846090ab-9f59-4c79-9cae-c9aab93a0a6b-image.png
Casualty selection?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 3/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
4 mech_infantrys moved from Poland to Belarus
1 infantry moved from Baltic States to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
4 aaGuns, 9 armour, 11 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
2 submarines placed in 110 Sea Zone
1 infantry placed in France
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
10 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Timguska to Kansu
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Rostov
4 aaGuns, 4 armour, 4 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 artillery moved from Archangel to Vologda
2 infantry moved from Yenisey to Timguska
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Northwest Persia to Caucasus
2 aaGuns moved from Amur to Korea
Place Units - Russians
1 armour and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4,6,3,6
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 1.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 bombers moved from Kwangsi to Sikang
1 infantry moved from Szechwan to Sikang
Combat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Kwangsi
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Philippines to Japan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Non Combat Move - Americans
2 fighters moved from Western United States to 26 Sea Zone
2 bombers moved from Queensland to India
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 battleship placed in 101 Sea Zone
1 marine placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 13 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 battleship, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Malaya to India
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from British Guiana to Nigeria
1 tactical_bomber moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 battleship placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : -0.33
Japanese regular : 0.67
Japanese AA : -0.17
Neutral_Axis regular : 1.00
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
3 armour moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Bryansk, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
2 aaGuns moved from Eastern Poland to Western Ukraine
1 carrier, 2 fighters and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Alexandria
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
2 artilleries placed in Northern Italy
3 transports placed in 97 Sea Zone
Italians undo move 2.
1 transport placed in 95 Sea Zone
2 transports placed in 97 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - French
1 fighter moved from 125 Sea Zone to Scotland
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
3 armour and 4 mech_infantrys moved from Belarus to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
Combat - Germans
Battle in Archangel
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Archangel, round 2 : 0/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 8 infantry in Archangel, round 3 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
4 aaGuns, 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar
1 infantry moved from France to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from Germany to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
2 bombers placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Korea to Amur
5 infantry moved from Kansu to Suiyuyan
2 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Amur, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 armour moved from Volgograd to Russia
2 infantry moved from Timguska to Novosibirsk
1 artillery moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
2 aaGuns moved from Korea to Amur
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,5,2,5,4,4,4,3
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 bomber, 2 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 fighter and 4 infantry moved from Manchuria to Amur
3 fighters moved from Japan to Amur
2 fighters moved from 6 Sea Zone to Amur
2 bombers moved from Kwangsi to Amur
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 6 fighters and 7 infantry
Russians defend with 2 aaGuns and 9 infantry
Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 7 infantry in Amur, round 2 : 4/15 hits, 5.50 expected hits
Russians roll dice for 2 aaGuns and 9 infantry in Amur, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 infantry in Amur, round 3 : 5/12 hits, 5.00 expected hits
Russians roll dice for 7 infantry in Amur, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 2 infantry in Amur, round 4 : 5/10 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 marine moved from Shan State to Yunnan
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 aaGun moved from Manchuria to Amur
1 fighter moved from Amur to Jehol
2 bombers moved from Amur to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 infantry moved from Malaya to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Amur to Jehol
1 fighter and 1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 bomber placed in Japan
3 submarines placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -3.33
ANZAC regular : -0.33
Russians regular : -1.00
Russians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Malaya
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 9 damage total. Damaged units is as follows: harbour = 5, factory_minor = 4
Non Combat Move - Americans
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
2 bombers moved from Western United States to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 marine moved from Eastern United States to 101 Sea Zone
1 battleship, 1 marine and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Western United States to Eastern United States
2 bombers moved from Malaya to India
Place Units - Americans
1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
11 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Nigeria to Egypt
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 cruiser moved from 76 Sea Zone to 77 Sea Zone
1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,3,4,4,6,1,1,2,5,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -2.50
Japanese regular : 0.00
Japanese AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Bryansk to Caucasus
1 marine moved from Alexandria to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 marine
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 fighters and 1 marine in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 marine owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 marine
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Caucasus
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 6 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Morocco to Algeria
2 aaGuns and 1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 bomber, 1 fighter and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
EDIT: 1 infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Archangel to Nenetsia
6 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Tambov
2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
9 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Nenetsia
Germans attack with 4 infantry
Russians defend with 1 artillery
Germans roll dice for 4 infantry in Nenetsia, round 2 : 2/4 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 fighter moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Gibraltar to France
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 110 Sea Zone
1 bomber and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 3.83
GG…
Gg. In the future if you want to play again, PM me. I don’t mean to sound rude, but I could give you a couple tips based off of our match if you’d like.
Sure I’d appreciate the feedback.