af2f30a2-54d0-4e67-bcf1-8dd6e981ad8d-dawg-64-v-mike-g40-start-round-5-usa-9.tsvg
i would like you to see if you want to take different sips to tip up carriers for planes in sz42
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
2 ArmoredCars moved from Hunan to Shantung
5 Artillerys and 10 Infantrys moved from Hunan to Anhwei
2 Artillerys and 4 Infantrys moved from Kiangsi to Hunan
1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 92 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 92 Sea Zone to Shantung
2 Artillerys and 4 Infantrys moved from Java to Sumatra
1 ArmoredCar moved from Heilungchiang to Peking
1 ArmoredCar moved from Heilungchiang to Peking
2 Tanks moved from Changchun to Heilungchiang
6 ArmoredCars moved from Changchun to Heilungchiang
1 ArmoredCar moved from Heilungchiang to Hulunbuir
1 Tank moved from Heilungchiang to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Bunkers and 21 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 5 Artillerys and 10 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Artillerys and 10 Infantrys in Anhwei, round 2 : 4/15 hits, 4.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 5 Artillerys and 9 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hulunbuir, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Peking
Hisaichi attack with 2 ArmoredCars
Russians defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Peking, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Peking, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Peking, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Peking, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Peking
Hisaichi win, taking Peking from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Adv.Fighter and 2 ArmoredCars
Chinese defend with 1 Factory and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter and 2 ArmoredCars in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 93 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 1 Destroyer
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Adv.Fighter and 1 Destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Adv.Fighter owned by the Hisaichi lost in 93 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Adv.Fighter
Casualties for Americans: 1 Destroyer
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Shantung to 92 Sea Zone
1 Elite and 3 Infantrys moved from Hong Kong to Kiangsi
Place Units - Hisaichi
1 Bunker and 5 Infantrys placed in Madras
1 Bunker and 4 Infantrys placed in Banjarmasin
6 Infantrys placed in Hong Kong
2 Artillerys and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Russians regular : 0.67
Hisaichi regular : -0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Fighter moved from Hyderabad to 64 Sea Zone
1 Fighter moved from Hyderabad to 65 Sea Zone
1 Fighter moved from Hyderabad to 65 Sea Zone
1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from 59 Sea Zone to Bombay
4 Infantrys moved from Dover to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Netherlands
1 Bomber moved from London to Netherlands
2 Fighters moved from 21 Sea Zone to Netherlands
Purchase Units - British
British buy 4 ArmoredCars, 3 Bunkers, 2 Destroyers, 3 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Netherlands
British attack with 1 Bomber, 2 Fighters and 4 Infantrys
Germans defend with 3 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Bomber, 2 Fighters and 4 Infantrys in Netherlands, round 2 : 4/7 hits, 2.00 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in 65 Sea Zone
British attack with 2 Fighters
Yamamoto defend with 1 B.Transport
British roll dice for 2 Fighters in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Fighters in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 65 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in 64 Sea Zone
British attack with 1 Fighter
Yamamoto defend with 1 Transport
British roll dice for 1 Fighter in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 64 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Non Combat Move - British
1 Fighter moved from Delhi to Hyderabad
2 ArmoredCars and 2 Tanks moved from Delhi to Hyderabad
2 Fighters moved from 65 Sea Zone to Hyderabad
1 Fighter moved from 64 Sea Zone to Hyderabad
1 Infantry moved from W.Iran to Iraq
2 Fighters moved from Netherlands to 21 Sea Zone
1 Bomber moved from Netherlands to London
Place Units - British
2 Destroyers placed in 21 Sea Zone
1 Bunker, 3 Infantrys and 3 Tanks placed in Cairo
Turning on Edit Mode
EDIT: Adding units owned by British to Equatoria: 2 ArmoredCars
EDIT: Removing units owned by British from Rhodesia: 2 ArmoredCars
EDIT: Turning off Edit Mode
1 Bunker placed in Hyderabad
2 ArmoredCars, 1 Mech.Inf and 2 Tanks placed in Delhi
2 ArmoredCars and 1 Bunker placed in Bombay
Turn Complete - British
British collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Germans regular : -0.67
British regular : 2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Adv.Fighter, 5 Destroyers, 1 Fighter and 2 Transports moved from 66 Sea Zone to 60 Sea Zone
1 Elite and 1 Infantry moved from Broome to 67 Sea Zone
1 Elite and 1 Infantry moved from 67 Sea Zone to Java
Dutch take Java from Yamamoto
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 60 Sea Zone
Anzac attack with 1 Adv.Fighter, 5 Destroyers, 1 Fighter and 2 Transports
Yamamoto defend with 2 B.Transports, 1 Battleship and 3 Transports; Thai defend with 1 Destroyer and 2 Transports
Anzac roll dice for 1 Adv.Fighter, 5 Destroyers, 1 Fighter and 2 Transports in 60 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 5 Transports in 60 Sea Zone, round 2 : 2/9 hits, 2.17 expected hits
1 Transport owned by the Thai and 2 Transports owned by the Anzac lost in 60 Sea Zone
Anzac roll dice for 1 Adv.Fighter, 5 Destroyers and 1 Fighter in 60 Sea Zone, round 3 : 0/7 hits, 2.50 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 4 Transports in 60 Sea Zone, round 3 : 5/8 hits, 2.00 expected hits
5 Destroyers owned by the Anzac lost in 60 Sea Zone
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 60 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 4 Transports in 60 Sea Zone, round 4 : 1/8 hits, 2.00 expected hits
1 Fighter owned by the Anzac lost in 60 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 60 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 4 Transports in 60 Sea Zone, round 5 : 3/8 hits, 2.00 expected hits
1 Adv.Fighter owned by the Anzac lost in 60 Sea Zone
Yamamoto win with 2 B.Transports, 1 Battleship, 1 Destroyer and 4 Transports remaining. Battle score for attacker is -64
Casualties for Anzac: 1 Adv.Fighter, 5 Destroyers, 1 Fighter and 2 Transports
Casualties for Thai: 1 Transport
Non Combat Move - Anzac
1 Carrier moved from 66 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Adv.Fighter, 1 Fighter and 1 Transport placed in 67 Sea Zone
Anzac undo move 1.
1 Fighter and 1 Transport placed in 67 Sea Zone
1 Adv.Fighter placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Tank placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.83
Anzac regular : -4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
2 Infantrys moved from Mauritania to W.Morocco
1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry and 1 Marine moved from Amazon to Bahia
Purchase Units - Dutch
Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery moved from Suriname to Amazon
Place Units - Dutch
2 Infantrys and 1 Tank placed in Suriname
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Artillery and 4 Infantrys moved from Nordland to Oslo
5 ArmoredCars moved from Middle Norrland to Stockholm
2 ArmoredCars moved from Oulu to 24 Sea Zone
2 ArmoredCars moved from 24 Sea Zone to Stockholm
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Stockholm
Finns attack with 7 ArmoredCars
Neutral defend with 1 Bunker
Finns roll dice for 7 ArmoredCars in Stockholm, round 2 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 ArmoredCar owned by the Finns lost in Stockholm
Finns loses 0 PUs for violating Stockholms neutrality.
Finns win, taking Stockholm from Neutral with 6 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Finns: 1 ArmoredCar
Casualties for Neutral: 1 Bunker
Battle in Oslo
Finns attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Infantry
Finns roll dice for 1 Artillery and 4 Infantrys in Oslo, round 2 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Finns loses 0 PUs for violating Oslos neutrality.
Finns win, taking Oslo from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Finns
4 Infantrys moved from Upper Norrland to Lapland
3 Infantrys moved from Tampere to Oulu
1 Tank moved from S.Karelia to Vyborg
2 Infantrys and 1 Tank moved from Vyborg to Leningrad
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Infantry and 1 Tank placed in Vyborg
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Finns regular : 0.50
Neutral regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Artillery, 1 Elite and 1 Fighter moved from Vinnytsia to Donetsk
1 Artillery, 1 Elite and 1 Tank moved from Vinnytsia to Kiev
1 Elite and 6 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
2 Artillerys and 1 Tank placed in E.Romania
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 1.83
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Destroyer moved from 60 Sea Zone to 110 Sea Zone
1 Marine moved from Mysore to 60 Sea Zone
1 Artillery moved from Mysore to 60 Sea Zone
1 Artillery and 1 Marine moved from 60 Sea Zone to Assam
1 Elite and 2 Infantrys moved from Mysore to Rajputana
1 Artillery and 1 Marine moved from Yunnan to Assam
1 Artillery and 1 Marine moved from N.Thailand to Yunnan
3 Infantrys moved from S.Thailand to Burma
1 Artillery moved from Malaya to S.Thailand
1 Infantry moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
1 Artillery and 3 Infantrys moved from Bangkok to S.Thailand
1 Artillery, 1 Elite and 7 Infantrys moved from Mysore to Madras
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Rajputana
Thai attack with 1 Elite and 2 Infantrys
Russians defend with 2 ArmoredCars
Thai roll dice for 1 Elite and 2 Infantrys in Rajputana, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 2 ArmoredCars in Rajputana, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Elite and 2 Infantrys in Rajputana, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 2 ArmoredCars in Rajputana, round 3 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 ArmoredCar owned by the Russians lost in Rajputana
Thai roll dice for 1 Elite and 1 Infantry in Rajputana, round 4 : 0/2 hits, 0.50 expected hits
British roll dice for 1 ArmoredCar in Rajputana, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite and 1 Infantry in Rajputana, round 5 : 0/2 hits, 0.50 expected hits
British roll dice for 1 ArmoredCar in Rajputana, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Elite and 1 Infantry in Rajputana, round 6 : 1/2 hits, 0.50 expected hits
British roll dice for 1 ArmoredCar in Rajputana, round 6 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Thai and 1 ArmoredCar owned by the Russians lost in Rajputana
Thai win, taking Rajputana from British with 1 Elite remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for Russians: 2 ArmoredCars
Battle in Assam
Thai attack with 2 Artillerys and 2 Marines
Chinese defend with 1 Mech.Inf and 3 Tanks
Thai roll dice for 2 Artillerys and 2 Marines in Assam, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Mech.Inf and 3 Tanks in Assam, round 2 : 1/4 hits, 1.83 expected hits
1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 1 Artillery owned by the Thai lost in Assam
Thai roll dice for 1 Artillery and 2 Marines in Assam, round 3 : 0/3 hits, 1.50 expected hits
British roll dice for 2 Tanks in Assam, round 3 : 2/2 hits, 1.00 expected hits
1 Artillery owned by the Thai and 1 Marine owned by the Thai lost in Assam
Thai roll dice for 1 Marine in Assam, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Tanks in Assam, round 4 : 1/2 hits, 1.00 expected hits
1 Marine owned by the Thai lost in Assam
British win with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Thai: 2 Artillerys and 2 Marines
Casualties for Chinese: 1 Mech.Inf and 1 Tank
Non Combat Move - Thai
Place Units - Thai
1 Bunker placed in Yunnan
1 Artillery and 1 Infantry placed in N.Thailand
1 Artillery and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -2.83
British regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
4 Elites moved from Wake to 87 Sea Zone
1 B.Transport, 3 Destroyers, 4 Elites and 1 Submarine moved from 87 Sea Zone to 85 Sea Zone
4 Elites moved from 85 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
2 Elites moved from Iwo Jima to 85 Sea Zone
2 Elites moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 84 Sea Zone
1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
1 Fighter moved from Iwo Jima to 94 Sea Zone
1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
1 Fighter moved from Iwo Jima to 93 Sea Zone
3 Tanks moved from Rio de Oro to W.Morocco
1 Adv.Fighter, 5 Artillerys, 8 Elites, 3 Fighters, 11 Infantrys, 9 Marines and 5 Tanks moved from Mauritania to W.Morocco
4 Elites moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone
4 Elites moved from 36 Sea Zone to Mauritania
2 Elites moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
2 Elites and 1 Infantry moved from 36 Sea Zone to Mauritania
1 B.Transport and 2 Transports moved from 36 Sea Zone to 32 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
3 Elites moved from 32 Sea Zone to Bahia
4 Marines moved from Washington to 13 Sea Zone
1 B.Transport and 4 Marines moved from 13 Sea Zone to 32 Sea Zone
4 Marines moved from 32 Sea Zone to Bahia
2 Artillerys and 2 Infantrys moved from Amazon to 32 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
2 Artillerys and 2 Infantrys moved from 36 Sea Zone to Mauritania
1 Elite moved from South Central USA to South Atlantic USA
2 Infantrys moved from South Central USA to E.Mexico
1 Artillery moved from E.Mexico to Central America
1 Artillery moved from Central America to Colombia
1 Elite moved from Amazon to Bahia
4 Marines moved from San Francisco to 83 Sea Zone
3 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 4 Marines moved from 83 Sea Zone to 89 Sea Zone
4 Marines moved from 89 Sea Zone to Midway
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
1 Marine moved from 103 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 Fighter moved from Iwo Jima to 84 Sea Zone
1 Bomber moved from Iwo Jima to 93 Sea Zone
1 Fighter moved from Iwo Jima to 94 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 6 Artillerys, 1 B.Transport, 9 Elites, 3 Infantrys, 1 S.Bomber, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 93 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 93 Sea Zone
Americans win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in 84 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 84 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 T.Boat in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 84 Sea Zone
Americans win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in 94 Sea Zone
Americans attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Destroyer and 2 Fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
Americans win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from 93 Sea Zone to Iwo Jima
2 Fighters moved from 94 Sea Zone to Iwo Jima
1 Bomber moved from 93 Sea Zone to Iwo Jima
1 Adv.Fighter moved from 84 Sea Zone to 85 Sea Zone
1 Fighter moved from 84 Sea Zone to Iwo Jima
3 Destroyers moved from 88 Sea Zone to 86 Sea Zone
5 Destroyers and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone
Place Units - Americans
3 Tanks placed in Rio de Oro
2 Artillerys placed in Salvador
3 Elites placed in South Atlantic USA
2 Elites placed in Iwo Jima
2 Elites placed in Minamitori
1 Adv.Fighter and 1 S.Bomber placed in Wake
1 Transport placed in 91 Sea Zone
1 Artillery and 1 Elite placed in Pearl Harbor
1 B.Transport placed in 83 Sea Zone
2 Artillerys and 1 Infantry placed in San Francisco
1 Artillery, 1 Elite and 2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : -1.83
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys, 10 HeavyTanks, 14 Infantrys and 7 Tanks moved from Kiev to Kursk
1 Tank moved from Minsk to Kursk
2 ArmoredCars moved from Vinnytsia to Kursk
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from S.Karelia to Leningrad
3 Infantrys moved from Belgium to Netherlands
5 Infantrys and 2 Tanks moved from Navarre to Leon
6 Infantrys and 1 Tank moved from Navarre to La Mancha
3 Battleships, 2 Carriers, 4 Destroyers and 1 Submarine moved from 22 Sea Zone to 21 Sea Zone
3 Adv.Fighters moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Cruiser and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
3 Infantrys moved from Hamburg to Netherlands
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 21 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 4 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Submarine and 1 T.Boat
British defend with 1 Battleship, 1 Carrier, 9 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 1 T.Boat in 21 Sea Zone, round 2 : 6/15 hits, 6.50 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Carrier, 9 Destroyers, 2 Fighters and 2 Transports in 21 Sea Zone, round 2 : 3/15 hits, 5.50 expected hits
Units damaged: 3 Battleships owned by the Germans
2 Submarines owned by the British, 2 Transports owned by the British and 1 Destroyer owned by the British lost in 21 Sea Zone
Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 1 T.Boat in 21 Sea Zone, round 3 : 5/15 hits, 6.50 expected hits
British roll dice for 1 Battleship, 1 Carrier, 8 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 6/12 hits, 4.83 expected hits
1 Submarine owned by the Germans, 2 Destroyers owned by the Germans, 5 Destroyers owned by the British, 1 T.Boat owned by the Germans and 2 Carriers owned by the Germans lost in 21 Sea Zone
Germans roll dice for 4 Adv.Fighters, 3 Battleships, 1 Cruiser and 2 Destroyers in 21 Sea Zone, round 4 : 5/10 hits, 5.17 expected hits
British roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 3/7 hits, 3.17 expected hits
2 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British and 1 Cruiser owned by the Germans lost in 21 Sea Zone
Germans roll dice for 4 Adv.Fighters and 3 Battleships in 21 Sea Zone, round 5 : 4/7 hits, 4.00 expected hits
British roll dice for 1 Battleship and 1 Carrier in 21 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
1 Carrier owned by the British, 1 Battleship owned by the British and 2 Adv.Fighters owned by the Germans lost in 21 Sea Zone
Germans win with 2 Adv.Fighters and 3 Battleships remaining. Battle score for attacker is 43
Casualties for British: 1 Battleship, 1 Carrier, 9 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
Casualties for Germans: 2 Adv.Fighters, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Submarine and 1 T.Boat
Battle in Leon
Germans attack with 5 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 5 Infantrys and 2 Tanks in Leon, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Leon
Germans roll dice for 2 Infantrys and 2 Tanks in Leon, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Leon
Germans loses 0 PUs for violating Leons neutrality.
Germans win, taking Leon from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Kursk
Germans attack with 2 ArmoredCars, 2 Artillerys, 10 HeavyTanks, 14 Infantrys and 8 Tanks
Russians defend with 1 AAGun, 3 Bunkers, 1 Factory, 2 Fighters, 18 Infantrys, 5 Mech.Infs and 10 Tanks
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 10 HeavyTanks, 14 Infantrys and 8 Tanks in Kursk, round 2 : 13/36 hits, 14.67 expected hits
Units damaged: 3 Bunkers owned by the Russians
Russians roll dice for 3 Bunkers, 2 Fighters, 18 Infantrys, 5 Mech.Infs and 10 Tanks in Kursk, round 2 : 17/38 hits, 15.17 expected hits
2 ArmoredCars owned by the Germans, 10 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 14 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 1 Artillery, 10 HeavyTanks and 8 Tanks in Kursk, round 3 : 8/19 hits, 11.00 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters, 8 Infantrys, 5 Mech.Infs and 10 Tanks in Kursk, round 3 : 5/28 hits, 11.83 expected hits
8 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 4 Tanks owned by the Germans lost in Kursk
Germans roll dice for 10 HeavyTanks and 4 Tanks in Kursk, round 4 : 8/14 hits, 8.67 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters, 5 Mech.Infs and 10 Tanks in Kursk, round 4 : 11/20 hits, 9.17 expected hits
7 HeavyTanks owned by the Germans, 5 Mech.Infs owned by the Russians, 3 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Kursk
3 HeavyTanks owned by the Germans retreated to Minsk
Russians win with 3 Bunkers, 2 Fighters and 7 Tanks remaining. Battle score for attacker is -52
Casualties for Germans: 2 ArmoredCars, 2 Artillerys, 7 HeavyTanks, 14 Infantrys and 8 Tanks
Casualties for Russians: 18 Infantrys, 5 Mech.Infs and 3 Tanks
Battle in La Mancha
Germans attack with 6 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Germans roll dice for 6 Infantrys and 1 Tank in La Mancha, round 2 : 2/7 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Netherlands
Germans attack with 6 Infantrys
British defend with 4 Infantrys
Germans roll dice for 6 Infantrys in Netherlands, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 4 Infantrys in Netherlands, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British win with 3 Infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 6 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Germans
7 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
12 Infantrys moved from Normandy to Picardy
2 Adv.Fighters moved from 21 Sea Zone to Hamburg
Place Units - Germans
1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 22 Sea Zone
2 Adv.Fighters placed in 22 Sea Zone
4 Infantrys placed in Rhine
1 Elite and 3 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
4 Infantrys placed in Leningrad
5 Infantrys placed in Bohemia
1 Infantry placed in Berlin
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : -3.17
Germans regular : -8.17
Neutral regular : 2.00
British regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys, 10 HeavyTanks, 14 Infantrys and 7 Tanks moved from Kiev to Kursk
1 Tank moved from Minsk to Kursk
2 ArmoredCars moved from Vinnytsia to Kursk
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from S.Karelia to Leningrad
3 Infantrys moved from Belgium to Netherlands
5 Infantrys and 2 Tanks moved from Navarre to Leon
6 Infantrys and 1 Tank moved from Navarre to La Mancha
3 Battleships, 2 Carriers, 4 Destroyers and 1 Submarine moved from 22 Sea Zone to 21 Sea Zone
3 Adv.Fighters moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Cruiser and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
3 Infantrys moved from Hamburg to Netherlands
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 21 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 4 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Submarine and 1 T.Boat
British defend with 1 Battleship, 1 Carrier, 9 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 1 T.Boat in 21 Sea Zone, round 2 : 6/15 hits, 6.50 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Carrier, 9 Destroyers, 2 Fighters and 2 Transports in 21 Sea Zone, round 2 : 3/15 hits, 5.50 expected hits
Units damaged: 3 Battleships owned by the Germans
2 Submarines owned by the British, 2 Transports owned by the British and 1 Destroyer owned by the British lost in 21 Sea Zone
Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 1 T.Boat in 21 Sea Zone, round 3 : 5/15 hits, 6.50 expected hits
British roll dice for 1 Battleship, 1 Carrier, 8 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 6/12 hits, 4.83 expected hits
1 Submarine owned by the Germans, 2 Destroyers owned by the Germans, 5 Destroyers owned by the British, 1 T.Boat owned by the Germans and 2 Carriers owned by the Germans lost in 21 Sea Zone
Germans roll dice for 4 Adv.Fighters, 3 Battleships, 1 Cruiser and 2 Destroyers in 21 Sea Zone, round 4 : 5/10 hits, 5.17 expected hits
British roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 3/7 hits, 3.17 expected hits
2 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British and 1 Cruiser owned by the Germans lost in 21 Sea Zone
Germans roll dice for 4 Adv.Fighters and 3 Battleships in 21 Sea Zone, round 5 : 4/7 hits, 4.00 expected hits
British roll dice for 1 Battleship and 1 Carrier in 21 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
1 Carrier owned by the British, 1 Battleship owned by the British and 2 Adv.Fighters owned by the Germans lost in 21 Sea Zone
Germans win with 2 Adv.Fighters and 3 Battleships remaining. Battle score for attacker is 43
Casualties for British: 1 Battleship, 1 Carrier, 9 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
Casualties for Germans: 2 Adv.Fighters, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Submarine and 1 T.Boat
Battle in Leon
Germans attack with 5 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 5 Infantrys and 2 Tanks in Leon, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Leon
Germans roll dice for 2 Infantrys and 2 Tanks in Leon, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Leon
Germans loses 0 PUs for violating Leons neutrality.
Germans win, taking Leon from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Kursk
Germans attack with 2 ArmoredCars, 2 Artillerys, 10 HeavyTanks, 14 Infantrys and 8 Tanks
Russians defend with 1 AAGun, 3 Bunkers, 1 Factory, 2 Fighters, 18 Infantrys, 5 Mech.Infs and 10 Tanks
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 10 HeavyTanks, 14 Infantrys and 8 Tanks in Kursk, round 2 : 13/36 hits, 14.67 expected hits
Units damaged: 3 Bunkers owned by the Russians
Russians roll dice for 3 Bunkers, 2 Fighters, 18 Infantrys, 5 Mech.Infs and 10 Tanks in Kursk, round 2 : 17/38 hits, 15.17 expected hits
2 ArmoredCars owned by the Germans, 10 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 14 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 1 Artillery, 10 HeavyTanks and 8 Tanks in Kursk, round 3 : 8/19 hits, 11.00 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters, 8 Infantrys, 5 Mech.Infs and 10 Tanks in Kursk, round 3 : 5/28 hits, 11.83 expected hits
8 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 4 Tanks owned by the Germans lost in Kursk
Germans roll dice for 10 HeavyTanks and 4 Tanks in Kursk, round 4 : 8/14 hits, 8.67 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters, 5 Mech.Infs and 10 Tanks in Kursk, round 4 : 11/20 hits, 9.17 expected hits
7 HeavyTanks owned by the Germans, 5 Mech.Infs owned by the Russians, 3 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Kursk
3 HeavyTanks owned by the Germans retreated to Minsk
Russians win with 3 Bunkers, 2 Fighters and 7 Tanks remaining. Battle score for attacker is -52
Casualties for Germans: 2 ArmoredCars, 2 Artillerys, 7 HeavyTanks, 14 Infantrys and 8 Tanks
Casualties for Russians: 18 Infantrys, 5 Mech.Infs and 3 Tanks
Battle in La Mancha
Germans attack with 6 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Germans roll dice for 6 Infantrys and 1 Tank in La Mancha, round 2 : 2/7 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Netherlands
Germans attack with 6 Infantrys
British defend with 4 Infantrys
Germans roll dice for 6 Infantrys in Netherlands, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 4 Infantrys in Netherlands, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British win with 3 Infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 6 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Germans
7 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
12 Infantrys moved from Normandy to Picardy
2 Adv.Fighters moved from 21 Sea Zone to Hamburg
Place Units - Germans
1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 22 Sea Zone
2 Adv.Fighters placed in 22 Sea Zone
4 Infantrys placed in Rhine
1 Elite and 3 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
4 Infantrys placed in Leningrad
5 Infantrys placed in Bohemia
1 Infantry placed in Berlin
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Minsk: 3 HeavyTanks
EDIT: Adding units owned by Germans to Kiev: 3 HeavyTanks
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -3.17
Germans regular : -8.17
Neutral regular : 2.00
British regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
3 units repaired.
1 Artillery and 8 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Vologda to S.Karelia
2 Artillerys moved from Smolensk to S.Karelia
3 HeavyTanks, 1 Mech.Rocket, 1 Mot.Inf and 5 Tanks moved from Smolensk to Kursk
1 Infantry moved from Rostov to Donetsk
2 Fighters moved from Kursk to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Mech.Inf and 1 Tank moved from Kirov to S.Karelia
1 Infantry moved from N.Buryat Mongolia to Ayan
3 Infantrys moved from N.Buryat Mongolia to Chita
2 Infantrys moved from Chita to Hulunbuir
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
1 Artillery moved from Irkutsk to S.Buryat Mongolia
1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 1 Bunker, 36 Infantrys, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Karelia
Russians attack with 3 Artillerys, 9 Infantrys, 1 Mech.Inf and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 3 Artillerys, 9 Infantrys, 1 Mech.Inf and 1 Tank in S.Karelia, round 2 : 3/14 hits, 4.00 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in S.Karelia
Russians win, taking S.Karelia from Finns with 3 Artillerys, 8 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 2 Fighters and 3 Infantrys
Romanians defend with 1 Artillery and 1 Elite
Russians roll dice for 2 Fighters and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 Elite
Battle in Hulunbuir
Russians attack with 2 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Russians
2 Infantrys moved from Chimkent to Alma Ata
1 Infantry moved from Georgia to Rostov
3 Infantrys moved from Rostov to Kursk
2 Fighters moved from Donetsk to Kursk
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Yaroslavl to Smolensk
10 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from Kirov to Arkhangelsk
3 Infantrys moved from Perm to Kirov
2 ArmoredCars moved from Sverdlovsk to Karaganda
1 Artillery, 1 Elite and 1 Infantry moved from Sverdlovsk to Perm
Place Units - Russians
1 Bunker and 3 Infantrys placed in Kursk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
4 Infantrys, 1 Mech.Inf and 1 Mot.Inf placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
10 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33
Finns regular : 0.67
Russians regular : 0.50
Hisaichi regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
2 ArmoredCars, 4 Artillerys, 4 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks moved from Lower Egypt to Cairo
2 Artillerys moved from Tobruk to 48 Sea Zone
2 Infantrys moved from Tobruk to 48 Sea Zone
1 Bomber moved from Tobruk to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
3 Infantrys moved from Mersa Matruh to Lower Egypt
1 Elite moved from Kufra to Darfur
Italians take Darfur from British
1 Artillery, 1 Elite and 1 Infantry moved from Kufra to New Valley
1 Mech.Inf moved from Hun to French Equatorial Africa
2 Mech.Infs moved from Hun to French Equatorial Africa
3 Tanks moved from S.Algeria to E.Morocco
1 Artillery moved from 56 Sea Zone to Palestine
1 Bomber moved from 48 Sea Zone to Palestine
1 Artillery moved from 56 Sea Zone to Cairo
1 Infantry moved from 56 Sea Zone to Cairo
1 Infantry moved from 56 Sea Zone to Palestine
1 Battleship and 1 Destroyer moved from 48 Sea Zone to 56 Sea Zone
2 Carriers, 1 Destroyer and 4 Fighters moved from 48 Sea Zone to 46 Sea Zone
Purchase Units - Italians
Italians buy 1 Bunker, 4 HeavyTanks, 1 Infantry, 4 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Palestine
Italians attack with 1 Artillery, 1 Bomber and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Palestine, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Palestine
Italians win, taking Palestine from British with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in French Equatorial Africa
Italians attack with 3 Mech.Infs
French defend with 1 Bunker
Italians roll dice for 3 Mech.Infs in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Bunker in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 3 Mech.Infs in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians roll dice for 2 Mech.Infs in French Equatorial Africa, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Bunker in French Equatorial Africa, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Italians: 1 Mech.Inf
Casualties for French: 1 Bunker
Battle in Cairo
Italians attack with 2 ArmoredCars, 5 Artillerys, 4 HeavyTanks, 28 Infantrys, 10 Mech.Infs and 4 Tanks
British defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 4 Fighters, 20 Infantrys and 5 Tanks
Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 ArmoredCars, 5 Artillerys, 4 HeavyTanks, 28 Infantrys, 10 Mech.Infs and 4 Tanks in Cairo, round 2 : 19/53 hits, 17.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 2 Bunkers, 2 Elites, 4 Fighters, 20 Infantrys and 5 Tanks in Cairo, round 2 : 18/35 hits, 13.50 expected hits
18 Infantrys owned by the Italians and 18 Infantrys owned by the British lost in Cairo
Italians roll dice for 2 ArmoredCars, 5 Artillerys, 4 HeavyTanks, 10 Infantrys, 10 Mech.Infs and 4 Tanks in Cairo, round 3 : 15/35 hits, 13.67 expected hits
British roll dice for 2 Artillerys, 2 Bunkers, 2 Elites, 4 Fighters, 2 Infantrys and 5 Tanks in Cairo, round 3 : 12/17 hits, 7.50 expected hits
2 ArmoredCars owned by the Italians, 2 Fighters owned by the British, 2 Elites owned by the British, 2 Bunkers owned by the British, 5 Tanks owned by the British, 2 Artillerys owned by the British, 10 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 Artillerys, 4 HeavyTanks, 10 Mech.Infs and 4 Tanks in Cairo, round 4 : 6/23 hits, 9.67 expected hits
British roll dice for 2 Fighters in Cairo, round 4 : 1/2 hits, 1.00 expected hits
2 Fighters owned by the British and 1 Artillery owned by the Italians lost in Cairo
Italians win, taking Cairo from British with 4 Artillerys, 4 HeavyTanks, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 55
Casualties for Italians: 2 ArmoredCars, 1 Artillery and 28 Infantrys
Casualties for British: 2 Artillerys, 2 Bunkers, 2 Elites, 4 Fighters, 20 Infantrys and 5 Tanks
Battle in New Valley
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Bomber moved from Palestine to Mersa Matruh
Place Units - Italians
1 Bunker and 4 HeavyTanks placed in E.Morocco
4 Mech.Infs placed in Tunis
1 Infantry placed in Hun
1 Submarine placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : -0.50
Italians regular : -1.50
British regular : 9.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
2 Infantrys moved from Syria to Palestine
2 Fighters moved from Syria to Palestine
1 Destroyer moved from 42 Sea Zone to 45 Sea Zone
4 Infantrys moved from W.Morocco to 31 Sea Zone
1 Destroyer, 4 Infantrys and 2 Transports moved from 31 Sea Zone to 42 Sea Zone
4 Infantrys moved from 42 Sea Zone to N.Algeria
French take N.Algeria from Germans
2 Destroyers moved from 41 Sea Zone to 42 Sea Zone
Purchase Units - French
French buy 1 Bunker, 1 Fighter and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Palestine
French attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Infantry
French roll dice for 2 Fighters and 2 Infantrys in Palestine, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in Palestine
French roll dice for 2 Fighters and 1 Infantry in Palestine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Palestine, round 3 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the French and 1 Infantry owned by the Italians lost in Palestine
French roll dice for 1 Fighter and 1 Infantry in Palestine, round 4 : 1/2 hits, 0.50 expected hits
Italians roll dice for 1 Artillery in Palestine, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Palestine
French win, taking Palestine from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 1 Fighter and 1 Infantry
Casualties for Italians: 1 Artillery and 1 Infantry
Non Combat Move - French
1 Fighter moved from Palestine to Syria
Place Units - French
1 Bunker, 1 Fighter and 1 Tank placed in Syria
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 unit repaired.
2 Tanks moved from Tokyo to Hokkaido
3 Tanks moved from Tokyo to Kyushu
3 Adv.Fighters moved from Davao to 67 Sea Zone
1 Adv.Fighter moved from Malaya to 67 Sea Zone
1 Adv.Fighter moved from Davao to 67 Sea Zone
1 ArmoredCar moved from Calcutta to Assam
1 Marine moved from Madras to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Marine moved from 60 Sea Zone to Assam
2 Infantrys and 1 Marine moved from Liaoning to Hulunbuir
Purchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 1 Bunker, 12 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hokkaido
Yamamoto attack with 2 Tanks
Americans defend with 2 Elites
Yamamoto roll dice for 2 Tanks in Hokkaido, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 Elites in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans and 1 Tank owned by the Yamamoto lost in Hokkaido
Yamamoto roll dice for 1 Tank in Hokkaido, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Elite in Hokkaido, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Tank owned by the Yamamoto lost in Hokkaido
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Tanks
Casualties for Americans: 2 Elites
Battle in Hulunbuir
Yamamoto attack with 2 Infantrys and 1 Marine
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Marine in Hulunbuir, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Hulunbuir
Yamamoto win, taking Hulunbuir from Russians with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Assam
Yamamoto attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine
Chinese defend with 2 Tanks
Yamamoto roll dice for 1 Battleship in Assam, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine in Assam, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 Tanks in Assam, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Assam
Yamamoto win, taking Assam from British with 1 ArmoredCar, 1 Artillery and 1 Marine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Tanks
Battle in Kyushu
Yamamoto attack with 3 Tanks
Americans defend with 4 Elites
Yamamoto roll dice for 3 Tanks in Kyushu, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 4 Elites in Kyushu, round 2 : 2/4 hits, 1.33 expected hits
2 Elites owned by the Americans and 2 Tanks owned by the Yamamoto lost in Kyushu
Yamamoto roll dice for 1 Tank in Kyushu, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 Elites in Kyushu, round 3 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans and 1 Tank owned by the Yamamoto lost in Kyushu
Americans win with 1 Elite remaining. Battle score for attacker is -6
Casualties for Yamamoto: 3 Tanks
Casualties for Americans: 3 Elites
Battle in 67 Sea Zone
Yamamoto attack with 5 Adv.Fighters
Anzac defend with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
Yamamoto roll dice for 5 Adv.Fighters in 67 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
4 Adv.Fighters owned by the Yamamoto and 2 Transports owned by the Anzac lost in 67 Sea Zone
1 Adv.Fighter owned by the Yamamoto retreated
Anzac win with 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is -28
Casualties for Yamamoto: 4 Adv.Fighters
Casualties for Anzac: 2 Transports
Non Combat Move - Yamamoto
1 Adv.Fighter moved from 67 Sea Zone to Flores
Place Units - Yamamoto
1 Bunker and 8 Infantrys placed in Tokyo
4 Adv.Fighters placed in Davao
4 Infantrys, 1 Marine and 1 Tank placed in Malaya
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : 2.00
Anzac regular : 1.67
Russians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Mech.Inf moved from Bihar to Calcutta
British take Calcutta from Yamamoto
1 Mech.Inf moved from Calcutta to Assam
3 Mech.Infs moved from Bihar to Rajputana
2 Mech.Infs moved from Urumqi to Assam
1 Elite and 1 Infantry moved from Szechwan to Kweichow
Purchase Units - Chinese
Chinese buy 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 Elite owned by the Chinese retreated to Szechwan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Assam
Chinese attack with 3 Mech.Infs
Yamamoto defend with 1 ArmoredCar, 1 Artillery and 1 Marine
Chinese roll dice for 3 Mech.Infs in Assam, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Marine in Assam, round 2 : 2/3 hits, 0.83 expected hits
2 Mech.Infs owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Assam
1 Mech.Inf owned by the Chinese retreated to Calcutta
Yamamoto win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -8
Casualties for Chinese: 2 Mech.Infs
Casualties for Yamamoto: 1 ArmoredCar
Battle in Rajputana
Chinese attack with 3 Mech.Infs
Thai defend with 1 Elite
Chinese roll dice for 3 Mech.Infs in Rajputana, round 2 : 2/3 hits, 1.00 expected hits
Thai roll dice for 1 Elite in Rajputana, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in Rajputana
Chinese win, taking Rajputana from Thai with 3 Mech.Infs remaining. Battle score for attacker is 3
Casualties for Thai: 1 Elite
Non Combat Move - Chinese
1 Infantry moved from Urumqi to C.Sinkiang
1 Infantry moved from Szechwan to Hupeh
1 Elite and 5 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Shansi to Chahar
1 Infantry moved from Hupeh to Shansi
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
1 Elite moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
1 Fighter and 5 Infantrys placed in Hsining
1 Infantry and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17
Chinese regular : 0.00
Thai regular : -0.33
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
6 ArmoredCars and 3 Tanks moved from Heilungchiang to Chita
2 Artillerys and 4 Infantrys moved from Hunan to Hupeh
5 Artillerys and 9 Infantrys moved from Anhwei to Hupeh
2 ArmoredCars moved from Shantung to Hupeh
1 Infantry moved from Kweichow to Hupeh
1 Adv.Fighter moved from 92 Sea Zone to Hupeh
2 Artillerys and 4 Infantrys moved from Sumatra to Java
1 Battleship and 1 Carrier moved from 92 Sea Zone to 111 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 1 Elite, 2 Fighters, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 7 Artillerys and 14 Infantrys
Chinese defend with 1 AAGun, 3 Bunkers, 1 Elite and 6 Infantrys
Chinese roll AA dice in Hupeh : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 7 Artillerys and 14 Infantrys in Hupeh, round 2 : 5/24 hits, 7.00 expected hits
Units damaged: 3 Bunkers owned by the Chinese
Chinese roll dice for 3 Bunkers, 1 Elite and 6 Infantrys in Hupeh, round 2 : 5/10 hits, 3.83 expected hits
5 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 7 Artillerys and 9 Infantrys in Hupeh, round 3 : 4/19 hits, 6.17 expected hits
Chinese roll dice for 3 Bunkers, 1 Elite and 4 Infantrys in Hupeh, round 3 : 3/8 hits, 3.17 expected hits
3 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 7 Artillerys and 6 Infantrys in Hupeh, round 4 : 4/16 hits, 5.50 expected hits
Chinese roll dice for 3 Bunkers and 1 Elite in Hupeh, round 4 : 2/4 hits, 1.83 expected hits
3 Bunkers owned by the Chinese, 1 Elite owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Adv.Fighter, 2 ArmoredCars, 7 Artillerys and 4 Infantrys remaining. Battle score for attacker is 13
Casualties for Hisaichi: 10 Infantrys
Casualties for Chinese: 3 Bunkers, 1 Elite and 6 Infantrys
Battle in Java
Hisaichi attack with 2 Artillerys and 4 Infantrys
Anzac defend with 1 Elite and 1 Infantry; Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Java, round 2 : 1/6 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 1 Elite and 1 Infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Java, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker, 1 Elite and 1 Infantry in Java, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Bunker and 1 Elite in Java, round 4 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Artillerys in Java, round 5 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Bunker in Java, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 2 Artillerys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 4 Infantrys
Casualties for Anzac: 1 Elite and 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in Chita
Hisaichi attack with 6 ArmoredCars and 3 Tanks
Russians defend with 10 Infantrys
Hisaichi roll dice for 6 ArmoredCars and 3 Tanks in Chita, round 2 : 3/9 hits, 3.50 expected hits
Russians roll dice for 10 Infantrys in Chita, round 2 : 4/10 hits, 3.33 expected hits
4 ArmoredCars owned by the Hisaichi and 3 Infantrys owned by the Russians lost in Chita
Hisaichi roll dice for 2 ArmoredCars and 3 Tanks in Chita, round 3 : 0/5 hits, 2.17 expected hits
Russians roll dice for 7 Infantrys in Chita, round 3 : 4/7 hits, 2.33 expected hits
2 ArmoredCars owned by the Hisaichi and 2 Tanks owned by the Hisaichi lost in Chita
1 Tank owned by the Hisaichi retreated to Heilungchiang
Russians win with 7 Infantrys remaining. Battle score for attacker is -28
Casualties for Hisaichi: 6 ArmoredCars and 2 Tanks
Casualties for Russians: 3 Infantrys
Non Combat Move - Hisaichi
1 AAGun, 2 Artillerys and 6 Infantrys moved from Changchun to Kirin
2 ArmoredCars moved from Peking to Heilungchiang
1 Adv.Fighter moved from Hupeh to Hunan
Place Units - Hisaichi
1 Artillery, 1 Bunker, 1 Infantry and 1 Tank placed in Shantung
Hisaichi undo move 1.
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
1 Bunker placed in Peking
2 Infantrys and 1 Tank placed in Heilungchiang
5 Infantrys placed in Madras
2 Fighters placed in Banjarmasin
1 Artillery, 1 Elite and 3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Chinese AA : -0.17
Russians regular : 2.33
Dutch regular : 0.33
Hisaichi regular : -9.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
1 Bomber moved from London to Hamburg
3 Infantrys moved from Netherlands to Hamburg
2 ArmoredCars moved from Equatoria to French Equatorial Africa
1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Italian East Africa
2 ArmoredCars moved from Bombay to Mysore
Purchase Units - British
British buy 4 ArmoredCars, 1 Bunker, 1 Carrier, 1 Elite, 2 Fighters, 5 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Hamburg
British attack with 1 Bomber and 3 Infantrys
Germans defend with 1 AAGun, 2 Adv.Fighters and 1 Factory
Germans roll AA dice in Hamburg : 0/1 hits, 0.17 expected hits
British roll dice for 1 Bomber and 3 Infantrys in Hamburg, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 2 Adv.Fighters in Hamburg, round 2 : 0/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Germans lost in Hamburg
British win, taking Hamburg from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 Adv.Fighters
Battle in French Equatorial Africa
British attack with 2 ArmoredCars
Italians defend with 2 Mech.Infs
British roll dice for 2 ArmoredCars in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Mech.Infs in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Italians lost in French Equatorial Africa
British roll dice for 2 ArmoredCars in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Mech.Inf in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 2 ArmoredCars remaining. Battle score for attacker is 12
Casualties for Italians: 2 Mech.Infs
Battle in Mysore
British attack with 2 ArmoredCars
Thai defend with 1 Infantry
British roll dice for 2 ArmoredCars in Mysore, round 2 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Mysore, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Mysore
British win, taking Mysore from Thai with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars, 1 Mech.Inf and 2 Tanks moved from Delhi to Hyderabad
1 Bomber moved from Hamburg to Netherlands
Place Units - British
1 Carrier placed in 2 Sea Zone
1 Fighter placed in 2 Sea Zone
2 ArmoredCars, 1 Fighter and 2 Tanks placed in Delhi
2 Infantrys placed in Bombay
1 ArmoredCar, 1 Bunker and 2 Infantrys placed in W.Iran
2 Mech.Infs placed in Cape Town
British undo move 5.
2 ArmoredCars, 1 Bunker and 1 Elite placed in W.Iran
3 Infantrys placed in Manchester
British undo move 7.
3 Infantrys placed in Wales
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Germans AA : -0.17
Thai regular : -0.33
Germans regular : -1.33
British regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 3 Destroyers and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Fighter
Thai defend with 1 Destroyer
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 110 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone
1 Fighter moved from Port Moresby to Lombok
1 Tank moved from Townsville to Western Australia
5 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
1 Destroyer and 2 Transports placed in 67 Sea Zone
2 Destroyers placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.17
Thai regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Infantry and 1 Marine moved from Bahia to 35 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Infantry and 1 Marine moved from 36 Sea Zone to Mauritania
1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
1 Artillery and 1 Infantry moved from Mauritania to W.Morocco
1 Artillery moved from Amazon to Bahia
1 Infantry moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Tanimbar
2 Artillerys and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Oslo to 23 Sea Zone
1 Artillery and 1 Infantry moved from 23 Sea Zone to Hamburg
1 Fighter moved from Leningrad to Hamburg
6 ArmoredCars moved from Stockholm to Upper Norrland
3 Infantrys moved from Oslo to Middle Norrland
3 Infantrys moved from Oulu to Vyborg
2 Infantrys and 1 Tank moved from Leningrad to Vyborg
3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Lapland to N.Karelia
2 ArmoredCars moved from Helsinki to Oulu
2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Hamburg
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 AAGun, 1 Factory and 3 Infantrys
British roll AA dice in Hamburg : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Finns lost in Hamburg
Finns roll dice for 1 Artillery and 1 Infantry in Hamburg, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 3 Infantrys in Hamburg, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the British lost in Hamburg
British win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Finns: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
1 Bunker and 2 Tanks placed in Vyborg
1 Elite and 5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
British AA : 0.83
British regular : 1.00