Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 3 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 17 Sea Zone
Americans attack with 2 fighters, 2 infantry and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 2 destroyers, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Iwo Jima: 2 infantry
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport
EDIT: Changing ownership of Iwo Jima from Japanese to Americans
EDIT: Changing PUs for Americans from 89 to 90
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Iraq to Persia
1 armour and 1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
Combat - British
Battle in Caucasus
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in French Madagascar
British attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 infantry in French Madagascar, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in French Madagascar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Madagascar
British win, taking French Madagascar from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 80 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine; Japanese defend with 1 transport
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from Caucasus to Iraq
Place Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.33
Italians regular : 0.83
Japanese regular : 0.33
Germans regular : 0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Volgograd to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter
British defend with 1 armour
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Caucasus to Ukraine
3 infantry moved from Switzerland to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Ukraine to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Samara to Kansu
Germans take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 fighter moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Volgograd to Tambov
2 artilleries and 2 infantry moved from Belarus to Smolensk
19 armour, 1 artillery, 8 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
5 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Vologda
4 artilleries and 3 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Smolensk
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Bryansk
Germans attack with 26 armour, 5 artilleries, 13 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 26 armour, 5 artilleries, 13 infantry and 11 mech_infantrys in Bryansk, round 2 : 22/55 hits, 19.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 26 armour, 5 artilleries, 12 infantry and 11 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries and 1 fighter in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Vologda, round 2 : 6/7 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Vologda to Volgograd
1 fighter moved from Tambov to Volgograd
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Vologda to Urals
1 artillery and 1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 mech_infantry moved from Kazakhstan to Turkey
Germans take Turkey from Neutral_True
5 mech_infantrys moved from Western Germany to Yugoslavia
3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from Western Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : 0.83
Russians regular : 1.33
Germans regular : 7.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Russians collect 8 PUs (1 lost to blockades); end with 8 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
5 fighters moved from Japan to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 bomber moved from India to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Persia
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 9 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits
Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits
Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia
5 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from India to West India
1 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 19 Sea Zone
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -2.67
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
5 fighters moved from Japan to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 bomber moved from India to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Persia
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 9 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits
Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits
Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia
5 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from India to West India
1 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 19 Sea Zone
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 armour
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 armour
EDIT: Adding units owned by Japanese to Timguska: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -2.67
British regular : 0.33
Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 3 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 fighter moved from Southern France to Spain
2 fighters moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Spain
10 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Germans regular : 0.17
Neutral_True regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 3 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 fighter moved from Southern France to Spain
2 fighters moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Spain
10 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
2 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Battle in Turkey
British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 8 infantry and 1 mech_infantry
British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits
Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits
1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Germans: 8 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.00
Germans regular : -0.83
Neutral_True regular : 1.33
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 3 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 fighter moved from Southern France to Spain
2 fighters moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Spain
10 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
2 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Battle in Turkey
British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 8 infantry and 1 mech_infantry
British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits
Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits
1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Germans: 8 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.00
Germans regular : -0.83
Neutral_True regular : 1.33
British regular : 2.00
@Odonis said in Odonis (X) v Dowgoneit (A) BM3 20L:
Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?
All good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Italians creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 3 artilleries, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 3 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 infantry moved from Queensland to Northern Territory
2 mech_infantrys moved from New South Wales to Northern Territory
1 artillery and 5 infantry moved from South Australia to Northern Territory
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 infantry moved from Queensland to Northern Territory
2 mech_infantrys moved from New South Wales to Northern Territory
1 artillery and 5 infantry moved from South Australia to Northern Territory
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Tambov to Russia
26 armour, 5 artilleries, 12 infantry and 11 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 artilleries moved from Smolensk to Russia
2 armour moved from Vologda to Russia
1 tactical_bomber moved from Urals to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Volgograd to Russia
2 fighters and 2 tactical_bombers moved from Western Germany to Turkey
3 armour moved from Volgograd to Turkey
1 fighter moved from Ukraine to Turkey
1 fighter moved from Volgograd to Russia
1 armour moved from Kansu to Samara
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in Turkey
Germans attack with 3 armour, 3 fighters and 2 tactical_bombers
British defend with 4 armour and 2 mech_infantrys
Germans roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Turkey, round 2 : 6/8 hits, 4.33 expected hits
British roll dice for 4 armour and 2 mech_infantrys in Turkey, round 2 : 2/6 hits, 2.67 expected hits
2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 armour owned by the British lost in Turkey
Germans win, taking Turkey from British with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 4 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 31 armour, 8 artilleries, 1 bomber, 1 fighter, 14 infantry, 11 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/5 hits, 0.83 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 31 armour, 8 artilleries, 1 bomber, 14 infantry, 11 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 30/67 hits, 25.67 expected hits
Russians roll dice for 3 aaGuns, 3 armour, 5 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber in Russia, round 2 : 15/50 hits, 18.33 expected hits
27 infantry owned by the Russians, 14 infantry owned by the Germans, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 31 armour, 8 artilleries, 1 bomber, 10 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 22/52 hits, 23.17 expected hits
Russians roll dice for 3 armour, 5 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber in Russia, round 3 : 14/23 hits, 9.33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 11 infantry owned by the Russians, 3 armour owned by the Russians, 5 artilleries owned by the Russians, 4 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 31 armour, 4 artilleries, 1 bomber and 2 tactical_bombers in Russia, round 4 : 22/38 hits, 18.83 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 31 armour, 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Germans: 5 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 3 armour, 5 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Turkey to Greece
5 mech_infantrys moved from Yugoslavia to Greece
6 infantry moved from France to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Sweden to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in France
3 armour and 3 mech_infantrys placed in Western Germany
3 armour placed in Volgograd
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 73 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 2.00
Germans regular : 9.33
Russians AA : 1.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in French Madagascar
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking French Madagascar from British with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Japanese win, taking Northwest Persia from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
2 armour moved from Shensi to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Shensi
1 armour moved from Timguska to Kazakhstan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Evenkiyskiy to Novosibirsk
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Australia to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 destroyers placed in 36 Sea Zone
2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
1 artillery and 1 infantry placed in India
1 fighter placed in India
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -2.17
ANZAC regular : 1.33