 : 3/14 hits, 5.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in E.Iran
French roll dice for 7 ArmoredCars, 2 Artillerys and 3 Tanks in E.Iran, round 3 : 7/12 hits, 4.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the French, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
French loses 0 PUs for violating E.Irans neutrality.
French win, taking E.Iran from Neutral with 6 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar and 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Non Combat Move - French
Place Units - French
1 ArmoredCar and 2 Tanks placed in W.Iran
1 ArmoredCar and 1 Mech.Inf placed in Syria
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : 0.33
Neutral regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
2 Infantrys moved from Syria to Iraq
1 Infantry moved from Iraq to W.Iran
3 ArmoredCars, 2 Elites and 1 Infantry moved from Palestine to Iraq
3 ArmoredCars moved from Iraq to W.Iran
1 Elite and 2 Infantrys moved from Nubia to Lower Egypt
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from W.Morocco to E.Morocco
3 Infantrys moved from E.Morocco to S.Algeria
Purchase Units - French
French buy 2 ArmoredCars, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in S.Algeria
French attack with 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 3 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win, taking S.Algeria from Italians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in E.Iran
French attack with 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
French roll dice for 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 2 : 3/14 hits, 5.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in E.Iran
French roll dice for 7 ArmoredCars, 2 Artillerys and 3 Tanks in E.Iran, round 3 : 7/12 hits, 4.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the French, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
French loses 0 PUs for violating E.Irans neutrality.
French win, taking E.Iran from Neutral with 6 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar and 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Non Combat Move - French
Place Units - French
1 ArmoredCar and 2 Tanks placed in W.Iran
1 ArmoredCar and 1 Mech.Inf placed in Syria
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : 0.33
Neutral regular : 0.67
This game is alot closer than some might think.
Sure UK is in BIG trouble… Delhi will fall, and London under duress…
But TUV is roughly the same, Incomes very close, Russia is back on the offensive, America is starting to run wild in the pacific - changing the narrative, France has a lock down on the mid east, and UK has contained Italy to the peninsula.
Going to be an interesting finish Which I assume will eventually be determined in Moscow or Tokyo
Rome/Dutch/Egypt/Helsinki etc, are important and devestating if lost/gained, but will only be steps on the stairwell to VICTORY!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Ulithi
1 Fighter moved from 107 Sea Zone to 108 Sea Zone
1 Fighter moved from 107 Sea Zone to 101 Sea Zone
2 L.Fighters moved from 107 Sea Zone to Ulithi
1 Bomber moved from Davao to 101 Sea Zone
3 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
2 Adv.Fighters moved from 107 Sea Zone to 101 Sea Zone
1 Adv.Fighter moved from 107 Sea Zone to Ulithi
1 Adv.Fighter moved from 107 Sea Zone to 108 Sea Zone
1 Adv.Fighter moved from 107 Sea Zone to Ulithi
1 Adv.Fighter moved from 107 Sea Zone to 101 Sea Zone
12 Infantrys moved from Hyderabad to Delhi
1 Tank moved from Bihar to Punjab
Yamamoto take Punjab from British
1 Tank moved from Punjab to Delhi
2 Infantrys and 2 Tanks moved from Bihar to Delhi
Purchase Units - Yamamoto
Yamamoto buy 5 Adv.Fighters, 2 Bunkers and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Delhi
Yamamoto attack with 14 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 8 Infantrys and 1 Tank
Yamamoto roll dice for 14 Infantrys and 3 Tanks in Delhi, round 2 : 6/17 hits, 3.83 expected hits
British roll dice for 1 Adv.Fighter, 2 Bunkers, 8 Infantrys and 1 Tank in Delhi, round 2 : 3/12 hits, 4.83 expected hits
3 Infantrys owned by the Yamamoto and 6 Infantrys owned by the British lost in Delhi
Yamamoto roll dice for 11 Infantrys and 3 Tanks in Delhi, round 3 : 2/14 hits, 3.33 expected hits
British roll dice for 1 Adv.Fighter, 2 Bunkers, 2 Infantrys and 1 Tank in Delhi, round 3 : 3/6 hits, 2.83 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Delhi
Yamamoto roll dice for 8 Infantrys and 3 Tanks in Delhi, round 4 : 0/11 hits, 2.83 expected hits
British roll dice for 1 Adv.Fighter, 2 Bunkers and 1 Tank in Delhi, round 4 : 2/4 hits, 2.17 expected hits
2 Infantrys owned by the Yamamoto lost in Delhi
Yamamoto roll dice for 6 Infantrys and 3 Tanks in Delhi, round 5 : 1/9 hits, 2.50 expected hits
British roll dice for 1 Adv.Fighter, 2 Bunkers and 1 Tank in Delhi, round 5 : 2/4 hits, 2.17 expected hits
1 Tank owned by the British and 2 Infantrys owned by the Yamamoto lost in Delhi
Yamamoto roll dice for 4 Infantrys and 3 Tanks in Delhi, round 6 : 2/7 hits, 2.17 expected hits
British roll dice for 1 Adv.Fighter and 2 Bunkers in Delhi, round 6 : 3/3 hits, 1.67 expected hits
2 Bunkers owned by the British and 3 Infantrys owned by the Yamamoto lost in Delhi
Yamamoto roll dice for 1 Infantry and 3 Tanks in Delhi, round 7 : 1/4 hits, 1.67 expected hits
British roll dice for 1 Adv.Fighter in Delhi, round 7 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in Delhi
Yamamoto captures 99PUs while taking British capital
Yamamoto win, taking Delhi from British with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 13 Infantrys
Casualties for British: 1 Adv.Fighter, 2 Bunkers, 8 Infantrys and 1 Tank
Battle in 101 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Transport
Americans defend with 1 Transport
Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Transport in 101 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto win with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 108 Sea Zone
Yamamoto attack with 4 Adv.Fighters and 1 Fighter
Americans defend with 1 Transport
Yamamoto roll dice for 4 Adv.Fighters and 1 Fighter in 108 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 108 Sea Zone
Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Ulithi
Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 2 L.Fighters
Americans defend with 1 Marine
Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 1 Marine in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 2 Adv.Fighters, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Marine
Non Combat Move - Yamamoto
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Carrier, 4 Infantrys and 2 Transports moved from 110 Sea Zone to 93 Sea Zone
3 B.Carriers, 2 Battleships, 5 Carriers, 4 Destroyers, 2 S.Submarines and 3 Submarines moved from 107 Sea Zone to 93 Sea Zone
4 Adv.Fighters and 1 Fighter moved from 108 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Ulithi to 93 Sea Zone
3 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from Sumatra to 93 Sea Zone
4 Infantrys moved from 93 Sea Zone to Manila
1 T.Boat and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
4 Transports moved from 60 Sea Zone to 110 Sea Zone
1 Infantry moved from Java to Lombok
1 Infantry moved from Java to Lombok
2 Infantrys moved from Sumatra to Java
2 Fighters moved from 107 Sea Zone to 93 Sea Zone
3 Adv.Fighters moved from 110 Sea Zone to 93 Sea Zone
2 L.Fighters moved from Ulithi to 93 Sea Zone
2 Adv.Fighters moved from 107 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from Tokyo to 93 Sea Zone
2 Fighters moved from 107 Sea Zone to Tokyo
1 Adv.Fighter moved from 93 Sea Zone to Tokyo
1 Adv.Fighter moved from 93 Sea Zone to Tokyo
1 Bomber moved from 101 Sea Zone to Manila
5 Infantrys moved from Assam to Bihar
4 Infantrys moved from Yunnan to Szechwan
1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Szechwan
3 Infantrys moved from Hupeh to Szechwan
3 Infantrys moved from Kweichow to Szechwan
3 Infantrys moved from N.French Indochina to Yunnan
1 Infantry moved from Hunan to Kweichow
3 Infantrys moved from Kwangsi to N.French Indochina
Place Units - Yamamoto
2 Adv.Fighters placed in 93 Sea Zone
1 Infantry placed in Manila
3 Adv.Fighters, 1 Bunker and 5 Infantrys placed in Tokyo
1 Bunker and 4 Infantrys placed in Davao
3 Infantrys placed in Hupeh
Turn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 184 PUs
Combat Hit Differential Summary :
Yamamoto regular : -6.50
Americans regular : 0.33
British regular : -1.33
Production/PUs Summary :
Germans : 135 / 137
Russians : 78 / 78
Italians : 46 / 47
French : 28 / 28
Yamamoto : 85 / 184
Chinese : 15 / 17
Hisaichi : 85 / 88
British : 83 / 0
Anzac : 36 / 36
Dutch : 9 / 10
Finns : 22 / 24
Romanians : 17 / 18
Thai : 23 / 23
Americans : 116 / 119
The crown jewel of the British Empire has fallen!
@redrum congratulations.
@Colt45554 Sorry that I left Britain in such a pickle for you. Fine friend I am!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
2 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Lanchow
5 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
5 Infantrys moved from Hsining to E.Qinghai
2 Adv.Fighters moved from Lanchow to Ningsia
Purchase Units - Chinese
Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Ningsia
Chinese attack with 2 Adv.Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Ningsia, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ningsia
Chinese win, taking Ningsia from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Chinese
2 Adv.Fighters moved from Ningsia to Lanchow
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Hisaichi regular : -0.33
@dawgoneit I’m in for a new one.
@dawgoneit Giving up already?
@redrum its up to the rest of the gang
Ok, it is official. The Allies surrender. The 2 Japans are out of control! LOL.
So, who is up for another?
@Karl7 I’m in
Karl7
Dawg
Gargantua
Whitt
so far.
@Karl7 said in WaW Team Game VII!:
Karl7
Dawg
Gargantua
Whitt
Colt
so far.
Wtf
It was just getting GOOD!