I’m both busy and not emotionally ready too do the next turn.
Doug vs Weston
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Alexandria to Libya 3 fighters moved from Southern Italy to Malta Combat - Italians Battle in Syria Battle in Malta Italians attack with 3 fighters British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/3 hits, 0.50 expected hits Italians roll dice for 3 fighters in Malta, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 3 fighters in Malta, round 3 : 3/3 hits, 1.50 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Malta Italians win, taking Syria from French with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 fighter Battle in Algeria Italians attack with 1 armour, 3 artilleries and 4 infantry French defend with 1 fighter and 1 infantry Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Algeria, round 2 : 2/8 hits, 2.67 expected hits French roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the French and 1 fighter owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 13 Casualties for French: 1 fighter and 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 2 fighters moved from Malta to Libya 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
French regular : -1.00 Italians regular : 1.00 British AA : -0.50 British regular : 0.00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 infantry moved from Denmark to 113 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Poland to Baltic States Germans take Baltic States from Russians 4 armour, 1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 6 infantry moved from Romania to Bessarabia 1 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland 1 fighter moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Bessarabia 2 bombers moved from Southern France to Bessarabia Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Bessarabia Germans attack with 1 armour, 2 bombers, 2 fighters and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 bombers, 2 fighters and 6 infantry in Bessarabia, round 2 : 3/11 hits, 3.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from 115 Sea Zone to Finland 3 infantry moved from Norway to Finland 10 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Bessarabia to Romania 2 bombers moved from Bessarabia to Romania 4 fighters and 5 tactical_bombers moved from Alexandria to Romania 4 submarines moved from 90 Sea Zone to 91 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Karelia to Finland 5 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 2 fighters moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Finland 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Russians Battle in Finland Russians attack with 2 armour, 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 11 infantry Russians roll dice for 2 armour, 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 9/28 hits, 7.17 expected hits Germans roll dice for 11 infantry in Finland, round 2 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Russians and 9 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 1 artillery, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 6/25 hits, 6.67 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 1 artillery, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 4 infantry Casualties for Germans: 11 infantry Non Combat Move - Russians 2 aaGuns, 1 fighter and 18 infantry moved from Amur to Sakha 1 tactical_bomber moved from Finland to Karelia 3 fighters moved from Finland to Karelia 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Hopei to Kweichow 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Anhwe to Sikang 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Manchuria to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Kwangsi to Yunnan 3 tactical_bombers moved from Anhwe to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 5 fighters moved from Manchuria to Yunnan 3 fighters moved from Korea to Japan Combat - Japanese Battle in Kwangtung Japanese attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Yunnan 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 2 fighters moved from Kwangtung to 20 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 1 Sea Zone to 3 Sea Zone 1 fighter moved from Guam to Sakha 1 bomber moved from Alaska to Sakha 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from Western United States to Alaska 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Western United States to British Columbia Non Combat Move - Americans 1 artillery moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 armour, 1 infantry and 1 mech_infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 1 Sea Zone to 3 Sea Zone 1 fighter moved from Guam to Sakha 1 bomber moved from Alaska to Sakha 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from Western United States to Alaska 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Western United States to British Columbia Non Combat Move - Americans 1 artillery moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 armour, 1 infantry and 1 mech_infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Russians to Karelia: 2 aaGuns EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns EDIT: Turning off Edit Mode 1 fighter moved from India to 81 Sea Zone 1 fighter moved from Burma to Eastern Persia 1 fighter moved from Burma to Eastern Persia 1 fighter moved from Burma to Eastern Persia 1 tactical_bomber moved from Burma to Eastern Persia 7 infantry moved from Burma to India 1 infantry moved from Malaya to Shan State 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 2 fighters moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Ethiopia British take Anglo Egyptian Sudan from Italians British take Ethiopia from Italians 1 bomber moved from Egypt to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 2 mech_infantrys moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 battleships, 3 cruisers, 2 destroyers and 1 transport moved from 117 Sea Zone to 106 Sea Zone British take 106 Sea Zone from Germans 1 mech_infantry moved from Burma to India Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries, 2 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tanganyika Territory British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Belgian Congo to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from Alexandria to Egypt 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from Tanganyika Territory to Rhodesia 1 fighter moved from French West Africa to Egypt Place Units - British 1 transport placed in 106 Sea Zone 3 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 1.67 Japanese regular : 0.33 British regular : -1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 2 fighters; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Libya to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 armour, 3 artilleries and 2 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Gibraltar 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 16 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 3 artilleries and 12 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour and 6 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 5 armour, 1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 5 tactical_bombers moved from Romania to Ukraine 1 bomber moved from Romania to Ukraine 1 bomber moved from Romania to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 bomber, 6 infantry, 3 mech_infantrys and 5 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 armour, 1 bomber, 6 infantry, 3 mech_infantrys and 5 tactical_bombers in Ukraine, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 5 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Western Ukraine Germans attack with 5 armour, 1 artillery, 1 bomber, 6 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 1 bomber, 6 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 5/16 hits, 5.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour, 1 artillery, 1 bomber, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Poland 10 mech_infantrys moved from Germany to Eastern Poland 5 tactical_bombers moved from Ukraine to Eastern Poland 6 fighters moved from Romania to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 18 infantry moved from Sakha to Amur 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 infantry moved from Bryansk to Rostov 11 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Russia 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Finland to Karelia 2 artilleries moved from Archangel to Vologda Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Sakha to Amur Place Units - Russians 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 7 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 2 artilleries moved from 38 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 battleship moved from 20 Sea Zone to 38 Sea Zone 1 submarine moved from 20 Sea Zone to 38 Sea Zone 2 cruisers moved from 20 Sea Zone to 41 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 3 fighters moved from Yunnan to Shan State 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from ANZAC, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 6/13 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 3 fighters and 3 tactical_bombers moved from Shan State to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 artillery moved from Kweichow to Yunnan 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 3 fighters moved from Japan to Manchuria 4 fighters moved from 6 Sea Zone to Korea 1 destroyer moved from 7 Sea Zone to 8 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : -0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from Sakha to Amur 1 fighter moved from Sakha to Amur 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 2 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 fighter moved from 3 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 infantry moved from British Columbia to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 3 submarines in 91 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits 1 cruiser owned by the Americans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 4 : 5/7 hits, 3.67 expected hits 1 battleship owned by the Americans lost in 91 Sea Zone Italians win with 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is -38 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 3 submarines Casualties for Italians: 1 battleship and 1 submarine Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 3 fighters moved from 4 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.17 Japanese regular : 0.33
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 3 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 3 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone Italians win with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is -52 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 4 submarines Casualties for Italians: 1 submarine Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 3 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 armour moved from 3 Sea Zone to Soviet Far East 3 fighters moved from 4 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to 3 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 armour, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -4.83 Italians regular : 1.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska 2 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Alaska 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 3 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 3 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 3 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 4 submarines; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone Italians win with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is -52 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 4 submarines Casualties for Italians: 1 submarine Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 3 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 armour moved from 3 Sea Zone to Soviet Far East 3 fighters moved from 4 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to 3 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 armour, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 battleships, 3 cruisers and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 81 Sea Zone to 98 Sea Zone 3 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Iraq 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya British take Kenya from Italians 1 mech_infantry moved from Ethiopia to Egypt 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 tactical_bomber moved from Rhodesia to Egypt 6 fighters moved from Egypt to Iraq 1 fighter moved from Union of South Africa to Egypt 3 infantry moved from India to Burma 1 fighter moved from India to Burma 3 fighters moved from Eastern Persia to Burma 1 tactical_bomber moved from Eastern Persia to Burma 3 infantry moved from Egypt to Alexandria Combat - British Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Burma British attack with 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 2 artilleries, 1 bomber, 6 fighters and 4 infantry Italians defend with 1 armour and 4 infantry British roll dice for 2 artilleries, 1 bomber, 6 fighters and 4 infantry in Iraq, round 2 : 7/13 hits, 5.33 expected hits Italians roll dice for 1 armour and 4 infantry in Iraq, round 2 : 3/5 hits, 1.83 expected hits 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 artilleries, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 4 infantry Battle in 91 Sea Zone British attack with 2 battleships, 3 cruisers and 2 destroyers Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters British roll dice for 2 battleships, 3 cruisers and 2 destroyers in 91 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits 2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians and 2 cruisers owned by the British lost in 91 Sea Zone British roll dice for 2 battleships and 1 cruiser in 91 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 3 fighters in 91 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 91 Sea Zone British roll dice for 2 battleships in 91 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the British lost in 91 Sea Zone British roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 5 : 2/4 hits, 2.67 expected hits 1 fighter owned by the Italians and 1 battleship owned by the British lost in 91 Sea Zone Italians win with 1 battleship and 2 fighters remaining. Battle score for attacker is -42 Casualties for British: 2 battleships, 3 cruisers and 2 destroyers Casualties for Italians: 2 cruisers, 2 destroyers and 1 fighter Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - British 6 fighters moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 fighter moved from Burma to Persia 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia 1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -4.83 Italians regular : -0.33 Japanese regular : 1.00 British regular : -0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Nigeria to French West Africa Italians take French West Africa from French Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,6,1,5,2,4,3,6 Italians collect 16 PUs (1 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :