@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 PTV Surfer (X) vs Wizmark (L+6)
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Um. Got a Java out of memory error during combat.
I killed the French Fleet without loss.
Then I lost to the single neutral inf in Yugo (inf+ art lost, then retreated)
Then game ran out of memory…
I’ll reload and restart, but will ignore the dice rolls for the first two battles. -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 1 armour moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 fighter and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 infantry EDIT: Changing ownership of Yugoslavia from Italians to Neutral_Allies EDIT: Adding units owned by Neutral_Allies to Yugoslavia: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 armour EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Tobruk to Libya 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy EDIT: 1 infantry moved from Southern Italy to Northern Italy EDIT: Italians undo move 3. 1 artillery and 2 infantry moved from Ethiopia to British Somaliland Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.00 Italians regular : -1.67 Neutral_Allies regular : -1.00
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As usual the Italians are inept…
RE: opener…it is modded, but there aren’t that many options for the start. Germany still has to break out, and the Italians…IDK. I can’t fight your med Fleet, and without a win there, the Italians are just holding territory for as long a possible. -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 74 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:30:51 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Southern France Germans take Southern France from French 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
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scramble orders?
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@surfer no scrambles or intercepts thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Southern France Germans take Southern France from French 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 10, airfield = 2 Battle in Yugoslavia Germans attack with 1 fighter and 2 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans retreated Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for French: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 113 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 2 fighters moved from 113 Sea Zone to Western Germany 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 2 artilleries and 1 infantry moved from Germany to Poland 6 armour and 5 mech_infantrys moved from France to Germany 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 10 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Romania 2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 destroyer and 1 submarine placed in 115 Sea Zone 1 fighter placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 1.33 British AA : -0.50 Neutral_Allies regular : 1.33 Germans regular : 0.50 British regular : -0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Southern France Germans take Southern France from French 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 10, airfield = 2 Battle in Yugoslavia Germans attack with 1 fighter and 2 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans retreated Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for French: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 113 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 2 fighters moved from 113 Sea Zone to Western Germany 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 2 artilleries and 1 infantry moved from Germany to Poland 6 armour and 5 mech_infantrys moved from France to Germany 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 10 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Romania 2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 destroyer and 1 submarine placed in 115 Sea Zone 1 fighter placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 1.33 British AA : -0.50 Neutral_Allies regular : 1.33 Germans regular : 0.50 British regular : -0.33
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Wow. Yugo rolled over for the first 4 guys…but the last man does not want to go down
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 122 Sea Zone 2 aaGuns and 15 infantry moved from Sakha to Siberia 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus 7 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Archangel to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Leningrad 2 artilleries and 1 infantry placed in Siberia 1 artillery and 1 infantry placed in Stalingrad 1 artillery placed in Russia Russians undo move 4. 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Japan to Kyushu 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Southern Manchuria 1 aaGun moved from Japan to Kyushu 1 mech_infantry moved from Shansi to Chahar 1 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kiangsu to Formosa 1 fighter moved from Jehol to Anhwe Place Units - Japanese 2 transports placed in 20 Sea Zone Japanese undo move 1. 2 infantry placed in Kiangsu 1 transport placed in 20 Sea Zone 1 carrier and 1 transport placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 11 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 4/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan retreated to Honan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 11 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 4/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan retreated to Honan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Gibraltar to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from Eastern India to Iraq 1 battleship and 1 cruiser moved from 40 Sea Zone to 82 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Western India 1 artillery moved from Eastern India to Western India 2 infantry moved from Shan State to Burma 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 aaGun moved from 100 Sea Zone to Trans-Jordan 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,3 British collect 30 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 1.00 Neutral_Axis regular : 2.00 British regular : -0.33
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@surfer Neutrals arent rolling over for me either…and dont get me started about the chinese…2 rounds of atrocious rolling!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from Greece to Yugoslavia 1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 bomber and 1 fighter moved from Southern Italy to Yugoslavia 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French Combat - Italians Battle in Gibraltar Battle in Yugoslavia Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 bomber and 1 fighter moved from Yugoslavia to Southern Italy 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.67 Neutral_Allies regular : -0.33
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Yugo goes down!