BOOM AND DOOM!
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 48 Sea Zone to 56 Sea Zone 4 Mech.Infs moved from Tunis to E.Morocco 5 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Elite and 4 Infantrys moved from Rome to 46 Sea Zone 1 Elite, 4 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 1 Elite moved from Greece to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 1 Bomber moved from Tobruk to 56 Sea Zone 10 Infantrys moved from Tobruk to Mersa Matruh 1 Infantry and 1 Tank moved from Kufra to Mersa Matruh 3 Mech.Infs moved from Hun to Mersa Matruh 1 Artillery, 2 Elites and 7 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 5 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters British defend with 2 Cruisers, 3 Destroyers and 3 Transports Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits British roll dice for 2 Cruisers, 3 Destroyers and 3 Transports in 56 Sea Zone, round 2 : 1/8 hits, 2.50 expected hits Units damaged: 1 Battleship owned by the Italians 3 Transports owned by the British and 1 Destroyer owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 3 : 4/10 hits, 3.67 expected hits British roll dice for 2 Cruisers and 2 Destroyers in 56 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits 2 Destroyers owned by the British and 2 Cruisers owned by the British lost in 56 Sea Zone Italians win with 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters remaining. Battle score for attacker is 66 Casualties for British: 2 Cruisers, 3 Destroyers and 3 Transports Non Combat Move - Italians 1 Bomber moved from 56 Sea Zone to Mersa Matruh Place Units - Italians 3 Mech.Infs placed in Hun 1 Mech.Inf and 3 Tanks placed in Tunis 1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco 3 Artillerys and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -3.17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 ArmoredCars moved from Lower Egypt to Kufra French take Kufra from Italians 1 Infantry moved from Darfur to Kufra 2 ArmoredCars moved from Syria to Lower Egypt 1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania 3 Destroyers moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 2 Infantrys moved from 29 Sea Zone to Azores Purchase Units - French French buy 1 Bunker and 2 Mech.Infs; Remaining resources: 1 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker and 2 Mech.Infs placed in Syria Turn Complete - French French collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 ArmoredCars moved from Lower Egypt to Kufra French take Kufra from Italians 1 Infantry moved from Darfur to Kufra 2 ArmoredCars moved from Syria to Lower Egypt 1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania 3 Destroyers moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 2 Infantrys moved from 29 Sea Zone to Azores Purchase Units - French French buy 1 Bunker and 2 Mech.Infs; Remaining resources: 1 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker and 2 Mech.Infs placed in Syria Turn Complete - French French collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Tank moved from Liaoning to 84 Sea Zone 1 Tank moved from Shantung to 84 Sea Zone 1 Artillery moved from Kirin to 84 Sea Zone 1 Artillery moved from Shantung to 84 Sea Zone 2 Marines moved from Kirin to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 2 Artillerys, 1 Infantry, 2 Marines and 2 Tanks moved from 84 Sea Zone to Tokyo 1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Shansi to Shantung 2 B.Transports and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 B.Transport moved from 110 Sea Zone to 60 Sea Zone 1 Destroyer moved from 94 Sea Zone to 86 Sea Zone 1 Destroyer moved from 101 Sea Zone to 86 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 84 Sea Zone to Tokyo Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 2 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Tokyo Yamamoto attack with 3 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks Americans defend with 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys Yamamoto roll dice for 3 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks in Tokyo, round 2 : 4/10 hits, 4.33 expected hits Americans roll dice for 2 Artillerys and 4 Infantrys in Tokyo, round 2 : 3/6 hits, 2.00 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Tokyo Yamamoto roll dice for 2 Artillerys, 2 Marines and 3 Tanks in Tokyo, round 3 : 6/7 hits, 3.50 expected hits Americans roll dice for 2 Artillerys in Tokyo, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Tokyo Yamamoto win, taking Tokyo from Americans with 1 Artillery, 2 Marines and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Americans: 2 Artillerys and 4 Infantrys Non Combat Move - Yamamoto Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.50 Americans regular : 1.00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Tank moved from W.Tibet to Bihar 1 Mech.Inf moved from Urumqi to Bihar 2 Tanks moved from Urumqi to W.Tibet 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Yamamoto 6 Infantrys moved from Chahar to Shantung 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shantung 2 Infantrys moved from Hupeh to Anhwei 4 Infantrys moved from Hupeh to Kweichow Purchase Units - Chinese Chinese buy 1 Elite, 4 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 4 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 4 Infantrys in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 Infantrys in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow 2 Infantrys owned by the Chinese retreated to Hupeh Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Bihar Chinese attack with 1 Mech.Inf and 1 Tank Thai defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 2 : 0/2 hits, 0.83 expected hits Thai roll dice for 1 ArmoredCar and 1 Infantry in Bihar, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 3 : 0/2 hits, 0.83 expected hits Thai roll dice for 1 ArmoredCar and 1 Infantry in Bihar, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 4 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 ArmoredCar and 1 Infantry in Bihar, round 4 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Thai lost in Bihar Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 5 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Bihar, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Bihar Chinese win, taking Bihar from Thai with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6 Casualties for Thai: 1 ArmoredCar and 1 Infantry Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 Fighter and 6 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry; Yamamoto defend with 1 Artillery, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 6 Infantrys in Shantung, round 2 : 3/8 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Shantung, round 2 : 3/7 hits, 2.33 expected hits 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 3 : 1/5 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Marine in Shantung, round 3 : 1/4 hits, 1.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shantung, round 4 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 2 Artillerys and 1 Marine in Shantung, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shantung, round 5 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Shantung, round 5 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Shantung Chinese win, taking Shantung from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 5 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine Battle in Anhwei Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Chinese retreated to Hupeh Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 5 Infantrys moved from Lanchow to Szechwan 1 Elite and 4 Infantrys moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Elite and 6 Infantrys moved from E.Qinghai to Lanchow 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh Place Units - Chinese 1 Elite and 4 Infantrys placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.00 Chinese regular : -0.50 Thai regular : -1.83 Hisaichi regular : 1.00 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Shantung 1 Infantry moved from Peking to Shantung 1 Infantry moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 2 ArmoredCars moved from N.Thailand to Hunan 1 Artillery moved from Kweichow to Hunan 4 Artillerys and 3 Infantrys moved from Kwangsi to Hunan 6 Infantrys moved from Kwangtung to Hunan 1 ArmoredCar moved from Changchun to Heilungchiang 5 ArmoredCars and 2 Tanks moved from Changchun to Heilungchiang 6 Infantrys moved from Kirin to Heilungchiang 2 Artillerys and 4 Infantrys moved from Hong Kong to Kiangsi Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Bunker, 1 Elite, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Heilungchiang Hisaichi attack with 6 ArmoredCars, 6 Infantrys and 2 Tanks Russians defend with 1 Artillery, 1 Factory, 1 Fighter, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank Hisaichi roll dice for 6 ArmoredCars, 6 Infantrys and 2 Tanks in Heilungchiang, round 2 : 2/14 hits, 4.00 expected hits Russians roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Heilungchiang, round 2 : 5/12 hits, 4.50 expected hits 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 6 ArmoredCars, 1 Infantry and 2 Tanks in Heilungchiang, round 3 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Heilungchiang, round 3 : 2/10 hits, 3.83 expected hits 1 ArmoredCar owned by the Hisaichi, 4 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in Heilungchiang, round 4 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 Artillery, 1 Fighter, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Heilungchiang, round 4 : 0/6 hits, 2.50 expected hits 1 Artillery owned by the Russians and 2 Mech.Infs owned by the Russians lost in Heilungchiang Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in Heilungchiang, round 5 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 Fighter, 1 Mot.Inf and 1 Tank in Heilungchiang, round 5 : 1/3 hits, 1.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Mot.Inf owned by the Russians and 1 Tank owned by the Russians lost in Heilungchiang Hisaichi roll dice for 4 ArmoredCars and 2 Tanks in Heilungchiang, round 6 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Fighter in Heilungchiang, round 6 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 22 Casualties for Hisaichi: 3 ArmoredCars and 6 Infantrys Casualties for Russians: 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank Battle in Shantung Hisaichi attack with 2 Infantrys Chinese defend with 1 Factory and 1 Infantry Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 5 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 6 ArmoredCars and 2 Tanks placed in Changchun 1 Bunker and 5 Infantrys placed in Madras 2 Infantrys placed in Banjarmasin 1 Elite and 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -3.83 Hisaichi regular : -1.17 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 4 Infantrys moved from Manchester to 21 Sea Zone 2 Fighters and 4 Infantrys moved from 21 Sea Zone to Netherlands 1 Bomber moved from London to Netherlands 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Elite and 1 Infantry moved from 59 Sea Zone to Mysore 2 ArmoredCars moved from Cape Town to Rhodesia Purchase Units - British British buy 2 ArmoredCars, 1 Bunker, 2 Destroyers, 2 Fighters, 8 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Netherlands British attack with 1 Bomber, 2 Fighters and 4 Infantrys Germans defend with 1 Elite and 4 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Bomber, 2 Fighters and 4 Infantrys in Netherlands, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Netherlands, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Elite in Netherlands, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 Elite and 4 Infantrys Casualties for British: 3 Infantrys Non Combat Move - British 1 Bomber moved from Netherlands to London 1 Fighter moved from Netherlands to 21 Sea Zone 2 ArmoredCars and 2 Tanks moved from Delhi to Hyderabad 1 Fighter moved from Netherlands to 21 Sea Zone Place Units - British 2 Destroyers and 2 Submarines placed in 21 Sea Zone 1 Bunker, 1 Fighter and 5 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 2 ArmoredCars, 1 Fighter and 2 Tanks placed in Delhi Turn Complete - British British collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone 2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Thai 1 Carrier and 4 Destroyers moved from 67 Sea Zone to 66 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Hisaichi defend with 1 B.Transport Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 B.Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in 110 Sea Zone Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 B.Transport Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 66 Sea Zone 1 Destroyer moved from 70 Sea Zone to 66 Sea Zone Place Units - Anzac 1 Destroyer and 1 Transport placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Elite placed in Broome 1 Fighter and 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 0.17 Hisaichi regular : -0.17 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 2 Infantrys moved from Amazon to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to Mauritania 2 Artillerys and 1 Infantry moved from Mauritania to W.Morocco Purchase Units - Dutch Dutch buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Infantry and 1 Marine moved from Rio De Janeiro to Amazon 1 Transport moved from 36 Sea Zone to 32 Sea Zone Place Units - Dutch 2 Artillerys placed in Suriname 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia 1 Fighter and 1 Infantry moved from Leningrad to S.Karelia 3 ArmoredCars and 1 Infantry moved from Upper Norrland to Middle Norrland 1 ArmoredCar moved from Finnmark to Middle Norrland 1 Artillery and 4 Infantrys moved from Finnmark to Nordland 4 Infantrys moved from Lapland to Upper Norrland 2 ArmoredCars moved from Helsinki to 24 Sea Zone 2 ArmoredCars moved from 24 Sea Zone to Middle Norrland Purchase Units - Finns Finns buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Middle Norrland Finns attack with 6 ArmoredCars and 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys Finns roll dice for 6 ArmoredCars and 1 Infantry in Middle Norrland, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns and 2 Infantrys owned by the Neutral lost in Middle Norrland Finns roll dice for 6 ArmoredCars in Middle Norrland, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Finns and 1 Artillery owned by the Neutral lost in Middle Norrland Finns loses 0 PUs for violating Middle Norrlands neutrality. Finns win, taking Middle Norrland from Neutral with 5 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Finns: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Nordland Finns attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Finns roll dice for 1 Artillery and 4 Infantrys in Nordland, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Finns loses 0 PUs for violating Nordlands neutrality. Finns win, taking Nordland from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in S.Karelia Finns attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Elite and 2 Infantrys Finns roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in S.Karelia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 1 Elite and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 2 Infantrys moved from Oulu to Vyborg 2 ArmoredCars moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Factory placed in Vyborg 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Russians regular : -1.00 Neutral regular : 0.33 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Fighter and 2 Infantrys moved from Vinnytsia to Kiev 2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia 1 Tank moved from Crimea to Kiev 1 Tank moved from Crimea to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 1 Elite and 2 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : 0.00 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 Artillerys and 9 Infantrys moved from Madras to Mysore 1 Marine moved from Ceylon to 60 Sea Zone 1 Elite and 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone 1 Elite moved from S.Thailand to 61 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 61 Sea Zone to 60 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from 60 Sea Zone to Mysore 1 Artillery and 3 Infantrys moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to S.Thailand 2 Infantrys moved from Burma to Assam 2 Artillerys, 1 Fighter and 2 Infantrys moved from Yunnan to Szechwan 1 Artillery and 1 Marine moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 2 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Mysore Thai attack with 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine British defend with 1 Artillery, 1 Elite and 2 Infantrys Thai roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine in Mysore, round 2 : 3/15 hits, 3.83 expected hits British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mysore, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the British and 2 Infantrys owned by the British lost in Mysore Thai roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine in Mysore, round 3 : 4/15 hits, 3.83 expected hits British roll dice for 1 Artillery in Mysore, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Mysore Thai win, taking Mysore from British with 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine remaining. Battle score for attacker is 11 Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys Battle in Szechwan Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys Chinese defend with 5 Infantrys Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Thai and 3 Infantrys owned by the Chinese lost in Szechwan Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Szechwan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Szechwan Thai win, taking Szechwan from Chinese with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Thai: 1 Infantry Casualties for Chinese: 5 Infantrys Non Combat Move - Thai 1 Fighter moved from Szechwan to Shantung Place Units - Thai 1 Artillery and 1 Marine placed in N.Thailand 1 Artillery and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Thai regular : 1.33 British regular : -1.67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 units repaired. 4 Elites moved from Midway to 89 Sea Zone 1 B.Transport and 4 Elites moved from 89 Sea Zone to 87 Sea Zone 4 Elites moved from 87 Sea Zone to Wake 1 Bomber moved from Iwo Jima to 84 Sea Zone 1 Adv.Fighter and 3 Fighters moved from Iwo Jima to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Iwo Jima to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 3 Elites moved from South Atlantic USA to 25 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone 3 Elites moved from Bahia to 32 Sea Zone 1 Infantry moved from Bahia to 32 Sea Zone 1 Tank moved from Bahia to 32 Sea Zone 1 B.Transport, 3 Elites, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 3 Elites, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 4 Elites moved from 32 Sea Zone to Bahia 2 B.Transports and 3 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Elite moved from Salvador to 35 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery and 1 Elite moved from 36 Sea Zone to Mauritania 1 Infantry moved from Amazon to Bahia 1 Elite and 2 Infantrys moved from Venezuela to Amazon 1 Artillery moved from Colombia to Amazon 2 Transports moved from 35 Sea Zone to 32 Sea Zone 5 Destroyers and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone 1 Carrier, 5 Destroyers, 2 Fighters and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone 2 Bombers moved from Gibraltar to 48 Sea Zone 1 Artillery moved from South Central USA to E.Mexico 1 Artillery moved from E.Mexico to Central America 1 Artillery moved from Colombia to Amazon Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Bunker, 2 Destroyers, 8 Elites, 1 Factory, 2 Infantrys, 9 Marines, 2 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Yamamoto defend with 2 Destroyers Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 Destroyer owned by the Americans lost in 86 Sea Zone Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -18 Casualties for Americans: 1 Adv.Fighter, 1 Destroyer and 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in 48 Sea Zone Americans attack with 2 Bombers Italians defend with 5 Transports Americans roll dice for 2 Bombers in 48 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 5 Transports in 48 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 1 Transport owned by the Italians lost in 48 Sea Zone Americans roll dice for 2 Bombers in 48 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Italians roll dice for 4 Transports in 48 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits 1 Bomber owned by the Americans and 2 Transports owned by the Italians lost in 48 Sea Zone Americans roll dice for 1 Bomber in 48 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Transports in 48 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber in 48 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Transports in 48 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Transports in 48 Sea Zone, round 6 : 2/2 hits, 0.33 expected hits 1 Bomber owned by the Americans lost in 48 Sea Zone Italians win with 2 Transports remaining. Battle score for attacker is -10 Casualties for Italians: 3 Transports Casualties for Americans: 2 Bombers Battle in 84 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber and 4 Fighters Yamamoto defend with 3 B.Transports and 1 T.Boat Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Fighters in 84 Sea Zone, round 2 : 5/7 hits, 3.00 expected hits Yamamoto roll dice for 3 B.Transports and 1 T.Boat in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 3 B.Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 84 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 30 Casualties for Yamamoto: 3 B.Transports and 1 T.Boat Non Combat Move - Americans 2 Adv.Fighters moved from 84 Sea Zone to Iwo Jima 1 Bomber moved from 84 Sea Zone to Iwo Jima 4 Fighters moved from 84 Sea Zone to Iwo Jima 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone Place Units - Americans 3 Tanks placed in Rio de Oro 2 Elites placed in Salvador 1 Bunker and 1 Factory placed in Minamitori 2 Elites placed in Iwo Jima 2 Destroyers placed in 87 Sea Zone 2 S.Submarines placed in 91 Sea Zone 1 Marine placed in Pearl Harbor 1 B.Carrier and 1 B.Transport placed in 83 Sea Zone 3 Adv.Fighters placed in 83 Sea Zone 4 Marines placed in San Francisco 3 Elites placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 4 Marines placed in Washington 1 Elite and 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -0.33 Italians regular : 0.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 units repaired. 4 Elites moved from Midway to 89 Sea Zone 1 B.Transport and 4 Elites moved from 89 Sea Zone to 87 Sea Zone 4 Elites moved from 87 Sea Zone to Wake 1 Bomber moved from Iwo Jima to 84 Sea Zone 1 Adv.Fighter and 3 Fighters moved from Iwo Jima to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Iwo Jima to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 3 Elites moved from South Atlantic USA to 25 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone 3 Elites moved from Bahia to 32 Sea Zone 1 Infantry moved from Bahia to 32 Sea Zone 1 Tank moved from Bahia to 32 Sea Zone 1 B.Transport, 3 Elites, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 3 Elites, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 4 Elites moved from 32 Sea Zone to Bahia 2 B.Transports and 3 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Elite moved from Salvador to 35 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery and 1 Elite moved from 36 Sea Zone to Mauritania 1 Infantry moved from Amazon to Bahia 1 Elite and 2 Infantrys moved from Venezuela to Amazon 1 Artillery moved from Colombia to Amazon 2 Transports moved from 35 Sea Zone to 32 Sea Zone 5 Destroyers and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone 1 Carrier, 5 Destroyers, 2 Fighters and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone 2 Bombers moved from Gibraltar to 48 Sea Zone 1 Artillery moved from South Central USA to E.Mexico 1 Artillery moved from E.Mexico to Central America 1 Artillery moved from Colombia to Amazon Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Bunker, 2 Destroyers, 8 Elites, 1 Factory, 2 Infantrys, 9 Marines, 2 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Yamamoto defend with 2 Destroyers Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 Destroyer owned by the Americans lost in 86 Sea Zone Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -18 Casualties for Americans: 1 Adv.Fighter, 1 Destroyer and 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in 48 Sea Zone Americans attack with 2 Bombers Italians defend with 5 Transports Americans roll dice for 2 Bombers in 48 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 5 Transports in 48 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 1 Transport owned by the Italians lost in 48 Sea Zone Americans roll dice for 2 Bombers in 48 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Italians roll dice for 4 Transports in 48 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits 1 Bomber owned by the Americans and 2 Transports owned by the Italians lost in 48 Sea Zone Americans roll dice for 1 Bomber in 48 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Transports in 48 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber in 48 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Transports in 48 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Transports in 48 Sea Zone, round 6 : 2/2 hits, 0.33 expected hits 1 Bomber owned by the Americans lost in 48 Sea Zone Italians win with 2 Transports remaining. Battle score for attacker is -10 Casualties for Italians: 3 Transports Casualties for Americans: 2 Bombers Battle in 84 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber and 4 Fighters Yamamoto defend with 3 B.Transports and 1 T.Boat Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Fighters in 84 Sea Zone, round 2 : 5/7 hits, 3.00 expected hits Yamamoto roll dice for 3 B.Transports and 1 T.Boat in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 3 B.Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 84 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 30 Casualties for Yamamoto: 3 B.Transports and 1 T.Boat Non Combat Move - Americans 2 Adv.Fighters moved from 84 Sea Zone to Iwo Jima 1 Bomber moved from 84 Sea Zone to Iwo Jima 4 Fighters moved from 84 Sea Zone to Iwo Jima 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone Place Units - Americans 3 Tanks placed in Rio de Oro 2 Elites placed in Salvador 1 Bunker and 1 Factory placed in Minamitori 2 Elites placed in Iwo Jima 2 Destroyers placed in 87 Sea Zone 2 S.Submarines placed in 91 Sea Zone 1 Marine placed in Pearl Harbor 1 B.Carrier and 1 B.Transport placed in 83 Sea Zone 3 Adv.Fighters placed in 83 Sea Zone 4 Marines placed in San Francisco 3 Elites placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 4 Marines placed in Washington 1 Elite and 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 1 Carrier EDIT: Adding units owned by Americans to 85 Sea Zone: 1 Carrier EDIT: Removing units owned by Americans from Iwo Jima: 2 Adv.Fighters EDIT: Adding units owned by Americans to 85 Sea Zone: 2 Adv.Fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -0.33 Italians regular : 0.50 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 3 Infantrys moved from Rhine to Netherlands 4 Infantrys moved from Brest to Minsk 4 Artillerys, 1 Elite, 32 Infantrys and 2 Tanks moved from Novgorod to Smolensk 3 Tanks moved from Leningrad to Smolensk 1 Tank moved from Vinnytsia to Minsk 11 Infantrys and 3 Tanks moved from Aquitaine to Navarre 4 Infantrys moved from Paris to Picardy 1 Infantry moved from Paris to Normandy 3 Infantrys moved from Paris to Picardy 4 Adv.Fighters moved from 22 Sea Zone to Netherlands Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Battleship, 1 Destroyer, 1 Elite, 36 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Navarre Germans attack with 11 Infantrys and 3 Tanks Neutral defend with 2 Bunkers Germans roll dice for 11 Infantrys and 3 Tanks in Navarre, round 2 : 6/14 hits, 3.33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 2 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 2 Bunkers Battle in Smolensk Germans attack with 4 Artillerys, 1 Elite, 32 Infantrys and 5 Tanks Russians defend with 1 Infantry Germans roll dice for 4 Artillerys, 1 Elite, 32 Infantrys and 5 Tanks in Smolensk, round 2 : 10/42 hits, 10.17 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 4 Infantrys and 1 Tank Russians defend with 2 Artillerys and 1 Infantry Germans roll dice for 4 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 4 Infantrys and 1 Tank in Minsk, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 Artillerys in Minsk, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Minsk, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Infantry and 1 Tank in Minsk, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Minsk, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Tank in Minsk, round 8 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Minsk, round 8 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Artillerys and 1 Infantry Casualties for Germans: 4 Infantrys Battle in Netherlands Germans attack with 4 Adv.Fighters and 3 Infantrys British defend with 1 Infantry Germans roll dice for 4 Adv.Fighters and 3 Infantrys in Netherlands, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 4 Adv.Fighters moved from Netherlands to 22 Sea Zone 5 Transports moved from 24 Sea Zone to 23 Sea Zone 8 Infantrys moved from Pomerania to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 10 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery and 7 Infantrys moved from Leningrad to S.Karelia 2 Artillerys, 10 HeavyTanks, 14 Infantrys and 7 Tanks moved from Vinnytsia to Kiev 1 AAGun and 4 Infantrys moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow Place Units - Germans 1 Battleship, 1 Destroyer and 1 Submarine placed in 22 Sea Zone 2 ArmoredCars and 1 Elite placed in Hamburg Germans undo move 2. 2 ArmoredCars, 1 Elite and 1 Infantry placed in Vinnytsia 4 Infantrys placed in Warsaw 4 Infantrys placed in Leningrad 5 Infantrys placed in Bohemia 3 Infantrys placed in Hamburg 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 8 Infantrys placed in Berlin Turn Complete - Germans Germans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.00 British regular : -0.33 Neutral regular : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 2 Fighters moved from Kursk to S.Karelia 5 Infantrys moved from Arkhangelsk to S.Karelia 9 Infantrys moved from Yaroslavl to S.Karelia 1 Artillery moved from Yaroslavl to S.Karelia 26 Infantrys moved from Kursk to Smolensk 2 Artillerys moved from Kursk to Smolensk 5 Tanks moved from Kursk to Smolensk 1 Mech.Rocket moved from Kursk to Smolensk 3 HeavyTanks moved from Kursk to Smolensk 2 Mot.Infs moved from Kursk to Smolensk 7 Infantrys moved from Kursk to Smolensk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Crimea Russians take Crimea from Romanians 1 Artillery and 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Hulunbuir to Peking Chinese take Peking from Hisaichi Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 30 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in S.Karelia Russians attack with 1 Artillery, 2 Fighters and 14 Infantrys Germans defend with 1 Artillery and 7 Infantrys; Finns defend with 2 ArmoredCars, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters and 14 Infantrys in S.Karelia, round 2 : 1/17 hits, 3.50 expected hits Finns roll dice for 2 ArmoredCars, 1 Artillery, 8 Infantrys and 1 Tank in S.Karelia, round 2 : 4/12 hits, 3.83 expected hits 1 ArmoredCar owned by the Finns and 4 Infantrys owned by the Russians lost in S.Karelia Russians roll dice for 1 Artillery, 2 Fighters and 10 Infantrys in S.Karelia, round 3 : 3/13 hits, 2.83 expected hits Finns roll dice for 1 ArmoredCar, 1 Artillery, 8 Infantrys and 1 Tank in S.Karelia, round 3 : 5/11 hits, 3.67 expected hits 1 ArmoredCar owned by the Finns, 1 Infantry owned by the Finns, 5 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in S.Karelia Russians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in S.Karelia, round 4 : 1/8 hits, 2.00 expected hits Finns roll dice for 1 Artillery, 6 Infantrys and 1 Tank in S.Karelia, round 4 : 4/8 hits, 2.83 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in S.Karelia 2 Fighters owned by the Russians retreated 1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to Arkhangelsk Finns win with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -12 Casualties for Russians: 13 Infantrys Casualties for Finns: 2 ArmoredCars and 1 Infantry Casualties for Germans: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Smolensk Russians attack with 2 Artillerys, 3 HeavyTanks, 33 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks Germans defend with 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks Russians roll dice for 2 Artillerys, 3 HeavyTanks, 33 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 2 : 11/46 hits, 12.00 expected hits Germans roll dice for 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks in Smolensk, round 2 : 9/41 hits, 14.50 expected hits 9 Infantrys owned by the Russians and 11 Infantrys owned by the Germans lost in Smolensk Russians roll dice for 2 Artillerys, 3 HeavyTanks, 24 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 3 : 5/37 hits, 10.50 expected hits Germans roll dice for 4 Artillerys, 1 Elite, 20 Infantrys and 5 Tanks in Smolensk, round 3 : 11/30 hits, 10.83 expected hits 11 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Smolensk Russians roll dice for 2 Artillerys, 3 HeavyTanks, 13 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 4 : 12/26 hits, 8.67 expected hits Germans roll dice for 4 Artillerys, 1 Elite, 15 Infantrys and 5 Tanks in Smolensk, round 4 : 7/25 hits, 9.17 expected hits 7 Infantrys owned by the Russians and 12 Infantrys owned by the Germans lost in Smolensk Russians roll dice for 2 Artillerys, 3 HeavyTanks, 6 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 5 : 7/19 hits, 7.50 expected hits Germans roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 5 Tanks in Smolensk, round 5 : 4/13 hits, 5.17 expected hits 4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Smolensk Russians roll dice for 2 Artillerys, 3 HeavyTanks, 2 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 6 : 3/15 hits, 6.67 expected hits Germans roll dice for 1 Artillery and 5 Tanks in Smolensk, round 6 : 1/6 hits, 2.83 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Smolensk Russians roll dice for 2 Artillerys, 3 HeavyTanks, 1 Infantry, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 7 : 4/14 hits, 6.33 expected hits Germans roll dice for 3 Tanks in Smolensk, round 7 : 2/3 hits, 1.50 expected hits 1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians and 3 Tanks owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 Artillerys, 3 HeavyTanks, 1 Mech.Rocket, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 35 Casualties for Russians: 33 Infantrys and 1 Mot.Inf Casualties for Germans: 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks Non Combat Move - Russians 1 Infantry moved from Yaroslavl to Vologda 3 Infantrys moved from Kirov to Arkhangelsk 1 Infantry moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 6 Infantrys moved from Rostov to Kursk 2 Fighters moved from S.Karelia to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from E.Iran to Baluchistan 2 ArmoredCars moved from E.Iran to Baluchistan 2 ArmoredCars moved from Baluchistan to Rajputana 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Perm to Kirov 1 Mech.Inf and 1 Tank moved from Sverdlovsk to Kirov 3 Infantrys moved from Sverdlovsk to Perm 7 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from Ayan to Chita 1 Infantry moved from Okhotsk to Ayan 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker and 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Artillery, 4 Infantrys and 1 Mot.Inf placed in Sibirsky 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Finns regular : 2.67 Germans regular : -11.33 Russians regular : -14.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 unit repaired. 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 2 Elites and 3 Infantrys moved from Tobruk to Kufra 4 Infantrys moved from Tobruk to Mersa Matruh 1 Mech.Inf moved from Tunis to E.Morocco 3 Tanks moved from Tunis to S.Algeria Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks British defend with 1 Infantry; French defend with 2 ArmoredCars Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 15/49 hits, 16.00 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Lower Egypt, round 2 : 0/3 hits, 0.67 expected hits 2 ArmoredCars owned by the French and 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 10 Casualties for French: 2 ArmoredCars Casualties for British: 1 Infantry Battle in Kufra Italians attack with 1 Artillery, 2 Elites and 3 Infantrys French defend with 2 ArmoredCars and 1 Infantry Italians roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Kufra, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 2 ArmoredCars and 1 Infantry in Kufra, round 2 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the French and 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kufra, round 3 : 0/5 hits, 1.50 expected hits French roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kufra, round 4 : 2/5 hits, 1.50 expected hits French roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from French with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 Infantrys Casualties for French: 2 ArmoredCars and 1 Infantry Non Combat Move - Italians 3 Mech.Infs moved from Hun to Lower Egypt 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk 1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to Rome 1 Bomber moved from Lower Egypt to Tobruk Place Units - Italians 3 Mech.Infs placed in Hun 1 Battleship and 1 Carrier placed in 46 Sea Zone 1 Adv.Fighter placed in 46 Sea Zone 2 Infantrys placed in E.Morocco Turn Complete - Italians Italians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -1.67 British regular : -0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Destroyer moved from 41 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from Mauritania to W.Morocco 2 Infantrys moved from Azores to 29 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 29 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to W.Morocco 1 Transport moved from 34 Sea Zone to 30 Sea Zone 2 Infantrys moved from Azores to 30 Sea Zone 2 Infantrys and 1 Transport moved from 30 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to W.Morocco 1 Infantry moved from Syria to Palestine Purchase Units - French French buy 1 Bunker and 2 Fighters; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 2 Fighters placed in Syria 1 Bunker placed in W.Morocco Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from Malaya to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery, 1 Infantry and 1 Tank moved from Java to Sumatra 1 Transport moved from 60 Sea Zone to 64 Sea Zone 1 ArmoredCar moved from Mindoro to Mindanao 1 Infantry moved from Liaoning to Peking 2 Infantrys moved from Kirin to Liaoning 1 Infantry moved from Khabarovsk to Ayan Purchase Units - Yamamoto Yamamoto buy 5 Adv.Fighters, 2 Bunkers, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ayan Yamamoto attack with 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan Russians win with no units remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Infantry Battle in Peking Yamamoto attack with 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Peking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Peking Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Sumatra Yamamoto attack with 1 Artillery, 5 Infantrys and 1 Tank Anzac defend with 2 Artillerys and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Sumatra, round 2 : 2/7 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Sumatra, round 3 : 1/6 hits, 1.67 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sumatra, round 4 : 2/4 hits, 1.33 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 4 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 5 : 2/2 hits, 0.83 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from 84 Sea Zone to Liaoning 1 Destroyer moved from 86 Sea Zone to 94 Sea Zone Place Units - Yamamoto 1 Bunker placed in Tokyo 1 Adv.Fighter placed in Malaya 4 Adv.Fighters and 1 Bunker placed in Davao 1 Elite, 3 Infantrys and 2 Tanks placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 1.83 Russians regular : 0.67 Dutch regular : 0.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Mech.Inf and 1 Tank moved from Bihar to Assam 2 Tanks moved from W.Tibet to Assam 1 Elite and 6 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Shansi to Shantung 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shantung 1 Elite and 1 Infantry moved from Hupeh to Kweichow Purchase Units - Chinese Chinese buy 1 Bunker, 1 Elite, 6 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Elite in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese retreated to Hupeh Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Assam Chinese attack with 1 Mech.Inf and 3 Tanks Thai defend with 3 Infantrys Chinese roll dice for 1 Mech.Inf and 3 Tanks in Assam, round 2 : 2/4 hits, 1.83 expected hits Thai roll dice for 3 Infantrys in Assam, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai lost in Assam Chinese roll dice for 1 Mech.Inf and 3 Tanks in Assam, round 3 : 1/4 hits, 1.83 expected hits Thai roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Assam Chinese win, taking Assam from Thai with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Thai: 3 Infantrys Battle in Szechwan Chinese attack with 1 Elite and 6 Infantrys Thai defend with 2 Artillerys and 1 Infantry Chinese roll dice for 1 Elite and 6 Infantrys in Szechwan, round 2 : 1/7 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 1 Elite and 4 Infantrys in Szechwan, round 3 : 1/5 hits, 1.00 expected hits Thai roll dice for 2 Artillerys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Thai lost in Szechwan Chinese roll dice for 1 Elite and 4 Infantrys in Szechwan, round 4 : 3/5 hits, 1.00 expected hits Thai roll dice for 1 Artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 3 Infantrys Casualties for Thai: 2 Artillerys and 1 Infantry Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Hisaichi defend with 1 Factory and 1 Infantry; Thai defend with 1 Fighter Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Fighter and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.83 expected hits 1 Fighter owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Fighter in Shantung, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shantung, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Fighter in Shantung, round 4 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Chinese and 1 Fighter owned by the Thai lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Adv.Fighter and 1 Fighter Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Fighter Non Combat Move - Chinese 1 Infantry moved from Suiyuan to Shansi 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 4 Mech.Infs moved from Urumqi to Bihar Place Units - Chinese 1 Bunker placed in Hupeh 1 Elite and 5 Infantrys placed in Hsining 1 Infantry and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Thai regular : -0.33 Hisaichi regular : 0.50





