Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Doug vs Weston
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 infantry moved from Denmark to 113 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Poland to Baltic States Germans take Baltic States from Russians 4 armour, 1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 6 infantry moved from Romania to Bessarabia 1 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland 1 fighter moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Bessarabia 2 bombers moved from Southern France to Bessarabia Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Bessarabia Germans attack with 1 armour, 2 bombers, 2 fighters and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 bombers, 2 fighters and 6 infantry in Bessarabia, round 2 : 3/11 hits, 3.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from 115 Sea Zone to Finland 3 infantry moved from Norway to Finland 10 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Bessarabia to Romania 2 bombers moved from Bessarabia to Romania 4 fighters and 5 tactical_bombers moved from Alexandria to Romania 4 submarines moved from 90 Sea Zone to 91 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Karelia to Finland 5 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 2 fighters moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Finland 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Russians Battle in Finland Russians attack with 2 armour, 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 11 infantry Russians roll dice for 2 armour, 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 9/28 hits, 7.17 expected hits Germans roll dice for 11 infantry in Finland, round 2 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Russians and 9 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 1 artillery, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 6/25 hits, 6.67 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 1 artillery, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 4 infantry Casualties for Germans: 11 infantry Non Combat Move - Russians 2 aaGuns, 1 fighter and 18 infantry moved from Amur to Sakha 1 tactical_bomber moved from Finland to Karelia 3 fighters moved from Finland to Karelia 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Hopei to Kweichow 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Anhwe to Sikang 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Manchuria to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Kwangsi to Yunnan 3 tactical_bombers moved from Anhwe to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 5 fighters moved from Manchuria to Yunnan 3 fighters moved from Korea to Japan Combat - Japanese Battle in Kwangtung Japanese attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Yunnan 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 2 fighters moved from Kwangtung to 20 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 1 Sea Zone to 3 Sea Zone 1 fighter moved from Guam to Sakha 1 bomber moved from Alaska to Sakha 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from Western United States to Alaska 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Western United States to British Columbia Non Combat Move - Americans 1 artillery moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 armour, 1 infantry and 1 mech_infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 1 Sea Zone to 3 Sea Zone 1 fighter moved from Guam to Sakha 1 bomber moved from Alaska to Sakha 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from Western United States to Alaska 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Western United States to British Columbia Non Combat Move - Americans 1 artillery moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 armour, 1 infantry and 1 mech_infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Russians to Karelia: 2 aaGuns EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns EDIT: Turning off Edit Mode 1 fighter moved from India to 81 Sea Zone 1 fighter moved from Burma to Eastern Persia 1 fighter moved from Burma to Eastern Persia 1 fighter moved from Burma to Eastern Persia 1 tactical_bomber moved from Burma to Eastern Persia 7 infantry moved from Burma to India 1 infantry moved from Malaya to Shan State 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 2 fighters moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Ethiopia British take Anglo Egyptian Sudan from Italians British take Ethiopia from Italians 1 bomber moved from Egypt to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 2 mech_infantrys moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 battleships, 3 cruisers, 2 destroyers and 1 transport moved from 117 Sea Zone to 106 Sea Zone British take 106 Sea Zone from Germans 1 mech_infantry moved from Burma to India Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries, 2 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tanganyika Territory British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Belgian Congo to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from Alexandria to Egypt 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from Tanganyika Territory to Rhodesia 1 fighter moved from French West Africa to Egypt Place Units - British 1 transport placed in 106 Sea Zone 3 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 1.67 Japanese regular : 0.33 British regular : -1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 2 fighters; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Libya to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 armour, 3 artilleries and 2 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Gibraltar 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 16 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 3 artilleries and 12 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour and 6 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 5 armour, 1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 5 tactical_bombers moved from Romania to Ukraine 1 bomber moved from Romania to Ukraine 1 bomber moved from Romania to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 bomber, 6 infantry, 3 mech_infantrys and 5 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 armour, 1 bomber, 6 infantry, 3 mech_infantrys and 5 tactical_bombers in Ukraine, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 5 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Western Ukraine Germans attack with 5 armour, 1 artillery, 1 bomber, 6 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 1 bomber, 6 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 5/16 hits, 5.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour, 1 artillery, 1 bomber, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Poland 10 mech_infantrys moved from Germany to Eastern Poland 5 tactical_bombers moved from Ukraine to Eastern Poland 6 fighters moved from Romania to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 18 infantry moved from Sakha to Amur 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 infantry moved from Bryansk to Rostov 11 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Russia 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Finland to Karelia 2 artilleries moved from Archangel to Vologda Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Sakha to Amur Place Units - Russians 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 7 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 2 artilleries moved from 38 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 battleship moved from 20 Sea Zone to 38 Sea Zone 1 submarine moved from 20 Sea Zone to 38 Sea Zone 2 cruisers moved from 20 Sea Zone to 41 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 3 fighters moved from Yunnan to Shan State 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from ANZAC, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 6/13 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 3 fighters and 3 tactical_bombers moved from Shan State to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 artillery moved from Kweichow to Yunnan 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 3 fighters moved from Japan to Manchuria 4 fighters moved from 6 Sea Zone to Korea 1 destroyer moved from 7 Sea Zone to 8 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : -0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from Sakha to Amur 1 fighter moved from Sakha to Amur 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 2 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 fighter moved from 3 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 infantry moved from British Columbia to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 3 submarines in 91 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits 1 cruiser owned by the Americans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 4 : 5/7 hits, 3.67 expected hits 1 battleship owned by the Americans lost in 91 Sea Zone Italians win with 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is -38 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 3 submarines Casualties for Italians: 1 battleship and 1 submarine Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 3 fighters moved from 4 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.17 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 3 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 3 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone Italians win with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is -52 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 4 submarines Casualties for Italians: 1 submarine Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 3 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 armour moved from 3 Sea Zone to Soviet Far East 3 fighters moved from 4 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to 3 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 armour, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -4.83 Italians regular : 1.33 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 3 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone Italians win with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is -52 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 4 submarines Casualties for Italians: 1 submarine Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 3 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 armour moved from 3 Sea Zone to Soviet Far East 3 fighters moved from 4 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to 3 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 armour, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 battleships, 3 cruisers and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 81 Sea Zone to 98 Sea Zone 3 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Iraq 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya British take Kenya from Italians 1 mech_infantry moved from Ethiopia to Egypt 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 tactical_bomber moved from Rhodesia to Egypt 6 fighters moved from Egypt to Iraq 1 fighter moved from Union of South Africa to Egypt 3 infantry moved from India to Burma 1 fighter moved from India to Burma 3 fighters moved from Eastern Persia to Burma 1 tactical_bomber moved from Eastern Persia to Burma 3 infantry moved from Egypt to Alexandria Combat - British Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Burma British attack with 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 2 artilleries, 1 bomber, 6 fighters and 4 infantry Italians defend with 1 armour and 4 infantry British roll dice for 2 artilleries, 1 bomber, 6 fighters and 4 infantry in Iraq, round 2 : 7/13 hits, 5.33 expected hits Italians roll dice for 1 armour and 4 infantry in Iraq, round 2 : 3/5 hits, 1.83 expected hits 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 artilleries, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 4 infantry Battle in 91 Sea Zone British attack with 2 battleships, 3 cruisers and 2 destroyers Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters British roll dice for 2 battleships, 3 cruisers and 2 destroyers in 91 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits 2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians and 2 cruisers owned by the British lost in 91 Sea Zone British roll dice for 2 battleships and 1 cruiser in 91 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 3 fighters in 91 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 91 Sea Zone British roll dice for 2 battleships in 91 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the British lost in 91 Sea Zone British roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 5 : 2/4 hits, 2.67 expected hits 1 fighter owned by the Italians and 1 battleship owned by the British lost in 91 Sea Zone Italians win with 1 battleship and 2 fighters remaining. Battle score for attacker is -42 Casualties for British: 2 battleships, 3 cruisers and 2 destroyers Casualties for Italians: 2 cruisers, 2 destroyers and 1 fighter Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - British 6 fighters moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 fighter moved from Burma to Persia 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia 1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -4.83 Italians regular : -0.33 Japanese regular : 1.00 British regular : -0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Nigeria to French West Africa Italians take French West Africa from French Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,6,1,5,2,4,3,6 Italians collect 16 PUs (1 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by Americans to Amur: 1 bomber and 1 fighter EDIT: Removing units owned by Americans from Sakha: 1 bomber and 1 fighter EDIT: Turning off Edit Mode ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 battleship and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :





